Together Pondering Space Orbs
A spacer tech modpack for Rimworld Together. Can't really upload the configs to share with you so if you download this, Rimworld Together needs to be loaded at the top below the DLCs, and Hospitality at the bottom or you'll have a buggy mess.
Load order
209 mods- management
Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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Advanced Battle Cloak
--2025.11.13--Adjusted cloak weight/stats, added Psionic Combat Cloak; crafting now requires Combat Cloak Technology research and moves to Tailor's Workbench. --2025.11.6--Added support for traditional Chinese --2025.11.5--CE Compliance (Done) Three new battle cloaks for differen
- storage
Adaptive Simple Storage
This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Astronomy Style Pack
Mod adds a Style pack for the Ideology DLC - The Astronomy style pack adds themed weapons, armor, and buildings to help fit the Space-life experience.
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Auto-Cast Specialist Commands
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?
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Bed Rest For Food Poisoning
If you're constantly vomitting and can barely move, would you go hunting?
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Before the Crash: Backstories
You know what I used to love the most about RimWorld back when I still had traces of childhood fascination?
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Bandwidth Sublink
Adds sublinks that mimic the functionality of control sublnks, but increases a mechanitor's bandwidth Each sublink will add an additional four bandwidth.
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Better Message Placement (Continued)
Update of Dyrewulfes mod Dynamically adjusts the location messages are written at, to avoid blocking the colonist bar.
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Better Void Touched
Conceptually, I find Void Touched very cool, but some aspects of it's implementation left me a little disappointed.
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Better Orbital Traders
Better Orbital Traders is a massive buff and re-balance to vanilla orbital traders.
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Bioform Matrix
Adds a linkable. Locked behind bioregeneration and the vitals monitor research. Credits: Description - Cat Infographic - 'Don't put my name anywhere you will suffer everyone will think its my mod' (he said that) Compatibility: - Biosculpter Pod and Neural Supercharger Variations
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Biosculpter Pod and Neural Supercharger Variations
Description Adds differently sized variations of the Biosculpter Pod and the Neural Supercharger to the game.
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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Sensible Factions
VERSION 3: Added Biome weighting for factions I know on the list some of those biomes dont occur in normal gameplay please do not put weight settings for them as it wont do anything.
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Call A Trader [<=v1.5]
Discontinue note This mod (apparently) only works reliably until Rimworld v1.
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
- medical
Carry Capacity from Bionics
Adds Extra pawn inventory and caravan carrying capacity from Bionics.
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Categorized Bill Dropdown
Replaces standard bill drop-down menu with a multilayered categorized one.
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Change map edge limit
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones.
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Consistent Naming
I made this because I prefer to see everything in sentence case, as that is how the vanilla content is formatted.
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Cybranian - Backstories+
About The mod will add over 400 backstories of your characters and special names to the game.
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Crafting Quality Rebalanced
Rebalances item crafting and building quality, for example a skill 20 crafter/builder will not have the chance to make an awful item anymore.
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DE Surgeries
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem.
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Det's Xenotypes - Brawnum
Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum.
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Det's Xenotypes - Half-foot
Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots.
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Det's Xenotypes - Keshig
Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-gone empires to discover the dusty lore of the Keshig!
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Det's Xenotypes - Stoneborn
Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into your game, this first module introduces the Stoneborn.
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Det's Xenotypes - Venators
Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators.
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Do The Rituals Yourselves
Do The Rituals Yourselves Colonists prepare and start rituals on their own.
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Dormant Auto-mortars
Have you ever spent hours on a colony just to have it destroyed by one auto-mortar guarded by a whole legion of sleeping centipedes?
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EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
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Dune Style Pack
Mod adds a Style pack for the Ideology DLC - The dune style pack adds themed weapons, armor, and buildings to help fit the Arrakis experience.
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Eltex Bodysuit (Continued)
Original mod by Macca If the original author requests it, I will remove this update.
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Echoes of the Rim
Echoes of the Rim is designed with nomad runs in mind, but also adds flavor to casual playthroughs.
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Entitled Specialists
All specialists can do all work types, but their expectations are increased by one level.
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Eye Implants Retextured
I am not a big fan of how the vanilla eye implant textures look, so I created these textures so I can look my colonist in the eyes again.
- combat
Faster Mech Gestator
Speeds up the process of making mechs Its about a 15x times speed increase in the gestation of the mechs compared to vanilla.
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Floors Are (Absolutely) Worthless
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s
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Fridges Are Hoppers
Description Allows modded fridges to be used like hoppers when placed next to a nutrient paste dispensers.
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Gene Fabrication
Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading?
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Gene Ripper
Updated for 1.6 Compatibility. This is not my own creation, but taken upon myself to update it as it has not been updated for 1.6 yet, and no word from the original uploader. I will take it down if requested by the original uploader :) Original Description: The Gene Ripper is an
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Gravship Biofuel Refinery Retexture
Replaces the Refinery texture with one that might look better on your gravship.
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Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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Ideology ultratech class patch
Just a little patch that make charge rifle, charge lance(and beam repeater with beam graser if DLCs are active) considered as ultratech class weapons in Ideology noble/despised precept.
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IdeoRole Inspired Associations
Make Ideo Role influence the corresponding Inspiration generation type with 5 times of weight factor.
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Integrated Genes
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs.
- weapons
Impact Weaponry - Reloaded
Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items!
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Just Equip It
Does your pawn have 5 different psycasts to instantly kill someone, but refuses to hold an eltex staff because they "refuse to do violence"?
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Just Put It Over There
When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.
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Just Drop it on the Floor
I like throwing stuff on the floor; it lets my crafters continue to craft instead of wasting their valuable time hauling things to a stockpile.
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Keep Converting
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.
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Kidnapped Pawns Die Less
Info Ever wonder why you almost never see your kidnapped colonists ever again?
- furniture
Knick Knacks - Let your colonists decorate!
Knick Knacks adds various decorative items that your colonists can autonomously decorate their rooms with!
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Layered Wall Destruction - Additional Patches
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
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Loft Bed (Continued)
Mod Info: This is a continuation of Zed's Loft Bed mod which has been updated to work in 1.
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Letter stack cleaner
This mod allows you to clean up the letter stack by pressing one key, 'Delete' (default).
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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Logistics Mechanoid
This mod adds in a new gentle giant to whisk your carry weight issues away.
- medical
Medical Cabinet
A mod that adds a two wall mounted medical cabinets, one powered and thermally regulated and the other a simple box.
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Meditation scales with Psychic Sensitivity
Makes it so that MeditationFocusGain scales with psychic sensitivity.
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Minify Vanilla Vehicles Expanded - Tier 3
Klepto the wrecks so you can rebuild them at home later!
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More Archotech Implants
Adds a new archotech implant and three additional archotech versions of existing implants.
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Multi Analyzer Retexture
I was so glad to hear that Oskar had finally updated the VE Textures mod to now retexture all the missing textures like the newer DLCs and the multi analyzer.
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No Disabled Factions In Quests
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled.
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No Random Ideologies
Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology?
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Odyssey Transport Shuttle
Odyssey Transport Shuttle This mod is an ideological continuation of the Transport Shuttle Standalone mod, but based on flight mechanics from the Odyssey DLC.
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Orca Shuttle
Ops~ We find a locally-used shuttles on a mining world filled with green crystals.
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P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
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Packs Are Not Belts
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts.
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
- weapons
Phase Weaponry
Welcome to the another installment of the Weaponry series, this time around, we're exploring the weapons of the good ol' rim.
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Parka Retexture
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures.
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Psychic Emanator Retex + Self Powered
A small mod that replaces the texture of the Psychic Emanator (because I think it looks dumb), makes it self-powered (because I think the fact it isn't is dumb), and makes it so that it can't break down (which I only found out it could while making this mod and is super dumb).
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Random's Gene Assistant
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed.
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Questing Meme
Adds in a new meme focused on completing quests, rewarding you for completing quests, and punishing you for failing them.
- weapons
Pulse Weaponry
Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond.
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Rebuild: Embrasures
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended.
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Repair at Crafting Bench
1.6 supported, although I haven't tested much on it, so it may be buggy. Please report bugs below. Lets you repair weapons/armor/clothes at the original workbenches you crafted them on, without needing extra mending workbenches. Features Completely repair durability on items usin
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Resurrect Enemy Mechanoids
The mod adds new recipes for resurrecting hostile mechanoids and converting them into friendly ones.
- storage
S.U: Fridge (Adaptive Storage Patch)
A Simple Utilities: Fridge patch that makes it utilize the Adaptive Storage Framework.
- management
Robust Mechanoid Chips
Description This is a rework of the way that the mechanoid chips are handled from the boss mechanoids.
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
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RimWorld Together (MULTIPLAYER)
RimWorld Together is an open sourced and community driven mod that allows you to play MULTIPLAYER, with other people, in the same planet, at the same time, while keeping separate colonies and pace!
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Secured Thrusters
Secured Thrusters Do those pesky raiders keep running off with your gravship's thrusters?
- weapons
Show mechanoid weapons
Have you met the problem that you have unlocked the technology of crafting the mechanoid, but you don't know what weapons are used by that mechanoid?
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Sense Of Depth For Tall Buildings
Description This mod visually adds a sense of depth to tall buildings.
- combat
Simple Armor Buff
This mod buff every useless armor slightly, add some blunt and flame/toxic protection to every power armor, nothing too crazy.
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Shuttle Start for Mechanitor
This patch mod changes the Mechanitor start from using a drop pod approach to having the mechanitor standing around with an empty shuttle nearby.
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Shuttle Start for Rich Explorer
This patch mod exchanges the Rich Explorer scenario's drop pod approach with a start that has the explorer standing expectantly near their shuttle after exhausting its fuel to reach the location.
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Simple Blinking Animation
This mod adds a simple blinking animation to humanlike pawns in vanilla-looking style.
- storage
Simple Utilities: Fridge
Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist.
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Smart Farming Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Social Experience from Trade
Overview In RimWorld, every skill gains experience when it is practiced.
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Solar Flares Affect Mechanoids
Hi everyone, I’m taking a break from active development and community moderation for the project.
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Spray Transfer
Allow pawn or turret to transfer target during burst shooting, such as original target downs or dies.
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SpeakUp
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.
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Spacer Arsenal
Welcome to a new spacer-based weapon mod, this time with a bit of a different name.
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Stoneborn - Dwarven Style Pack
Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack.
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Surrogate Mechanoid
This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires.
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Tab-sorting
Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t
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Terrain Zone Selections (Continued)
Forked 1.5 version of pyrce's Terrain Zone Selections mod. IMPORTANT This is an updated version of an existing mod, I claim no ownership of the original code. This version may be taken down by request from the original author. The original author is free to use this mod to update
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Tribals Always Sell Slaves
This mod makes tribal settlements always sell slaves, unless their ideology prohibits it.
- weapons
Tribals Have Guns Fork
Forked 1.6 version of Rapid Spade's original mod. I will take down this mod by request of the author. I might tinker with additions on this fork later. Feel free to comment on any issues encountered with this version here on Steam, I don't maintain a bug report site. Original Des
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Trystan Traveller's Shuttle Schematics
You find an old weathered pamphlet at the entrance to your shuttle dated 9th Jugust ██56 that reads: Come down to Trystan’s Travelling Essentials to get yourself our bestselling shuttle design yet, the Cargo Shuttle Mk 4!
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Un-Limited Reborn
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations?
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Vanilla + Wall Vitals Monitors Retexture
Retexture of the vanilla, wall and VE Variations' Vitals Monitors to make it fit alongside my other console mods with more variants.
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
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Vanilla Arsenal
Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand the existing tech tree.
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
- combat
Vanilla Combat Reloaded
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got mad that hands and feet ar
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
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Vanilla Factions Expanded - Tribals
See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Vanilla Ideology Expanded - Sophian Style
Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
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Vanilla Quests Expanded - Ancients
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Quests Expanded - Cryptoforge
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Quests Expanded - The Generator
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Research Panel - Queue
WIP!!! Adds a queue to the research panel. Hold Left Shift and Left-click on the desired research to add/remove research to the queue. Create a research queue (Shift+Left click) Adding a research to the beginning of the queue (Ctrl+Left click) Notification that the required objec
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Vanilla Vehicles Expanded - Tier 3 Rebalanced
A small rebalance of the vehicles in VVE T3 APC have more sharp armor than MBT?
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Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
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[NO LONGER NEEDED] VFE - Insectoids 2 Deconstructable Infested Ship Chunks
ATTENTION! This patch is no longer needed, as it has been integrated into the main mod ATTENTION! This patch is no longer needed, as it has been integrated into the main mod ATTENTION! This patch is no longer needed, as it has been integrated into the main mod ATTENTION! This pat
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VFE Pirates - Hardworking Warcaskets
Allows warcaskets to work again, but with reduced work speed.
- weapons
Volt Weaponry
The rim is a dangerous, treacherous place, and sometimes, bullets just aren't enough.
- management
Wartalker Stylepack
To my young warrior, I heard that you are leaving on a long journey through the stars, what our people call the 'sky horses'.
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Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
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VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
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Worship of Moloch
Glory to Moloch!!! This mod proudly celebrates ancient ritual of sacrificing newborns in the name of Lord Moloch. Kneel, commit, and may Moloch find your offering… acceptable. Tired of your colonists complaining about trivial matters like "ethics" and "the sanctity of human life"
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Work Priority Auto-Optimiser (WPO)
Automatically assigns the best work priorities for every colonist based on their skills, traits, passions, and limitations.
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[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
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[RH2] Rimdeed® - Pawn Recruitment
What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their team! In summary: A mod where you can hire pawns How do