RimNice
(7 mods not in local dataset)
Load order
727 mods- management
Vanilla Events Expanded - Deutsch
Adds a German translation to the mod "Vanilla Events Expanded" from Oskar Potocki, Kikohi and Helixie.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Ideology Expanded - Dryads
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC
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Apothecary Expansion
👋 Hello! This mod is a complete overhaul of Apothecary (Continued). It introduces a new, logical progression system, adds in-depth gameplay mechanics, and provides seamless integration with the vanilla game and Medieval Overhaul. If you enjoy my work, you can support me on Boost
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Handy Lantern Retexture - Rustic
- ABOUT - This mod changes the handy lantern texture from seeki's great mod "Handy Lantern" to a rustic texture that is more suited to medieval play, and changes the lantern's TechLevel from Industrial to Medieval.
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Handy Lantern
Overview A lightweight handy lantern that illuminates the surroundings that can be equipped in the utility slot, and a rare eternal lantern as a quest reward frame will be added to the game.
- weapons
Thrumbo Horn Weapons (Continued)
Original mod "Thrumbo Horn Melee Weapons" by Lunard Original mod "Thrumbo Horn Weapons" by Si-Cafe If the original author(s) requests it, I will remove this update.
- furniture
Medieval Sun Lamp
A new patch is available for the alternative textures gifted to me by Nikoleeeeeva!
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Medieval Tool Cabinet (Continued)
Original mod A New (Old) Tool Cabinet A simple replacement for the linkable Tool Cabinet that changes it from the green steel look, helps it fit in with low-tech and medieval settings, and allows it to be built from a variety of stuff.
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Kura's Extra Gems Deutsch
Add a German translation to the mod "Kura's Extra Gems" by Kuratheris.
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Vanilla Books Expanded Deutsch
Deutsche Übersetzung für Vanilla Books Expanded / Original Mod muss vorhanden sein.
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Vanilla Vehicles Expanded - Deutsch
Adds a German translation to the mod "Vanilla Vehicles Expanded" from Oskar Potocki, xrushha, Smash Phil, Taranchuk and Reann Shepard.
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- combat
Combat Training (Continued) - Deutsch
Adds a German translation to the mod "Combat Training - Forked" from helldragger.
- medical
Dubs Bad Hygiene [DE]
This mod contains the (completed) German translation for the Dubs Bad Hygiene mod.
- furniture
Vanilla Furniture Expanded [DE/GER]
Deutsch Übersetzung des Vanilla Furniture Expanded Mods von Atlas und Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Medical Module [DE/GER]
Deutsch Übersetzung des Vanilla Furniture Expanded - Medical Module Mods von Atlas und Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Props and Decor - DE
Deutsche Übersetzung von Vanilla Furniture Expanded - Props and Decor.
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Vanilla Factions Expanded - Tribals - Deutsch (German Language Pack)
Original mod / Originalmod: Vanilla Factions Expanded - Tribals Original mod author / Autor der Originalmod: Oskar Potocki, xrushha, Taranchuk, Sarg Bjornson Translation mod author / Autor der Übersetzungsmod: Daedalus Falls ihr vorhabt, ein "Wild Men"-Szenario aus der Originalmo
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Vanilla Factions Expanded - Tribals
See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial
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Vanilla Ideology Expanded - Relics and Artifacts - Deutsche Übersetzung
Vanilla Ideology Expanded ist eine Miniserie von Mods, die darauf abzielt, den Inhalt der Ideologie zu erweitern - seien es Meme, Relikte und Symbole oder Icons gleichermaßen.
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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More Vanilla Fences Deutsch
Add a German translation to the mod "More Vanilla Fences" by Jiopaba.
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River's Tribal Mittens Deutsch
Add a German translation to the mod "River's Tribal Mittens" by River.
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River's Tribal Shoes Deutsch
Add a German translation to the mod "River's Tribal Shoes" by River.
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Goblins of the Rim Deutsch
Add a German translation to the mod "Goblins of the Rim" by Bean.
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Dwarves of the Rim Deutsch
Add a German translation to the mod "Dwarves of the Rim" by Bean.
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Chicken Nests - Deutsch
Adds a German translation to the mod "Chicken Nests" from Owlchemist.
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Chicken nests Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Vanilla Cooking Expanded - Deutsch
Adds a German translation to the mod "Vanilla Cooking Expanded" from Oskar Potocki, Sarg Bjornson, Chowder.
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Det's Xenotypes - Stoneborn - Deutsch (German Language Pack)
Original mod / Originalmod: Det's Xenotypes - Stoneborn Original mod author / Autor der Originalmod: DetVisor, Feldoh Translation mod author / Autor der Übersetzungsmod: Daedalus Ergänzt sich super mit Stoneborn - Delights (Übersetzung).
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Medieval Overhaul Deutsch
Add a German translation to the mod "Medieval Overhaul" by SirLalaPyon.
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Det's Xenotypes - Stoneborn (Medieval Faction Patch)
Overview This mod is a simple XML patch to change the Stoneborn Clan faction techlevel from Ultra to Medieval.
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Det's Xenotypes - Stoneborn
Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into your game, this first module introduces the Stoneborn.
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Medieval Overhaul Extra Signs
If you're looking for a standalone version, try this mod instead => Description This mod adds a couple of new signs to the Medieval Overhaul.
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Medieval Repair
Replace the audio-visual effects of the “Repair buildings and construct buildings” with the medieval style.
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Medieval Overhaul : Hornetkeeping
A small Medieval Overhaul module introducing a new research to build apiaries for the deathstingers in order to produce hornet honey.
- weapons
Vanilla Weapons Expanded - Deutsch
Adds a German translation to the mod "Vanilla Weapons Expanded" from Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded" from Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Art Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded - Art" from Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Medical Module Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded - Medical Module" from Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Security Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded - Security" from Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Spacer Module Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded - Spacer Module" from Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Farming Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded - Farming" from Oskar Potocki.
- furniture
Vanilla Furniture Expanded - Production Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded - Production" from Oskar Potocki.
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Harvest Organs Post Mortem - Deutsch
Adds a German translation to the mod "Harvest Organs Post Mortem" from Smuffle.
- furniture
Vanilla Furniture Expanded - Power Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded - Power" from Oskar Potocki and Sarg Sarg Bjornson.
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Vanilla Cooking Expanded - Stews Deutsch
Adds a German translation to the mod "Vanilla Cooking Expanded - Stews" from Oskar Potocki, Sarg Bjornson, Chowder.
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Vanilla Cooking Expanded - Sushi Deutsch
Adds a German translation to the mod "Vanilla Cooking Expanded - Sushi" from Oskar Potocki, Sarg Bjornson, Chowder.
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Vanilla Brewing Expanded - Deutsch
Adds a German translation to the mod "Vanilla Brewing Expanded" from Oskar Potocki, Sarg Bjornson, Chowder.
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Rimpedia
Note : Since we have not played with Rimworld for a while, it is very likely that we will not be able to respond to any anomalies.
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Vanilla Plants Expanded - Succulents Deutsch
Adds a German translation to the mod "Vanilla Plants Expanded - Succulents" from Oskar Potocki and Alestria.
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Vanilla Brewing Expanded - Coffees and Teas Deutsch
Adds a German translation to the mod "Vanilla Brewing Expanded - Coffees and Teas" from Oskar Potocki, Sarg Bjornson, Chowder.
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Vanilla Traits Expanded - Deutsch
Adds a German translation to the mod "Vanilla Traits Expanded" from Oskar Potocki, Chowder and Taranchuk.
- furniture
Vanilla Furniture Expanded - Architect - Deutsch
Adds a German translation to the mod "Vanilla Furniture Expanded - Architect" from Oskar Potocki, xrushha, legodude17 and ISOREX.
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Vanilla Outposts Expanded - Deutsch
Adds a German translation to the mod "Vanilla Outposts Expanded" from legodude17, Oskar Potocki, Chowder and Kikohi.
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Vanilla Ideology Expanded - Memes and Structures - Deutsch
Adds a German translation to the mod "Vanilla Ideology Expanded - Memes and Structures" from Oskar Potocki, Sarg Bjornson, and Chowder.
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Alpha Memes - Deutsch
Adds a German translation to the mod "Alpha Memes" from Sarg Bjornson, Helixien, Cassie and Luizi.
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Vanilla Plants Expanded - More Plants - Deutsch
Adds a German translation to the mod "Vanilla Plants Expanded - More Plants" from Sarg Bjornson and Oskar Potocki Fügt der Mod "Vanilla Plants Expanded - More Plants" von Sarg Bjornson und Oskar Potocki eine deutsche Übersetzung hinzu.
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Vanilla Chemfuel Expanded - Deutsch
Adds a German translation to the mod "Vanilla Chemfuel Expanded" from Oskar Potocki,and Kikohi.
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Roads of the Rim (Continued) - Deutsch
Adds a German translation to the mod "Rails and Roads of the Rim" from Vampiresbane.
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Vanilla Plants Expanded - Mushrooms - Deutsch
Adds a German translation to the mod "Vanilla Plants Expanded - Mushrooms" from Taranchuk, Sarg Bjornson and Oskar Potocki.
- combat
Vehicle Framework - Deutsch
Adds a German translation to the mod "Vehicle Framework" from Smash Phil.
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BetterInfoCard - Deutsch
Adds a German translation to the mod "BetterInfoCard" from Creeper.
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Vanilla Hair Expanded - Deutsch
Adds a German translation to the mod "Vanilla Hair Expanded" from Oskar Potocki and XeoNovaDan.
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ReBuild Doors and Corners - Deutsch
Adds a German translation to the mod "ReBuild Doors and Corners" from Helixien and Oracle of Thessia.
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Vanilla Recycling Expanded - Deutsch
Adds a German translation to the mod "Vanilla Recycling Expanded" from OskarPotocki, Sarg Bjornson and xrushha.
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Vanilla Temperature Expanded - Deutsch
Adds a German translation to the mod "Vanilla Expanded Temperature" from Oskar Potocki, xrushha, Arquebus and Taranchuk.
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Vanilla Aspirations Expanded - Deutsch
Adds a German translation to the mod "Vanilla Aspirations Expanded" from Oskar Potocki, Legodude17 and Sarg Bjornson.
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ReSplice Core - Deutsch
Adds a German translation to the mod "ReSplice Core" from Helixien.
- storage
Phaneron's Basic Storage - Deutsch
Adds a German translation to the mod "Phaneron's Basic Storage" from Phaneron.
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Vanilla Fishing Expanded - Deutsch
Adds a German translation to the mod "Vanilla Fishing Expanded" von Oskar Potocki.
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Vanilla Plants Expanded - Deutsch
Adds a German translation to the mod "Vanilla Plants Expanded" from Oskar Potocki, Sarg Bjornson, Chowder.
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Vanilla Expanded Framework - Deutsch
Adds a German translation to the mod "Vanilla Framwork Expanded" Oskar Potocki, XeoNovaDan, Orion, Kikohi, Taranchuk, Sarg Bjornson and Erdelf.
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BIRD UP! Continued
I am NOT the original author and will remove this update if requested to by the original author.
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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Vanilla Ideology Expanded - Anima Theme
1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex
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Vanilla Ideology Expanded - Sophian Style
Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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TribalInstruments Retexture
Figured I'd contribute to the slew of retexture mods the community has been releasing with this retexture of Tribal Instruments, an old mod but one of my favorites.
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Bean's Rock and Stone
Adds several new recipes for creating aggregate, flint, and concrete.
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Vanilla Cooking Expanded - Bakery
Vanilla Cooking Expanded – Decorative Baking Module introduces the world of creative baking to RimWorld, expanding your colony’s culinary artistry beyond savory meals and into the realm of sweet, hand-crafted confections.
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Vanilla Cooking Expanded - Haute
Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expanded mod.
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Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Cooking Expanded - Sushi
Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series.
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
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Vanilla Fishing Expanded - Fishing Treasures AddOn
Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables.
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH.
- medical
VFE Production/Farming - Dubs Bad Hygiene Patches (Adopted) (Deprecated)
Packed and tagged version of Oreno's patches: Will be deleted once Oreno asks.
- medical
Dubs' Bad Hygiene - More Drinkables 1.6 Fix
If you want to use this mod in an older version, please use the original mod.
- medical
Bad Hygiene + Vanilla Expanded Patches
Removes all AC content from DBH in favor of 'VE - Temperature'.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
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DefLoadCache
DefLoadCache DefLoadCache caches the result of RimWorld's XML def loading and patch application, so repeat launches with the same mod list skip the two slowest stages of startup.
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Load in Background
What is this? This mod lets the game load while the game is running in the background. So you can alt tab while your map is generating or whatnot, and do something else and your game will be ready to play when you click back on the game. Isn't there a 'Run in Background' option i
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- furniture
Tabletop Trove - Additional Joy Objects and Decor (Unofficial 1.6)
The unofficial 1.6 update to the official 1.4 version below: Update: Moved the research option 1 column to the right to avoid overlap with Heavy bridges. Tabletop Trove adds additional objects and decor to your colony. Simply research 'Tabletop Games' at a research bench or buy t
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Packs Are Not Belts
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts.
- medical
Multi-Doctor Surgery
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!
- management
MultiHunter
Are you also tired of drafting and micro managing two or more of your pawns to hunt a bigger animal or predator?
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MultiTending
Are you also tired of watching a single doctor struggle while your colonist bleeds out?
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MultiConstruction
Are you also tired of watching one pawn slowly hammer away at a project while the rest of your builders stand idle?
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Eat Spoiling Food First (Continued)
Update of nath_devs mod Raging at your pawn eating the freshly cooked meal instead of the stack of spoiling in 1 hour meals ?
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Butcher Spoiling First
Butcher Spoiling First This mod ensures your colonists always butcher the corpse that's closest to spoiling, minimizing waste of meat and leather.
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Cook Spoiling First
Prioritizes cooking ingredients that will spoil soonest, ensuring minimal waste of food.
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CORPSEPIT
Corpse Pit It puts the corpses in the pit or else it gets the deadlife dust again.
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Quality Workbenches
Quality Workbenches & Research Benches Craft work & research benches with real, vanilla-style quality — from Awful to Legendary — and feel the difference.
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[sbz] QualityBuilder retexture
QualityBuilder retexture · This mod only changes textures · Safe to add or remove from a save game Retextures Icons When using Camera+, low-resolution images feel like sand in your shoes.
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Rimworld of Magic & Vehicles Framework Targeting fix
UPDATE: This fix has been incorporated into A RimWorld of Magic for RimWorld 1.
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Better Mod Menu
Add additional features to the Mod Menu Features Show dlcs and mods counts Allow scrolling modlist while dragging Separate search bars for enabled and disabled mods Choose mod background color Make mod description more readable Known Issues Drag and dropping multiple mods to acti
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Fissionsalt Generator
Greetings, Frens! Previously invented long ago by mental shizophreniacs, this mod sends an simple new generator into your rimworlds, the 'Fissionsalt Cell'! Very simply, this piece of accessible technology grants the player energy out of uranium! I admit to find it questionable t
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Argonic Core
: v1.6.1 - Extended ThingDefExtension_InheritsQuality to also work with RecipeDefs. - Extended IngestionOutcomeDoer_HediffsPerQuality with an option to allow the distinct quality hediffs to stack with each other or not. : v1.6.0 - Updated material exchangability feature to also t
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No Infestation On Buildings
This feature has been integrated into my QoL Toolbox mod and is still available in the current version, but this branch will no longer be maintained in future versions.
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Tribal Backstories - Medieval Patch
A tiny patch that makes some of the Tribal Backstories also appear in medieval pawns by simply adding the categories necessary.
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Tribal Siege Raids
Features Adds sieges for Neolithic / Medieval factions Up to 4 catapults per siege Dynamic cover that scales with raid points Harder to provoke than normal sieges Options to use only wooden barricades and simple meals to help the "low tech" vibe New turrets - Catapults and Double
- furniture
Tribal Furniture
A mod that adds tribal furniture variants as an alternative to modern looking furniture, similar to hoopstone rings and game-of-ur.
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Aquariums!
Aquariums! allows you to build fish tanks and build large networks to display and show off your aquatic catches! This mod works with Odyssey, Vanilla Fishing Expanded and Fishing Reworked. You will need one (or all if you want) of these DLC/mods, otherwise where would you get you
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Glass+Lights
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.
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Medieval Overhaul - Sawing wood sound
This mod was originally developed when older versions of MO lacked proper wood-sawing sound effects.
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Medieval Bowyer (Continued)
Original mod by Arisher If the original author requests it, I will remove this update.
- storage
Medieval Fridge
Since Medieval Overhaul added it's own ice mechanic I've been meaning to ditch Rimedieval's Ice addon but I could never part with it despite the duplicate functions.
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Medieval Overhaul: Barbarians (Continued)
Original mod by pphhyy MIT License; all the same - If the original author requests it, I will remove this update.
- storage
Medieval Overhaul - Adaptive Storage Graphic Patch
Medieval Overhaul - Adaptive Storage Graphic Patch Changed all empty storage units in the MO so that they can change the texture depending on the items stored in it.
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Medieval Overhaul: Toggleable Stuff
Description This mod reworkes some mechanics of Medieval Overhaul and adds some new ones.
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RimTraits - Medieval Talents
Mod Version: v2.3 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod ope
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Medieval Overhaul Tweaks
Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered by Vanilla Expanded Framework tailored for a medieval playthrough.
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Dark Ages : Medieval Tools
Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands.
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Medieval Adventures: Hunts
Hunting! tired of waiting for animals to go to you so you can kill them? Now you can go find them! happy hunting! This mod adds a new set of buttons on the caravan screen, that allow you to find animals. Each hunting quest has a cooldown corresponding to its threat. Be wary, thes
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Medieval Signs
Description This mod adds 14 decorative medieval styled signboards that can be used to mark different types of buildings so your colony looks more organized and lived-in.
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Medieval Overhaul
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload.
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Smart Farming Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!
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Fishing Nets (Continued)
Update of Sams mod - If Odyssey is installed, traps will spawn valid fish from the water they are in.
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Fast regen 1.6
In A16 health regeneration speed was lowered, resulting in colonists that end up spending more than 2-3 days in beds to fully heal.
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Faster Game Loading - Continued
This mod:GitHub Original(Taranchuk):GitHub === Does RimWorld take forever to load?
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Disable Automatically Select Travel Supplies
Makes "Automatically Select Travel Supplies" option off by default.
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Filter Manager
Manage your filters anywhere Got a list of things you want for your freezer?
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Herd Migration Revival(revived)
1.1 update: Returns the Herd Migration event back to all biomes. Original Author: CrunchyDuck Original Description:If you too find it strange that only the worst possible living spots can have migrations, then you've found the solution - a super high tech mod that I've spent most
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ISEKAI RPG LEVELING
New Update !! Version 1.1.6 - 36 New Auras See change notes for details Isekai RPG Leveling System The world is now ruled by livings who are ranked according to their statistics, strength, and level... Level up your pawns, recruit high ranked heros for your colony or fight absolu
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VTE - Proxy Heat Patch
Patch allowing proxy heat to affect furniture surrounding heat sources.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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RimWest
Saddle up, partner! RimWest brings the spirit of the Wild West to RimWorld. With the lasso you can capture your bounties alive without spilling blood and secure your fortune with the new bank safe, which earns you 20% interest every quadrum. Set up camp in the wilderness, cook up
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Vanilla Nutrient Paste Expanded: Reimagined Progression
If you've ever thought that Vanilla Nutrient Paste Expanded could use rebalancing, deeper integration with Vanilla game, variety of paste meals or new features, then this mod might be exactly what you need.
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Simple Immersion - VBE Coffees and Teas
If you like the mod, please consider liking and subscribing!
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Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
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Gloomy Extra - Kitchen (Continued)
Original mod by Semo If the original author requests it, I will remove this update.
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(Updated) Berries and Milk: No food poisoning
Mod originally by cyto (sellerisalt), updated for all versions of Rimworld.
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Mushroom Beer
A simple mod that allows you to finally brew "Mushroom Beer" which upon suggestion we decided to call Mushmost.
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Smooth Walls and Floors
__________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod.
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Nice-o-sphere
For when you love your happy little murder-ball and want to keep it around for longer.
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Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
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Undraft After Tending
Details GitHub Automatically undrafts pawns after they are finished tending and/or being tended to.
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Keep Converting
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.
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Power Poles Extended
Retexture the power pole mod and add some extra variants Features Retexture the wooden power pole Add wooden power pole with lamp Add a steel/modern variant New!
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Industrial Hardleather and Concrete
The mod adds electrical versions of Concrete Press from Vanilla Factions Expanded - Classical, Leather Boilpot from Vanilla Factions Expanded - Medieval 2 and Cheese Press from Vanilla Cooking Expanded.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Strong Pawns
Increases default pawn carrying capacity to 750 (still affected by things like wounds/bionics/etc.
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Stray Dogs (rescued)
A continuation of the following mods: - Berner from @Hyou, Berner's texture from @Erin - Japanese dogs from @PoetikDragon - Spidercamp's Dog Pack from @SpiderCamp - Spidercamp's Dog Pack Retextured from @Halituis Amaricanous - Swedish Vallhunds from @The Scrungler If any of the a
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Legacy Ark - Deutsch (German Language Pack)
Original mod / Originalmod: Legacy Ark Original mod author / Autor der Originalmod: Mlie Translation mod author / Autor der Übersetzungsmod: Daedalus
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Engine Industries
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone.
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Alpha Random
Features Alpha Random adds a sense of "pride and accomplishment" to your RimWorld playthroughs by adding some loot randomization: - Adds themed loot boxes.
- storage
[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
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ReplaceLib
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, which is very helpful for a
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All Production Gives XP
Behold! An amalgamation of these three mods, made by me! I did this because people wanted it. As with the standalone versions of these mods, you can adjust the amount of crafting XP gained. You can also disable XP gains for a work type. For example, you can disable XP gains for s
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Vanilla Aspirations Expanded - Deutsch (German Language Pack)
Original mod / Originalmod: Vanilla Aspirations Expanded Original mod author / Autor der Originalmod: Oskar Potocki, Legodude17, Sarg Bjornson Translation mod author / Autor der Übersetzungsmod: Daedalus
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Vanilla Gourmet Parade - Deutsch (German Language Pack)
Original mod / Originalmod: Vanilla Gourmet Parade Original mod author / Autor der Originalmod: daylight Translation mod author / Autor der Übersetzungsmod: Daedalus Die Originalmod wurde vom Verfasser in japanischer Sprache verfasst, die englische Übersetzung nur mit Maschinenüb
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Vanilla Gourmet Parade
2025/11/24 大半の料理のテクスチャを変更しました(リムワールドの雰囲気に近づける為) Changed the texture of most dishes (to better match the RimWorld atmosphere).
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Gloomy Hair mk2 FORKED
Forked version of Gloomy hair mk2 for Biotech Gene system Version 1.
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Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
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ABC Body 2
Ver. 1.6.9 Recommended mods for use "Apparel Retexture" Changes the appearance of the face, body and clothing. Disables prosthetic eyes and genetic eye appearance changes. Changes the appearance of the genes "Furskin", "Pig nose", "Pointed ears" and "Heavy brow". Adds several clo
- furniture
MorrowRim - Dunmer Lamp Pack
Adds in Dunmer lanterns, in both fueled and powered variations.
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MorrowRim - Moon Sugar and Skooma
A continuation of SirMashedPotatoes' mod, now maintained by Theo.
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RimTwins (Continued)
Update of spijkermennos mod Changes Changed to a recursive calculation instead of set values Added mod-option for setting the chance of multiple births Added a gene that increases the chance of multiple births The mod will no longer override the birth code, it will just call it a
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More Security (Continued)
Update of Squirting Elephants mod Adds more turrets, traps and sandbags.
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Z.O.N.E.R. style pack
A S.T.A.L.K.E.R. inspired style pack, making changes to firearms and armors. Applied via the ideology style system under "Zoner" This stalker-themed style pack should be appropriate for any sort of adventuring colony with an interest in old-world firearms and prototype armors. We
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Wall Vitals Monitor (Continued)
Original mod by zzz If the original author requests it, I will remove this update.
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Over-Wall Nutrient Paste Dispenser (Continued)
Update of Primus the Conquerers mod - Now shows the hopper as gizmo when Hopper Gizmo for Nutrient Dispenser is loaded I unfortunately don't have the time anymore to play and update my mods.
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Wall mounted solar panels
A simple mod I made for myself because I couldn't imagine powering my gravship with wooden furnaces and fuel generators.
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Wall-Mounted Orbital Trade Beacon
- DESCRIPTION - A simple and original textured wall-mounted orbital trade beacon.
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In-wall coolers and vents
Do you hate when raiders easily break into your rooms via coolers?
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The Price Is Right (Continued)
Update of Uuuggggs mod continued in their memory as they sadly passed away.
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VBookE write novel patch
1. add novel Recipe(Writer Table,10 Cloth,167000t/2783s WorkToMake) 2. remove book RewardStandardMidFreq tag. Now books are no longer given as quest rewards. 3. novel MarketValue : 160 -> 600 4. TextBook marketValue: 160 -> 600, Recipe : 100 Cloth -> 10 Cloth, WorkToMake : 334000
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Project RimFactory - Drones
Project RimFactory - Drones This is a addon for Project RimFactoy it expands upon drone system in prf - core.
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Project RimFactory Revived
INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod.
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Vanilla Chemfuel Expanded - Odyssey Patch
A quick and dirty patch to integrate the gravship engine and vanilla chemfuel tanks into the Vanilla Chemfuel Expanded pipe network.
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Industrial concrete - VFE-Factory Patch
Introduction Added a new factory capable of automatically producing, packaging, and decompressing concrete.
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Industrial concrete
a standalone version of Fortification Industrial Concrete with a new concrete mixer.
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Industrial concrete - Extension Patch
Introduction Integrates the parts related to "Concrete" from "Fortifications - Industrial" with some reasonable adjustments.
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Giddy-Up 2 - Continued
This was picked up from Giddy-Up 2 Forked after clocknot mentioned that they don't want to support it anymore.
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Sensible Aiming (Continued)
Original mod by UdderlyEvelyn If the original author requests it, I will remove this update.
- weapons
Vanilla Weapons Expanded - Quickdraw
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Storage Crates (Continued)
Update of 1.0+: l2evys mod Change Log: 8/4/19 1.18.2 1.9.9B *NOTE: This update has potential to break prior saves containing removed items listed below, however if you load the save, save and reload it should fix itself (but you lose the removed crates though), but no guarantee*
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Jelly Farm 1.6
The infestation event is, by now, one of the most dangerous events, but in reward of winning player gets only a pile of dead bugs and dirty rooms.
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Nutrient Paste Expanded - Nutrient Pellets
The Vanilla Nutrient Paste Expanded functionality has been updated to allow switching between paste and granule dispensing.
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Coal Expanded (Continued)
Update of Neceross mod - Replaced the specific fuel patches with a generic, thanks Kayedon!
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Vanilla Chemfuel Expanded
Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Colonist Do not Avoid Trap
Overview There are mods that keep allies out of the trap, but settlers don't like to pass over the trap even if the trap is safe.
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Foundations (Continued)
Original mod by Lurmey and iforgotmysocks Continued by ArtisticFumbles If the original author requests it, I will remove this update.
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AlcoholIntoxication
What this mod does: adds a new mental state – alcohol intoxication makes parties more realistic – pawns no longer wander aimlessly back and forth changes pawn vomiting behavior – they no longer puke right where they eat And that's not all.
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Prosthetic Didgets (Continued)
Update of Actual Trashs mod - Cleaned up the code and made use of the vanilla definitions instead.
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Onimods - Plant Fiber
Description Onimods - Plant Fiber adds a new resource in the form of ‘Plant Fiber’, acquired by default from cutting wild or immature plants, or from drying Hay at campfires or stoves.
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Roots of Rimworld
July 2nd 2025: - Added new woven mats, pelt rug, clay pot, simple brazier and a shorter torch.
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Mud's Tribal Apparel
1.6 compatible with minutes to spare for the official Odyssey update! Kidswear and Russian localisation have been added thanks to the amazing work of Kelord Artego! I have slightly tweaked a couple of values, tweaking down the armour values on the apparel, increasing the cost and
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Famine Food
Lacking on food, feeling hungry, or simply being on that naked brutality 40% yield ?
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Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Campfire Stews
Stewing is one of the oldest, simplest ways of cooking raw ingredients into something edible.
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Smart Medicine - Continued
Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
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Help me build
This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches.
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Keyz' Allow Utilities
Keyz' Allow Utilities A utility mod that adds various quality-of-life improvements for managing items and plants across your colony map.
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Use This Instead
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.
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Bionix Automator
Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation.
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Mechs can brew
For some reason, Tynan felt the need to specifically disallow mechanoids from operating the brewery or interact with fermenting barrels.
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Faster Tree Growth
Does anyone else get a little tired when a toxic fallout/unnatural darkness/boomalope mishap wipes out all the trees on the map?
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Separate Tree Chopping Priority (Continued)
Update of Landon Martins mod - Trees should no longer be cut down by pawns with the Tree cutting job disabled.
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Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
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Vanilla Christmas Expanded (Continued)
Update of Oskar Potocki and Kikohis mod with their approval.
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Birds Beyond (Continued)
Update of Zeitloser, Erins mod combined with the tropical mod A combined version of Temperate Forest and Tropical Rainforest in the series.
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More Birds - Doves (now with working messenger pigeons)
FROM THE 'MORE BIRDS' SERIES OF MODS Want more birds?
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Berry Picker
Adds designators to allow your colonists to pick up and haul harvested plants and wood, with support for Seeds Please: Lite and Combat Extended.
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Vanilla Furniture Expanded - Factory [DE] [Translation]
German translation for Vanilla Furniture Expanded - Factory.
- furniture
Vanilla Furniture Expanded - Medical Module [DE] [Translation]
German translation for Vanilla Furniture Expanded - Medical Module.
- furniture
Vanilla Furniture Expanded - Power [DE] [Translation]
German translation for Vanilla Furniture Expanded - Power.
- furniture
Vanilla Furniture Expanded - Production [DE] [Translation]
German translation for Vanilla Furniture Expanded - Production.
- furniture
Vanilla Furniture Expanded - Security [De]
German translation for Vanilla Furniture Expanded - Security.
- furniture
Vanilla Furniture Expanded - Farming [DE] [Translation]
German translation for Vanilla Furniture Expanded - Farming.
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Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
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Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
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Vanilla Plants Expanded - Auto Plow Patch
Vanilla Plants Expanded - Auto Plow Patch Version and Dependencies Mod Version: 1.
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Partial Vanilla Clothing Rendering Layer Adjustment
Leave a message if you have any questions
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Wild Plants Give Hay
Have you ever cleared a field of grass, ready for planting, and thought "man, what a waste!
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Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
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Spooky Scary Skeletons (Continued)
Update of KasmexForevers mod This mod replaces the vanilla boring two skeletons and one skull with a skeleton for each bodytype + two skull shapes instead of one.
- weapons
Skyrim Daedric Weapons Pack
All one-handed weapons (Sword, Waraxe, Mace, and Dagger) require smithing to be researched, while the two-handed weapons (Greatsword, Battleaxe, and Warhammer) require long blades to be researched.
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Architecture of the Rim (incl. corners)
With permission from AOBA, the original creator of Architecture of the Rim, this mod now also includes the regular eaves.
- medical
Organ Harvest Post Mortem No Debuff
Simply removes the debuff from harvesting organs from those already dead, does NOT grant a buff instead.
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Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
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Loading Progress
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.
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Hospitality (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Resource Pipes
This mod add resource pipe and storage system for some materials resources and some other things this mean if your building use these resource as fuel ammo or whatever they supported and can get directly supplied with pipe network list of resource an other things covered by this
- medical
Van's Retexture : Organ jars
I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting'.
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You Can Harvest! (Continued)
Update of 民火s mod - Fixed up the mod-settings with icons and list-sorting - Added option to ignore plants that have already been designated for harvest Notify alert when plants(*1) are ready for harvest.
- furniture
VFEArchitect Addon and Patches
Description This mod consists of XML patches to tie my most used floor mods together using the amazing Vanilla Furniture Expanded - Architect by Oskar Potocki as inspiration.
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Primitive Floors (Continued)
Original mod by Fluffe9911 - Hydromancerx, update by ✬Rustic Fox✬ Version with cheaper costs: ShareAlike license info: Even so: If the original author(s) requests it, I will remove this update.
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No Same Species Predation
Very simple mod that stops predators hunting animals of the same species.
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Plant Human
Start a human farm to trade with passing cannibals or pirates, feed your cannibal colony, feed your carnivores, harvest organs, create an army of expendable soldiers, or just increase the size of your colony quickly.
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Happy Butcher
Updated for 1.6 Tested as fully working in 1.6 - REQUIRES IDEOLOGY DLC Very, very basic mod. All it does is remove the negative mood effect from butchering humanlike. I have tested this as working with all ideology cannibalism precepts too. Handy for mod packs where you need huma
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Food Texture Variety - Cannibalism
Are your colonists tired of eating the same unidentifiable round blob day in and day out?
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Van's Retexture : Hemogen Vials
A simple bloodborne inspired retexture for the hemogen packs for both Vanilla and Vanilla Races Expanded - Sanguophage.
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Alpha Muffalo (Continued)
Update of BaconBits mod that was based on a Muffalo overhaul by Skullywag that in turn took inspiration from the original Alpha Muffalo by Kirid Overrides the core textures and gives a more masculine look to the male muffalo.
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[WYD] Better Jade Knife
A simple mod that changes the Jade Knife in Lost Tribe scenario into a legendary quality weapon.
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Pipette Tool
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu.
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Fix A RimWorld of Magic With Ideology
Description : This mod fixes an issue where when a pawn tries to dye apparel at the Idology DLC styling station while equipped with an artifact item from A RimWorld of Magic, a deficit error spam is recorded and the apparel cannot be dyed.
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[WYD] Higher Power ReTextured
Add new textures for Higher Power - see original mod for details on the mod All I have done is update the textures for this mod.
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AutoDye
Description This mod let pawns automatically dye their outfit to a configurable color.
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[FSF] Better Spike Traps
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other.
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Cannibal Meals (VGP required)
Adds cannibal versions of all base and Vegetable Garden Project-meals.
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High Tech Laboratory Facilities (Continued)
Update of Pravus mod - Added an option to hide the apparel added by the mod - Fixed the coloring of the benches added by the mod - For those who want the old color of the benches they will now have the old color when made of Plasteel - Russian translation added, thanks Dmitry6!
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The Witcher Trials (Continued)
Update of Imojas mod: - Added support for CE - Added a certain medallion Patch by Darkstar for Medival playthrough using the Apotechary mod: Original artwork by: ib2grh8 New artwork by: Delta New sword-textures by: Schwarzneg Arnolder Image created by 'alexnegrea' of DeviantArt.
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Fences And Floors (Continued)
Update of Captain Stakys mod - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup.
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Mercer's Backpacks + Nano Suit (Continued)
Update of Mercer a.k.a. jaeger972 mod Mods for fixing carry capacity: - Added a more colorful variant of the backpacks that show the color of the stuff they are made from better A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity and Na
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[RF] Etched Stone Walls (Continued)
Update of Rainbeau Flambes - Added meditation stats, similar to normal walls Since beta 19, vanilla RimWorld has allowed you to smooth natural stone walls.
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Cleaning Priority (Continued)
Update of ChippedChaps mod - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pawns that is not allowed in a higher priority cleaning zone should now clean filth in lower priority zones instead of not cleaning
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Hydroponics Growth Sync (Continued)
Update of ChippedChaps mod - Fixed the issue with invisible plants Legacy 1.
- medical
Plasteel Surgery (Continued)
Update of Neon1028s - Added support for modifying BB-bodys, thanks HR-SP!
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Greyer morals (Continued)
Update of sectoids mod This mod reduces penalties for ill treating outsiders and cannibalism.
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Knot Root (Continued)
Update of Arbees mod Adds a crop that only grows in darkness, which can be harvested for wood.
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Grub Farm (Continued)
Update of Arbees mod Eggnog has made a Retexture mod as well Removed Build the perfect home for grubs to thrive.
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[sd] Luciferium Production (Continued)
Update of sulusdacors mod not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.
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[sd] Goodnight (Continued)
Update of sulusdacors mod - Russian translation added, thanks Dmitry6!
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[sd] Chicken Nest (Continued)
Update of sulusdacors mod not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.
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I Clearly Have Enough! (Continued)
Update of ChippedChaps mod - Added japanese translation, thanks Ɖjur!
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Run and Hide (Continued)
Update of Linqs mod - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux!
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Spartan Foundry Warcraft (Continued)
Update of Trunkens mod Makes all marine armors by Spartan Foundry craftable: List of Warcraft - Powered Assault Armor + Powered Assault Armor Helmet *present - Engineer Power Armor + Engineer Power Armor Helmet - Explorer Power Armor + Explorer Power Armor Helmet - Grenadier Powe
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Rimworld: Spartan Foundry (Continued)
Update of Oskar Potockis mod with permission - Shield-code replaced with references to Vanilla Expanded Framework.
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Dragonfruit (Continued)
Update of Aaron Drummonds mod A simple addition of a new fruit plant, Dragonfruit.
- combat
Combat Shields - Unofficial Sci-Fi Addon (Continued)
Update of blakes mod Adds a variety of specialised futuristic shields to 'Combat Shields'.
- combat
Combat Shields (Continued)
Update of N7Huntsmans mod with permission - Added mod-settings what ranged weapons can be used with shields - Also check ot the reworked version of this mod made by Dizzy loeuy.
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[sd] Pillows and Beanbags (Continued)
Update of sulusdacors mod not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.
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[sd] Bridges (Continued)
Update of sulusdacors mod Floors and bridges are of the same type in the game, terrainDef.
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NPDTiers - The Nutrient Paste Expansion Mod (Continued)
Update of Mistor Love n Smash Phils mod - Should now work with all hoppers that use the isHopper-property, or mods that add such a property like Fridges Are Hoppers NPDTiers is a base mod that adds the framework for creating your own Nutrient Paste Dispenser (NPD).
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Seasonal Weather (Continued)
Update of AaronCRobinsons mod SeasonalWeather Extends weather to change based on season.
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Animal Husbandry Raids (Continued)
Update of O Negatives mod Rewrote the entire thing, now it adds animals from an internal list randomly and also you can add exceptions, one animal def per line in a config-file.
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Ivory and Jade Carving (Continued)
Update of Sunlaces mod - Added unfinished-thing and increased the sculpting time slightly - Added thrumbo-horn - Added wood-cost for the stands - Added chandeliers - Carvings can now be placed on tables/shelves Adds carvings for horn/antler/tusk-animals and placeable skulls and c
- weapons
Blowguns (Continued)
Update of O Negatives mod B18 - maintained by pgoslinga Original - made by O Negative Added venom milking for the following snakes Rattlesnake - VAE - Extreme Desert Rattlesnake - Westerado Adders, Black Desert Cobras - Infectious Creatures Copperhead, Coral Snake, Cottonmouth, T
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[XND] Watermill Tweaks (Continued)
Update of XeoNovaDans mod - Fixed the letter-text for turbulent river - Added info in Watermill description when turbulent river is active - Added support for Vanilla Furniture Expanded - Power Compatibility Should be safely addable to existing savegames.
- weapons
Mechanoids Drop Guns! (Continued)
Update of HammerheadCows mod - Added support for Vanilla Factions Expanded - Mechanoids - Added support for Biotech mechs Do you want the weapons of the mechanoids that try to kill you?
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Better Survival Meals (Continued)
Update of Agracores mod - Added 4x recipies for fine and lavish survival meal - Replaced the old xml-defs with patching to avoid overwrite vanilla definitions for meal and stoves - Added stack-version of the meal-icon, the same as vanilla behaviour - Removed the extra thought-def
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Local Growing First (Continued)
Update of FuriouslyEloquents mod Ensures pawns will harvest/sow within their current growing zone before heading to others!
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Barn Stall (Continued)
Update of BaconBits mod - Added a 3x3 stall for big animals A simple stall for your barn animals to use.
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Animal Feed Trough (Continued)
Update of BaconBits mod - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Overhaul Straw - Included patch for Rim Cuisine 2 Various crops - Included patch for Animal Foods Extended - Added Portuguese tr
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Pirates! (Continued)
Update of Shinzys mod - Adds nautical-inspired medieval pirate faction.
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Norbal Viking Program (Continued)
Update of Shinzys mod - Adds a Viking faction with Medival weapons, plus some more advanced that they stole Behold the Norbals of the Rim, Fearless and hairy!
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Pre Transcended (Continued)
Update of Shinzys mod - Adds a spacer faction, always enemy Not once has a faction been so skimpy about dropping their armor!
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Display Cases (Continued)
Update of Calis mod Adds display cases for showcasing legendary items.
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Refactored Work Priorities (Continued)
Update of Dingos mod Original mod by Dingo Ludeon Unofficial update for B18 ________________________________________________________________________________ Forums thread with source code and direct downloads Grants you additional control over colonists, including some tweaks to
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Tab-sorting
Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t
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[SS] Mass Storage (Continued)
Update of Spdskatrs mod SS Mass Storage is an endgame storage solution for storing up to 2 147 483 647 items of the same kind which couldn't possibly fit in any stockpile.
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Nandonalt's Visual Addons (Continued)
Update of Nandonalts mod continued to B18 by Jastro - Migrated from old HugsLib settings, opened the settings for translations - A bit more optimized There is a better, more optimized mod for the visual effect of cold temperatures.
- storage
Simple Stockpile Presets (Continued)
Update of Lanilors mod - If you want a version where the presets can be edited try the forked version: - Added french translation, thanks Imprécation.
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Tobe's Dining Room (Continued)
Update of totobrothers mod - Should no longer conflict with the fountain from Dubs Bad Hygiene.
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Harvesting Is Plant Cutting (Continued)
Update of Lytalms mod Removes the Harvesting task from Growing and put it in Plant cutting work type instead.
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RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Update of Jecrells mod - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg - Also checkout the RimWriter Addon by greensniperhat Add tablets, books, scrolls, libraries, and more to your RimWorld pl
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CaveworldFlora (Continued)
Update of Rikikis mod Works well with the CaveBiome (continued) There is also an updated version by Flyffysminion with new graphics here: Into the Wild: Caveworld Flora Unleashed This mod adds some caveworld flora.
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Ore Yields (Continued)
Update of Neceros mod with their approval - Rewrote the mod to use Harmony postfixes instead, hopefully it will not cause any errors with other mods - Now works with all minable things, vanilla and modded Set how much material drops when you mine it from the world (in the mod set
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Natural Wells (Continued)
Update of Tremeloes mod Add simple and hard ways to produce vanilla resources in late game.
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Pebbles (Continued)
Update of TigerClawz13s mod - Added Pebble Flagstone floor - Added bulk recipe Pebbles!
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MyRoom - I want that (Continued)
Update of alicetries mod - Added setting for level of impressiveness wanted - Added setting for minimum space wanted - Pawns will not place larger items where they block the doorway - Pawns will try to place items along the wall if possible - Rotatable objects placed along a wall
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SF Simple Oil Lantern (Continued)
Update of Shotgunfrenzys mod - Added support for Simple FX: Smoke Adds a simple oil lantern that runs on chemfuel, helps during blackouts Basically an alternative to the vanilla torch, except uses chemfuel instead of wood and you can also place this anywhere, such as a table, dre
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Tiny Workbenchs (Continued)
Update of Alaestors mod - Reworked all graphics based on the vanilla benches and multi-textures - Some textures made by Chunnyluny - Added a tiny brewery - Added a tiny simple research bench - Added a tiny nutrient paste dispenser - Added support for Simple FX: Smoke - Replaced t
- combat
Vanya Shield (Continued)
Update of Vaniat, BOXrsxx, duduluu, RicoFox233, lolidrops mod - Fixed an error in the translation-files - The two belts with Royalty specific stats will now only add these stats if Royalty is active Note!
- furniture
Spidercamp's Decorative Plants (Continued)
Update of Spidercamps mod A collection of decorative plants for players who are sick of just smelling the roses.
- management
Super Animals (Continued)
Update of Daniledmans mod Recenty one of my mods called "Hardworking animals" have reached the 20k subscribers point.
- management
Reclaim, Reuse, Recycle (Continued)
Update of DoctorVanGoghs mod Harvest implants and bionics from corpses and prepare them for reuse by your colonists This mods adds a new "Harvesting bench" with a new job: Harvesting corpses for artificial parts.
- management
ActiveResponseTraining (Continued)
Update of James76543s mod Combat threats are the biggest risk to your colony's survival!
- management
RimCards (Continued)
Update of Stokovskis mod Mechanoid Expansion here : RIMCARDS TO COLLECT !
- management
RimCards - Mechanoid Expansion (Continued)
Update of Stokovskis mod NEW RIMCARDS TO COLLECT !
- management
[sd] round tables (Continued)
Update of sulusdacors mod - Now inherits vanilla baseDefs instead of creating its own, should make it more compatible not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.
- management
NaturalFloors (Continued)
Update of Skullywags mod Based on the update by dariooo512 - Fixed the water gfx Adds buildable natural floors.
- management
Different Egg Sizes
This mod is a successor to Simmins mod Egg Size Matters and was requested by Kayedon.
- furniture
Architect Expanded - Fences (Tab Patch) (Continued)
Update of Nifs mod A patch that creates a "Fences" tab for Architect Expanded - Fences.
- management
Live With The Pain
Injuries that gets permanent and causes permanent pain will now get less painful over time.
- management
Useless Filter
Setting up filters for what items to destroy by smelting, burning, deconstructing, recycling etc.
- management
Stuff Mass Matters
Always found it strange that different "stuff" has different mass but things made with it always has the same mass.
- combat
Combat Training (Continued)
Update of Kriils mod - Added the QOL features from the unupdated Combat Training - Forked by Eltech - For a version without the training-weapon mechanic, please use Combat Training - Forked (Lite) by jastro - Fixed pawns trying to train ranged combat with shield-belt equipped Thi
- management
Heat statistics (Continued)
Update of Helldraggers mod This mod is currently unmaintained (I don't have time for modding anymore).
- management
Plant Growth Sync (Continued)
Update of Neceros mod - Fixed the Invisible plants issue Synchronize your crop fields over time, so as to eventually force them to mature at the same time.
- combat
[XND] TE Turret Expansion (Continued)
Update of XeoNovaDans mod Translations 日本語 - Proxyer Overview TE Turret Expansion is a vanilla-friendly turret mod that uses the extended turret framework from Turret Extensions, which gives each added turret various unique characteristics compared to other turret mods (e.
- combat
[XND] Turret Extensions (Continued)
Update of XeoNovaDans mod based on Netrve updated version Overview Turret Extensions is a multi-purpose mod that does the following: Fixes several vanilla bugs such as inaccurate cooldown/warmup stat readouts, pawns always facing south when manning turrets, and siegers potentiall
- management
Thermal Power:Reactor (Continued)
Update of nuclears mod How to use Put one of the heaters in an enclosed room that is fireproof Place thermoelectric generators on the wall, similar to AC units with the heat-side outwards Load the reactor with fuel, hydrogen can be crafted of chemfuel Add initial power - Russian
- management
Neolithic Scavenging (Continued)
Update of Infinite, Taranchuks mod Last updated: 3/6/2022 Neolithic Scavenging | Made for 1.
- management
Food Poisoning Stack Fix (Continued)
Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.
- management
Better Projectile Origin
Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible.
- management
Royal Thrumbos (Continued)
Update of Androsss mod - Will no longer eat Gauranlen Trees - Thrumbos will now drop the horns when butchering.
- management
Real Faction Guest (Continued)
Update of YAYOs mod Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.
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Harvest When Butchering
Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal.
- management
MiningCo. Spaceship (Continued)
Update of Rikikis mod - Opened all strings for translation - If Vanilla Expanded Framework is active this mod can be added to an existing save.
- management
Grab Your Tool! (Continued)
Update of Captain Muscles (Nathan Harbour)s mod Thanks to Donald for the fixed IL-code!
- management
Nice Lamps (Continued)
Update of Hansenbansens mod - Added darklight gizmo and color picker Tired of the old standing lamp?
- furniture
Sun Lamp+ (Continued)
Update of ToyWalruss mod Added support for sunlamps from: Simple Utilities: Ceiling Utility Columns Project Rimfactory Wallight Note: this mod is no longer under active development.
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Crop Rotation
Planting the same crop over and over is fine in Rimworld but in real life this causes issues.
- management
Smarter Visitors
Since visitors decide when they want to leave, it may not always happen at the best time.
- management
Fixed Ideo Style (Continued)
Update of Ben Lubars mod Prevents pawns from constructing a different style of building than what you placed.
- management
Consistent Map Stone (Continued)
Update of Evelyns mod For Users This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod.
- management
[SYR] Harvest Yield (Continued)
Update of Syrchaliss mod Reworks plant harvest yield and animal gather yield Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield.
- management
Compact Work Tab (Continued)
Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.
- management
Cargo Pod Transport (Continued)
Update of AKreedzs mod Based on the update by Jellypowered Code: www.
- management
[SYR] Individuality (Continued)
Update of Syrchaliss mod - Romance option should now respect the replacement sexuality methods of the mod Adds new traits, rebalances vanilla traits and shifts boring traits.
- management
Recycle This (Continued)
Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles
- combat
Turret Hunt (Continued)
Update of BaalEvans mod NOTE: The turret needs to be powered to show the extra gizmos - Removed HugsLib dependency, added russian translation, thanks An-on-im Version: 1.
- management
[SYR] Essentials: Stone (Continued)
Update of Syrchaliss mod Rebalances stone types and improves colors of granite and jade.
- combat
All Turrets Can Set Forced Target (Continued)
Update of BaalEvans mod - Removed the HugsLib requirement Version: 1.
- management
Capture Them (Continued)
Update of busted_bunnys mod Not feeling like looking for free pawns to capture enemies before they bleed out?
- combat
MiningCo. DrillTurret (Continued)
Update of Rikikis mod - Added mod setting to reduce power draw to 25W while idle (no target in range), ramping up to full power while actively drilling - Added gizmo to control power draw and efficiency MiningCo.
- combat
Combat Bionics (Continued)
Update of Freefolks mod Can't you carry more guns with only two hands?
- management
Too Many Areas (Continued)
Update of mr_chimicks mod - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface This mod adds an alternate layout for the areas on the schedule and animal tabs, so that when you have too many areas it looks much better.
- management
Cut plants before building (Continued)
Update of 民火s mod Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig up if possible Only allow cutting by pawns with plant cutting enabled If there is the plant that need to be cut on planned
- management
Comigo's Nutrition (Continued)
Update of Comigo Gamess mod - Included the Chinese Translation by MZM_GOW Smaller, more efficient cooking sites and paste dispensers: ideal for spaceships and small bases.
- management
[sd] medicaddons (Continued)
Update of sulusdacors mod based on the update by zyMex - Removed the custom patch-assembly - Removed the extra research-tab - Updated the included patches Addition by zyMex - Include dr zhivago's VFE patch not doing anymore updates for any rimworld mods, please feel free to updat
- management
[SYR] More Slaves (Continued)
Update of Syrchalis mod Adds additional slaves to all slave-carrying traders and bases Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit.
- furniture
Industrial Age - Objects and Furniture (Continued)
Update of jecrells mod The release of RimWorld 1.
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JecsTools Unofficial 1.6
Ported to 1.6 by me for my other jecrell mod ports. Will be further updated for optimization later. Note for Mod Devs: HumanlikeOrdersUtility is replaced and uses this now, anything that used it needs to be updated. JecsTools.FloatMenuOptionProvider_HumanlikeOrders.Register( myCo
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Transport Downed Pawns (Continued)
Update of Targhetti original by CornyTraces mod Allows unconscious and otherwise downed colonists and prisoners to be transported in a transport pod.
- management
FashionRIMsta (Continued)
Update of spoonshortageftNackblads mod AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.
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Faction Raid Cooldown (Continued)
Update of Murmurs mod When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again.
- management
Perspective: Buildings (Continued)
Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.
- management
Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
- management
Animal Patches (Continued)
Original mod by ISOREX If the original author requests it, I will remove this update.
- management
[1.6] CAI 5000 - Advanced AI + Fog Of War (continued)
Now CAI can take control YOUR pawn and mech!
- management
Multi-Reinstall
Overview This mod allows you to reinstall multiple pieces of furniture at once.
- management
Inventory Management
I’ll admit, item management in the vanilla game never quite sat right with me.
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[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
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Auto Tool Equip
特定の作業を開始した際、入植者が対応するツール(武器形態)を所持していれば自動的に装備します。 作業終了後は元の装備に戻します。 どの作業にどのツールを使うかはXMLで自由に設定できます。 When a pawn starts a specific job, if they carry the corresponding tool (as a weapon), it will be automatically equipped.
- management
Auto Strip on Haul
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them.
- management
Nice Inventory Tab
Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.
- management
Nice Inventory Tab – Deutsch
Deutsche Übersetzung für die Mod „Nice Inventory Tab“ Diese Mod fügt eine vollständig deutsche Benutzeroberfläche für die beliebte RimWorld-Mod Nice Inventory Tab hinzu.
- management
AutoPriorities
Adds a window that allows you to automatically set work priorities for a specified number of pawns.
- management
[MVM]More Vanilla Mechanoids - Director Edition
A vanilla-style mech expansion with silver-funded military aid and fully optional combat control.
- management
Gems (Continued)
Update of Agracores mod - Check out the Retexture by son1C - Russian language added, provided by: Паулк - German translation added, thank you son1C!
- management
Apothecary (Continued)
Update of peladors mod - Added textures for seeds when using Seeds Please-mod, thanks DarkSlayerEX!
- management
Trading Control
What it does. Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony! Trading Control now allows you to manage your local Visitors and Traders more effectively. - Designate a Trading area around a
- storage
Adaptive Primitive Storage
This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron.
- management
RimWeed
RimWeed - Smokeleaf Expanded Transforms vanilla smokeleaf into a deep production chain with 12 new items, 5 research projects, and 8 unique drug effects.
- furniture
Vanilla Furniture Expanded - Spacer Module [DE] [Translation]
German translation for Vanilla Furniture Expanded - Spacer Module.
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- management
Chill Selector
English Adds two buttons for storage zones and shelves to quickly allow or disallow all perishable items (food, medicine, etc.
- furniture
Better Architect Menu
Organized to perfection This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists.
- management
DLG. Mutations behind ][ Mutated limbs grow from the back ][ off the back ][ Anomaly redalgamored
Changes vanilla mutated limbs to be drawn off the back.
- management
Van's Retexture : Camping tents
A commissioned retexture for camping tent by AOBA, to make them smoother and more inline with my other mods/Medieval Overhaul.
- management
Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
- furniture
Decorative trees (Continued)
Update of cattleyas mod - The user pashka have made a HD-texture pack for this mod: Decorative trees HD In this mod was added two unusial trees, which can be grown only in special pod.
- management
Better Trees
A better framework for improving the look of trees with retextures, resizes, and other visual enhancements.
- management
QualityBuilder Unofficial 1.6
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With
- combat
Out of Combat Move Speed Boost (Continued)
Originally created by Murmur - original mod page Makes all pawns move faster outside of combat by applying a multiplier.
- management
Move Interaction Cell
Having trouble fitting all workbenches in that crowded kitchen and wished you could just move that spot one step?
- management
Move the Patient
Allows moving pawns between beds, adds priority to the medical beds and to designate beds for operations.
- management
Tree Position Fix
Shifts trees to render centered on their cell instead of being anchored to the bottom edge.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- management
Worksites Expanded
You’ve built your great weapons and now you need some innocent workers to test them on, maybe you need the materials to build them, or perhaps you have an appetite for destruction that needs to be satiated.
- management
Seamless Doors
Seamless Doors Ever notice the hard visual cut where your carefully-laid floor meets a doorway?
- management
Zoology: Realistic Animal Overhaul
Overview Zoology is a comprehensive animal overhaul that maps in-game animal performance to real-world biology without breaking gameplay.
- management
Gerrymon's Greekcore Style
Ancient Greek! This add half-fantasy half-historical Hellenic-themed Greekcore style. The main purpose of this stylepack is for providing more civilian apparel variety for classical era and continuous roleplay throughout industrial and spacer colonies, hence the name being "Greek
- furniture
Vanilla Furniture Expanded - Factory
Check change notes. Vanilla Furniture Expanded - Factories brings a full industrial revolution to the rim, replacing slow and expensive legacy systems with some tech-level appropriate automation! These new factories utilize a familiar bill-based UI, allowing you to set production
- management
Advanced Bridges & Floors
Overview Advanced Bridges & Floors is the pre-successor to Advanced Bridges & Corners.
- management
JecsLite - A RimWorld of Magic
(I believe this fix has been integrated into RWOM now) NOTE: Using Vehicle Framework?
- management
Smart Firefight
Firefighting imrovements: - Extinguish fire around home area automatically when needed.
- management
Resource Delivery Helper
In simple terms: This just makes it so when you hover over a blueprint it shows what it needs.
- management
Rim of Evil: Northern Frontier
The sleepy town of the north whos mistake would lead to the downfall of empires, Nordbergian culture has arrived to the rim due to my immense and deep nostalgia for a dead game series, Overlord Rim of Evil acts as my love letter to the Overlord series, starting with the second ga
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[1.6] Clean Pathfinding 2 (Fork)
A full-feature revival of Clean Pathfinding 2 for Rimworld 1.
- management
Roads of the Rim (Continued)
Update of Loconekos mod - Can be added to save-games - Russian settings translation added, thanks Festival!
- management
Flora reskin HD
En(google translate): Original mod: here Many thanks to the creator of the main mod, you're good!
- management
FloraReskinPatchOnly
This is just the xml patch for the original cattleya Flora Reskin mod.
- management
Medicine Texture Restoration
This is a simple patch mod ensuring that the medicine textures appearing in the game are using the latest version of the textures (i.
- management
Food Texture Variety Core
Are your colonists tired of eating the same unidentifiable round blob day in and day out?
- management
Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- management
Better Mountains
A better framework for improving the look of mountains with retextures, recolors, and other visual enhancements.
- management
Research Tab Colors
This mini-mod adds color coding based on tech level to the vanilla research window!
- management
Room Quality Colors
This mod changes the color of the room characteristics depending on the quality.
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- storage
[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
- storage
Warehouse Storage
This mod fully implements bulk storage solutions for all of your uorganized needs.
- management
BetterInfoCard
Expand the information card interface of the vanilla game, and make some QOL changes.
- management
Trains of the Rim
Trains of the Rim Overview Trains of the Rim revolutionizes your colony's bulk transportation options by introducing a railway vehicle system.
- management
ShuttleAutoRefuelFromCargo
The shuttle will automatically retrieve fuel from the cargo hold and fill the fuel tank upon landing.
- management
Auto Rebuild Fence
**追記** RimWorld本体の機能、画面右下のボタンから「破壊された建物を自動的に再復興するか切り替えます」をオンにすることでも解決します。本Modはその設定を知らずに作成したもので、フェンスなど特定の建築物だけを再建したい場合の補助としてご利用ください。 **概要** 戦闘や火災で破壊されたフェンス・ゲート・家畜用出入口を自動的に再建築します。 同じ種類・素材のブループリントを自動で設置し、再建を行います。 襲撃の後、木の陰などに隠れたフェンスを直しそびれ、家畜が脱走することが頻発したため作成しました。 自動再建築の対象はフェンス・ゲート・家畜用
- management
Auto Work Priority
This simple mod adds a mod settings page that can be customised to auto-assign work priorities based on your pawns passions, work types and skill levels.
- management
Better Auto Slaughter
This is my first mod, made to add more options to the auto-slaughter menu.
- furniture
Sun Lamp Auto-Basins
This mod adds a button to auto-place hydroponic blueprints around a sun lamp that maximizes the benefit of the lit area.
- management
Work Priority Auto-Optimiser (WPO)
Automatically assigns the best work priorities for every colonist based on their skills, traits, passions, and limitations.
- management
Mythic Ages: Megafauna Bestiary
Mythic Ages: Megafauna Bestiary expands RimWorld's wild and Animal pack ecosystems with ancient megafauna, dangerous predators, rare herd beasts, and creatures designed around risk, reward, and survival.
- management
Pawn Badge Fan Fork [Adopted]
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar.
- management
Custom Badges RPG Edition
This version has 124 Badges for Rimworld RPG experience gameplay like medieval weapons and classes.
- management
Milking Machine
Rimworld Milking Machine Automate dairy chores with a self-service extractor pad.
- management
Pawn Equipment Auto-Manager ADVANCED
Automatically assign optimal weapons and apparel to colonists based on their skills, traits, and conditions.
- management
Auto Tamer (Continued)
Update of Halituis Amaricanouss mod Adds a machine that keeps animals tame and trains them automatically.
- management
AutoDrillRemastered
I am not the original developer of the mod, The credit goes to, Honshitsu, RedFrog and Pagan.
- management
Improved Auto Slaughter
This mod improves how the auto slaughter feature selects animals to slaughter.
- management
History Auto Cleaner
Automatically deletes battle logs, archived messages and letters, historical quests, and tales at set intervals.
- management
Auto-Name Animals (Continued)
Update of Skys mod Automatically names newborn, hatched, and newly tamed animals with a proper name.
- management
AutoVents
Description This mod adds an automatic vent that opens and closes to try to make a room reach your desired temperature.
- management
Auto-Cast Specialist Commands
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?
- management
Auto-repair On
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true".
- management
Auto Cutter
Language: Simplified Chinese, English(from DeepSeek) The content of this module is released based on CC BY-NC-SA 4.
- management
Auto Dissector
Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary.
- management
Auto Ability
Free your hands! Enjoy thrilling combat! Automatic management! This mod provides an automatic ability-casting function. You can configure the following settings individually for **each skill**! Mode Selection: Cast on cooldown, timed cast, or no auto-cast (right-click to switch)
- management
Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
- management
Vanilla Animals Expanded — Royal Animals - DE
Deutsche Übersetzung von Vanilla Animals Expanded — Royal Animals.
- management
Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
- management
Vanilla Backgrounds Expanded [DE] [Translation]
German translation for Vanilla Backgrounds Expanded.
- management
Yayo's Animation (Continued) [DE] [Translation]
German translation for Yayo's Animation (Continued).
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- weapons
Weapon Racks
Show off your colony's weapons arsenal with these presentation-oriented storage racks!
- management
Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Legacy Ark (Continued)
Update of lindseyries mod The animals saved from that version is - Merino Sheep - Highland Cow The rest is found in the AnimalCollabProj-mod For a full description see the Wiki Deep in rimspace, a science vessel was recently discovered.
- management
Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
- management
Vanilla Animals Expanded — Endangered - DE
Deutsche Übersetzung von Vanilla Animals Expanded — Endangered.
- management
Nice Health Tab – Deutsch
Deutsche Übersetzung für die Mod „Nice Health Tab“ Diese Mod fügt eine vollständig deutsche Benutzeroberfläche für die beliebte RimWorld-Mod Nice Health Tab hinzu.
- management
CleanTechExpanded
CleanTechExpanded: Nanotech Cleaning Technology CleanTechExpanded is a lightweight and practical mod that introduces a series of “Nano Cleaners”—automated cleaning devices for your colony.
- management
Vanilla Achievements Expanded
Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.
- management
Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
- management
Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- management
Vanilla Recycling Expanded
Check Change notes, or if there is nothing there, check our Vanilla Expanded Github.
- management
Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
- management
Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
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[SYR] Processor Framework (Continued)
Update of SYR's Processor Framework If the original author requests it, I will remove this update.
- combat
Pulsefire Turret (Continued)
Update of Trunkens mod - The CE-patch is now included in the main CE-mod Version 1.
- management
Lava Lamps
8/1/2021 update adds purple lava lamp and darklight lava lamp Moreso the result of teaching myself how to mod than me really wanting lava lamps in Rimworld.
- management
Memorial Stele
Description This mod adds a Memorial Obelisk building that lists all deceased colonists, their biological age at the time of death and which day they died on.
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Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
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Trading Spot
Adds a Trading Spot to the game, which allows you to set the location where traders will arrive.
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Carpets++ 1.6
Have you ever wanted to choose the size of the carpet for your premises, and not make the premises to fit the size of the carpets?
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[ARY] Butchering Drops Skeleton [1.5 - 1.6]
Butchering Drops Skeleton #arylice #arybds You do not swallow whole your preys like a python, correct?
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Realistic Darkness 1.6
This is an update of the original mod "Realistic Darkness" to make it compatible with the 1.
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[1.6] Tables+
Mod version 1.12.1 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) • Chinese (Simplified) (简化字) Compa
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RIM Enchantment Craft
RIM Enchantment Craft is a mod centered on equipment and weapon enhancement enchantments, adding a relatively complete enchantment system to the game, allowing your colonists to possess more powerful weapons and armor, as well as buildings or turrets.
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SimpleBabyCarry
SIMPLE BABY CARRY As previewed in the Biotech DLC menu now your colonists (adults and children) with childcare work can carry babies in a cloth sling, industrial carrier or tribal sling while they work, fight and go about their day (without vanilla autodropping it) - and both hav
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Nice Plants Menu
Let me tell you a fairy tale about beautiful UI in our beloved game This small mod will help you carefully plan your plantations: Simplify information about the plant Provides information on whether you can feed your colony Shows approximate harvest maturity time Helps calculate
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Nice Short Female Hairs
About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod.
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Van's Retexture : DeepRim
This is a commissioned retexture for the DeepRim mod, gives it a more medieval feel.
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DeepRim (Continued)
Update of meowmeows mod - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mod-settings for changing the size of the generated map-layers - Added mod-setting for low-tech mode where the dr
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Tribal Medicine
: v1.2.2a - Removed broot poisoning contamination mechanic. Broot poisoning can now only happen when consuming raw broots or with a small chance when consuming purifying tea. - Tweaked market value of different tribal medicine qualities. : v1.2.2 - Cleaned and organized ThingCate
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Toddlers
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can be confined to their crib
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Save Our Ship 2
Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.
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Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load potentially shared code b
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Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made?
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Megafauna
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Kura's Extra Gems
33 new gems! Now with separate stats! IMPORTANT: If all your gem-related things are deleted in an old save, you must instead use THIS version from github. Stats. Now in images. Please comment if you think anything should be different. Credit to Vanilla Textures Expanded for the g
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Erin's Cottage Collection
Erin's Cottage Collection is a selection of furniture and more all designed lovingly to make the coziest Rim World Possible!
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Elves of the Rim
Adds 2 new xenotypes, 3 new factions, new weapons, apparel and several new genes.
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Animal Genetics (Continued)
Update of gregorycurries mod - Resource yield should now affect egglaying speed as well as the amount of eggs layed - Wildness should now also be affected About Animal Genetics adds 7 genetics traits to animals that can be passed down to their children.
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Biomes! Fossils
Changelog: Please check the change notes tab Build your own museum with Biomes!
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ToolBox (Continued)
Update of Nifs mod ToolBox is an XML based framework, designed for making mod settings that allow changes to ThingDef properties.
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Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Biomes! Core
This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Tribal Medicine - Deutsch (German Language Pack)
Original mod / Originalmod: Tribal Medicine Original mod author / Autor der Originalmod: Argón Translation mod author / Autor der Übersetzungsmod: Daedalus
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A RimWorld of Magic - Deutsche Übersetzung
Diese Mod fügt deutsche Übersetzungen für "Rimworld of Magic" hinzu.
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Architect Expanded - Fences (Continued)
Update of Nifs mod - Did not add the isFence attribute as it causes issues with fences that are impassable - There is a reworked version of this mod here that uses the vanilla fence code but does not have the option of tweaking the values using the Toolbox.
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ReSplice: Core - Deutsch (German Language Pack)
Original mod / Originalmod: ReSplice: Core Original mod author / Autor der Originalmod: Helixien Translation mod author / Autor der Übersetzungsmod: Daedalus Es wurde alles übersetzt, bis auf einige Mod-Optionen.
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Phaneron's Basic Storage - Deutsch (German Language Pack)
Original mod / Originalmod: Phaneron's Basic Storage Original mod author / Autor der Originalmod: Phaneron Translation mod author / Autor der Übersetzungsmod: Daedalus Eine Übersetzung des benötigten Adaptive Storage Framework ist ebenfalls enthalten.
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ReSplice: Charmweavers - Deutsch (German Language Pack)
Original mod / Originalmod: ReSplice: Charmweavers Original mod author / Autor der Originalmod: Helixien Translation mod author / Autor der Übersetzungsmod: Daedalus
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Vanilla Temperature Expanded - Deutsch (German Language Pack)
Original mod / Originalmod: Vanilla Temperature Expanded Original mod author / Autor der Originalmod: Oskar Potocki, xrushha, Arquebus, Taranchuk Translation mod author / Autor der Übersetzungsmod: Daedalus
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Vanilla Animals Expanded - Waste Animals - Deutsch (German Language Pack)
Original mod / Originalmod: Vanilla Animals Expanded - Waste Animals Original mod author / Autor der Originalmod: Oskar Potocki, Sarg Bjornson, Sir Van Translation mod author / Autor der Übersetzungsmod: Daedalus
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Alpha Biomes - Deutsch (German Language Pack)
Original mod / Originalmod: Alpha Biomes Original mod author / Autor der Originalmod: Sarg Translation mod author / Autor der Übersetzungsmod: Daedalus Ich möchte euch noch Alpha Animals ans Herz legen; diese Mod ergänzt sich super mit Alpha Biomes.
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ReGrowth - Deutsch (German Language Pack)
Original mod / Originalmod: ReGrowth: Core ReGrowth: Arid ReGrowth: Aspen ReGrowth: Boiling ReGrowth: Boreal ReGrowth: Extinct Animals ReGrowth: Swamp ReGrowth: Temperate ReGrowth: Tropical ReGrowth: Tundra ReGrowth: Wastelands Original mod author / Autor der Originalmod: Helixie
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Megafauna - Deutsch (German Language Pack)
Original mod / Originalmod: Megafauna Original mod author / Autor der Originalmod: Spino, Sarg Translation mod author / Autor der Übersetzungsmod: Daedalus
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EdB Prepare Carefully [German Translation]
This mod contains the German translation for the mod EdB Prepare Carefully 1.
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A Dog Said... Animal Prosthetics 2
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said.
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Save Our Ship 2 - Deutsch (German Language Pack)
Original mod / Originalmod: Save Our Ship 2 Original mod author / Autor der Originalmod: Kentington, Thain, SonicTHI Translation mod author / Autor der Übersetzungsmod: Daedalus YESS, endlich!
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Auto links
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Basic Double Doors
About A lightweight mod that adds double door versions of the vanilla doors using the new 1.
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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[T] MoreFloors 1.6
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pollution overlay for biote
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.