Ultimate Storytelling Simulator
This carefully curated modlist improves upon RimWorld storytelling engine — all while staying true to the vanilla spirit. No wild power creep, no lore-breaking chaos. Just deeper systems and tougher choices.
🎭 A) EVOLVING COLONISTS
🧬 Play Across Generations
- MoreAgingMultiplier
- Always Fertile
- Better Gene Inheritance
- Childhood Backstories
- Better Children Skill Learning
- Sane Skills - Realistic Skill Rarity
- Wololoo - Better Conversion and Recruitment
- Graying Hair
- Injured Carry
- Simple Mortality - Less Bloodthirsty Fork
- DHM Preservation Sarcophagus
🗣️ Richer Interactions
- Vanilla Ideology Expanded - Splits and Schisms
- IdeologyDoubt
- Vanilla Social Interactions Expanded
- VSIE - Rational Trait Development
- Vanilla Anomaly Expanded - Insanity
- Way Better Romance
- Romance On The Rim
- Interaction Bubbles
🎨 Unique Pawns
- Vanilla Skills Expanded
- Hauts' Added Traits
- Vanilla Traits Expanded
- Vanilla Backstories Expanded
- Before the Crash: Backstories
- Body Type Matters Redux
- Vanilla Genes Rebalanced
- ReSplice: Core
- Random's Gene Assistant
- Random Spawning Genes
- Integrated Creep Joiners
👁️ Every Face Tells a Story
- Facial Animation - WIP
- Nice Facial Animation
- Hard Times: Hair and Beards
- CAT Show Hair With Hats or Hide All Hats
- NL Custom Portraits
- Yayo's Animation
- Melee Animation
- Show Me Your Hands
- Level Up!
🔥 B) DRAMATIC SURVIVAL
🎯 Tactics Over Firepower
CE Core
- Combat Extended
- CE Armors
- CE Melee
- CE Guns
- Vanilla Weapons Expanded
- Vanilla Armour Expanded
- Layered destruction
CE Rebalance for Gameplay
- Weapon Range Rebalance for CE
- Sneaky Bastard for CE
- The Generic Ammo Experience for CE
- Buffs 'n Nerfs for the Generic Ammo Experience
- CE Melee weapons armor penetration buffs and tweaks
- CE Extensive Animal Balance Tweaks
- CE Anomaly Buff
Enemies Who Think
- CAI 5000 - Advanced AI + Fog Of War: Stop Kitting Edition
- Silent Raids
- Hide Raid Strategy
- Guarding Pawns
- Enemy Self Preservation
- No One Left Behind - Continued
- Slave Rebellions Improved (Continued)
Supplemented Tools
- Eccentric Tech - Defense Grid
- Vanilla Furniture Expanded - Security
- Spacer Shields
- CE: Armor-Piercing Special
- Black powder extras for Combat Extended
- Grenade Variety for Combat Extended
- Vanilla Apparel Expanded
- Vanilla Apparel Expanded — Accessories
🌱 Development Through Struggle
Challenges of Colony
- SeedsPlease: Lite Redux
- Variety Matters Redux
- Vanilla Cooking Expanded
- Dubs Bad Hygiene
- Diseases+
- Communicable Diseases
- RBSE Hardcore Edition
- Tending Takes Time
Hard-Won Knowledge
- Ideology Development+ (fluid)
- No Starting Research
- Og Research Is Difficult
- Show Known Techprints
- Research Reinvented
Loot That Makes You Work For It
- Harder Gear Looting
- Biocode Reformatter rework for Harder Gear Looting
- Biocodable Apparel
- Biocodable Apparel - Hardcore patch
- Non uno Pinata
Furniture for Dedicated Rooms
- Vanilla Furniture Expanded
- Vanilla Furniture Expanded - Production
- Vanilla Furniture Expanded - Medical Module
- Animal Medical Bed
🌍 C) A WORLD THAT FEELS ALIVE
🔮 Adventure Storytelling
More events, good and bad
- Ultimate Storyteller
- Vanilla Events Expanded
- New Anomaly Threats
- Anomaly Events Extended
- Sparkling Worlds Addon - More Events
- Go Explore!
- Ashborn Spacer scenario
Meaningful Faction Relations
- Hospitality
- Dynamic Diplomacy - Continued
- More Faction Interaction (Continued)
- Call For Intel
- Simple Warrants
- Kidnapped Pawns Die Less
🚀 Discover More
Interesting local map
- Geological Landforms
- Biome Transitions
- Map Preview
- ReGrowth: Core
- ReGrowth: ReTextures
- Clean Textures
- Salvaging
- Megafauna
Beyond the Base
- Giddy-Up 2 Forked
- Hi-power Animal Bionics
- Vanilla Vehicles Expanded
- Vanilla Vehicles Expanded - Upgrades
- Vehicle Dubs Needs Fix
- (FSF) Better Ancient Complex Loot
- (FSF) Better Anomaly Loot
- Vanilla Quests Expanded - The Generator
- Vanilla Quests Expanded - Cryptoforge
- Techprint for Cryptogear
👣 Deeper Factions
Base Factions Enhancement
- No Random Ideologies
- Vanilla Base Generation Expanded
- Vanilla Factions Expanded - Empire
- Vanilla Factions Expanded - Deserters
- Vanilla Ideology Expanded - Sophian Style
- Imperial Hoplites
- The Sovereignty - A Faction Expansion (outlander)
- Vanilla Factions Expanded - Pirates
- Sensible Warcasket progresion
- Vanilla Races Expanded - Waster
- Vanilla Animals Expanded — Waste Animals
- Vanilla Races Expanded - Pigskin
- Vanilla Races Expanded - Hussar
- Simple Weapon Aptitudes for VRE - Hussars
Tribal Might is Finally Here
- Vanilla Factions Expanded - Insectoids 2
- Vanilla Races Expanded - Insector
- Reel's Insector Faction
- Impids Rebalanced
- Uncompromising Tribal Faction
- Giddy-Up Faction Restrictions
- AI Can Use Psycasts
- Dryads & Gauranlen Trees Reworked
- Gauranlen Trees Reworked CE Patched
🧩 D) Missing Pieces
Extended Psycasts the Balance Way
- Cooler Psycasts (7+ vs Empire anti-psycaster)
- (FSF) More Psycast Powers
- More Psycasts (non combat)
- Melee Psycasts
- Choice Of Psycasts
Ideology Variety
- Vanilla Ideology Expanded - Memes and Structures
- Empiricism and Faith - Mort's Ideologies
- Alpha Memes
- More Ritual Rewards
Mechanitor Faction Addition
- Rimsenal - Spacer Faction Pack
- Weapon Range Rebalance more mod patches
- Mechanoid Upgrades
- MU - Archotech
- MU - Anomaly
- Vanilla Races Expanded - Genie
- Vanilla Races Expanded - Highmate
- Vanilla Races Expanded - Sanguophage
🛠️ E) POLISH AND TOOLS
🎶 Audiovisual Enhancement
- P-Music
- Rimworld: Soundscape Enhanced
- Vanilla Weapons Expanded: Sound Overhaul
- Blood Animations
- Vanilla Textures Expanded
- Gerrymon's Upscaled Vanilla Textures
- Vanilla Pawns Retextured
- Vanilla Hair Retextured
- Vanilla Beards Retextured
- Oracle + Erin's HD Tattoos
- Biotech Mechanoid Retexture
⚡ Performance
- Performance Fish (external)
- RocketMan - Performance Mod
- Performance Optimizer
- Clean Pathfinding 2 Continued
Dependency
- RimSort (external)
- Prepatcher
- Harmony
- Fishery (external)
- HugsLib
- Vanilla Expanded Framework
- Vehicle Framework
- Hauts' Framework
🧰 Quality of Live
- UI Not Included: Customizable UI Overhaul
- Tab-sorting
- Dubs Mint Menus
- DMM Health Tab Patch
- Semi Random Research: Progression Fork
- Dynamic Trade Interface
- RimHUD
- CM Color Coded Mood Bar
- SimpleCameraSetting
- Smart speed
- Pocket Sand
Tweaks
- Collection Patches
- Cherry Picker
- Recycle This (Continued)
- ReBuild: Doors and Corners
Mods and scenario setup in Discussions >
Load order
195 mods- management
The Sovereignty - A Faction Expansion
I've always wanted a somewhat-established industrial faction in Rimworld.
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Ultimate Storytelling Simulator - Collection Patches
Key balance tweaks and fixes of various mods to unify my collection for personal use and for its subscribers.
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Giddy-Up Faction Restrictions
Basic patch for Giddy-Up 2 Forked allowing you to select exactly which animals will be used as mounts.
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[DHM]Preservation_Sarcophagus
2025.05.11 -Fixed minor bugs -Improved draw/rendering behavior -Added compact sarcophagus variant ...................................... "Upgrade your sarcophagus into a preservation-grade burial chamber." This mod allows players to enhance sarcophagi with: A preservation-grade g
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Sensible Warcasket progresion
A large number of balance changes to warcaskets intended to smooth the progression between generations and ensure war caskets each have their niches.
- weapons
CE Melee weapons armor penetration buffs and tweaks
A set of small xml patch that update the armor penetration values of many pre-spacer melee weapons.
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CE Extensive Animal Balance Tweaks
Intro Have you ever found it strange (and imbalanced) that platemail can make your pawn practically invulnerable to Bears/Rhinos?
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Vanilla Quests Expanded - Cryptoforge
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Gauranlen Trees Reworked CE Patched
This mod patches Dryads & Gauranlen Trees Reworked for CE It also patches Dryads & Gauranlen Trees Rework + Vanilla Ideology Expanded - Dryads: Compatibility - Greater Dryads Credits to imagination12 for the DGTRVIEDCGD patch.
- weapons
Vanilla Weapons Expanded: Sound Overhaul
Vanilla Weapons Expanded: Sound Overhaul is a complete rework of the weapon sounds within VWE, bringing them up to par with the rest of the sounds in my other mod.
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Before the Crash: Backstories
You know what I used to love the most about RimWorld back when I still had traces of childhood fascination?
- weapons
Weapon Range Rebalance more mod patches
This mod reworks weapon ranges for the the following mods bringing them in line with Weapon Range Rebalance For CE.
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Vanilla Quests Expanded - The Generator
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
- combat
Black powder extras for Combat Extended
This is a simple mod that adds a blunderbuss, a hand mortar and a wall gun.
- weapons
Simple Weapon Aptitudes for VRE - Hussars
Before everything, a rant The weapon aptitude system from VRE - Hussars is absolutely bonkers.
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Mechanoid Upgrades - Archotech
This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines.
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Hide Raid Strategy
This mod prevents the game from giving away details about how a raid will proceed, such as whether raiders will breach walls, attack immediately or avoid traps.
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Imperial Hoplites
Imperial Hoplites is an addon for Vanilla Factions Expanded - Pirates which allows the Empire from the Royalty DLC to utilize warcaskets.
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Biocode Reformatter rework for Harder Gear Looting
A small overhaul of the Biocode Reformatter from Harder Gear Looting.
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Biocodable Apparel - Hardcore patch
An addon for my Biocodable Apparel mod that guarantees any advanced - spacer tech or advanced industrial tech - equipment carried by any pawn will always be biocoded.
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Harder Gear Looting
Introduction In vanilla there seem to be two mechanics aimed at restricting the player's ability to acquire gear from enemies - biocoding and the death acidifier.
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[1.5] CAI 5000 - Advanced AI + Fog Of War: Stop Kitting Edition
*T-800s are not included* Advanced combat AI + Fog Of War brought you by the RocketMan Team - Discord: This mod is an add-on created to improve several unpleasant experiences of CAI-5000.
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Vanilla Anomaly Expanded - Insanity
See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m
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No Random Ideologies
Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology?
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Dryads & Gauranlen Trees Reworked
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature.
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Vehicle Dubs Needs Fix
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan.
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Tending Takes Time
Why should it take the same amount of time for a doctor to fix a surface cut on an arm as it takes to stop the bleeding of a recently shot off leg?
- medical
Hi-power Animal Bionics
Adds a number of prosthetic and bionic weapons for various animal bodyparts, as well as 4 armor upgrades for the body.
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Reel's Insector Faction
Requires Vanilla Races Expanded - Insector Requires Vanilla Factions Expanded - Insectoids 2 Welcome to Reel's Insector Faction!
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
- management
Kidnapped Pawns Die Less
Info Ever wonder why you almost never see your kidnapped colonists ever again?
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Anomaly Events Extended
If you're familiar with my other mods, you have probably realized I only make two kinds: ones that allow me to be lazy or ones that will destroy my colony.
- weapons
Buffs 'n Nerfs for the Generic Ammo Experience
This mod contains some big balance changes and miscellaneous content additions for the Generic Ammo Experience.
- management
Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
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Nice Facial Animation
A little bit nicer people's faces never hurt This mod keeps the balance between simple dots and anime eyes in favor of authenticity to vanilla game.
- weapons
Weapon Range Rebalance for Combat Extended
A problem I've always had with Combat Extended was the absurd ranges that firearms had.
- management
Cooler Psycasts
43 cool psycasts to spice up your game, trying to stick to the mind-magic/teleportation theme of vanilla, level 10 psycasters, and Empire retaliation!
- weapons
The Generic Ammo Experience for Combat Extended
This mod aims to deliver a cohesive experience built around generic ammo.
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Dubs Mint Menus Health Tab Patch
Rimworld 1.6 Compatibility Update Dubs Mint Menus has been updated for Rimworld 1.6. Dubwise's update incorporates this fix, but only for 1.6. If you are running Rimworld 1.5, please continue to use this patch. If you are running Rimworld 1.6, this patch is no longer necessary. I
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CE Anomaly Buff
Warning: Due to obelisk HP change, if you have any obelisks on the map they may or may not instantly trigger.
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Rimworld: Soundscape Enhanced
Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player.
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Gerrymon's Upscaled Vanilla Textures
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.
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Spacer Shields
Adds a set of four high tech shields: Power Pavise: A spacer heavy shield made out of layered plasteel-weave plates with solid ablative coatings.
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Growth Moments Make Sense Now
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents?
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Vanilla Races Expanded - Insector
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Clean Pathfinding 2 Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Slave Rebellions Improved (Continued)
Update of busted_bunnys mod Brand new rebellion experience awaits.
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Recycle This (Continued)
Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles
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Giddy-Up 2 Forked - OUTDATED
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead.
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Simple Mortality - Less Bloodthirsty Fork
This is a 70% less bloodthirsty fork of the mod Simple Mortality with 100% more surprise.
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Integrated Creep Joiners
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Vanilla Ideology Expanded - Sophian Style
Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu
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Vanilla Races Expanded - Pigskin
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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SeedsPlease: Lite Redux
I recommend using this mod now: Introducing an Enhanced Edition of SeedsPlease Lite Mod This mod is a refined fork of the beloved SeedsPlease Lite mod, incorporating a suite of enhancements designed to enrich your farming experience in-game.
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Sane Skills - Realistic Skill Rarity
Sane Skills aims to provide a more challenging and thoughtful gameplay experience, where skill development and expertise truly matter.
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Guarding Pawns
Consider this mod as abandoned This means there will be no new features, no fixes and no updates unless I feel like it, and best of all: License This mod adds 3 different jobs to protect your colony and pawns from possible threats.
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Body Type Matters Redux
Body Type Matters Redux is designed to enhance gameplay by adding nuanced and balanced stat modifications based on a pawn's body type.
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Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
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Rimsenal Faction Pack - Spacer
The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology style, and more.
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Eccentric Tech - Defense Grid
Built around the hull of a crashed, ancient warship, the colony of Angel's Rest is famed for its maid staff, high quality food, and eccentric aesthetics.
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Vanilla Factions Expanded - Deserters
See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Vanilla Races Expanded - Highmate
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Waster
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Always Fertile
This mod was made by the request of someone who wanted to stick up the biggest middle finger possible to biology.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Empiricism and Faith - Mort's Ideologies: Memes and Precepts
Dedicate your society towards finding truth, through either science or religion!
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Show Known Techprints
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.
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[Og] Research Is Difficult
Description: Recently, I grew tired of the increasingly formulaic game flow.
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VSIE - Rational Trait Development
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of your pawns downed/ any of
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Vanilla Genes Rebalanced
This is a ridiculously light-weight mod that rebalances Vanilla Genes.
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Better Children Skill Learning
By default this mod increases the learning speed of children without passion in the given skill to 1.
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Vanilla Races Expanded - Hussar
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Random's Gene Assistant
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed.
- medical
Discontinued - Animal Medical Bed
1.6 version This mod will no longer be updated by myself. I no longer have the time to take care of rimworld modding. iirc this mod is a xml mod, but i think you can use this instead: Thank you all for your messages and feedback, and for using this updated version all this time.
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No One Left Behind - Continued
1.4 / 1.5 version for Captain Muscles's No One Left Behind Original Description Would you sit idly by and leave your friends to die? Now your enemies won't either (maybe). No One Left Behind enables your enemies to rescue their fallen allies when fleeing a battle.
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MoreAgingMultiplier
10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.
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[CAT] Show Hair With Hats or Hide All Hats
All hats are hidden by default, please check the mod settings!
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Oracle + Erin's HD Tattoos
Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD.
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
- weapons
Grenade Variety for Combat Extended
This mod adds 7 new types of grenades to take advantage of CE mechanics.
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Graying Hair
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age.
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
- combat
CE: Armor-Piercing Special
I always disliked how quickly SMGs and especially pistols fall off in CE once raiders start to get proper armor.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
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Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
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Ideology Development+
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions.
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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UI Not Included: Customizable UI Overhaul
Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization.
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[FSF] More Psycast Powers
Vanilla Psycasts Expanded Compatibility and the Future This mod is not compatible with Vanilla Psycasts Expanded.
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Vanilla Ideology Expanded - Splits and Schisms
1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Choice Of Psycasts
Description Allows manual selection of psycasts gained when increasing psylink level.
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
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Cybranian - Diseases+
About This mod will significantly expand the list of diseases and add unique mechanics.
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Pocket Sand
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck
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Tab-sorting
Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
No Starting Research
Allows you to start without research || This mod allows you to choose whether to start with starting research (vanilla start) by leaving everything as is, without playing with any options or without anything already researched by choosing one of the basic scenarios or by going in
- management
Enemy Self Preservation
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY.
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- management
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Go Explore!
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot resources and items but bewa
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- management
Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
- management
[NL] Custom Portraits
Overview This MOD allows you to customize face sizes within colonist bars.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Sparkling Worlds Addon - More Events - Standalone Addon
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone.
- management
Megafauna
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni
- management
RBSE Hardcore Edition
Rah's Bionics and Surgery Expansion - Hardcore Edition Main forum thread: Hello fellow rimworlders !
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.