// Steam Workshop · by rettsu

Roflan Fat 1.6.5.187

Данный модпак был составлен Рофлянычем.
Модпак для версии 1.6 с крайним DLC Odyssey.
Модпак включает в себя:

- Framework/Library: 10 модов
- QoL/UI: 58 модов
- Content: 78 модов
- Overhaul/Gameplay: 18 модов
- Optimization: 15 модов
- Balance: 12 модов
- Texture/Graphics: 7 модов
- Audio: 2 мода

Не ручаюсь за жесткость сборки, ибо я люблю когда со мной пожестче. Если вам тяжело в игре - терпите!

Load order

186 mods
  1. FPS Stabilizer
    Stale
    management

    FPS Stabilizer

    About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.

  2. management

    RuntimeGC [1.6] fork2

    Runtime GC 1.6 fork 2 This mod decompiles and recompile the binary from Louize's RuntimeGC fork It will be immediately taken down if any of the authors request it, or update a 1.6 version. Some more changes in 1.6 This mod changes the behaviour when clear the world pawn. Now the

  3. Dubs Performance Analyzer
    Stale
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    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  4. Gear Stat Optimization
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    Gear Stat Optimization

    Gear Stat Optimization improves game performance (TPS) by optimizing the way RimWorld calculates stat offsets from equipped gear.

  5. Work Manager
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    Work Manager

    Work Manager – Automated Work Priorities And Schedules Work Manager is a mod that automates colonist work priorities in your colony.

  6. Staggered Raids
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    Staggered Raids

    Mod Release This mod optimises raids to prevent performance issues by allowing you to configure raid size and the time between waves.

  7. Smarter Raider AI
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    Smarter Raider AI

    Tynan says Rimworld is a storyteller, not a skill test.

  8. No ZzZ
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    No ZzZ

    A tiny mod that removes the ZzZ from sleeping pawns.

  9. Vanilla Melee Modes
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    Vanilla Melee Modes

    Adds Parrying, Counterattacks, and Selectable Melee Modes to Vanilla Melee This mod introduces the following features to the vanilla melee system: - Manually switchable melee modes - Independent parry check mechanism - Counterattack system after parrying Parrying Mechanism Parryi

  10. Frieren OST
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    Frieren OST

    Adds music and soundtracks from anime "Sousou no Frieren".

  11. Various Space Ship Chunk (Continued)
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    Various Space Ship Chunk (Continued)

    Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!

  12. Aligned Turbines
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    Aligned Turbines

    This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels.

  13. Caravan Adventures
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    Caravan Adventures

    Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so.

  14. Seamless Embrasures
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    Seamless Embrasures

    When they match it's good, when they do it automatically with any mod retexture too?

  15. [T] MoreFloors 1.6
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    [T] MoreFloors 1.6

    Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pollution overlay for biote

  16. Projectile Bullet Retexture
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    Projectile Bullet Retexture

    ****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.

  17. Load Instantly
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    Load Instantly

    Mod Features Updated 2026/3/1: ancient warehouse, PitGate, Shuttles, and Transport Pods are now supported simultaneously.

  18. Mono Weapons Pack
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    weapons

    Mono Weapons Pack

    Description: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them.

  19. Reinforced Mechanoid 2 (Continued)
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    Reinforced Mechanoid 2 (Continued)

    Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod with permission The release of RimWorld 1.

  20. Megafauna
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    Megafauna

    New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni

  21. Engine Industries
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    Engine Industries

    With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone.

  22. Custom Prisoner Interactions
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    Custom Prisoner Interactions

    Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.

  23. Automatic Night Owl
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    Automatic Night Owl

    Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.

  24. Misstall's Foods and Social Drugs
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    Misstall's Foods and Social Drugs

    Adds preserved meals that do not cause food poisoning, lavish and fine meals crafted from them, harmless recreational drugs, and canned preserved foods that can be used as raw ingredients.

  25. [NL] Dynamic Portraits
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    [NL] Dynamic Portraits

    Features This mod displays the following status in the portrait.

  26. Simple FX: Splashes Continued
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    Simple FX: Splashes Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  27. Cut plants before building (Continued)
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    Cut plants before building (Continued)

    Update of 民火s mod Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig up if possible Only allow cutting by pawns with plant cutting enabled If there is the plant that need to be cut on planned

  28. Simple Utilities: Fridge
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    storage

    Simple Utilities: Fridge

    Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist.

  29. SRTS Expanded (continued)
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    SRTS Expanded (continued)

    New update! Odyssey and SRTS Features: SRTS was globaly reworked Odyssey compatibility. Each shuttle has been rebalanced to fit vanilla balance - go and try it yourself! Now you can specify bomb run trajectory on arrival. Also you can initiate your attack with bomb run Choose loc

  30. Defensive Machine Gun Turret Pack
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    weapons

    Defensive Machine Gun Turret Pack

    An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.

  31. Go Explore!
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    Go Explore!

    Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot resources and items but bewa

  32. Doormats
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    Doormats

    Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.

  33. Mortar Accuracy
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    Mortar Accuracy

    Q: How is this different from vanilla Rimworld mortar accuracy?

  34. RimCities
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    RimCities

    Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.

  35. Simple FX: Smoke Continued
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    Simple FX: Smoke Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  36. Scattered Flames Continued
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    Scattered Flames Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  37. RT Solar Flare Shield
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    combat

    RT Solar Flare Shield

    Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.

  38. BetterInfoCard
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    BetterInfoCard

    Expand the information card interface of the vanilla game, and make some QOL changes.

  39. Alpha Biomes
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    Alpha Biomes

    Updated: 21/10/22 Adds multiple unique new biomes to Rimworld.

  40. More Faction Interaction (Continued)
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    More Faction Interaction (Continued)

    Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.

  41. Camping Tent
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    Camping Tent

    For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.

  42. Level Up!
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    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  43. Floors Are (Absolutely) Worthless
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    Floors Are (Absolutely) Worthless

    - Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s

  44. Performance Optimizer
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    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  45. Choose Where To Land
    management

    Choose Where To Land

    Note If you didn't click "Choose landing spot and land", any shuttle bugs you run into are not from this mod — quest shuttles, Royalty shuttles, whatever.

  46. URMC
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    URMC

    URMC - United Rimworld Marine Corp.

  47. Save Our Ship 2
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    Save Our Ship 2

    Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.

  48. Prepatcher
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    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  49. Humanoid Alien Races
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    Humanoid Alien Races

    A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.

  50. Alien | Rimworld
    ↑ Updated
    management

    Alien | Rimworld

    Overview Adds the monster and related traits, diseases and other features of the Alien Franchise to Rimworld.

  51. Dynamic Factions
    Stale
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    Dynamic Factions

    I had an initial idea that I was missing some activity outside my own colony.

  52. Safe TechHediffs Patch
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    Safe TechHediffs Patch

    Safe TechHediffs Patch Introduction: This mod adds safety checks and optional code replacements to the TechHediff (Prosthetics/Bionics) generation process.

  53. Giddy-Up 2 - Continued
    ↑ Updated
    management

    Giddy-Up 2 - Continued

    This was picked up from Giddy-Up 2 Forked after clocknot mentioned that they don't want to support it anymore.

  54. Better Mod Menu
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    Better Mod Menu

    Add additional features to the Mod Menu Features Show dlcs and mods counts Allow scrolling modlist while dragging Separate search bars for enabled and disabled mods Choose mod background color Make mod description more readable Known Issues Drag and dropping multiple mods to acti

  55. EvolvedOrgansRedux 1.6
    management

    EvolvedOrgansRedux 1.6

    "Adds a large amount of enhanced organs to add new functionality to your colonists, turning them from either the most efficient organism on the Rim, or the living equivalence of main battle tank column" DO NOT ADD OR REMOVE MID-SAVE, IT WILL BREAK YOUR SAVE, I REPEAT DO NOT DO IT

  56. [Rubicon Industries Gun Retexture]
    Stale
    weapons

    [Rubicon Industries Gun Retexture]

    A simple mod replacing vanilla gun textures with Rubicon Industries manufacturer from an old Flash game - SAS 4 Zombie Assault, it changes several weapon sprites to match - or closely resemble the style of Rubicon Industries Critical Mass retexture is here!

  57. ISEKAI RPG LEVELING
    management

    ISEKAI RPG LEVELING

    New Update !! Version 1.1.6 - 36 New Auras See change notes for details Isekai RPG Leveling System The world is now ruled by livings who are ranked according to their statistics, strength, and level... Level up your pawns, recruit high ranked heros for your colony or fight absolu

  58. Vanilla Landmarks Expanded
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    Vanilla Landmarks Expanded

    See change notes Vanilla Landmarks Expanded represents a substantial evolution of the original Vanilla Exploration Expanded concept.

  59. Eternal Pawns
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    Eternal Pawns

    Eternal Pawns The main goal of the "Eternal Pawns" mod is to transform the endless stream of randomly generated NPCs into a logical, living population.

  60. Faction Display Fix
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    Faction Display Fix

    Details Vanilla RimWorld does not account for setups with many modded factions.

  61. Better Children Growth Moments
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    Better Children Growth Moments

    Mod that gives more traits/passions to improve child growth moments :) 🤷‍♂️ Why I made this When playing with a lot of modded traits, it feels off when children only gain one per tier and there are hundreds of traits out there I am yet to see.

  62. Squad Management
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    management

    Squad Management

    This mod adds a simple squad management system, only squad leaders will be on the bar but when hovering on the leader you see the pawns in their squad this will also allow you to build an army with out your screen packed with pawns Simply just right click a pawn on your bar and y

  63. Nice Inventory Tab
    management

    Nice Inventory Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.

  64. Animal Traits System
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    Animal Traits System

    Animal Traits System - Core Framework Lore and Vanilla-friendly, 63 custom-made animal traits and a framework for adding more, for you to explore and discover :] I think every animal has something unique about it if you pay enough attention.

  65. More Genes
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    More Genes

    A simple mod that add more genes about vanilla traits, health, and immute.

  66. Superhero Genes - Villains and Stereotypes
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    Superhero Genes - Villains and Stereotypes

    Villains and Stereotypes gives an enemy faction that uses the genes provided by Superhero Genes, and some xenotypes and gene randomizers that make it easier to quickly make a super.

  67. Superhero Genes - Hero Organization
    management

    Superhero Genes - Hero Organization

    This requires Villains and Stereotypes because it needs to reference multiple parts of that mod, most notably the League of Villains is a target of many quests, Some of the backstories are used for both factions, and the xenotypes are used by all of the pawns.

  68. Superhero Genes - Base
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    Superhero Genes - Base

    Ever wanted your pawns to be able to lift extreme weights or research things at frankly ridiculous speeds?

  69. AOTC Reimagined
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    AOTC Reimagined

    An addon for Ambition of the Cosmic that adds new factions which utilize AOTC gear, slightly revamps progression and makes several QoL changes to the mod.

  70. AOTC: True Pinnacle of Creation[Continued]
    management

    AOTC: True Pinnacle of Creation[Continued]

    This mod is an official addon for Ambition of the Cosmic that adds a fourth, hilariously overpowered generation of technologies New creator's note : I took over the mod after Explodoboy announced that he would no longer be keeping the mod up-to-date due to no longer having the ti

  71. DeCore 1.6
    Stale
    furniture

    DeCore 1.6

    DeCore brings in a lot of changes in game mechanics, so the player have to think differently and use new colony development strtegy.

  72. Kurzaen's Serious and Silly Backstories
    ↑ Updated
    management

    Kurzaen's Serious and Silly Backstories

    Hello! I'm Kurzaen and this is my first mod for Rimworld! Finally after over 1,500 hours I put some of my own work on here! This mods adds 56 85 backstories for all pawns in your Rimworld! Some are silly and goofy, while others keep in-universe and can be quite dark. I tried to k

  73. Basic Traits
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    Basic Traits

    A mod that adds carefully balanced personality and skill-focused traits to RimWorld.

  74. EndlessGrowth
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    EndlessGrowth

    This mod removes the skill cap of 20, making it possible to scale way higher.

  75. 2035 Armories - Arma 3 Weapons
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    weapons

    2035 Armories - Arma 3 Weapons

    After about 2 years of development, I present the entire roster of weapons from Arma 3, with additional color variants exclusive to raiders/traders.

  76. Ugh You Got Me
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    Ugh You Got Me

    Pawns will stop social fighting if they're badly hurt or in a lot of pain.

  77. No Burn Metal
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    No Burn Metal

    Tired of Steel Walls Burning Like Tinder?

  78. EBSG Framework
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    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  79. Compact Hediffs
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    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  80. Rimefeller
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    Rimefeller

    Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.

  81. Alpha Mechs
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    Alpha Mechs

    Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.

  82. Dubs Rimatomics
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    Dubs Rimatomics

    Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.

  83. Mechanoid Invaders
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    Mechanoid Invaders

    Adds new combat mechanoids inspired by many of the aliens from the XCOM game series.

  84. Research Tree (Continued)
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    Research Tree (Continued)

    Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res

  85. Integrated Implants
    management

    Integrated Implants

    Archotech: Bionic: Prosthetic: Sanguophage: Mechanator: Dark Archotech: Ghoul: Surgeries: Feel free to comment any implant or balance suggestions.

  86. Door Mat
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    Door Mat

    ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: For your cleaning needs.

  87. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  88. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!

  89. Realistic Rooms Rewritten
    Stale
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    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  90. Dubs Mint Minimap
    Stale
    management

    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  91. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  92. RimHUD
    Stale
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    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  93. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  94. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  95. Lava Power
    Stale
    management

    Lava Power

    Ready to harness the heat of the earth even further than just geothermal vents?

  96. Image Opt
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    Image Opt

    This is a mod that attempts to optimize texture image loading times.

  97. Functional Room [Continued]
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    Functional Room [Continued]

    Original Description: This mod prevents the room Space rating from being lowered by furniture occupancy.

  98. Hard Vacuum
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    Hard Vacuum

    10 seconds of useful conciousness, 30 seconds until severe long term damage, 90 seconds until death.

  99. Deep Orbit
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    Deep Orbit

    This mod only works on new saves as it adds an Orbit Layer to world generation.

  100. Infusion 2 - Continued
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    Infusion 2 - Continued

    Original Mod: The author of one of my favorite mods has decided to stop working on it.

  101. Rimpsyche - Disposition
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    Rimpsyche - Disposition

    v.1.0.18 - More Injury integration. - Thought Tags are now exposed to xml. For more information, refer to the update log If you'd like to see integration with specific mods, please let me know in the "Mod Integration Request" For any bugs you encounter, report them in the "Bug re

  102. Rimpsyche - Personality Core
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    Rimpsyche - Personality Core

    Version 1.0.41 - PsycheData saving will now save the latent sexuality for pawns whose sexuality is not expressed. See detailed patch note in the update log. Older versions are available on Github Rimpsyche supports Prepatcher. Use prepatcher to make Rimpsyche even more performanc

  103. Stabilize Bleeding
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    management

    Stabilize Bleeding

    Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity.

  104. PI's Ascendant Weapon pack
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    weapons

    PI's Ascendant Weapon pack

    This mod introduces a brand-new high-tech weapon research path, featuring four distinct tiers of advanced firearms — from improved versions of classic charge weapons to godlike artifacts linked to Archotech capable of distorting reality.

  105. Drop All Inventory (Continued)
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    Drop All Inventory (Continued)

    Continuation of Drop All Inventory Made by; Captain Muscles for questions or bugs please go to my Discordunder the "Rimworld" category or create an issue on my Github Adds a button to selected pawns that causes them to drop all carried, non-equipped items.

  106. Ion Weaponry (Continued)
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    weapons

    Ion Weaponry (Continued)

    Original mod by Elseud Credits: Design, XML, Textures: Elseud C# - SmArtKar Athena Framework code - MIT License This mod is distributed under Creative Commons Attribution 4.

  107. Pick Up And Haul - Obsolete
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    storage

    Pick Up And Haul - Obsolete

    While picking up mods from Uuugggg after his passing, this was mistakenly picked up, as he was a contributor to it but not the original dev.

  108. Lagless Lamps - C#
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    Lagless Lamps - C#

    Updated 01/25/26: Check Changelog for Details A successor to Lag Free Lamps by NECEROS and Infinite Torches by okradonkey.

  109. Outfit Stands Plus
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    Outfit Stands Plus

    About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns.

  110. Setosa's Power Tools
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    Setosa's Power Tools

    This mod adds several new power tools to the game: Electric Drill Auger Power Saw Jackhammer Chainsaw Nailgun Electric Chisel These are industrial level items and can be unlocked via Machining research and then built at the Machining Table.

  111. Mass Graves 1.6
    Stale
    management

    Mass Graves 1.6

    Adds two mass graves 3x3 and 2x5 to allow easier disposing of corpses.

  112. More Hunter Drones
    Stale
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    More Hunter Drones

    ⚙️ More Hunter Drones "They don’t wait.

  113. Land On Anything
    Stale
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    Land On Anything

    Compatibility with Vanilla Gravship expanded To get rid of damage from obstruction when using VGE install No Landing Damage for Vanilla Gravship Expanded.

  114. MutatorWorldIcons
    Stale
    management

    MutatorWorldIcons

    Displays icons for animal habitats, wild plants, and maybe more on each world map tile.

  115. Raider Swarm Compression
    Stale
    management

    Raider Swarm Compression

    Features Large raids are fun, but quickly reach a point where the game crawls to a halt.

  116. Impact Weaponry - Reloaded
    Stale
    weapons

    Impact Weaponry - Reloaded

    Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items!

  117. Pawn Name Variety (Continued)
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    Pawn Name Variety (Continued)

    Update of Murmurs mod Did you know that a large portion of the pawns in your game have predefined names and backstories?

  118. Nice Bill Tab
    management

    Nice Bill Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.

  119. RunAndGun - Continued
    ↑ Updated
    weapons

    RunAndGun - Continued

    As I already have continued Search and Destroy, and this mod has not received an official 1.

  120. Keep Converting
    management

    Keep Converting

    You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.

  121. Anomaly Research Asteroid
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    management

    Anomaly Research Asteroid

    Have the chance to find an overtaken anomaly research asteroid after scanning to provide extra Anomaly/Odyssey Integration.

  122. [FSF] Better Exploration Loot
    management

    [FSF] Better Exploration Loot

    Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.

  123. Uncapped Besties!
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    management

    Uncapped Besties!

    So, I'm really surprised this mod doesn't already exist?

  124. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.