Mods Funcionales 17/5/2025 final
Esta lista si que es la definitiva no como las otras ('casi' 400 mods) Nya
Load order
383 mods- management
ↁ House Sanguin [Continued]
Update of DevDesigner's mod - ↁ House Sanguin Upon request from the original owner, I will remove it.
- management
0w0shebaza's SMG pack
That's my small tribute mod that adds 5 new SMGs to the game: PP-19 Bizon, MP9, MP7, P90 and FMG-9.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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AI Upscaled Textures - Core
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets.
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All Ideoligions Are Fluid
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's.
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Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Ancient hydroponic farm facilities
Description Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improve plant growth rate.
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Ancient mining industry
Description The ancient mining industry added a set of mining production lines, including from mining to screening.
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Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
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Apothecary (Continued)
Update of peladors mod - Added textures for seeds when using Seeds Please-mod, thanks DarkSlayerEX!
- furniture
Architecture of the Rim (incl. corners)
With permission from AOBA, the original creator of Architecture of the Rim, this mod now also includes the regular eaves.
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Archotech Monument Plant Killing Pulse removal
Removes the plant and mood killing pulse and passive effects of the Archotech Nexus monument quest line buildings both mechanically and visually.
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Arrest and Release
Arresting your colonists during mental breaks only to immediately release them for the chance at a different mental break has become a bit more micro since the 1.
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Auto Translation
This mod automatically machine-translates untranslated strings in RimWorld.
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Awesome Inventory Forked
AI Fork This is an unofficial update to NotooShabby's great mod Awesome Inventory.
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Better ground-penetrating scanner
This mod allows to tune the ground-penetrating scanner to scan for a specific resource.
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Better Quest Rewards
Modifies quest rewards to focus heavily on items that cannot be crafted.
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Better Traders
Better Traders A mod that improves how much stock and silver traders have without breaking balance or the vanilla game design decisions.
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Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
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Biomes! Caverns
Changelog: Please check the change notes tab Say hello to the new and improved Biomes!
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Biomes! Core
This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.
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Biomes! Islands
This mod adds several types of islands for your enjoyment, from tropical to arctic!
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Call A Trader [<=v1.5]
Discontinue note This mod (apparently) only works reliably until Rimworld v1.
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Build From Inventory
Construction will use things in your colonist or pack animal's inventory.
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Camouflage and Stealth (Continued)
Update of peladors mod - Portuguese-Brazilian translation added, thanks Lucas559-noob - For detailed description, download the PDF - Also available is a guide by 11Bullets Additional mods that use this framwork CAS: Vanilla Armour Expanded CAS: Royalty Overview V1.
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
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CaravanColonistInfo
This is a continuation of MattTheWaz's "CaravanColonistInfo" mod with some minor improvements.
- combat
CAS: Vanilla Armour Expanded
Camouflage and Stealth for Vanilla Armour Expanded Mod details This mod combines the functionality of Camouflage and Stealth with the fantastic armor designs of Vanilla Armour Expanded.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Castle Walls Expanded
Adds configurable features, add-ons, tweaks and fixes to the great Castle Walls mod.
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Castle Walls Reborn
This is the rebuild of JangoD'Soul's Castle Walls mod Original mod can be found here This is a good expansion pack: Q: Why are the Castle walls all separated building?
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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Colored deep resources
No more hovering above every deep drill resource to find the right one!
- combat
Combat Extended Armory
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment.
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Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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Custom map: Caravan World
A map designed with the idea of being a nomad colony escaping to a ship on the other side of the planet, cross forest, desert, ice sheets, mountains and more to reach it while taking detours to item stashes to help in your adventure.
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DDI - Deep Drill Indicator
Tired of hovering above every deep drill resource till you find right one?
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[FM] DBH Addon: Expanded Pack
This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of giving a second life to junk from Ideology.
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Destroy Item
#StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons?
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Do Recreation When Idle
Many people are commenting about the recreation loop issue and/or incompatibility.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Dub's Paint Shop
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.
- medical
Dubs Bad Hygiene: StallDoorFix
Short Description: Fix the graphic issue (T shape) of stall door when dubs hygiene and rebuild are used together.
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Dubs Performance Analyzer en Español
Traduccion en Español del Dubs Performance Analyzer, Mod creado por Dubwise.
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Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
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Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
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Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
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Erin's Body Retexture
Just a simple body retexture since I didn't like any of the other ones around.
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Faction Control (1.4-1.6)
If you want to support me click here: "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map.
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Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
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Fallout New Vegas Soundtrack
Adds 34 songs from the Fallout New Vegas music Soundtrack, including 20 battle songs and 14 anytime songs.
- furniture
Fishing Decorative Retexture
Just a simple retexture I commissioned of the FishingDectorative mod made by 捕鱼装饰 to make it fit the vanilla art style better.
- weapons
Fancy ammo stacks for Combat Extended
In base Combat Extended, ammo items have just three different sprites that represent their stack sizes.
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Floors Are (Absolutely) Worthless
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s
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Follow Me 1.6 "port"*
*IT'S NOT A PORT... SAYING THIS TO MAKE THE USER TRUE WINGER HAPPY I did not made this mod. I DON'T KNOW HOW IT WORKS. I ONLY MADE IT COMPATIBLE BY ADDING "1.5, 1.6" ON THE "ABOUT" FILE. If you came here to say that i didn't port anything, i uploaded someones work without permiss
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Forgotten Realms - Biotech Edition
Forgotten Realms inspired races, implemented as Biotech Xenotypes.
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Ghost of Tsushima Music Pack
A mod that adds a number of tracks from the game Ghost of Tsushima.
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Geneva Checklist
Ever wanted a full, detailed tally of every war crime you've commited throughout your playthrough?
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GTek's Vehicles - Navistar MaxxPro MRAP
The first in a series of vehicles I plan to add to Rimworld.
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GTek's Vehicles - 2021 Ford F-150
Suited for a wide variety of uses, the F-150 is a typical modern pickup truck that is also commonly used as a family car.
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Discontinued - Go the Fork to Sleep
1.6 Version Link: Thanks to Maxhd4321! Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO
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GTek's Vehicles - 1998 Subaru Forester
A typical looking station wagon, with seats for two in the front and three in the back.
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GTek's Vehicles - Oshkosh L-ATV
Born from the JLTV project, the L-ATV is designed to combine the size and mobility of the Humvee with the armor of an MRAP.
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GTek's Vehicles - Ripsaw M5 UGV
The Ripsaw M5 is a car-sized unmanned tank armed with a 30x173mm cannon and a top mounted M2 machine gun.
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Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
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Home Mover
Home Mover Select a group of buildings, pick where you want them, and your colonists move everything over.
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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Junkyards for VVE - Tier 3
A problem I had with Vanilla Vehicles Expanded - Tier 3 was how finding wrecks was so incredibly inconvenient.
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Kingdom Music
Adds a selection of music from the Kingdom series Not the full OSTs, just a selection of songs that I thought fit in alright.
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
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Luciferium Expansion
This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game.
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LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
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Majestic Foliage - Comigo's Original (Continued)
Original mod by Comigo Games, hohen If the original author requests it, I will remove this update.
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Macros (Continued)
Update of CactusPies mod This mod allows you to create custom macros for automating frequent actions.
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Majestic Foliage - Djeeshka's CMT Retexture (Continued)
Original mod by Djeeshka, hohen If the original author requests it, I will remove this update.
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Map Reroll (1.4/1.5)
UPDATED VERSION: This mod allows you to quickly randomize your starting map and steam vents locations.
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Majestic Foliage Framework[HH] (Continued)
*** THIS MOD IS END-OF-LIFE; I have no interest in further updating it.
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Mechanoid Engage Mode
Have you ever wanted your mechs to just go and fight, without having to micromanage their actions?
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Medieval Overhaul
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload.
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Mechanoid Upgrades - Archotech
This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines.
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Mod Manager (Continued)
Update of Fluffys mod Added option to skip countdown when publishing Mods can now be tagged as translations when publishing Mods already tagged as translation will have the translation-checkbox pre-filled Added a dialog to set a custom changenote when publishing an update of a mo
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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Mod Options Sort
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.
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More Planning [1.5]
For 1.3 ~ 1.5 1.1 / 1.2 Version: WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. Features: - 10 customizable planning designations; - Sho
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More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
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More Ritual Seats
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats.
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More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
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Music Expanded Framework (Continued)
Original mod by JME, Caaz, Odeum, Pphhyy the great, Zylle 1.
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Movable Tech
(This mod has no requirements) Renamed from "Movable Research" to "Movable Tech" because I added more stuff.
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Nice Short Female Hairs
About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod.
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No More Catatonic Breakdowns (1.6)
Let me explain to you the reasoning behind this mod by telling a story.
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No Edge Fade - Lite (Continued)
Man-made tiles no longer fade out when bordering other terrain types - instead, they will have distinct, crisp edges.
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No Random Relations
Description This mod disables the creation of random relations during the game.
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Outland - Core
Outland is my series of Medieval/Fantasy mods designed to eventually turn RimWorld into a totally viable fantasy game (doesn't lock/limit tech!
- furniture
Outland - Furniture & Decor
Expansion module for Outland, adding sets of furniture and decor.
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Outland - Terrain
While this is marked as part of the Outland series, it's functionally standalone, it does not require any other Outland modules to be active.
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P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
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Pass It Through The Window!
A two-sided pass-through window for transferring items between rooms without entering or disrupting the other room's climate—perfect for moving raw food directly to the kitchen or cold storage.
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Paramedic Can Repair
About My first mod that allows paramedics to repair other mechs as well, since paramedics become quite useless in late game.
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Pawn Notes
Adds a new button in the log tab of your pawn that allows you to take custom notes Commissioned by: Ezfi Credits: Code - Nalzurin Art - Ezfi Want to commission a mod and need a coder?
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Pharmacist - 1.5 Unofficial (+ Blood Rot & Lung Rot fix)
About Unofficial 1.5 update for Pharmacist, + Retrofix for 1.4 I wanted to use Pharmacist within my collection whilst we wait for the author, so I updated myself and thought to share. Includes Blood Rot & Lung Rot fix: Colonists now categorise the threat of Blood/Lung Rot correct
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Playlist
Playlist This mod lets you manage all the music from various sources in your game.
- medical
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns.
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- storage
QSJ's Adaptive Armory Storage
Finally, a place for me to put all the guns I hoard from dead raiders.
- medical
Quality Bionics (Continued)
⚠️ ABANDONED MOD ⚠️ This mod isn't very good in its current form as the way it achieves its goals is rather crude and heavy handed, making it somewhat incompatible with other mods by easily breaking various things.
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QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
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Raids For Me
What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust
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[Legacy] Realistic Human Sounds (Continued)
Update of LimitedS mod The release of RimWorld 1.
- storage
Reel's Expanded Storage en Español
Traduccion en Español del mod Reel's Expanded Storage creado por Reel.
- storage
Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
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Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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ReplaceLib
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, which is very helpful for a
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Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
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[Legacy] Reinforced Mechanoid 2 (Continued)
Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod with permission The release of RimWorld 1.
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Replantable Gauranlen Trees
A little patch for those who just want to move the dang things.
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Rim WARNO-Cold War Radio Broadcast(Music Pack)
This mod compiles the original soundtrack (OST) from WARNO, a strategy game developed by Eugen Systems, featuring over 40 synthwave, rock, and electronic tracks.
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Rimatomics Console Retexture
A retexture of Rimatomic's consoles, alongside the weapons research and workbench, in able to make it fit the vanilla theme.
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Research Tab Colors
This mini-mod adds color coding based on tech level to the vanilla research window!
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RimEVE (Music Pack)
RimEVE adds over 4 hours (45 tracks) of new music for RimWorld taken from the space exploration game EVE Online.
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RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
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RimHUD Spanish
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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RimQuest (Continued)
Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.
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Rimsenal Hair Retextured
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places.
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Rimsenal - Hair pack
"Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up.
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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Rustic Meal Retexture
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays.
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Save Our Ship 2
Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.
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Scattered Flames Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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[Depricated] Scrollable Genelist
When using the xenotype editor, the window showing the selected genes does not have a scroll-bar for some reason.
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Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Simple Apparel Recycling
Content A simple mod that adds: - "Recycle Apparel" research project.
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SimpleStairs
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height.
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Smaller radius for Anima Trees, Shrines and Animus Stones
Smaller radius for Anima Trees, Shrines and Animus Stones for those compact bases.
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Smart Farming Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!
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Smarter Deconstruction and Mining en Español
Traduccion en Español del mod Smarter Deconstruction and Mining por Mile.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Smart Medicine
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi
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Snow IS Beautiful!
DETAILS This mod makes snow be recognised as beautiful; just as it should be!
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VE Helixien Gas Space Maps Compatibility Patch
This patch will prevent Vanilla Helixien Gas Expanded (VHGE) from spawning geysers on space maps of SOS2, Rimnaut2 and Odessy DLC, therefore removing the incompatibility between two mods.
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Sparkling Worlds - Full Mod
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to much from the vanilla v
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VE Events Space maps Compatibility Patch
This patch fixes two incompatible events from VEE for space maps of SOS2, Rimnauts 2 and Odessy DLC: Psychic Rain will be prevented on space maps.
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Stonecutting Gives XP
==THIS MOD IS NOW APART OF All Production Gives XP== Ever wondered why vanilla stonecutting gives pawns zero experience?
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Tasty Armory - High Medieval
Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it.
- furniture
Tabletop Trove - Additional Joy Objects and Decor (Unofficial 1.6)
The unofficial 1.6 update to the official 1.4 version below: Update: Moved the research option 1 column to the right to avoid overlap with Heavy bridges. Tabletop Trove adds additional objects and decor to your colony. Simply research 'Tabletop Games' at a research bench or buy t
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Terraforming Devices
Take control of your map's terrain with Terraforming Devices—reshape soil, water, and landscapes to bend nature to your will.
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The Dead Man's Switch - AncientCorps
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years.
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The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
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Toggleable Overlays Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Toggleable Overlays
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things.
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Trait and Backstory Icons
This mod adds icons to traits and backstories on the pawn bio tab.
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Ugly Together
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save.
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Unlimited Mechanitor Command Range
Makes the mechanitor's command range for mechs unlimited; they can now control drafted mechs from anywhere.
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Uniform Growing Zone Tool
This mod adds a new growing zone tool that lets you click and drag to select only tiles of the same fertility based on starting tile.
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Achievements Expanded
Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Chemfuel Expanded
Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.
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Vanilla Factions Expanded - Ancients
The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Vanilla Factions Expanded - Deserters
See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact
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Vanilla Factions Expanded - Classical
See change notes Unite the broken Republics against the common enemy.
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Vanilla Factions Expanded - Medieval 2
See change notes or GitHub for detailed change lists.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
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Vanilla Fishing Expanded - Fishing Treasures AddOn
Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables.
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Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
[DEPRECATED] Vanilla Furniture Expanded Pack
==================================================== This mod has been deprecated and splitted into separate modules for 1.
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Vanilla Genetics Expanded
See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Vanilla Ideology Expanded - Anima Theme
1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex
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Vanilla Helixien Gas Expanded
Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
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Vanilla Ideology Expanded - Dryads
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Vanilla Ideology Expanded - Sophian Style
Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu
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Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Vanilla Ideology Expanded - Splits and Schisms
1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need.
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
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Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
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Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Quests Expanded - Cryptoforge
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Vanilla Races Expanded - Phytokin
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Android
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Highmate
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Insector
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
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VFME - Caravan Packs!
Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. Enjoy pack support for 23 animals* from the base game and 50+ more** from the mods below!
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[Abandoned] VFEEA - Extract Super-Nanites (Continued)
Update of SFLegions mod with permission from Oscar Potocki to republish.
- weapons
Vanilla Weapons Expanded: Sound Overhaul
Vanilla Weapons Expanded: Sound Overhaul is a complete rework of the weapon sounds within VWE, bringing them up to par with the rest of the sounds in my other mod.
- weapons
Vanilla Weapons Retextured (Continued)
Original mod by Luizi If the original author requests it, I will remove this update.
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Victoria 3 Music
I was playing a game about slavery and ethnic cleansing, and thought its music would fit the other game I play about slavery and ethnic cleansing.
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Voice Acted Colonists
This is a complete rework of the mod Voice-Acted Radio Chatter, by Ouroboros and Taranchuk.
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Voice Acted Colonists: Eastern Front [CoH2]
About This is a submod for Alexis's Voice Acted Colonists.
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Voice Acted Imperials:Krieg
!!This is an addon for Voice Acted Colonists, and will not work without it.!! This mod adds 18 voicelines (17 Male and one Female) of the Deathkorps of Krieg from Warhammer 40k. These voicelines are all taken from the Unification Mod, and belong to the respective voice actors the
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Voice-Acted Colonists: Dragon Age: Origins
This mod adds voice lines for all 26 of your favorite characters from Dragon Age: Origins!
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VVE: Tier 3 Upgrades
Ever since I learned Oskar Potocki isn't planning on adding upgrades to Tier 3 vehicles, I've been hard at work making an upgrade pack of my own.
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War Crimes Expanded 2 Core (Updated)
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him.
- weapons
VVE - Secondary Weapons
Vanilla Vehicles Expanded - Secondary Weapons addon Adds secondary weapons into VVE combat vehicles, and then some.
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VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
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War Crimes Expanded 2 Core [ES]
Traducción al 100% de War Crimes Expanded 2 Core ¡Expande tu habilidad para herir a amigos y enemigos por igual con una variedad de actividades nuevas y divertidas para toda la familia!
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What's for sale?
I restarted actually playing the game, and noticed world trading was hard to achieve.
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Won Hair Men Retextured
Just a simple retexture of Won Hair Men, making them higher resolution for a cleaner result and closer to the vanilla style.
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WW2 Western Front - Soundtrack
Adds music from various popular WW2 games, such as Company of Heroes 2, the Call of Duty series, Red Orchestra 2, and more!
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Yayo's Caravan (Continued)
Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
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[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
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[CAT] Show Hair With Hats or Hide All Hats
All hats are hidden by default, please check the mod settings!
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- storage
[JDS] Simple Storage
Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye.
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[Deprecated][LTS]Systems
My 1.6 mods does not need this mod anymore. It's deprecated. Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me directly or join my discord if you have any questions or ne
- furniture
[MUS]捕鱼装饰 FishingDecorative
增加了7件和捕鱼有关的渔业文化展品。为玩家的海边生活增添更多色彩 Added 7 fishery cultural exhibits related to fishing.
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[NL] Custom Portraits
Overview This MOD allows you to customize face sizes within colonist bars.
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[QoL] OpenDatDoor
OpenDatDoor Description This simple yet handy mod allows you to force doors open or closed directly with a selected colonist.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
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[SYR] Processor Framework (Continued)
Update of SYR's Processor Framework If the original author requests it, I will remove this update.
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[SYR] Processor Framework
A framework for processors to transform items and more, read player features!
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[TW1.6]雪人贴图重置 Retexture~Snow man
It's just a simple mod that retexture the vanilla snowman.
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[T] MoreFloors 1.6
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pollution overlay for biote
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[XND] Watermill Tweaks (Continued)
Update of XeoNovaDans mod - Fixed the letter-text for turbulent river - Added info in Watermill description when turbulent river is active - Added support for Vanilla Furniture Expanded - Power Compatibility Should be safely addable to existing savegames.