// Steam Workshop · by blue.ronin

Ultimate Storytelling Simulator

This carefully curated modlist improves upon RimWorld storytelling engine — all while staying true to the vanilla spirit. No wild power creep, no lore-breaking chaos. Just deeper systems and tougher choices.

🎭 A) EVOLVING COLONISTS


🧬 Play Across Generations


  • MoreAgingMultiplier
  • Always Fertile
  • Better Gene Inheritance
  • Childhood Backstories
  • Better Children Skill Learning
  • Sane Skills - Realistic Skill Rarity
  • Wololoo - Better Conversion and Recruitment
  • Graying Hair
  • Injured Carry
  • Simple Mortality - Less Bloodthirsty Fork
  • DHM Preservation Sarcophagus

🗣️ Richer Interactions


  • Vanilla Ideology Expanded - Splits and Schisms
  • IdeologyDoubt
  • Vanilla Social Interactions Expanded
  • VSIE - Rational Trait Development
  • Vanilla Anomaly Expanded - Insanity
  • Way Better Romance
  • Romance On The Rim
  • Interaction Bubbles

🎨 Unique Pawns


  • Vanilla Skills Expanded
  • Hauts' Added Traits
  • Vanilla Traits Expanded
  • Vanilla Backstories Expanded
  • Before the Crash: Backstories
  • Body Type Matters Redux
  • Vanilla Genes Rebalanced
  • ReSplice: Core
  • Random's Gene Assistant
  • Random Spawning Genes
  • Integrated Creep Joiners

👁️ Every Face Tells a Story


  • Facial Animation - WIP
  • Nice Facial Animation
  • Hard Times: Hair and Beards
  • CAT Show Hair With Hats or Hide All Hats
  • NL Custom Portraits
  • Yayo's Animation
  • Melee Animation
  • Show Me Your Hands
  • Level Up!

🔥 B) DRAMATIC SURVIVAL


🎯 Tactics Over Firepower


CE Core


  • Combat Extended
  • CE Armors
  • CE Melee
  • CE Guns
  • Vanilla Weapons Expanded
  • Vanilla Armour Expanded
  • Layered destruction

CE Rebalance for Gameplay


  • Weapon Range Rebalance for CE
  • Sneaky Bastard for CE
  • The Generic Ammo Experience for CE
  • Buffs 'n Nerfs for the Generic Ammo Experience
  • CE Melee weapons armor penetration buffs and tweaks
  • CE Extensive Animal Balance Tweaks
  • CE Anomaly Buff

Enemies Who Think


  • CAI 5000 - Advanced AI + Fog Of War: Stop Kitting Edition
  • Silent Raids
  • Hide Raid Strategy
  • Guarding Pawns
  • Enemy Self Preservation
  • No One Left Behind - Continued
  • Slave Rebellions Improved (Continued)

Supplemented Tools


  • Eccentric Tech - Defense Grid
  • Vanilla Furniture Expanded - Security
  • Spacer Shields
  • CE: Armor-Piercing Special
  • Black powder extras for Combat Extended
  • Grenade Variety for Combat Extended
  • Vanilla Apparel Expanded
  • Vanilla Apparel Expanded — Accessories

🌱 Development Through Struggle


Challenges of Colony


  • SeedsPlease: Lite Redux
  • Variety Matters Redux
  • Vanilla Cooking Expanded
  • Dubs Bad Hygiene
  • Diseases+
  • Communicable Diseases
  • RBSE Hardcore Edition
  • Tending Takes Time

Hard-Won Knowledge


  • Ideology Development+ (fluid)
  • No Starting Research
  • Og Research Is Difficult
  • Show Known Techprints
  • Research Reinvented

Loot That Makes You Work For It


  • Harder Gear Looting
  • Biocode Reformatter rework for Harder Gear Looting
  • Biocodable Apparel
  • Biocodable Apparel - Hardcore patch
  • Non uno Pinata

Furniture for Dedicated Rooms


  • Vanilla Furniture Expanded
  • Vanilla Furniture Expanded - Production
  • Vanilla Furniture Expanded - Medical Module
  • Animal Medical Bed

🌍 C) A WORLD THAT FEELS ALIVE


🔮 Adventure Storytelling


More events, good and bad


  • Ultimate Storyteller
  • Vanilla Events Expanded
  • New Anomaly Threats
  • Anomaly Events Extended
  • Sparkling Worlds Addon - More Events
  • Go Explore!
  • Ashborn Spacer scenario

Meaningful Faction Relations


  • Hospitality
  • Dynamic Diplomacy - Continued
  • More Faction Interaction (Continued)
  • Call For Intel
  • Simple Warrants
  • Kidnapped Pawns Die Less

🚀 Discover More


Interesting local map


  • Geological Landforms
  • Biome Transitions
  • Map Preview
  • ReGrowth: Core
  • ReGrowth: ReTextures
  • Clean Textures
  • Salvaging
  • Megafauna

Beyond the Base


  • Giddy-Up 2 Forked
  • Hi-power Animal Bionics
  • Vanilla Vehicles Expanded
  • Vanilla Vehicles Expanded - Upgrades
  • Vehicle Dubs Needs Fix
  • (FSF) Better Ancient Complex Loot
  • (FSF) Better Anomaly Loot
  • Vanilla Quests Expanded - The Generator
  • Vanilla Quests Expanded - Cryptoforge
  • Techprint for Cryptogear

👣 Deeper Factions


Base Factions Enhancement


  • No Random Ideologies
  • Vanilla Base Generation Expanded
  • Vanilla Factions Expanded - Empire
  • Vanilla Factions Expanded - Deserters
  • Vanilla Ideology Expanded - Sophian Style
  • Imperial Hoplites
  • The Sovereignty - A Faction Expansion (outlander)
  • Vanilla Factions Expanded - Pirates
  • Sensible Warcasket progresion
  • Vanilla Races Expanded - Waster
  • Vanilla Animals Expanded — Waste Animals
  • Vanilla Races Expanded - Pigskin
  • Vanilla Races Expanded - Hussar
  • Simple Weapon Aptitudes for VRE - Hussars

Tribal Might is Finally Here


  • Vanilla Factions Expanded - Insectoids 2
  • Vanilla Races Expanded - Insector
  • Reel's Insector Faction
  • Impids Rebalanced
  • Uncompromising Tribal Faction
  • Giddy-Up Faction Restrictions
  • AI Can Use Psycasts
  • Dryads & Gauranlen Trees Reworked
  • Gauranlen Trees Reworked CE Patched

🧩 D) Missing Pieces


Extended Psycasts the Balance Way


  • Cooler Psycasts (7+ vs Empire anti-psycaster)
  • (FSF) More Psycast Powers
  • More Psycasts (non combat)
  • Melee Psycasts
  • Choice Of Psycasts

Ideology Variety


  • Vanilla Ideology Expanded - Memes and Structures
  • Empiricism and Faith - Mort's Ideologies
  • Alpha Memes
  • More Ritual Rewards

Mechanitor Faction Addition


  • Rimsenal - Spacer Faction Pack
  • Weapon Range Rebalance more mod patches
  • Mechanoid Upgrades
  • MU - Archotech
  • MU - Anomaly
  • Vanilla Races Expanded - Genie
  • Vanilla Races Expanded - Highmate
  • Vanilla Races Expanded - Sanguophage

🛠️ E) POLISH AND TOOLS


🎶 Audiovisual Enhancement


  • P-Music
  • Rimworld: Soundscape Enhanced
  • Vanilla Weapons Expanded: Sound Overhaul
  • Blood Animations
  • Vanilla Textures Expanded
  • Gerrymon's Upscaled Vanilla Textures
  • Vanilla Pawns Retextured
  • Vanilla Hair Retextured
  • Vanilla Beards Retextured
  • Oracle + Erin's HD Tattoos
  • Biotech Mechanoid Retexture

⚡ Performance


  • Performance Fish (external)
  • RocketMan - Performance Mod
  • Performance Optimizer
  • Clean Pathfinding 2 Continued

Dependency


  • RimSort (external)
  • Prepatcher
  • Harmony
  • Fishery (external)
  • HugsLib
  • Vanilla Expanded Framework
  • Vehicle Framework
  • Hauts' Framework

🧰 Quality of Live


  • UI Not Included: Customizable UI Overhaul
  • Tab-sorting
  • Dubs Mint Menus
  • DMM Health Tab Patch
  • Semi Random Research: Progression Fork
  • Dynamic Trade Interface
  • RimHUD
  • CM Color Coded Mood Bar
  • SimpleCameraSetting
  • Smart speed
  • Pocket Sand

Tweaks


  • Collection Patches
  • Cherry Picker
  • Recycle This (Continued)
  • ReBuild: Doors and Corners


Mods and scenario setup in Discussions >

Load order

195 mods
  1. Giddy-Up Faction Restrictions
    No 1.6
    management

    Giddy-Up Faction Restrictions

    Basic patch for Giddy-Up 2 Forked allowing you to select exactly which animals will be used as mounts.

  2. [DHM]Preservation_Sarcophagus
    Stale
    management

    [DHM]Preservation_Sarcophagus

    2025.05.11 -Fixed minor bugs -Improved draw/rendering behavior -Added compact sarcophagus variant ...................................... "Upgrade your sarcophagus into a preservation-grade burial chamber." This mod allows players to enhance sarcophagi with: A preservation-grade g

  3. Sensible Warcasket progresion
    No 1.6
    management

    Sensible Warcasket progresion

    A large number of balance changes to warcaskets intended to smooth the progression between generations and ensure war caskets each have their niches.

  4. CE Extensive Animal Balance Tweaks
    Stale
    management

    CE Extensive Animal Balance Tweaks

    Intro Have you ever found it strange (and imbalanced) that platemail can make your pawn practically invulnerable to Bears/Rhinos?

  5. Vanilla Quests Expanded - Cryptoforge
    management

    Vanilla Quests Expanded - Cryptoforge

    Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.

  6. Gauranlen Trees Reworked CE Patched
    Stale
    management

    Gauranlen Trees Reworked CE Patched

    This mod patches Dryads & Gauranlen Trees Reworked for CE It also patches Dryads & Gauranlen Trees Rework + Vanilla Ideology Expanded - Dryads: Compatibility - Greater Dryads Credits to imagination12 for the DGTRVIEDCGD patch.

  7. Hauts' Added Traits
    ↑ Updated
    management

    Hauts' Added Traits

    What this mod does Adds 50 fun traits for pawns.

  8. Hauts' Framework
    ↑ Updated
    management

    Hauts' Framework

    What this framework does Makes other Hauts' mods work.

  9. Impids Rebalanced
    Stale
    management

    Impids Rebalanced

    A mod that rebalances impids to make them much more viable.

  10. Vanilla Quests Expanded - The Generator
    management

    Vanilla Quests Expanded - The Generator

    Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.

  11. Mechanoid Upgrades - Archotech
    Stale
    management

    Mechanoid Upgrades - Archotech

    This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines.

  12. Hide Raid Strategy
    Stale
    management

    Hide Raid Strategy

    This mod prevents the game from giving away details about how a raid will proceed, such as whether raiders will breach walls, attack immediately or avoid traps.

  13. Imperial Hoplites
    No 1.6
    management

    Imperial Hoplites

    Imperial Hoplites is an addon for Vanilla Factions Expanded - Pirates which allows the Empire from the Royalty DLC to utilize warcaskets.

  14. Harder Gear Looting
    No 1.6
    management

    Harder Gear Looting

    Introduction In vanilla there seem to be two mechanics aimed at restricting the player's ability to acquire gear from enemies - biocoding and the death acidifier.

  15. Vanilla Anomaly Expanded - Insanity
    Stale
    management

    Vanilla Anomaly Expanded - Insanity

    See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m

  16. No Random Ideologies
    Stale
    management

    No Random Ideologies

    Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology?

  17. Vehicle Dubs Needs Fix
    Stale
    management

    Vehicle Dubs Needs Fix

    Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan.

  18. Tending Takes Time
    management

    Tending Takes Time

    Why should it take the same amount of time for a doctor to fix a surface cut on an arm as it takes to stop the bleeding of a recently shot off leg?

  19. Hi-power Animal Bionics
    Stale
    medical

    Hi-power Animal Bionics

    Adds a number of prosthetic and bionic weapons for various animal bodyparts, as well as 4 armor upgrades for the body.

  20. Reel's Insector Faction
    Stale
    management

    Reel's Insector Faction

    Requires Vanilla Races Expanded - Insector Requires Vanilla Factions Expanded - Insectoids 2 Welcome to Reel's Insector Faction!

  21. Kidnapped Pawns Die Less
    Stale
    management

    Kidnapped Pawns Die Less

    Info Ever wonder why you almost never see your kidnapped colonists ever again?

  22. Anomaly Events Extended
    Stale
    management

    Anomaly Events Extended

    If you're familiar with my other mods, you have probably realized I only make two kinds: ones that allow me to be lazy or ones that will destroy my colony.

  23. Vanilla Vehicles Expanded - Upgrades
    Stale
    management

    Vanilla Vehicles Expanded - Upgrades

    Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.

  24. Nice Facial Animation
    Stale
    management

    Nice Facial Animation

    A little bit nicer people's faces never hurt This mod keeps the balance between simple dots and anime eyes in favor of authenticity to vanilla game.

  25. Cooler Psycasts
    management

    Cooler Psycasts

    43 cool psycasts to spice up your game, trying to stick to the mind-magic/teleportation theme of vanilla, level 10 psycasters, and Empire retaliation!

  26. Dubs Mint Menus Health Tab Patch
    No 1.6
    management

    Dubs Mint Menus Health Tab Patch

    Rimworld 1.6 Compatibility Update Dubs Mint Menus has been updated for Rimworld 1.6. Dubwise's update incorporates this fix, but only for 1.6. If you are running Rimworld 1.5, please continue to use this patch. If you are running Rimworld 1.6, this patch is no longer necessary. I

  27. CE Anomaly Buff
    Stale
    management

    CE Anomaly Buff

    Warning: Due to obelisk HP change, if you have any obelisks on the map they may or may not instantly trigger.

  28. Rimworld: Soundscape Enhanced
    Stale
    management

    Rimworld: Soundscape Enhanced

    Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player.

  29. Gerrymon's Upscaled Vanilla Textures
    management

    Gerrymon's Upscaled Vanilla Textures

    Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.

  30. Spacer Shields
    management

    Spacer Shields

    Adds a set of four high tech shields: Power Pavise: A spacer heavy shield made out of layered plasteel-weave plates with solid ablative coatings.

  31. Vanilla Races Expanded - Insector
    management

    Vanilla Races Expanded - Insector

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In

  32. Clean Pathfinding 2 Continued
    No 1.6
    management

    Clean Pathfinding 2 Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  33. Recycle This (Continued)
    Stale
    management

    Recycle This (Continued)

    Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles

  34. ReSplice: Core
    Stale
    management

    ReSplice: Core

    You can see all changes in the changelog tab!

  35. Integrated Creep Joiners
    Stale
    management

    Integrated Creep Joiners

    This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions.

  36. SimpleCameraSetting
    Stale
    management

    SimpleCameraSetting

    There are many good features in the camera+, but there are performance issues, so I made this mod.

  37. Blood Animations
    Stale
    management

    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  38. Vanilla Ideology Expanded - Sophian Style
    Stale
    management

    Vanilla Ideology Expanded - Sophian Style

    Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu

  39. Vanilla Races Expanded - Pigskin
    Stale
    management

    Vanilla Races Expanded - Pigskin

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou

  40. Biotech Mechanoid Retexture
    Stale
    management

    Biotech Mechanoid Retexture

    A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.

  41. SeedsPlease: Lite Redux
    No 1.6
    management

    SeedsPlease: Lite Redux

    I recommend using this mod now: Introducing an Enhanced Edition of SeedsPlease Lite Mod This mod is a refined fork of the beloved SeedsPlease Lite mod, incorporating a suite of enhancements designed to enrich your farming experience in-game.

  42. Sane Skills - Realistic Skill Rarity
    management

    Sane Skills - Realistic Skill Rarity

    Sane Skills aims to provide a more challenging and thoughtful gameplay experience, where skill development and expertise truly matter.

  43. Guarding Pawns
    Stale
    management

    Guarding Pawns

    Consider this mod as abandoned This means there will be no new features, no fixes and no updates unless I feel like it, and best of all: License This mod adds 3 different jobs to protect your colony and pawns from possible threats.

  44. Body Type Matters Redux
    Stale
    management

    Body Type Matters Redux

    Body Type Matters Redux is designed to enhance gameplay by adding nuanced and balanced stat modifications based on a pawn's body type.

  45. Hard Times: Hair and Beards
    Stale
    management

    Hard Times: Hair and Beards

    Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.

  46. Rimsenal Faction Pack - Spacer
    Stale
    management

    Rimsenal Faction Pack - Spacer

    The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology style, and more.

  47. Eccentric Tech - Defense Grid
    Stale
    management

    Eccentric Tech - Defense Grid

    Built around the hull of a crashed, ancient warship, the colony of Angel's Rest is famed for its maid staff, high quality food, and eccentric aesthetics.

  48. Vanilla Factions Expanded - Deserters
    ↑ Updated
    management

    Vanilla Factions Expanded - Deserters

    See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact

  49. Layered Wall Destruction
    Stale
    management

    Layered Wall Destruction

    Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.

  50. Vanilla Races Expanded - Highmate
    Stale
    management

    Vanilla Races Expanded - Highmate

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  51. Vanilla Races Expanded - Waster
    Stale
    management

    Vanilla Races Expanded - Waster

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  52. Always Fertile
    Stale
    management

    Always Fertile

    This mod was made by the request of someone who wanted to stick up the biggest middle finger possible to biology.

  53. Vanilla Races Expanded - Sanguophage
    management

    Vanilla Races Expanded - Sanguophage

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  54. Melee Animation
    ↑ Updated
    management

    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  55. Vanilla Factions Expanded - Empire
    management

    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  56. Prepatcher
    Stale
    management

    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  57. Show Known Techprints
    Stale
    management

    Show Known Techprints

    Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.

  58. VSIE - Rational Trait Development
    Stale
    management

    VSIE - Rational Trait Development

    15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of your pawns downed/ any of

  59. Vanilla Races Expanded - Hussar
    Stale
    management

    Vanilla Races Expanded - Hussar

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  60. Random's Gene Assistant
    Stale
    management

    Random's Gene Assistant

    While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed.

  61. Discontinued  - Animal Medical Bed
    No 1.6
    medical

    Discontinued - Animal Medical Bed

    1.6 version This mod will no longer be updated by myself. I no longer have the time to take care of rimworld modding. iirc this mod is a xml mod, but i think you can use this instead: Thank you all for your messages and feedback, and for using this updated version all this time.

  62. No One Left Behind - Continued
    No 1.6
    management

    No One Left Behind - Continued

    1.4 / 1.5 version for Captain Muscles's No One Left Behind Original Description Would you sit idly by and leave your friends to die? Now your enemies won't either (maybe). No One Left Behind enables your enemies to rescue their fallen allies when fleeing a battle.

  63. MoreAgingMultiplier
    Stale
    management

    MoreAgingMultiplier

    10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.

  64. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  65. Biome Transitions
    Stale
    management

    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  66. Graying Hair
    Stale
    management

    Graying Hair

    Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age.

  67. Map Preview
    ↑ Updated
    management

    Map Preview

    Adds a map preview to the world map.

  68. Vanilla Beards Retextured
    Stale
    management

    Vanilla Beards Retextured

    Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.

  69. Geological Landforms
    ↑ Updated
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  70. Vanilla Hair Retextured
    Stale
    management

    Vanilla Hair Retextured

    Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.

  71. CE: Armor-Piercing Special
    Stale
    combat

    CE: Armor-Piercing Special

    I always disliked how quickly SMGs and especially pistols fall off in CE once raiders start to get proper armor.

  72. Simple Warrants
    Stale
    management

    Simple Warrants

    We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.

  73. Performance Optimizer
    Stale
    management

    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  74. Alpha Memes
    ↑ Updated
    management

    Alpha Memes

    Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.

  75. Romance On The Rim
    Stale
    management

    Romance On The Rim

    Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.

  76. [FSF] More Psycast Powers
    Stale
    management

    [FSF] More Psycast Powers

    Vanilla Psycasts Expanded Compatibility and the Future This mod is not compatible with Vanilla Psycasts Expanded.

  77. Vanilla Ideology Expanded - Splits and Schisms
    Stale
    management

    Vanilla Ideology Expanded - Splits and Schisms

    1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,

  78. RocketMan - Performance Mod
    No 1.6
    management

    RocketMan - Performance Mod

    Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!

  79. Show Me Your Hands
    management

    Show Me Your Hands

    Pawns show their hands on their weapon when drafted.

  80. More Psycasts
    No 1.6
    management

    More Psycasts

    This mod adds additional psycasts.

  81. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  82. Injured Carry
    Stale
    management

    Injured Carry

    Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.

  83. More Faction Interaction (Continued)
    management

    More Faction Interaction (Continued)

    Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.

  84. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  85. Vanilla Pawns Retextured
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    Vanilla Pawns Retextured

    This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.

  86. Silent Raids
    ↑ Updated
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    Silent Raids

    For those players who want a challenge try this mod.

  87. ReGrowth 2
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    ReGrowth 2

    You can see all changes in the changelog tab!

  88. Cybranian - Diseases+
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    Cybranian - Diseases+

    About This mod will significantly expand the list of diseases and add unique mechanics.

  89. Pocket Sand
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    Pocket Sand

    Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck

  90. Tab-sorting
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    Tab-sorting

    Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t

  91. Vanilla Cooking Expanded
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    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  92. Vanilla Expanded Framework
    ↑ Updated
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    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  93. Vanilla Textures Expanded
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    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  94. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  95. No Starting Research
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    No Starting Research

    Allows you to start without research || This mod allows you to choose whether to start with starting research (vanilla start) by leaving everything as is, without playing with any options or without anything already researched by choosing one of the basic scenarios or by going in

  96. CM Color Coded Mood Bar [1.1+]
    ↑ Updated
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    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  97. Vanilla Events Expanded
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    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  98. Vanilla Furniture Expanded - Production
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    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  99. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  100. Vanilla Apparel Expanded
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    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  101. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  102. Go Explore!
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    Go Explore!

    Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot resources and items but bewa

  103. Vanilla Furniture Expanded - Medical Module
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    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  104. Vanilla Furniture Expanded
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    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  105. Level Up!
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    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  106. [NL] Custom Portraits
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    [NL] Custom Portraits

    Overview This MOD allows you to customize face sizes within colonist bars.

  107. Interaction Bubbles
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    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  108. RimHUD
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    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  109. Dubs Mint Menus
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  110. Megafauna
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    Megafauna

    New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni

  111. RBSE Hardcore Edition
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    RBSE Hardcore Edition

    Rah's Bionics and Surgery Expansion - Hardcore Edition Main forum thread: Hello fellow rimworlders !

  112. Dubs Bad Hygiene
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    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  113. HugsLib
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    HugsLib

    This is a library that provides shared functionality for other mods.

  114. Hospitality
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    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  115. P-Music
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    P-Music

    Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.