MONSTRO
Monstro — это новая жуткая сборка, где классические ужасы RimWorld выходят на новый уровень!
Фетиды вернулись с новым обновлением! Теперь в игре десятки новых врагов, существ, аномалий и уникальный рассказчик, который делает всё только хуже!
Будем выживать в этом аду, сражаться с монстрами, тестировать новый контент и смотреть, сколько продержится колония, пока всё окончательно не сломается.
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💬 Что говорят о сборке?
🎮 Surxnavi (Стример):
"Чёртовы ксеносы." (Зря он ударил Улей Чужих в первые дни)
📖 Half Hand (Переводчик и модератор чата):
"Чёртова сборка. Как в неё играть?!"
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🛠️ Цели на сборку
- Сразить Зараженного Апокритона! (Самый опасный противник из мода The Army Of Fetid Corpses 1.5)
- Создать Силовую броню MK2
- Изготовить Очеловеченных механоидов Fio и Molly
- Прокачать своего Necro Симбионта на максимум! (5 lvl)
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🔍 FAQ (Часто задаваемые вопросы)
- Если почувствовали микрофризы (подлагивания), вполне вероятно причиной мод Alien vs Predator
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❗ Как установить/скачать сборку?
Чтобы сборка работала корректно, нужен правильный порядок модов. Его можно найти здесь:
🔸 Boosty: https://boosty.to/krekeross
🔹 Discord: https://discord.gg/Vrbux5k (канал #сборки)
Чтобы выставить мой порядок модов, поменяйте свой ModsConfig.xml на тот, который есть в прикреплённом файле.
Найти его можно тут:
%AppData%\..\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config
❗ Важно: переименуйте конфиг в ModsConfig.xml
Настоятельно рекомендую почитать ГАЙД ПО ОПТИМИЗАЦИИ Rimworld:
https://boosty.to/krekeross/posts/b96adb6d-29e7-4eac-ae4b-514c2aa65756
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🔗 Полезные ссылки:
Сервер в Discord Krek4at — https://discord.gg/Vrbux5k
Telegram подвал Krek4at'a — https://t.me/Krek4at
Boosty для поддержки контента — https://boosty.to/krekeross
📺 YouTube — https://www.youtube.com/channel/UC1bAC9hbVc-hnDwIAuHsDRg
🎬 Twitch — https://www.twitch.tv/krekeross
Load order
287 mods- management
[1.1+] Alien Vs Predator
This mod is not being developed Requirments Humanoid Alien Races 2.
- storage
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
Save and Load Dump/Stockpile and Outfit settings.
- management
[CF] Anomaly Upscaled 4x
Upscaled crispy textures for just about every Anomaly Texture Here is the 2x version : If you like this mod check out my retextured plant mod:
- management
[FSF] Complex Jobs
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.
- management
[FSF] More Quests
Description This is a simple mod that increases the amount of quests the storytellers give you.
- management
[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
- management
[O21] WikiRim (Continued)
Update of Neronix17s mod - Added search-limit to 200 hits, thanks qwerty19106 - Races with no leatheramount defined should now show properly, thanks Bbansjkl - Added more detailed info about weapons - Added all Stuff-types - Added info-i icon to the in-game information on all rel
- management
[RH2] Faction V.O.I.D и [RH2] V.O.I.D. Storyteller - На русском.
Русский язык для Faction: V.
- management
[sbz] WVC - Work Modes retexture
WVC - Work Modes retexture · This mod only changes textures · Safe to add or remove from a save game Retextures icons and spots With slight modifications, I thought icons and spots could look more like vanilla.
- management
1trickPwnyta's Anomaly Patch
This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- management
1trickPwnyta's Biotech Patch
This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- management
1trickPwnyta's Defaults
Description Tired of having to go through the same ritual every time you start a new colony of configuring your colonists' schedules, setting your quest reward preferences, turning down the medicine setting so you don't waste your good medicine on bruises, and more?
- management
1trickPwnyta's Ideology Patch
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- management
Русский язык для [LTO] Colony Groups
Russian translation of Colony Groups Colony Groups позволяет вам создавать и настраивать группы для ваших колонистов.
- management
Русский язык для Alpha Animals
- management
Русский язык для Rimsenal - Feral Faction Pack
Любительский перевод на русский язык мода Rimsenal - Feral Faction Pack Установка: Подписаться и в самой игре расположить перевод после оригинального мода.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- management
Adjustable Genes Regrowing Time
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)?
- management
Alien Vs Predator [RUS]
Основной мод добавляет в мир Rimworld вселенную из фильма Чужой против Хищника, а также вещи и фракции из этой же вселенной!
- management
Alpha Genes zh it pr ge fr sp jp th ua ru
Supported languages: Russian, Chinese, Italian, Portuguese, German, French, Spanish, Japanese, Thai, Ukrainian.
- management
Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
- management
Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
- management
Alpha Mythology
Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources.
- management
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod.
- management
Anomaly Portal
The Anomaly dlc has been out for a while now, and it's time to add more new entities to this crazy rimworld!
- management
Anomaly Portal Russian Language
Если хотите помочь с переводами, дабы осуществить мою цель по глобальной русификации модов, обращайтесь в дискорд - ashulyk.
- management
Anomaly Risk Upgrade
This modification causes anomalies to become stronger over time on your map.
- management
Arrest and Release
Arresting your colonists during mental breaks only to immediately release them for the chance at a different mental break has become a bit more micro since the 1.
- management
Auto-Cast Specialist Commands
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?
- management
Auto-Extract Genes
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown.
- management
Better Quest Rewards
Modifies quest rewards to focus heavily on items that cannot be crafted.
- management
Big and Small - Framework
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.
- management
Big and Small - Genes & More
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.
- management
Big and Small - Vampires and the Undead
Adds Genes, Xenotypes, and Mechanics related to Vampires ("Sanguophages"), Demons, and the Undead.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
- management
Bradson's Main Button Icons for VE Textures
Main button icons for mods that lack them, or otherwise look out of place.
- management
Call A Trader [<=v1.5]
Discontinue note This mod (apparently) only works reliably until Rimworld v1.
- management
Call of Cthulhu - Cosmic Horrors - Unofficial 1.5-1.6
Call of Cthulhu - Cosmic Horrors Unofficial 1.
- management
Caravan Ghouls
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- management
Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
- management
Crash Landing
This is a reupload of the mod by Katavrik with some additions and fixes Changes and fixes compared to the original version: Added: Rimworld 1.
- management
CULTIVATION [Krekeros] - Русский Язык
Данная модификация является переводом всех непереведённых китайских модов из сборки CULTIVATION от Krekeros'а.
- management
Cut plants before building (Continued)
Update of 民火s mod Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig up if possible Only allow cutting by pawns with plant cutting enabled If there is the plant that need to be cut on planned
- management
Dark Ages : Beasts and Monsters
A new entry of the Dark Ages series inspired by medieval fantasy, folklores and tales in order to bring you new creatures to populate the lands of the rim.
- management
Dark Ages : Beasts and Monsters RUS
От переводчицы Перевод на русский мода Dark Ages : Beasts and Monsters Дайте мне знать, если найдете ошибку в переводе или непереведенные части.
- management
Door Clearance Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Draftable Animals
I cannot fix incompatibilities or add new features or functionality sadly.
- management
DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
Drugs in Inventory
Have you ever noticed that when you schedule your colonists to consume drugs every number of days and also to keep one or more of that drug in their inventory, they don't keep any in their inventory?
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
- management
EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
- management
Explicit Timings
Description This mod exposes internal event timers to allow the player to make more educated decisions about taking risks.
- management
Facial Animations Xenotype Compatibility
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.
- management
Faster Biosculpter Pod
Current Version: 3.1.0 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. Make biosculpter pods great again! The biosculpting pod offers some interesting benef
- management
Fix Styled Blueprints
Fixes blueprints for some buildings (notably walls) looking as if already built.
- management
FPS Stabilizer
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.
- management
Fray of the Fog
Adds assorted things related to Fray, an eccentric archotech signal that has taken a liking to your colonists.
- management
FSharp.Core
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub
- management
Gallatross and Friends Retextured
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson.
- management
[FM] Gene Banks Expanded
Description For most part this mod inspired by ancients lab junk from Alpha Genes.
- management
Gene Extractor Tiers
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available.
- management
Gene Extractor Tiers [RU]
Этот мод добавляет улучшенные версии экстрактора генов, который будет извлекать гены, пока вы не извлечете все доступные гены.
- management
Gene Trader
Updated for 1.6 Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 to 3 genes to choose from
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- management
Geological Landforms [RUS]
Основной мод добавляет в игру 32 формы рельефа, которые генерируются независимо от биома.
- management
Green(screen) Floor
This mod adds a new, green floor with the intention of creating an editable background for everyone who want´s to do some unusual stuff by using video/photo editing software.
- management
Ground Targeter
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift.
- management
Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
- weapons
Hold the Grenades
"Fire at will" defaults to disabled when pawns are drafted if they are equipped with grenades or launchers.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- management
[Legacy] Hunterphage Xenotype (Continued)
Update of BlackMarket420s mod The release of RimWorld 1.
- management
Inject Genes
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma" for 2 days and destroys
- management
Insectoids 2 - Isopoda geneline
Added a new geneline for Vanilla Factions Expanded - Insectoids 2 <Genes> If you have used Vanilla Races Expanded - Insector,You can use IsopodaPherocore to obtain them <Buildings> isopoda glow pod spire : A large bioluminescent pod produced by isopoda insects.
- management
Insectoids 2 - More and stronger insectoids
This mod is a reset version of the stronger insectoids Added four new insectoids and make some insectoids in the Vanilla Factions Expanded - Insectoids stronger New Buildings DormantPod:A hive-like structure created by giant insects.
- management
Integrated Implants
Archotech: Bionic: Prosthetic: Sanguophage: Mechanator: Dark Archotech: Ghoul: Surgeries: Feel free to comment any implant or balance suggestions.
- management
Letter stack cleaner
This mod allows you to clean up the letter stack by pressing one key, 'Delete' (default).
- management
MeatCore 血肉重铸 Bio-Anomaly Flesh Reforged
An mod based on the Anomaly DLC that may contain elements of biopunk, meatcore, body modification, SCP, and other group weirdness creations.
- management
Mechanoid Upgrades - Archotech
This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines.
- management
Mechanoid Upgrades - Archotech rus
Перевод Mechanoid Upgrades - Archotech Оригинальный мод добавляет архотек-улучшения механоидов.
- management
More grouped buildings
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs.
- management
Muv-Luv: Annihilation
This Mod brings the main antagonists of the Muv-Luv trilogy to Rimworld, the BETA!
- management
Name Your Entities
What is this? This adds a little button to name your captured entities. That's it? Yeah. Compatibility Works with Rimhud Probably everything else too FAQ Q: Do entities keep their name when they escape/are released? A: Yup! And when they are recaptured as well Q: Mid-save A: Yup!
- management
No Healing Emotes
Removes the healing cross emotes from pawns that are in recovery, such as those in hospital beds.
- management
No Random Apparel on Ideology Edit
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure an
- management
No Random Relations
Description This mod disables the creation of random relations during the game.
- management
Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
- management
Obsidia Expansion - Arachnas Xenotype
The main innovation of the mod is the Arachna(Spider like) xenotypes, from the planet Obsidia.
- management
Obsidia Expansion - Axotl Xenotype
The main innovation of the mod is the Axotl xenotype, from the planet Obsidia.
- management
Obsidia Expansion - Ceratons Xenotype
The main innovation of the mod is the Ceratons xenotypes, from the planet Obsidia.
- management
Obsidia Expansion - Drakonids Xenotype
The main innovation of the mod is the Drakonids xenotypes, from the planet Obsidia.
- management
Obsidia Expansion - Liches Xenotype
The main innovation of the mod is the Liches xenotypes, from the planet Obsidia.
- management
Obsidia Expansion - Mothoids Xenotype
The main innovation of the mod is the Mothoids(Moth like) xenotypes, from the planet Obsidia.
- management
Obsidia Expansion - Slimes Xenotype
The main innovation of the mod is the Slimes xenotypes, from the planet Obsidia.
- management
Obsidia Expansion - Spiderfolk Xenotype
The main innovation of the mod is the Spiderfolk xenotype, from the planet Obsidia.
- management
Obsidia Expansion - Tortle Xenotype
The main innovation of the mod is the Tortle xenotype, from the planet Obsidia.
- management
Pandora's Framework
Welcome to Pandora's framework, a mod which contains a collection of codes that will be used to a majority of my mods projects.
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Pit Gate Dumping
Automates the selection of items on the map, such as wastepacks, to dump into pit gates etc.
- management
Projectile Bullet Retexture
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
- medical
Quality Bionics (Continued)
⚠️ ABANDONED MOD ⚠️ This mod isn't very good in its current form as the way it achieves its goals is rather crude and heavy handed, making it somewhat incompatible with other mods by easily breaking various things.
- management
QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
- management
Quick Jump to Location
You can middle-click on a letter to simultaneously dismiss it and jump to the location it references (if there is one).
- storage
Quick Stockpile Creation
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features.
- management
RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
- management
Ranged DPS (Continued)
Update of Pausbraks mod Finally, a way to easily compare ranged weapons and turrets!
- management
Red's Performance Fixes (aka. Comp EggLayer Fix)
TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're seeing the title image and
- management
Reel's Facial Animation Textures
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation My own Vanilla-Style textures for Facial Animations, built to work alongside Vanilla Expanded's retexture as well as EyeGenes2 to add custom eye coloring.
- management
Reel's Insector Faction
Requires Vanilla Races Expanded - Insector Requires Vanilla Factions Expanded - Insectoids 2 Welcome to Reel's Insector Faction!
- management
ReGrowth Russian Language Pack
Russian language pack for the ReGrowth: Biomes of The Rim collection.
- management
Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Replace Stuff Mod Compatibility
A patch for Replace Stuff to introduce compatibility for various mods.
- management
Rim Flood
Adds The Flood from Halo to possible raiding factions for rimworld BEWARE the Flood are an extremely aggressive and dangerous race who can completely ruin an unprepared settlement.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Rimsenal Faction Pack - Feral
Rimsenal: Feral Faction Pack You have to give up a lot when you're pushed to the limit.
- management
RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
- management
Roo's Birthmarks and Blemishes
This mod brings a bit more variety to pawn generation in Rimworld, adding 40+ natural tattoos with a more common spawn rate than standard tattoos.
- management
Roo's HD Dreadlock Hairstyles
This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512).
- management
Roo's HD Royalty Hairstyles
I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads.
- storage
Save Storage, Outfit... РУС
IT IS A TRANSLATION Машинное преобразование и последующий Гугл перевод мода Save Storage, Outfit, Crafting, Drug, & Operation Settings на русский.
- management
Savegame Shrinker
Version 1.2: 2025-07-11 This mod cleans up unnecessary data from Savegames, leading to much faster play on games after 10+ years. It removes things from the Savegame that causes bloat. Should be savegame-compatible. Everything that is removed is toggleable in the Mod Settings. It
- management
Show Known Techprints
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.
- management
SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
- management
SimpleStairs
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height.
- management
Smart Work Mode
Mechs in Work mode waste a lot of energy wandering around idly when there is no work for them to do.
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- furniture
Sun Lamp Auto-Basins
This mod adds a button to auto-place hydroponic blueprints around a sun lamp that maximizes the benefit of the lit area.
- weapons
Supernatural Weapons
This mod adds two weapons from Supernatural, meant to fit in with the Anomaly DLC.
- management
Taste of Vanilla - The Alpha Mythology
A re-texture for the "Alpha Mythology" By Sarg Bjornson's.
- management
TDS Bug Fixes
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
- management
Tech Advancing
This mod advances the Tech-level of the colony once certain conditions are met.
- management
The Abyss (Continued)
Original mod by LjeDaemos If the original author requests it, I will remove this update.
- management
The Army Of Fetid Corpses 1.5
Greetings fellow rimrims, and welcome to The Army Of Fetid Corpses 1.
- management
The Zerg!
Version: 0.6.7 1.6 This is my first mod, trying to recreate Zerglings from Starcraft as interact-able creatures in Rimworld. Its based on a Korean mod that has since disappeared from the workshop since Rimworld 1.8.1 and I have taken out both Zerglings and Hydralisks from it, and
- management
Trade UI Revised
Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.
- management
Unarmed Alert
Adds an alert to the game (right side of the screen) when you have one or more colonists who are unarmed.
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Apparel Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Apparel Expanded и дополнения Accessories.
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Vanilla Backstories Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Backstories Expanded.
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Brewing Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Brewing Expanded и дополнения Coffees and Teas.
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Cooking Expanded Russian Language Pack
Обновлённый и улучшенный перевод на русский язык мода Vanilla Cooking Expanded и дополнений Stews и Sushi.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Expanded Framework Russian Language Pack
Перевод на русский язык Vanilla Expanded Framework.
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Vanilla Factions Expanded - Insectoids 2 Russian Language Pack
VFE-Insectoids 2 - это продолжение очень популярного мода Vanilla Factions Expanded - Insectoids, в котором развиты и улучшены механики, которые делали оригинальный мод интересным.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
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Vanilla Factions Expanded - Pirates Russian Language Pack
Russian language pack for the Vanilla Factions Expanded - Pirates mod.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
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Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Furniture Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Furniture Expanded и всех модулей.
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Hair Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Hair Expanded Что делает оригинальный мод?
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Vanilla Ideology Expanded - Anima Theme
1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Ideology Expanded Russian Language Pack
Перевод на русский язык серии модов Vanilla Ideology Expanded.
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Psycasts Expanded Russian Language Pack
Russian language pack for the Vanilla Psycasts Expanded and Hemosage, and Puppeteer modules.
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Vanilla Races Expanded - Custom Icons
See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and
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Vanilla Races Expanded - Insector
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Vanilla Races Expanded - Insector Russian Language Pack
Перевод на русский язык мода Vanilla Races Expanded - Insector.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Sanguophage Russian Language Pack
Перевод на русский язык мода Vanilla Races Expanded - Sanguophage.
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Vanilla Races Expanded - Waster
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Waster Russian Language Pack
Перевод на русский язык мода Vanilla Races Expanded - Waster.
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Vanilla Research Panel - Queue
WIP!!! Adds a queue to the research panel. Hold Left Shift and Left-click on the desired research to add/remove research to the queue. Create a research queue (Shift+Left click) Adding a research to the beginning of the queue (Ctrl+Left click) Notification that the required objec
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Vanilla Storytellers Expanded Russian Language Pack
Русский язык для серии модов Vanilla Storytellers Expanded: Perry Persistent, Empress Evil, Freya Fierce, Igor Invader, Neron Neolithic,Maynard Medieval, Diego Industrial, Winston Waves и Noobert Nebulous - Vidtuber А также шуточных Oskar Obnoxious и RimWorld Rick, | Russian lang
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Traits Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Traits Expanded.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- weapons
Vanilla Weapons Expanded - Bioferrite
It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m
- weapons
Vanilla Weapons Expanded Russian Language Pack
Русский язык для мода Vanilla Weapons Expanded и всех модулей.
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Vengeful Dead
Highly Configurable Undying Disaster The returned are primarily meant to model the kind of "Vengeful Revenant" type of undead rather than the brain-eating zombie variety.
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Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
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VPE - Fleshshaper
Github and license here, click on the green code button and download zip: Manipulate the flesh to form a hive and enhance yourself.
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VPE - Horaxian
Github and license here, click on the green code button and download zip: Master the power to manifest the horrors of the void against your foes!
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VPE - Voidweaver
Github and license here, click on the green code button and download zip: Weave the fabric of the void to manifest different horrific structures and phenomenons.
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WVC - Work Modes
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 10+ new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them.