Ryuuo's QoL mod list
Mods that I use as my mod list base and think that these are good QoL additions to anybody else too.
I have all expansions except Anomaly.
Load order
234 mods- management
[1.6] Odyssey Fishing Is Fun By Nebs
Fishing Is Fun!! Have you ever wondered why fishing in RimWorld doesn't count as recreation? How can you go fishing for hours and not feel any joy from it?? This is a mod designed for Rimworld, 1.6 and the Odyssey DLC. This is intended to make the Odyssey DLC’s fishing activity c
- management
[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
- management
[JACKLE] Easy Copper
Easy Copper Overview Transform your colony's infrastructure with copper, a versatile metal that bridges the gap between basic and precious materials.
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[RF] Fishing-ReWork (Continued)
Update of Si-Cafes mod - If Odyssey is loaded, only the shellfish trap is included, as fishing is already in the DLC This mod is a rework of the Rainbeau's fishing mod.
- management
[RH2] BCD: First Aid
Save precious time during the golden hour of survival with this first aid mod!
- management
[sbz] Endless Recreation
Endless Recreation · Safe to add or remove from a save game When idle, colonists spend their time on recreation, not wandering Of course, they'll still work when there's work to do, eat when hungry, and sleep when tired.
- storage
[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
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[SYR] Essentials: Stone (Continued)
Update of Syrchaliss mod Rebalances stone types and improves colors of granite and jade.
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[WD] Materials For Vents 1.6
Allows you to build vents of any material to match walls better, now officially updated to 1.
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[XND] Carpenter Tables (Continued)
Update of XeoNovaDans mod Multilingual Support 中文 - HawnHan 日本語 - Proxyer Compatibility Should be safely addable to ongoing savegames.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Animal Foods Extended
Your Colonists get some food options, some progression and minor buffs after putting in the effort towards better foods.
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Area Unlocker (Continued)
Update of Fluffys mod with the reordering fix by lisanhu included Not needed if using TD Enhancement Pack - Added expand/contract area buttons, thanks to philiplamscript Removes the (arbitrary) limit to the number of areas you can create, change area colours.
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Automatic Night Owl
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.
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AutoVents (No power)
Description This mod adds an automatic vent that opens and closes to try to make a room reach your desired temperature.
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Bad Can Be Good (Continued)
Update of Neceross mod Those bad traits that everyone skips are now not as bad.
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Bandolier Over Anything
Since there was no mod that would work that way, I added new layer so the Heavy Bandolier item can be worn over, well, anything else, without adding new items/recipes.
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Better Orbital Traders
Better Orbital Traders is a massive buff and re-balance to vanilla orbital traders.
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Better Solar Flare (ChatGPT)
First things first, this started as a fun experiment to see if ChatGPT could write all the C# code for me.
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Big Little Mod Patch
This patch applies multiple patches to allow furniture and workbenches from other mods to link with each other.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Bulk Stonecutting (Forked)
This is a fork/remake of Bulk Stonecutting, by NECEROS and Fuglypump.
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Butcher Rotten
Description: This mod makes butchering rotting corpses possible, yielding adjustable/reduced amounts of leather, meat and other products, like elephant tusks and thrumbo horns, if desired.
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Call of Cthulhu - Straitjackets (Continued)
Update of Jecrells mod based on the update by Santa!
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Categorized Cleaning - Combo
Splits the cleaning filth work into three, in descending priority order: Cleaning sterile rooms (kitchens, hospital and laboratories) Cleaning indoors Cleaning outdoors and in barns There are already plenty of cleaning mods.
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Cherry Picker
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.
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Circuit Breaker
📦 Overview 🕹️ Circuit breakers automatically switch off and stop power surges (⌁Zzzt⌁) from reaching batteries.
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Clothing Sorter
A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Option to generate layer-categories for apparel that only occup
- combat
Combat Training (Continued)
Update of Kriils mod - Added the QOL features from the unupdated Combat Training - Forked by Eltech - For a version without the training-weapon mechanic, please use Combat Training - Forked (Lite) by jastro - Fixed pawns trying to train ranged combat with shield-belt equipped Thi
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Ducks' No Limits - Ideology (Continued)
Update of iwishforduckss mod If you are using Vanilla Ideology Expanded, that mod overrides the limitations so you will have to use their settings to define the limits instead.
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Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
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Electric Art Bench (Continued)
Original mod by Ceto If the original author requests it, I will remove this update.
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Even More Linkables Reupload
DO NOT ADD MID-SAVE IF YOU HAVE UNDERGROUND ORE DEPOSITS ON YOUR MAP (if you have discovered any using the scanner.
- weapons
Firefoam Grenades (Continued)
Original mod by ✬Rustic Fox✬ ShareAlike license info in mod About folder.
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Garden Box (Continued)
Original mod by Xi the Pooh If the original author requests it, I will remove this update.
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Gene Bank Indicators
Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage.
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Gerrymon's Upscaled Vanilla Textures
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.
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I Aint Building That
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of door that you simply can
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Inheritable Things
What it does. Makes many Vanilla ThingDefs inheritable. Have you ever wanted to just tweak the base Vanilla ThingDefs to reuse them in your own mods? Creating more flammable wool, or more expensive neutroamine, without having to create a whole new ThingDef? This mod allows you to
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JecsTools Unofficial 1.6
Ported to 1.6 by me for my other jecrell mod ports. Will be further updated for optimization later. Note for Mod Devs: HumanlikeOrdersUtility is replaced and uses this now, anything that used it needs to be updated. JecsTools.FloatMenuOptionProvider_HumanlikeOrders.Register( myCo
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Loading Progress
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.
- combat
Mech Work Tab
Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions.
- management
More Linkables
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed!
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More Orders
What does this do? This adds some more designators to the Orders menu. This lets you be able to designate things on a large area without having to select them individually. Extract tree (Core) Open (Core) Strip (Core) Extract skull (Ideology) For the future Did I miss anything? P
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More Reasonable Room Space
Description Room space only counts the size, doesn't that makes no sense?
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More Ritual Seats
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats.
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More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
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Movable Coolers
(This mod has no requirements) Makes coolers and passive coolers reinstallable/uninstallable.
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No Limit for Gravship Field Extender/Thrusters
This mod is just a simple XML patch to increase the limit of the following Gravship components, so you can build bigger Gravships: Grav Field Extender (6 -> 128) Large Thruster (6 -> 128) Small Thruster (4 -> 128) Also supports these from other mods: Grav Field Extender Hull (6 -
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No Random Apparel on Ideology Edit
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure an
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Pathfinding Avoidance
Make pawns try to avoid certain areas, such as filth-generating terrain or configured doors.
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Perspective: Paths Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Precepts and Memes (Continued)
Update of Zezzs mod ATTENTION: All rituals now belong to their own separate mod, as they have their own dependencies.
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Prisoner Restraints (Discontinued, Alternative in Description)
Better version of this reupload: Reupload with 1.
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PrisonerRansom
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
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QualityBuilder Unofficial 1.6
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With
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Quick Stockpile Creation
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features.
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Replantable Special Trees
Another Super simple mod that just lets you replant (minify) Anima, Gauranlen, Polux, Harbinger, and Archean Trees all in one mod.
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Simple Cape and Hood Retexture
Description Simple retexture of the vanilla hood and cape to fit my liking.
- weapons
Simple Sidearms - Switch Weapon
Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons.
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Slaughtering Meme
Adds a slaughtering meme, which allows you freely sacrifice prisoners and/or animals in your rituals, without a need to use vanilla cannibal meme.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Supreme Melee (Continued)
Update of ChJees mod - Added support for Trait Value For a CE friendly alternative, try Rebound This mod is there to relieve of the feeling that melee oriented bionic monstrosities are too squishy.
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Too Many Areas (Continued)
Update of mr_chimicks mod - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface This mod adds an alternate layout for the areas on the schedule and animal tabs, so that when you have too many areas it looks much better.
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Ugly Together
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save.
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Vanilla Achievements Expanded
Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Vanilla Chemfuel Redux
What it does. Provides more ways to generate Chemfuel, Tiered Research and Generators, and a few more helpful recipes for the long term. Bonus - You can convert dead people.... You monsters... Save Compatible~ Freely add and remove it whenever you need to. General Notes This is m
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla-Friendly Trait Expansion (Continued)
Update of Garthors mod Adds more traits that are vanilla-friendly.
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Various Space Ship Chunk (Continued)
Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!
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VGP Garden Fabrics Simplified
Garden Fabrics Simplified (Does not require Vegetable Garden) (Do NOT use if using Garden Fabrics!
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Wall mounted solar panels
A simple mod I made for myself because I couldn't imagine powering my gravship with wooden furnaces and fuel generators.
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Wall Vitals Monitor (Continued)
Original mod by zzz If the original author requests it, I will remove this update.
- storage
Waste Bin (with Adaptive Storage Framework)
This mod adds a 1x1 waste bin that stores 6 stacks.
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World Map Beautification Project (Continued)
Original mod by Odeum If the original author requests it, I will remove this update.
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WVC - Work Modes
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 10+ new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them.
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Drill Until
⛏️ Drill Until Tired of deep drills spitting out endless piles of steel or chunks you don’t need?
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MultiTending
Are you also tired of watching a single doctor struggle while your colonist bleeds out?
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MultiHunter
Are you also tired of drafting and micro managing two or more of your pawns to hunt a bigger animal or predator?
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Fog Color Changer
Simple mod allowing you to change the fog of war color using HSV sliders in the mod settings.
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[sbz] Vanilla Stuff Colors
Vanilla Stuff Colors · Safe to add to a save game Add 17 colors for building dyeing and 11 colors for ideology No need to gather vast amounts of gold to build the Golden Colony anymore.
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
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Craftable and Improved Sentience Catalysts
Craft sentience catalysts at the drug lab or machining table, and apply multiple catalysts to the same animal to improve the effect.
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Filter Manager
Manage your filters anywhere Got a list of things you want for your freezer?
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Random's Gene Assistant
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed.
- medical
No Hemogen Farm Medical Alert
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Orbital Book Merchants
This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell.
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Useful Terror
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap.
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Vanilla Races Expanded - Custom Icons
See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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[1.6] Hunting Traps
Adds a small hunting trap to catch animals passively over time, must be baited with kibble.
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One-Way Doors
Lets you mark doors as being one-way, only allowing pawns to open them from one side.
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Muffalo-in-a-Box
Need a way to easily store mechanoids and animals when they aren't needed?
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Scrollable Inspect Panes
When having many mods, some of the pawn inspect tabs can become too full, leading to some parts not being visible.
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Prisoner Utils
A collection of quality of life improvements related to the handling of prisoners.
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Refactored Work Priorities (Continued)
Update of Dingos mod Original mod by Dingo Ludeon Unofficial update for B18 ________________________________________________________________________________ Forums thread with source code and direct downloads Grants you additional control over colonists, including some tweaks to
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Drug Safety Filters Reborn
Reupload for 1.5 of Kayedon's Drug Safety Filters (see here ). Creates two new categories in the Storage and Assign (if applicable) UI's, allowing better visual sorting of what drugs can be safely consumed without fear of addiction (vanilla: Penox) or never safely used (vanilla:
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LightsOut
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?
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Mineral Scanner - All ores
Very simple patch that looks through your active mods and adds all naturally spawnable ores to the mineral scanner.
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Morphs Assorted Biotech Retex
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. There will be NO building te
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1trickPwnyta's Ideology Patch
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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All The Plant Genes
Hey you! Have you, a sweet, strapping farmer wish they could alter the statistics of their plants? You may have stumbled upon our dear friend: Adamas' plant genetics mod! But you may have thought: "Gee wizz! This sure is handy for making good and well alterations to my plants, bu
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Reward, not Punish
Changes the behavior of the new change towards specialized rooms introduced in 1.
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We Had a Trader? (Continued)
Update of Electric_Knards mod - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes guests from the Hospitality-mod - Chinese language by: ℕ𝖎𝙰𝖓𝕪🅸 Όſ⅁ - Spanish language by: Ferchu Creates an alert when
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Basic Double Doors
About A lightweight mod that adds double door versions of the vanilla doors using the new 1.
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[sbz] WVC - Work Modes retexture
WVC - Work Modes retexture · This mod only changes textures · Safe to add or remove from a save game Retextures icons and spots With slight modifications, I thought icons and spots could look more like vanilla.
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Only Bones
Adds bones. Just bones, that's it. Uses code taken from the ROM: Bones mod. NOTE: I don't have 1.6, and I'm simply doing a slapdash fix that hopefully will fix some of the issues caused by the Odyssey expansion. Only adds a single material, bones, and adds them to all organic cre
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Minerals Framework
Version 0.1 An overhaul of anything mineable and the foundation for the "Minerals" collection of mods. This mod does not add any content to the game, but provides a framework for other mods to build upon. Rocks and minerals produced by this framework have the following improvemen
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Primitive Floors (Continued)
Original mod by Fluffe9911 - Hydromancerx, update by ✬Rustic Fox✬ Version with cheaper costs: ShareAlike license info: Even so: If the original author(s) requests it, I will remove this update.
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Cheaper Primitive Floors
This mod reduces the cost of floors from Primitive Floors or Primitive Floors (Continued).
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Onimods - Generic Firefuel
Description Onimods - Generic Firefuel aims to give better options for fueling fire-based structures by replacing the original fuel items with ‘Firefuel’, a generic universal fuel for fires, produced from ‘Wood’, ‘Textiles’, ‘Hay’, and most ‘Raw Foods’.
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VGP Garden Fabrics (No Loom Patch)
Removes the Loom and Electric Loom from dismarzero's VGP Garden Fabrics and moves the recipes to the tailoring benches.
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Spacer-tech Floor Tiles
This mini-mod contains five spacer-tech floor tiles in the following materials: steel, silver, gold, plasteel and bioferrite.
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PrisonerManagementPanel(囚犯管理面板)
Prisoner Management Panel Tired of struggling to manage too many prisoners in your colony?
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Remove Fungal Gravel Thick Roof Restriction
Sometimes you want to be a tunneler, but you do not have enough thickroof for your fungal gravel, or your thickroof is not in perfect shape.
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Gene Implanter Master-Thrall Relationship
This mod is meant to give a little more storytelling interaction to the xenogerm implantation mechanic that sanguophages have.
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Biotech Expansion - Core
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
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LED Lamps
Normal lamps in Rimworld used to use up a lot of power and, at the time, there was no other electrical alternative in-game so I created this mod.
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Vanilla + Wall Vitals Monitors Retexture
Retexture of the vanilla, wall and VE Variations' Vitals Monitors to make it fit alongside my other console mods with more variants.
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
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Spacer Arsenal
Welcome to a new spacer-based weapon mod, this time with a bit of a different name.
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Vanilla Arsenal
Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand the existing tech tree.
- weapons
Pulse Weaponry
Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond.
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Det's Battle Meds
This mod introduces 4 new medical items, Herbal Powder, made with herbal medicine, Industrial Stimpacks, which can be crafted at drug labs and Glitter Stimpacks which can be found from quests or can be bought.
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Ultratech Shades (Continued)
Update of Catlover366, Elseud, Renn, flangopink, Sovereigns mod - Added some bandwidth for some of the glasses based on their description For too long I have been dreaming of a mod with apparel that provides ample protection while allowing my pawn's heads to still be mostly visib
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Therapy (Continued)
Original mod by Orion Creative Commons Share-Alike License All the same; if the original author requests it, I will remove this update.
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Davai's Sorted Categories
Description Downloaded too many content mods and now stockpile settings is a total mess?
- combat
Extra Middle-Turrets - Reel's Turret Pipeline Version
Extra Middle-Turrets mod version for compatibility with Reel's Turret Pipeline.
- combat
Extra Turrets - Cosmic + Reel's Turret Pipeline
Adds various additional turrets made in a combination of vanilla and high-tech style.
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Research Tree (Continued)
Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res
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[SR]Touch Animal (Continued)
Update of Shadowrabbits mod Touch Animal ID:2514826556 Author:Shadowrabbit Support Version: 1.
- furniture
Small Bedroom Furniture
A simple mod that adds: -1x1 dresser -1x1 wardrobe -1x1 square end table -Bedside carpet Furniture is unlocked via Complex Furniture research same as vanilla counterparts, carpet is unlocked with Carpet Making.
- storage
LWM's Fuel Filter (Continued)
Original mod by Little White Mouse If the original author requests it, I will remove this update.
- management
Resource Dictionary
Have you suffered any of the following problems while playing a modded Rimworld game?
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Item Teleporter
NOTICE IN 1.4 YOU DO NOT NEED TO HAVE DEEP STORAGE 08/10/2023 Update -Hauling interception should be safe to enable now -Bug fixes Special thanks to immortalObject Tired of Hauling items to craft or cook? base planing went wrong and stockpiles are far away? Salvation has arrived.
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Utility Columns For Royalty/Ideology
Columns below now support royalty title requirements and ideology room requirements: - light column - crystal column - sacred column - Archo Column
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Compact Work Tab (Continued)
Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.
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Better Health Tab with Health Display
Simple mod to integrate Health Display with Better Health Tab.
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Visual XML Patches
This mod will show the XML patches loaded in the game to help in finding the cause of issues.
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Power Retexture
Just a retexture mod for two mods I like but doesn't have the best textures.
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Power Controller
Description Makes fuelled power plants automatically throttle their power output to keep power production at desired surplus, and keep the batteries charged.
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Trees Don't Just Die
Description Simple mod that removes lifespan from all trees, including bonsai trees.
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EBSG - Expanded Deathrest Genes
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes.
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EBSG - Environmental Preference Genes
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes.
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EBSG - Expanded Psychic Genes
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes.
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EBSG - Carry Capacity Genes
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes.
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Chop Wood with Other Skills
Overview Wouldn't it be strange for only a master of plants to chop wood quickly, and a master of melee, construction, and mining are as slow as an amateur?
- management
Move the Patient
Allows moving pawns between beds, adds priority to the medical beds and to designate beds for operations.
- management
Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
- management
Feeding Work Type
This mod adds new work type - feeding and divide feed work from warden and doctor types.
- management
Linked Planters
Makes it possible to link plant growers (like hydroponics basins) together.
- management
Growing Spot
This mod adds a growing spot that lets you grow plants at a spot instead of having to zone things.
- management
Blindsight - Unified
A unification of a few mods that improve upon blinded pawns, including BlindsightWorks, Blindsight - Truesight, Spirit Sight.
- management
Eltex meditation psyfocus gain
This mod is obsolete Prefer to use Meditation scales with Psychic Sensitivity with a 'Linear Sensitivity Factor' set at '0.
- management
Milking Machine
Rimworld Milking Machine Automate dairy chores with a self-service extractor pad.