Rim Jong Un
commie propoganda
Load order
254 mods- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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20th Century Uniforms: Korean Empire
With the Joseon in flames, the The Empire Of Korea rises from its ashes!
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AI Upscaled Textures - Core
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets.
- management
Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Alpha Vehicles - Neolithic
Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requires no research or infrastructure - 2 new traction modes
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Bed Rest For Food Poisoning
If you're constantly vomitting and can barely move, would you go hunting?
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Assault rifle to AK
"Vanilla Weapons Expanded" is not required for the mod to work, so if you do not need "Vanilla Weapons Expanded" just ignore the message when you click the "subscribe" button.
- management
Begone, Message!
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top?
- management
Better Children Skill Learning
By default this mod increases the learning speed of children without passion in the given skill to 1.
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Better Quest Rewards
Modifies quest rewards to focus heavily on items that cannot be crafted.
- management
Big Little Mod Patch
This patch applies multiple patches to allow furniture and workbenches from other mods to link with each other.
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Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
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BioReactor
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing.
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
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Build From Inventory
Construction will use things in your colonist or pack animal's inventory.
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Clean Pathfinding 2
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them?
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Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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Consistent Gene Inheritance
Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent.
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Convert Then Recruit
Adds a prisoner-interaction to first convert prisoner and then recruit them.
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Cryoweapons
Have you ever been in that situation where you need to stop a prison break, but every weapon you have is dangerous or deadly?
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Cryo Gas
Add mortar rounds and traps combining "Gas Traps And Shells" and "Cryoweapons" technology.
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Custom Ritual Framework
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML.
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Desperate Hunger(Continued)
Update of Captain Muscles mod, please don't reward this mod, send them to the original instead.
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Destroy Item
#StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons?
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Disco!
Adds a disco floor and a disco event to the game Research Electricity to unlock dance floors and the DJ Stand: you will need both to run a disco.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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Don't Block Door
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open.
- management
Dual Wield
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- weapons
Dynamic Weapon Cooldown
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it.
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Easy Conversions
Original mod : So you got a new colonist and want to convert them to your Ideology.
- management
Erin's Mountain Animals
A collection of fluffy mountain-dwelling animals to populate the colder biomes of the rim and provide colonists with warm cuddles!
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
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Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
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Facial Animations Xenotype Compatibility
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.
- management
Flags and Banners (Canons Expansion)
Expansion of Sadjuuk's mod, credits to mlie for updating it This DOES NOT require the main mod but I recommend you get it anyway.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- management
GarlicSauce's Advanced Deep Drill (Continued)
Original mod by TrahsPanda, GarlicSauce If the original author requests it, I will remove this update.
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Gas Traps And Shells
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given me permission to take o
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Grab Your Tool! (Continued)
Update of Captain Muscles (Nathan Harbour)s mod Thanks to Donald for the fixed IL-code!
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Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
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HD Pawn Rendering
The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with settings for resolution,
- weapons
Impact Weaponry
Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons!
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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Infestations Spawn in Darkness
Infestations will no longer pop up on tiles that are considered Lit (30% light).
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Just Put It Over There
When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.
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Korean War Uniforms
Summer and winter unifrom sets of north and south korean armies form the 50's korean war.
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
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Limit Quest Pawns
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require.
- storage
LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
- management
Map Reroll (1.4/1.5)
UPDATED VERSION: This mod allows you to quickly randomize your starting map and steam vents locations.
- medical
Medical IVs
Description Medical IV's aims to further improve your healthcare quality by adding IV drips (Intraveneous Therapy).
- management
Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:
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More Descriptive Words and Names
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc.
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More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
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More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
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No Refuelling (Infinite Torches, Braziers, and Workstations)
Patches objects that need fuel to require 0 fuel per tick, effectively stopping them from consuming fuel.
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No Techprints Needed
I hate techprints. So this mod simply removes the requirement for techprints from research that previously required them. However, base research cost is DOUBLED. Could you help me out by subscribing to me on YouTube and giving me a follow on Twitch? YouTube: PunkyRoo Twitch: Punk
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Opulent Gold
This mod adds two types of flooring to fill your vaults and properly display the honestly unhealthy amounts of wealth you have been hoarding.
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Pawn Name Variety
Did you know that a large portion of the pawns in your game have predefined names and backstories?
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Power Tools
This mod adds 4 powered tools for industrial society, the chainsaw, the grinder, the jackhammer and the drill All Tools are made at the machining bench.
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Precepts and Memes (Continued)
Update of Zezzs mod ATTENTION: All rituals now belong to their own separate mod, as they have their own dependencies.
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PrisonerRansom
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.
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Precepts and Memes - Rituals module (Continued)
Update of Zezzs mod Adds new rituals for the Precepts and Memes mod.
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ProxyHeat [1.2-1.4 Only]
!!! 1.5? ProxyHeat will not update to 1.5, but will be there in the form of Vanilla Temperature Expanded. ProxyHeat shall stay up as-is for those on previous versions! You do not have permission to update this. !!! What's this do? This will allow temperature sources to warm you u
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Raids For Me
What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust
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Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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Reasonable Components
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components.
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Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- weapons
Rename Weapon (Continued)
Update of Taranchuk, Halituis Amaricanouss mod - Added option to override relic-names Allows you to rename your gun anytime, from anywhere.
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Replace Stuff Mod Compatibility
A patch for Replace Stuff to introduce compatibility for various mods.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Rimsenal - Hair pack
"Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up.
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Rimsenal Style Pack - Urbworld
Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly, all your petty possessions will be attributed to our glorious administration. In acc
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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Roo's HD Hairstyles
This hair mod adds a whopping 50+ hairstyles to spice up your Rimworld colonies!
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Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
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Sanguophage Feed Relationship
Felt weird that everyone absolutely hated being bitten regardless of their relationship with the sanguophage, it bothered me so much that I learnt how to mod just to make this.
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Scattered Flames
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic.
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Search and Destroy
Tired of pawns lounging about during the heat of the battle after their first kill?
- management
Share The Load [Obsolete 1.5]
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share
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Show Fertility on Health Tab
For whatever reason, Biotech does not display the fertility stat of a pawn on their health menu.
- management
Simple FX: Vapor
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state.
- weapons
Show Weapon Tallies
When selecting multiple enemy pawns, shows the number of each weapon on the button for it.
- management
Smart Farming
This is a quality of life mod which provides a number of extra tools and information for your grow zones.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Stack gap
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
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T's Conversion Staff
A Simple staff that boosts conversion power and chance to spread Ideology.
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TDS Bug Fixes
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
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The Price Is Right
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- management
Trade UI Revised
Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.
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Underground Power Conduits
A small mod which simply lets you build power conduits underground.
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Undraft After Tucking
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed.
- combat
Use Resurrector Mech Serum On Rotten or Skeleton People
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum?
- management
Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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[1.4] Vanilla Base Generation Expanded
See change notes Vanilla Base Generation Expanded is a mod many have been waiting for.
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Vanilla Chemfuel Expanded
Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Cooking Expanded - Sushi
Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Expanded - Royalty Patches
See Change Notes. Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This patch collection will be constantly updated as time goes on with new Vanilla Expanded mod
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Factions Expanded - Ancients
The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s
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Vanilla Factions Expanded - Deserters
See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Fishing Expanded - Fishing Treasures AddOn
Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- management
Vanilla Fix: Haul After Slaughter
Colonist will now haul the corpse after slaughtering an tamed animal.
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Vanilla Ideology Expanded - Splits and Schisms
1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Vanilla Psycasts Expanded - Puppeteer
Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle
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Vanilla Races Expanded - Fungoid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Vanilla Races Expanded - Highmate
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Phytokin
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Hussar
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Saurid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Waster
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- weapons
Vanilla Weapons Expanded - Coilguns
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- weapons
Vanilla Weapons Expanded - Quickdraw
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Vaults n' Finance
Vaults; hoard your wealth in style A simple mod that brings a simple concept; stacks of CA$H and gold and jewelry cases for you to place deep inside your bank or treasury The bars of gold and stacks of cash require gold and silver to create respectively and disassemble 1:1 to ret
- management
VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
- management
VSIE - Rational Trait Development
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of your pawns downed/ any of
- management
Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- weapons
WeaponStats
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.
- management
What's Missing? [1.1 - 1.4]
Please use Neanderthal's updated version: ------------------------ Highlighted requirements and tooltips for recipe descriptions.
- weapons
Where is my weapon?[1.0-1.4]
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing).
- combat
Yayo's Combat Warcaskets
Do you like my mods? You can support me on Ko-Fi: This mod applies several patches for (mostly) Yayo's Combat to make other mods work with it properly. Patches and features include: Warcaskets from Vanilla Factions Expanded - Pirates. No more are the days of paper armor caskets!
- management
[1.6] No Forced Slowdown
Tweaks the forced x1 speed multiplier which triggers on some events.
- management
[FSF] Better Camp Loot Classic
Announcement The Classic version of this mod is discontinued and will no longer be updated.
- management
[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- management
[FSF] Complex Jobs
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.
- management
[Deprecated][LTS]Systems
My 1.6 mods does not need this mod anymore. It's deprecated. Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me directly or join my discord if you have any questions or ne
- management
[SYR] Doormats
Doormats - with a twist Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings.
- management
[SYR] Processor Framework
A framework for processors to transform items and more, read player features!
- management
[WD] Fast Moisture Pumps
Description: A small patch that makes Moisture Pumps faster for 4 times.
- management
Realistic Darkness (Light)
Description: This is a lighter version of Realistic Darkness mod.
- management
MoreAgingMultiplier
10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.
- combat
Fortification Industrial -Nuclear Dawn
Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.