Working 1.5 Anomaly Mods
This is a working 1.5 modlist I've personally been using and enjoying. I use Rimpy to sort the modlist in the correct load order. You should too.
Load order
446 mods- management
HD Head Attatchments for Nals Facial Animation
THIS MOD IS FINISHED AND ONLY RECEIVES MAINTENANCE.
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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Skimpy Clothes for Nal's Realistic Body
this workshop slot previously held by just the bunny suits.
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Swimsuits for Nal's Realistic Body
1.6| see the wardrobe mod that contains this and others if you cant stand the new version, this should "just work" if you ignore the version error, dont expect it to stay up forever though. ==========================================================================================
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Black Tape Project for Nal's Realistic Body
1.6| see the wardrobe mod that contains this and others if you cant stand the new version, this should "just work" if you ignore the version error, dont expect it to stay up forever though. ==========================================================================================
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Shibari for Nal's Realistic Body
1.6| see the wardrobe mod that contains this and others if you cant stand the new version, this should "just work" if you ignore the version error, dont expect it to stay up forever though. ==========================================================================================
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Fishnets for Nal's Realistic Body
1.6| see the wardrobe mod that contains this and others if you cant stand the new version, this should "just work" if you ignore the version error, dont expect it to stay up forever though. ==========================================================================================
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[NL] Realistic Body
Description This mod only includes body textures for vanilla Male, Female and Thin body types.
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Polarisbloc - Security Force tmp port
Please don't load this mod and the original mod at the same time, there are already two people doing this, I'm now emphasizing: Please don't load this mod and the original mod at the same time!
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Polarisbloc - Core LAB tmp port
Please don't load this mod and the original mod at the same time, there are already two people doing this, I'm now emphasizing: Please don't load this mod and the original mod at the same time!
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Wizarding Rim - Hogwarts Apparel (Continued)
Original mod by FantasyFan If the original author requests it, I will remove this update.
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Rimsential - Spaceports (Continued)
Original mod by SomewhereOutInSpace/Orpheusly MIT License All the same - if the original author requests it, I will remove this update.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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ThisRimOfMine (Continued)
Update of Asterions mod - Storages will now spawn with no items allowed in cities ALPHA VERSION - USE WITH CAUTION As my hardware is utter dogshit and i spend more time loading and crasing than actually coding and testing stuff, i regret to inform you that active development is p
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Superhero Genes - Base
Ever wanted your pawns to be able to lift extreme weights or research things at frankly ridiculous speeds?
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Steamworld Uniforms
Warning: This mod now requires Vanilla Expanded Framework Description Steamworld Uniforms is a historically inspired mod that aims to add various uniform parts from the early industrial/Victorian era.
- combat
Rah's Vanilla Turrets Expansion
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks.
- medical
Anima Bionics - Forked
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs.
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Xenotype followers
This mod enables you to configure what Xenotypes might join you when performing a ritual with the random recruit reward.
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Faction Control (1.4-1.6)
If you want to support me click here: "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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Questing Meme
Adds in a new meme focused on completing quests, rewarding you for completing quests, and punishing you for failing them.
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Ducks' No Limits - Ideology (Continued)
Update of iwishforduckss mod If you are using Vanilla Ideology Expanded, that mod overrides the limitations so you will have to use their settings to define the limits instead.
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Starting Tech Level
Beta release With this mod, you can start your game at any tech level, from protohuman Animal to mysterious Archotech.
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Precepts and Memes - Rituals module (Continued)
Update of Zezzs mod Adds new rituals for the Precepts and Memes mod.
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Custom Ritual Framework
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML.
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Precepts and Memes (Continued)
Update of Zezzs mod ATTENTION: All rituals now belong to their own separate mod, as they have their own dependencies.
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[RH2] Faction: The Rangers
In a cold and cruel world where there is no rule of law, a brave few stand in the way between the sheep and the wolves.
- weapons
Ion Weaponry
Adds an assortment of spacer ion weapons, which sacrifice raw damage and stopping power for short cooldowns and armor penetration, along with a special emp explosion passive.
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Cuter Biotech Cat/Dog Ear Replacer
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color.
- furniture
Alpha Props - Parks and Gardens
Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme.
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
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Trait and Backstory Icons
This mod adds icons to traits and backstories on the pawn bio tab.
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Always Show XP Gained
This will always show how much XP your colonist has learned today in each skill.
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Space Cowboy Vehicles
Space Cowboy: Vehicles This mod aim at enhancing the vanilla "space cowboy" feels of Rimworld by adding two little vehicles.
- medical
Animal Medical Bed 1.5
Introducing a cozy hospital bed for animals that helps them heal faster and boosts medical care.
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Turrets Shoot Hunting Predators
Something that I feel should always have been vanilla behavior.
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Repair at Crafting Bench
1.6 supported, although I haven't tested much on it, so it may be buggy. Please report bugs below. Lets you repair weapons/armor/clothes at the original workbenches you crafted them on, without needing extra mending workbenches. Features Completely repair durability on items usin
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[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
Save and Load Dump/Stockpile and Outfit settings.
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Rimsential - Total Control: Continued
Enables the deep customization of faction pawns This is the continued version of the Rimsential - Homebound mod handed over to the community by Orpheusly and continued with their permission.
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What's for sale?
I restarted actually playing the game, and noticed world trading was hard to achieve.
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Organized Research Tab (Continued)
Update of Lazevedos mod - Also check out OrganizedResearchTech by TheCakeIsALie.
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OrganizedResearchTech
important: this is considered alpha quality Split research by tech level.
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Big and Small - Yokai
Because clearly there isn't enough eastern stuff on the Rimworld Workshop.
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Big and Small - Lamias and other Snake-People
Adds snake-like xenotypes, related genes, and optional factions for them.
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Rimsenal Style Pack - Murica
"I found some data about America of the old Earth in the Graydale Foundation's data vault.
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RealDining (Continued)
Update of 222821750s mod 殖民者将有更真实的进食选择。新增”用餐时间“,可在时间分配表中管理 Colonists will have a more realistic choice of food.
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Categorized Bill Dropdown
Replaces standard bill drop-down menu with a multilayered categorized one.
- combat
Healer Mech Serum Choice
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum.
- storage
[Abandoned] Extended Storage (Continued)
Update of Skullywag, Fluffy, spdskatr, DoctorVanGogh, Terraggs mod Extended Storage Adds additional storage buildings that multi stack items.
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More Religious Origins
This mod adds more structures based on real world religions, and some styles associated with them.
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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Epitaph
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus shows the departed’s name
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Rimsenal Style Pack - Urbworld
Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly, all your petty possessions will be attributed to our glorious administration. In acc
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Greenworld
Getting rid of the dull brown dirt and replacing it with something nicer to look at.
- weapons
Cybernetic Warfare and Special Weapons (Continued)
Update of Trunken and Luizis mod - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-weapon a weapon has to have a ranged attack, the projectile must cause damage and it must not be of an exploding type.
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Less Stupid Romance Attempt (Continued)
Update of Dazz Aephiex mod - Removed legacy HugsLib requirement I long stopped playing rimworld myself and probably won't update any of these.
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Defensive Machine Gun Turret Pack
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.
- medical
EPOE-Forked: Royalty DLC expansion
An optional expansion, that adds several new prosthesis and three new improvement type research for the Royalty DLC.
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Rimpedia
Note : Since we have not played with Rimworld for a while, it is very likely that we will not be able to respond to any anomalies.
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[FSF] No Default Shelf Storage
Description By default the settings on the storage shelf is set to priority Important and to accept weapons.
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RimQuest (Continued)
Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.
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Guards For Me
WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect area) and reaction forces (search and kill threats).
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Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Vanilla Helixien Gas Expanded
Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o
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PrisonerRansom
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.
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More Linkables
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed!
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More Planning [1.5]
For 1.3 ~ 1.5 1.1 / 1.2 Version: WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. Features: - 10 customizable planning designations; - Sho
- medical
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience.
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Vanilla Factions Expanded - Classical
See change notes Unite the broken Republics against the common enemy.
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Vanilla Ideology Expanded - Anima Theme
1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex
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RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
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Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
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P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
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Vanilla Factions Expanded - Ancients
The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s
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Vanilla Storytellers Expanded - Perry Persistent
1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Perry Persistent conveys a story the same way he handles his investigations - with determination and attention to deta
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Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
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Vanilla Factions Expanded - Tribals
See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial
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Vanilla Weapons Expanded - Quickdraw
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Misc. Robots
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: Hint for the load order: 1st: Try the defin
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Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
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Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Modified World Feature Names
Names of world features will no longer include colors or animals.
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Letter Permanent Injury
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury.
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Vanilla Storytellers Expanded - Winston Waves
See changes notes This is a reuploaded Vanilla Storytellers Expanded - Winston Waves.
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[SR]Factional War Continued [Abandoned]
This continued version is abandoned, please use the fork version.
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Shavius's Classical Flavour Pack
It is very recommended to be used alongside other compatible mods, for example: Compatibility with Vanilla Faction Expanded Classical: Otherwise this mod will have almost no effect in the base game An addon which helps in enhancing classical flavour in rimworld just like my medie
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Shavius's Medieval Flavour Pack
The 1.4 version doesn't rely on HumanoidAlien Framework anymore, but you still need it for 1.3 It is very recommended to be used alongside other compatible mods, for example: Compatibility with Vanilla Faction Expanded Medieval: Otherwise this mod will have almost no effect in th
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Shavius's Vanilla Expanded Patches
Some patches for the VE series mods aiming at improving subjective game experience.
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Yayo's Caravan (Continued)
Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
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ReGrowth: Expanded World Generation (Continued)
Update of Helixien, Taranchuks mod with permission - Added a "Hide preview" button.
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Biomes! Fossils
Changelog: Please check the change notes tab Build your own museum with Biomes!
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Biomes! Caverns
Changelog: Please check the change notes tab Say hello to the new and improved Biomes!
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Biomes! Core
This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.
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Alpha Prefabs
Features Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies.
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Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
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Fortification Industrial - Frontier
yes another fortification mod is out, with new mechanic added.
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Cargo waste container
a simple mod that makes a building that can hold waste pack and degrade them at a fairly slow rate.
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Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
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Fortification Industrial -Nuclear Dawn
Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.
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Cargo container
A simple mod that add buildings that can hold stuffable resources,and some specific item.
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Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Radioisotope Thermoelectric Generator
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons.
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Fortifications - Neolithic
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
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1trickPwnyta's Ideology Patch
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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KilledEnemyAutoAllowed (Continued)
Update of Darksides mod - Replaced the entire code with three harmony-patches instead.
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Caravan Detected? Don't Care
Were you planning on staying at that mining site for twelve days?
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More Vanilla Fences - Fence Tab
By popular request, this mod adds an architect menu tab specifically for the vanilla fences and the fences in More Vanilla Fences, so as to keep the Structure architect menu relatively uncluttered.
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Meals On Wheels
Colonists grab meals from animals, or each other, if needed - if there is nothing else available.
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Soil Contrast
Description: Yep! Another mod which makes stony and rich soil more visible. Features: - Makes stony soil brighter and more yellow. - Makes rich soil darker and more brown. - Patch. Doesn't override any Vanilla defs. Known Issues: None. Saved games compatibility: Installation: no
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[LYN] VVE Renamed
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly.
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Graying Hair
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age.
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[Deprecated][LTS]Systems
My 1.6 mods does not need this mod anymore. It's deprecated. Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me directly or join my discord if you have any questions or ne
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RimTraits - General Traits
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
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Use Bedrolls
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
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BetterWeight
Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do?
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Pocket Sand
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck
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[WZRD] Carry Capacity (Continued)
Update of Wzrds mod NOTICE: Carrying Capacity is capped by the stack limit so without any other mods this only works on pawns with less than 75 carrying capacity due to injuries.
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Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
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Caravan Lag Eliminator
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remove an item from caravan,
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Just Put It Over There
When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.
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Better Message Placement (Continued)
Update of Dyrewulfes mod Dynamically adjusts the location messages are written at, to avoid blocking the colonist bar.
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Better ModMismatch Window
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style.
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Outland - More Floors
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active.
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
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More Gene Complexity
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs!
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Clothing Sorter
A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Option to generate layer-categories for apparel that only occup
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- weapons
Weapons Sorter
A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option to sort by CE ammo-set Option for grenades subcategory Option for ranged subcategory Option for melee subcategory Works with all weapon
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[GMT] Minify Biotech
A simple mod that makes the items added from Biotech minifiable Makes item added from Biotech minifiable.
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[FSF] Better Spike Traps
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other.
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[GMT] Minify Ideology
A simple mod that makes the items added from Ideology minifiable Makes item added from Ideology minifiable.
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[GMT] Minify Royalty
A simple mod that makes the items added from Royalty minifiable Makes item added from Royalty minifiable.
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AI Upscaled Textures - Core
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets.
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Real Faction Guest (Continued)
Update of YAYOs mod Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.
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Recruit Slaves
This mod lets you recruit slaves in a balanced way without having to imprison them first.
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The Price Is Right
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant.
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More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
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Lag Free Lamps
Removes fuel requirement from lamps, campfires, passive coolers, braziers etc.
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Vanilla Races Expanded - Hussar
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Time Kills
Adds "Old Age", a condition organic pawns and animals can receive on a birthday event after reaching their life expectancy (80 for humans).
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Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
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[BT] SpawnThoseGenes!
This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exclusive mod but we decided to make it a framework any mod can tie into.
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Better Children Skill Learning
By default this mod increases the learning speed of children without passion in the given skill to 1.
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Athena Framework
Athena is an advanced framework that contains multiple tools and features for both XML and C# modders.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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Vanilla Genes Rebalanced
This is a ridiculously light-weight mod that rebalances Vanilla Genes.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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VSIE - Rational Trait Development
15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of your pawns downed/ any of
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[FSF] Simply Soil
Description With this mod you can collect and layer soil over terrain (Heavy Affordance) such as sand or mountain rock allowing you to build greenhouses in your mountain base.
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Growing Zone Priorities (Continued)
Update of Ilyakis mod - Added the possibility to set priority for multiple zones/pods at the same time Allows you to set priorities for which growing zone to sow and harvest first.
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Big and Small - Genes & More
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.
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Vanilla Races Expanded - Pigskin
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou
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Poisoned Food Stack Fix (Fix) by Binch
Fixes a well known (and arguably overblown) issue in the base game where the chance of food poisoning for a meal is distributed across all other meals in its stack, similar to how the base game handles hit points.
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Big and Small - Framework
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.
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Searchable Menus
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options).
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Nudist's Evasion
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior.
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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Empiricism and Faith - Mort's Ideologies: Memes and Precepts
Dedicate your society towards finding truth, through either science or religion!
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Packs Are Not Belts
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts.
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Floors Are (Absolutely) Worthless
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s
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Livestock Traders
Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there?
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Pawn Name Variety
Did you know that a large portion of the pawns in your game have predefined names and backstories?
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[Legacy] Realistic Human Sounds (Continued)
Update of LimitedS mod The release of RimWorld 1.
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Erin's Cottage Collection
Erin's Cottage Collection is a selection of furniture and more all designed lovingly to make the coziest Rim World Possible!
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Vanilla Races Expanded - Waster
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Survivalist Meme
Have you ever wanted to have a colonist who is willing to sleep outside without having to be scarified?
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Vanilla Races Expanded - Highmate
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Please Haul Perishables (Continued)
Update of Jellypowereds update of MarvinKosh original mod With permission, I've updated this to 1.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Ask Before Enter
Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base.
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Visandars Rocks and Stones
Greetings fine ladies and gentlemen of the mod-workshop, This little mod of mine is a simple retexture of the vanilla stone-atlas.
- weapons
Big and Small - Weapons
More weapon variety. Can be considered an addon to Big and Small Gene's much smaller/more focused weapon arsenal. The weapons are roughly in line with vanilla balancing, averaging a bit higher for giant weapons (all weapons here as of writing) since they require the pawn to be hu
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Animal Filth? Don't Care
Your grizzly bear is hauling a stack of neutroamine to your drug lab?
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ReclaimFabric - Resumed
Original author Jastro, I kept the Package ID for old save compatibility.
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Ideology Simplified - Rancher (Continued)
This is an update of Slashandz's original mod: steamcommunity.
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Custom Prisoner Interactions
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
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Caravan Item Selection Enhanced
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans.
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Ruined by temperature filter
A simple QOL mod that allow to filter fertilized eggs based on their status (ruined or not ruined by temperature).
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Real-Time Auto Save
Description Allows you to configure auto-saves to happen on a real-time interval rather than an in-game time interval (default is 10 minutes).
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Alpha Vehicles - Neolithic
Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requires no research or infrastructure - 2 new traction modes
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Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:
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No Quests Without Comms
This is an unofficial update of eBae's to versions + some improvements and fixes Description: Prevents most of the quests from firing until your colony has a working comms console or its substitute.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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[LYN] Simplified Vehicle Crafting
About Replaces the vehicle recipes from various mods to use vanilla resources like any other building, instead of requiring realistic vehicle parts.
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Peer Pressure
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer.
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Infestations Spawn in Darkness
Infestations will no longer pop up on tiles that are considered Lit (30% light).
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Vanilla Races Expanded - Archon
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Erin's Baldur's Gate 3 Hairs
Inspired by recent mod releases, I've decided to add some hairstyles from Baldur's Gate 3!
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Stack gap
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
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Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Impressionable Children
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology.
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Seamless Embrasures
When they match it's good, when they do it automatically with any mod retexture too?
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I Aint Building That
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of door that you simply can
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Bed Rest For Food Poisoning
If you're constantly vomitting and can barely move, would you go hunting?
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Ground Targeter
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Single Plant Texture Patch (Continued)
Update of Lanilors mod based on the update by okradonkeys A small patch that changes the textures of rice and haygrass to single plants.
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[Og] Simple Gate
Description: The 1.5 version adds a cool ornate door, however it cost 75 material and 50 gold to build, which is really expensive in early days. This mod adds a 1x2 gate that use the same mechanism as ornate door, but does not need gold and build faster. Notice: Require 1.5 (or n
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Improved Murderous Rage [1.5]
Improved Murderous Rage Enhances the vanilla murderous rage mental break in RimWorld.
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TDS Bug Fixes
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
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Mental Break: Vengeful Rage
Vengeful Rage Description Vengeful Rage is a RimWorld mod that enhances the game's emotional and psychological dimensions.
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[BT] EyeGenes2 | Base - [NL] Facial Animation |
Want just the color patches & slight UI changes?
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Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
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Vanilla Ideology Expanded - Sophian Style
Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Amnabi's Flags (Continued)
Update of Amnabis mod - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6!
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Recubes Your Cube
Cube this. Cube that. Fella, that's not even a cube. I mean, it's a cuboid, sure, but not a true cube. It has the right amount sides, and corners, but this is an affront to geometry and I'm disappointed that no one has taken a stand until now. What is this? Adds a background to V
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
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Beautiful Water (Fork)
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Forked from CrunchyDuck Git Repo: Github What does this mod actually do?
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- furniture
[LYN] Impassable Fences for VFE Architect
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.
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Automatic Night Owl
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.
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Better Pyromania
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit.
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Auto links
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
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Smart Medicine
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi
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[FSF] Complex Jobs
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.
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Persistent Precepts
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc.
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Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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Grab Your Tool! (Continued)
Update of Captain Muscles (Nathan Harbour)s mod Thanks to Donald for the fixed IL-code!
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Facial Animations Xenotype Compatibility
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.
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Colonist Bar Below Dev Buttons
When dev mode is active, move colonist bar down a little, so it doesn't touch dev buttons.
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[AV] No blinking icons
This simple mini-mod gives the player additional settings to turn off the blinking/pulsing effects of overlay icons.
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Live With The Pain
Injuries that gets permanent and causes permanent pain will now get less painful over time.
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Erin's Body Retexture
Just a simple body retexture since I didn't like any of the other ones around.
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Build From Inventory
Construction will use things in your colonist or pack animal's inventory.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
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Ideology Development+
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions.
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JustFloorTiles
--- Retexture for wood floor (dark and light version), stone tiles, concrete, paved, metal and sterile tiles and fine stone and carpet and a few extra variations.
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Relevant Stats In Description
Depending on the type of building, selected stats are shown in the description-window in the architect-menu.
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
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GroundClear
Have you ever had your colonists dig a nice path through the snow, only to leave a giant tree in the middle?
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Big Little Mod Patch
This patch applies multiple patches to allow furniture and workbenches from other mods to link with each other.
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Tab-sorting
Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t
- combat
Out of Combat Move Speed Boost
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance?
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
- medical
[OLD VERSION] A Dog Said... Animal Prosthetics
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said.
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Vanilla Trading Expanded
Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Vanilla Chemfuel Expanded
Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
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Roo's HD Royalty Hairstyles
I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need.
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
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Semi Random Research (Unofficial)
Semi Random Research injects an element of unpredictability into your progression by presenting you with a configurable amount of randomized research options to choose from.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Vanilla Races Expanded - Saurid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- weapons
Vanilla Weapons Expanded - Coilguns
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- management
Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
- management
Vanilla Races Expanded - Custom Icons
See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and
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Vanilla Races Expanded - Phytokin
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Roo's HD Accessory Hairstyles
"That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 40+ new hairstyles that include some kind of head accessory, such as a headband, a face mask or an eyepatch. Now your pawns can have unique appearances t
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Vanilla Races Expanded - Android
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
- management
Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Roo's HD Hairstyles
This hair mod adds a whopping 50+ hairstyles to spice up your Rimworld colonies!
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
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Vanilla Factions Expanded - Deserters
See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact
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Vanilla Psycasts Expanded - Puppeteer
Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle
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[NL] Custom Portraits
Overview This MOD allows you to customize face sizes within colonist bars.
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Vanilla Races Expanded - Fungoid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Dub's Paint Shop
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.
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DDI - Deep Drill Indicator
Tired of hovering above every deep drill resource till you find right one?
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
- management
Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- management
Vanilla Ideology Expanded - Dryads
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- management
Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.