Xenomorph Modding
Highly recommend to download RimSort to properly order your modlist and solve any incompatibilities: https://github.com/RimSort/RimSort
This is just shit I use for xeno-focused runs. You'll most likely want to change things, but this might help to get an idea of some fun mods to run.
External Mods:
WVC TrueXenotypes
Load order
186 mods- management
Gexies expies
A basic cosmetic mod that aims to add expies (Experiments) from the game "casualties: unknown" (by Orsoniks) into rimworld in my own personal interpretation of the design and artstyle.
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Alien | Rimworld - Hive Structures
This is a submod that focuses on adding more structures to the alien mod.
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[Og] Immersive Filter
Description: This mod adds a filter system to vanilla RimWorld that changes with the seasons and weather.
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Alien | Rimworld - Genetics Patch
This mod expands greatly on the xenomorphs ability to steal genes!
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Cluster Projection
Launch your cluster! Clusters now are not ever a previledge of the mechanoids. You can assemble and launch your clusters to anywhere. To launch the cluster, you should firstly build a cluster assembler. A cluster assembler starts with the cluster projection console, then 2 orthog
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Vatgrown Hate - Vac Sleeves
Adds Vac Sleeves with temperature resistance based on the Grineer Vat Sleeves.
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Rim-Hivers: Hatching Fixed
Fixes the outdated function call for spawning pawns with a harmony override.
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Missile Girl - Performance Mod
MissileGirl MissileGirl, an updated fork of RocketMan, is a mod that is designed to improve RimWorld Performance.
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Seamless Doors
Seamless Doors Ever notice the hard visual cut where your carefully-laid floor meets a doorway?
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The Dead Man's Switch - Expedition
Introduction Odyssey is good, but living in orbit isn't good enough since your moving range limited by Gravship flight range and your food are mostly limited by hydroponics.
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Alien | Rimworld - Queen Scenario
This mod adds a queen starting scenario into the game and adds 3 new xenomorph building options.
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Ascension Megacorp
Introduction Not every world built by Colonial fleet can maintain its utopia after fleet departure.
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Visual Brutality
Caution: This mod is still under development, bugs are expected and it's not suggested to add it mid-save.
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Eternal Pawns
Eternal Pawns The main goal of the "Eternal Pawns" mod is to transform the endless stream of randomly generated NPCs into a logical, living population.
- weapons
Cinders Eroded Weapons Extended (Forked)
Before walker turrets and war machinery officially saw service on the wasteland, the Cinders' fighting was no different from the bloody strife in every corner of this universe—endless cannon fodder was herded onto charred battlefields, either charging in rust-eaten vehicles or co
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The Dead Man's Switch-Flesh and Blood Army
An early model of the Generation ship sent us a communication request, but a query of the ship's identification number showed it had been out of contact with the fleet for several millennia.
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The Dead Man's Switch - Legion
A new vanguard force of the Colonial Fleet has arrived in the Rim, deploying a next-generation combat system.
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The Dead Man's Switch - Shroud Zone Special Force
The Dead Man's Switch unofficial expansion - Shroud Zone Special Force ══════════════════════════════════════════════════════ Lore: Thousands of years ago on Earth, the explosion of Bayterek (the Tree of Life) reactor engulfed vast regions into the Shrouded Zone.
- combat
The Dead Man's Switch - Power Armor Expanded
The Dead Man's Switch - Power Armor Expansion Adds 3 sets of power armor to The Dead Man's Switch series.
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Triumphant Research
What is this? This is a UI/flavor mod that shows you exactly what it is you researched after you complete the project! This will let you feel more in touch with what you are researching, and let you fully review all of the contents of the project. Features - If Royalty is loaded,
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The Dead Man's Switch - Joint Operations
In the history of RimWorld, war and conflict are eternal themes.
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Distant Monolith
Distant Monolith - Generate the Void Monolith on a distant tile Now, with Odyssey released, and the nomadic playstyle actually being fun, it makes no sense to have a Monolith on the starting map.
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Faction Territories and Vassalage
Commissioned by HeyoTeo Adds a mode that draws territory regions around settlements for each faction.
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The Dead Man's Switch - Tri-Tech
"Due to recent action of hegemony, this unit will now station at your colony to protect you and your place to live as well monitor any suspicious action.
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Advanced Battle Cloak
--2025.11.13--Adjusted cloak weight/stats, added Psionic Combat Cloak; crafting now requires Combat Cloak Technology research and moves to Tailor's Workbench. --2025.11.6--Added support for traditional Chinese --2025.11.5--CE Compliance (Done) Three new battle cloaks for differen
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The Dead Man's Switch - 14th BattleGroup
Mysterious varient of Krepost with different paintjob along with an emblem that no known record within populated space of Rimworld.
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Alien | Rimworld
Overview Adds the monster and related traits, diseases and other features of the Alien Franchise to Rimworld.
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Layered Wall Destruction - Additional Patches
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
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P–5000 Powered Work Loader
The P–5000 Powered Work Loader, commonly referred to as the Power Loader, was a commercial mechanized exoskeleton manufactured by Caterpillar, and was used for lifting heavy materials and objects.
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Callouts (Continued)
Update of Captain Muscles (Nathan Harbour)s mod Based on Profligates continued version - Added setting for using non-offensive language in callouts Profilgates addition I tried contacting CaptainMuscles and even pushing the 1.
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Orbital_Support(轨道打击支援)
Three new spacecraft buildings have been added:laser strike system, orbital strike center, and engineering port.
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Better Trees
A better framework for improving the look of trees with retextures, resizes, and other visual enhancements.
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Better Mountains
A better framework for improving the look of mountains with retextures, recolors, and other visual enhancements.
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No One Left Behind (1.6)
This is an update of Captain Muscles' original mod: Which was then updated by SaberVS7 (1.
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Sensible Factions
VERSION 3: Added Biome weighting for factions I know on the list some of those biomes dont occur in normal gameplay please do not put weight settings for them as it wont do anything.
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Necroa Archovirus
A highly configurable mod that adds a single new infectious disease: the Necroa Archovirus.
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[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
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Keyz' Allow Utilities
Keyz' Allow Utilities A utility mod that adds various quality-of-life improvements for managing items and plants across your colony map.
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Mechanoid Cluster Retexture
I always thought that the mechanoid cluster structures looked weird considering how it doesn't fit the mechanoid style.
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All The Plant Genes
Hey you! Have you, a sweet, strapping farmer wish they could alter the statistics of their plants? You may have stumbled upon our dear friend: Adamas' plant genetics mod! But you may have thought: "Gee wizz! This sure is handy for making good and well alterations to my plants, bu
- weapons
Combat Extended - Charged Ammo
This mod is CE-ONLY. If you haven't installed Combat Extended (CE), you'll only get a near-useless pistol from this mod. It's really disheartening to have to abandon a weapon just because it uses small-caliber bullets. Since the issue lies with the bullets, let's solve it with bu
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M-102 Fast Reconnaissance Vehicle(helldivers2)
A lightly-armored reconnaissance vehicle mounted with a heavy machinegun.
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Rimframe: Vatgrown Home!
Just because the Grineer are vat-grown, doesnt mean you shouldn't give them a Vat house, give them a Vat home!
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Titanfall 2-Ronin
A mod based on an Exosuit framework, adding the Ronin Titan from Titanfall 2.
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Rim-Effect Renegade: Asari and Reapers
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
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Rim-Effect Renegade: Core
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
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The Dead Man's Switch - AncientCorps
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years.
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Visible Wealth
Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth?
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Rimframe: Vatgrown Hate
The first mod in a series intended to bring elements of the Warframe universe into rimworld, beginning with my personal favorite faction: The Grineer.
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[1.5] Type 3 Light Tank
Type 3 Light Tank "Ke-Ru" Stats Size 3 x 2 Seats 3 (1 Driver, 1 MG gunner, 1 Gunner) Max load 180 Max speed 5 cell/s Armor -- Mass 8.
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hellbombpack
Hellbombs. It looks like Hellbombs. They really send a message: liberation is big, loud, and happening all around you. It gets the spirit of democracy soaring, and gets a lot of other things soaring, too, like buildings, Bile Titans, and Automaton industrial sites. Now, imagine y
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[SR]Factional War (fork)
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.
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Cinders of the Embergarden
Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance, unable to fix paw hairs
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RandomGrowthChoices (Continued)
Original mod by Vingy If the original author requests it, I will remove this update.
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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Vehicles - partridge(Helldivers 2)
This mod adds Partridge, a heavy vertical take-off and landing transport that can transport vehicles The Partridge shuttle was a single stage into orbit (SSTO) transport with a rotary engine, mounted with a medium-caliber (precision shell unknown) automaton gun under its cockpit.
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[Dizzy] Poor Sight Matters More
This mod changes how much Sight and light levels affect most pawn stats: *Prefer darkness* and *blind* pawns are not affected by light levels like those who are used to being *sighted.
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Rim-Hivers! - Biotech
Adds a new xenotype, the hivers - a race from the game Kenshi by Lowfi Studios.
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The Dead Man's Switch - MobileDragoon
The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.
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The Dead Man's Switch - Synthetic
The Synthetics Colonial fleets sometimes sell technology they don't use.
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Vehicles - Pelican(Helldivers 2)
This mod add the pelican——a light transport aircraft utilized by HELLDIVERS Pelican shuttles are tiltwing single-stage-to-orbit (SSTO) transport craft, with a medium-caliber (exact round unknown) autocannon mounted underneath the cockpit.
- weapons
Authentic Gun Styles
Adds ideology style textures for vanilla guns and CE guns, while trying to remain true to original weapons.
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Amplified Mobility Platform
the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exoskeletons used on Earth in the mid-21st century__Avatar Wi
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Exosuit Framework
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Kidnapped Pawns Die Less
Info Ever wonder why you almost never see your kidnapped colonists ever again?
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Map Mode Framework
Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. By default, this mod con
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The Dead Man's Switch - Motorized
Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure.
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Spread The Word (Continued)
Update of crazedmonkey231s mod - Opened the strings for translation A couple of simple harmony patches that aims to convert other factions to your ideoligion.
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Equal Milking
Description When you are out there committing war crimes in Rimworld, have you ever noticed the inequality in milking?
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Talking Isn't Everything
Why is mumbling to oneself about the relationship between love and piracy an essential component of the process of taming a muffalo?
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Remedies (Continued)
Original mod by Freefolk MIT License Even so: If the original author requests it, I will remove this update.
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Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Scattered Flames Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Vanilla Races Expanded - Insector
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Sense Of Depth For Tall Buildings
Description This mod visually adds a sense of depth to tall buildings.
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[CF] Anomaly Upscaled 4x
Upscaled crispy textures for just about every Anomaly Texture Here is the 2x version : If you like this mod check out my retextured plant mod:
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Simple FX: Vapor...Revaporized
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Pandora's Framework
Welcome to Pandora's framework, a mod which contains a collection of codes that will be used to a majority of my mods projects.
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Biological Warfare
Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons.
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
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EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
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Asimov
After several human sacrifices and a pact made with a crossroads demon I bring to you a foundation mod.
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RimThunder - Core
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Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
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Clean Textures - Less Grass
Patch for the Clean Textures mod, reducing the amount of grass.
- weapons
Dynamic Weapon Cooldown
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it.
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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Serious Melee Sounds
Replaces vanilla's melee and armor sounds with louder, more "killer" sounds, sourced from Madness: Project Nexus and Magmacow.
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Parka Retexture
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures.
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Part Coverage Fix
Version 1.2 - Updated to RimWorld 1.6 Fixes the issues that arise (at least with Combat Extended) from a part's total child part coverage being greater or equal to 100% by enforcing a limit of 99.9%. If a human torso were to obtain more parts from some mod (for example, abdomen f
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Big and Small - Framework
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.
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Tech Level Progression
You have researched all projects for building spaceships, but your colony still stuck in medieval Tech Level?
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Big and Small - Genes & More
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.
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Mod Options Sort
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.
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Malnutrition Reworked
Support on Ko-fi Malnutrition Reworked Starvation stops being a quick death and becomes a slow decline into weakness and collapse.
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RG Bigger Trees
I AM GOING TO SAY THIS AGAIN, USE BETTER TREES SINCE IT DOES EVERYTHING AND MORE.
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Oops all BUGPARTS 2
Bee Update! Added new bee parts that can easily be used for your ants and possibly fly colonies! Also fixed up the masks on a few items, enjoy! **HELLO EVERYONE. Sorry for the long Haitus! Update brought to you by Redmattis's coding! From spikey antennea to large head eyes, fun b
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Yayo's Caravan (Continued)
Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
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Trait and Backstory Icons
This mod adds icons to traits and backstories on the pawn bio tab.
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Log Publisher from HugsLib
This is a standalone version of the Log Publisher from HugsLib (created by UnlimitedHugs).
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All Ideoligions Are Fluid
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's.
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Victorian Era Apparels!
【 ! CAUTION ! 】 Some of the clothing (dresses, etc.) in this mod will have a debuff to the mood when worn by male pawns. The mod will add 23 additional apparels modeled after those of the Victorian era. ・adventure dress ・elegant dress ・maid dress ・walking dress ・riding habit dres
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Vanilla Chemfuel Expanded
Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.
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Vanilla Trading Expanded
Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Caravan Mood Buff
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site?
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Live With The Pain
Injuries that gets permanent and causes permanent pain will now get less painful over time.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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Eccentric Tech - Advanced Shields
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects!
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Face Down
Face Down is a simple mod that allows pawns to present the north views with a certain chance(or say face-down) when they are downed or dead.
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Eccentric Tech - Angel Apparel
Never forget the memory of the hardships of your previous lives nor the feeling of humble, honest labor, for though we have been blessed with His gifts, we cannot truly appreciate them without the context of what we rise above.
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[RH2] CPERS: Arrest Here!
Save precious time and arrest a downed prisoner without the need of a room!
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Eccentric Tech - Core
This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series.
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
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[XND] Visible Pants
A mod that allows you to see everybody's trousers, for that complete feel!
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Stand Your Ground
Allows setting the default response of pawns to hostile behavior; changes the initial value from flee to attack.
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Undraft After Tucking
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed.
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Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
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Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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UnderWhere
UnderWhere underwear mod 4 new apparel sets for male, female, tribals, and cold climate.
- storage
Quick Stockpile Creation
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features.
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Quality Cooldown
Mod originally by XeoNovaDan, "updated" (read: version number changed and shoddy/superior curve points removed) by dninemfive.
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Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.