// Steam Workshop · by JaneFive

о боже

(7 mods not in local dataset)

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436 mods
  1. Русификатор Save Our Ship 2
    No 1.6
    management

    Русификатор Save Our Ship 2

    Translation of Save Our Ship 2 into Russian Link to Save Our Ship 2 mod Description of mod (Save Our Ship 2): This mod serves as a comprehensive overhaul of spaceflight.

  2. (some) Alpha Animals Retextured (discontinued)
    No 1.6
    management

    (some) Alpha Animals Retextured (discontinued)

    I won't be updating this, use this instead: Gallatross and Friends Retextured Retexture of some Alpha Animals stuff - Gallatross - Gallatross Horn - Arctic Lion - Rotting Mound (that Decay Drake thingy) might add more later as I encounter it in game and feel like it idk

  3. 1-2-3 Personalities M1
    Stale
    management

    1-2-3 Personalities M1

    1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: 1-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who th

  4. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  5. 1-2-3 Personalities M2
    No 1.6
    management

    1-2-3 Personalities M2

    1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: 1-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who th

  6. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  7. Advanced Power Plus - RU
    management

    Advanced Power Plus - RU

    Русский перевод Advanced Power Plus Продвинутая энергетика для твоих колоний.

  8. Alpha Biomes
    management

    Alpha Biomes

    Updated: 21/10/22 Adds multiple unique new biomes to Rimworld.

  9. Alpha Memes
    ↑ Updated
    management

    Alpha Memes

    Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.

  10. Ambrocaine - Gummies
    No 1.6
    management

    Ambrocaine - Gummies

    Ambrocaine - Gummies is a mod which adds a new drug intended for recreational usage synthesized from the drug lab with yayo, ambrosia berries and insect jelly.

  11. Animal Gear
    Stale
    management

    Animal Gear

    Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)

  12. Anime Gene
    No 1.6
    management

    Anime Gene

    【お知らせ/Notice】 近日中にAnomalyの追加要素も含め修正を行う予定です。 I will be making modifications to support Anomaly MOD in the near future.

  13. Anthro Race
    Stale
    management

    Anthro Race

    Adds anthropomorphic furry animal beings into the game, as simple as that.

  14. Anomaly Russian Translate
    No 1.6
    management

    Anomaly Russian Translate

    Все у кого не сработал штатный русский язык, качаем этот мод, он должен быть после DLC Аномалии Вкратце что сделал: Перевел оф ру язык из оф папки в мод

  15. Archotech Expanded
    Stale
    management

    Archotech Expanded

    This is a mod I worked on when Archotech items were first added into the game.

  16. Archotech Xenotype
    No 1.6
    management

    Archotech Xenotype

    Adds an Archotech Inspired Xenotype with their own gene Archoskin: Increases healing rate, toxic resistance, temperature resistance and psychic sensitivity.

  17. Auto links
    Stale
    management

    Auto links

    Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg

  18. Autocleaner
    Stale
    management

    Autocleaner

    ABOUT Adds Autocleaner, an autonomous robotic vacuum cleaner to the game.

  19. Autocleaner [RUS]
    Stale
    management

    Autocleaner [RUS]

    Стол заказов для перевода модификаций Мини-перевод мода Autocleaner на русский язык.

  20. BetterCoolers
    No 1.6
    management

    BetterCoolers

    Update to Skullywag's BetterCoolers mod.

  21. Big and Small - Genes & More
    management

    Big and Small - Genes & More

    This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.

  22. Better Health Tab
    No 1.6
    management

    Better Health Tab

    What does it do? This mod is a complete replacement for the existing health tab. It was redesigned with usability, quality of life, performance, and custom fonts/scales in mind. Everything you see in the screenshots is done entirely by the mod itself. Dub's Mint Menus and Compact

  23. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  24. Blueprints
    No 1.6
    management

    Blueprints

    Blueprints allow the quick construction of repetitive rooms/areas.

  25. Bunk Beds
    Stale
    management

    Bunk Beds

    Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!

  26. Bunk Beds ru
    Stale
    management

    Bunk Beds ru

    Перевод на русский язык мод добавляет двухъярусную кровать трехъярусную кровать Поддержать автора Give a thumbs up ;) Поставить палец вверх ;) Original mod Original mod author: Darknote,Taranchuk Translation author: Nevelian

  27. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  28. Camping Tent
    Stale
    management

    Camping Tent

    For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.

  29. Cash Register
    Stale
    management

    Cash Register

    No longer maintained Note that this mod is no longer maintained by Orion.

  30. Caravan Adventures
    Stale
    management

    Caravan Adventures

    Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so.

  31. Celsius
    Stale
    management

    Celsius

    #StandWithUkraine Celsius adds realistic simulation of thermodynamics to the game.

  32. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  33. Cherry Picker
    Stale
    management

    Cherry Picker

    If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.

  34. Childrens Drawings
    Stale
    management

    Childrens Drawings

    Adds over 70 new graphics for children's floordrawings.

  35. Clean Categories: Spots (DEVELOPMENT CEASED)
    Stale
    management

    Clean Categories: Spots (DEVELOPMENT CEASED)

    What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend you use this mod alongs

  36. CM Color Coded Mood Bar [1.1+]
    management

    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  37. Colony Manager
    No 1.6
    management

    Colony Manager

    Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.

  38. Combat drones 2
    No 1.6
    combat

    Combat drones 2

    This is a somewhat early version of the mod It should function without any major issues, but content-wise it might be a bit barren (by itself it only adds 1 drone while only adding 3 more with VWE active).

  39. Combat Extended rus
    combat

    Combat Extended rus

    Перевод Combat Extended Основные (Которые могут быть не сразу понятны) типы снарядов Патроны: Оболочечные (О) Сердечник из мягкого свинца покрытый более твёрдой металлической оболочкой.

  40. Combat Psycasts
    Stale
    combat

    Combat Psycasts

    Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options.

  41. Combat Training (Continued)
    combat

    Combat Training (Continued)

    Update of Kriils mod - Added the QOL features from the unupdated Combat Training - Forked by Eltech - For a version without the training-weapon mechanic, please use Combat Training - Forked (Lite) by jastro - Fixed pawns trying to train ranged combat with shield-belt equipped Thi

  42. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  43. Compact Hediffs
    management

    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  44. Concerts For All
    Stale
    management

    Concerts For All

    Did you know Concerts can only be held by pawns with noble titles?

  45. Cremation smelts apparels
    Stale
    management

    Cremation smelts apparels

    Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse.

  46. Damage Indicators РУС
    No 1.6
    management

    Damage Indicators РУС

    IT IS A TRANSLATION Машинное преобразование и последующий Гугл перевод мода Damage Indicators на русский.

  47. Cybernetic Warfare and Special Weapons (Continued)
    Stale
    weapons

    Cybernetic Warfare and Special Weapons (Continued)

    Update of Trunken and Luizis mod - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-weapon a weapon has to have a ranged attack, the projectile must cause damage and it must not be of an exploding type.

  48. Dark Ages - Crypts and Tombs ru
    Stale
    management

    Dark Ages - Crypts and Tombs ru

    Перевод на русский язык Dark Ages: Crypts & Tombs стремится дать немного больше «жизни» вашим последним пристанищам пешек.

  49. Dark Age
    No 1.6
    management

    Dark Age

    You are hostile to everyone, you have no power to use deathrest beds, no light for your farm.

  50. Defensive Positions
    Stale
    management

    Defensive Positions

    Allows your colonists to remember their position during base defense.

  51. DeCore 1.6
    Stale
    furniture

    DeCore 1.6

    DeCore brings in a lot of changes in game mechanics, so the player have to think differently and use new colony development strtegy.

  52. Dismiss Trader
    Stale
    management

    Dismiss Trader

    Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave - Get rid of traders ea

  53. Don't Block Door
    No 1.6
    management

    Don't Block Door

    Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open.

  54. Door Mat
    Stale
    management

    Door Mat

    ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: For your cleaning needs.

  55. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  56. Dreamer's Dreams
    No 1.6
    management

    Dreamer's Dreams

    The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents.

  57. Drag-Sorting
    Stale
    management

    Drag-Sorting

    Development on this mod has ceased.

  58. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  59. Dubs Bad Hygiene
    Stale
    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  60. Dubs Central Heating
    Stale
    management

    Dubs Central Heating

    Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights.

  61. Dubs Performance Analyzer
    Stale
    management

    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  62. Dubs Rimatomics
    Stale
    management

    Dubs Rimatomics

    Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.

  63. EBSG Framework
    management

    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  64. Enable Oversized Weapons
    Stale
    weapons

    Enable Oversized Weapons

    We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.

  65. ETRT: Medicine Production
    No 1.6
    management

    ETRT: Medicine Production

    Stand-alone Release of Medicine Production Part of: The above mod includes this one, as well as many others with in-game toggles to enable and disable them.

  66. Erin's Body Retexture
    Stale
    management

    Erin's Body Retexture

    Just a simple body retexture since I didn't like any of the other ones around.

  67. EvolvedOrgansRedux
    No 1.6
    management

    EvolvedOrgansRedux

    Adds a whole lot of organs, limbs and other body parts for your pawns to reach beyond their limits.

  68. EvolvedOrgansRedux rus
    Stale
    management

    EvolvedOrgansRedux rus

    Перевод EvolvedOrgansRedux Перевод оригинальной версии 1.

  69. Extension Cords
    Stale
    management

    Extension Cords

    Everything can connect to the power grid from 2x farther away.

  70. Faster Biosculpter Pod
    Stale
    management

    Faster Biosculpter Pod

    Current Version: 3.1.0 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. Make biosculpter pods great again! The biosculpting pod offers some interesting benef

  71. Food Poisoning Cures
    Stale
    management

    Food Poisoning Cures

    A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.

  72. For The Better
    No 1.6
    management

    For The Better

    You were born on a chaotic, tyrannical planet ruled by an immortal dictator where murder, stealing and violence were legal.

  73. Food Poisoning Stack Fix (Continued)
    Stale
    management

    Food Poisoning Stack Fix (Continued)

    Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.

  74. FPS Stabilizer
    Stale
    management

    FPS Stabilizer

    About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.

  75. FrameRateControl
    Stale
    management

    FrameRateControl

    Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC.

  76. Geological Landforms
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  77. Giddy-Up 2
    No 1.6
    management

    Giddy-Up 2

    This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author.

  78. Giddy-up! Core
    No 1.6
    management

    Giddy-up! Core

    The core files for the Giddy-up!

  79. Giddy-up! Ride and Roll
    No 1.6
    management

    Giddy-up! Ride and Roll

    Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Why don't you just take Do

  80. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  81. Hospitality: Casino ru
    Stale
    management

    Hospitality: Casino ru

    Перевод на русский язык Хотите выжать еще немного серебра из карманов ваших гостей?

  82. Hospitality: Vending machines
    Stale
    management

    Hospitality: Vending machines

    Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed.

  83. Hospitality: Storefront
    management

    Hospitality: Storefront

    Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.

  84. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  85. Humanoid Alien Races
    management

    Humanoid Alien Races

    A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.

  86. [1.5] Humvee
    No 1.6
    management

    [1.5] Humvee

    Stats Size 3 x 5 Seats 5 (1 Driver, 1 Gunner, 3 Passengers) Max load 1,100kg Max speed 8 cell/s Requirements (No mods) Research Machining + Biofuel refining + Precision rifling Components x1 x8 x450 Work to make 159 Skill required Construction 6 with Vanilla Vehicles Expanded Res

  87. Hyperweave Production
    Stale
    management

    Hyperweave Production

    You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Hyperweave?

  88. I will be back
    Stale
    management

    I will be back

    ——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.

  89. I'm Proud of it!
    Stale
    management

    I'm Proud of it!

    Ever wished your pawns had a deeper emotional response after pouring their sweat into crafting a masterpiece?

  90. Increased Stack
    Stale
    management

    Increased Stack

    Описание: Вместимость стеков увеличена в 10 раз.

  91. Integrated Genes
    management

    Integrated Genes

    This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs.

  92. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  93. Item Teleporter
    Stale
    management

    Item Teleporter

    NOTICE IN 1.4 YOU DO NOT NEED TO HAVE DEEP STORAGE 08/10/2023 Update -Hauling interception should be safe to enable now -Bug fixes Special thanks to immortalObject Tired of Hauling items to craft or cook? base planing went wrong and stockpiles are far away? Salvation has arrived.

  94. Jewelry
    Stale
    management

    Jewelry

    I've always thought gold didn't have enough uses in-game.

  95. Let's Be Friends
    Stale
    management

    Let's Be Friends

    Greatly reduce the probability of insults and slights occurring between pawns, all pawns can become friends.

  96. LightsOut rus
    Stale
    management

    LightsOut rus

    Перевод LightsOut Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.

  97. Locks
    Stale
    management

    Locks

    Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inteligence "humanlike" or a

  98. LightsOut
    Stale
    management

    LightsOut

    LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?

  99. Log After Def Error
    No 1.6
    management

    Log After Def Error

    Haha, look familiar? Parsed xxx as int are happening all over the rimworld, right now! Unless you make the most import decision in your life.🫰 Prove to yourself that you have the strength of courage to be bugfree. ⛑️ Join... the LADE👍 Print the details of the def if there is er

  100. Loot Boxes (Continued)
    Stale
    management

    Loot Boxes (Continued)

    Update of Lanilors mod based on the update by Pustalorc Changes done by Pustalorc Obfuscated spawn tables have been de-obfuscated and are now clear on what will be dropped In-game rewards generator has been added (allows modded loot to be spawned!

  101. LWM's Deep Storage
    No 1.6
    storage

    LWM's Deep Storage

    Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.

  102. Mechanoid Invaders
    Stale
    management

    Mechanoid Invaders

    Adds new combat mechanoids inspired by many of the aliens from the XCOM game series.

  103. MedPod
    management

    MedPod

    MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium.

  104. Melee Animation
    management

    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  105. Melee Psycasts
    No 1.6
    management

    Melee Psycasts

    Updated 1.5 version: !MORE PSYCASTS! Adds an array of powerful psycasts focused on melee combat. Thanks to @Oracle of Thessia for the icons, they are amazing.

  106. More Archotech Implants ru
    No 1.6
    management

    More Archotech Implants ru

    Перевод на русский язык Добавляет новые импланты Архотек и три дополнительные версии существующих имплантатов Архотек.

  107. More Archotech Implants
    Stale
    management

    More Archotech Implants

    Adds a new archotech implant and three additional archotech versions of existing implants.

  108. More Random Seeds
    Stale
    management

    More Random Seeds

    Alters the Randomize seed button when creating a new world.

  109. Morphs Assorted Biotech Retex
    Stale
    management

    Morphs Assorted Biotech Retex

    What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. There will be NO building te

  110. MultiFloors
    Stale
    management

    MultiFloors

    Multi-floors. My "spiritual successor" to the old Z-Level mod. From the author: This is a pretty complex mod with its own learning curve, but it's come a long way and is fairly stable now. One can even run it with 900+ other mods without issues. If something seems off, make sure

  111. Multi-Doctor Surgery
    Stale
    medical

    Multi-Doctor Surgery

    🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!

  112. Mortar Accuracy
    management

    Mortar Accuracy

    Q: How is this different from vanilla Rimworld mortar accuracy?

  113. Mushrooms is ok
    Stale
    management

    Mushrooms is ok

    I have a genetic mushroom intolerance, and it seems that Tynan may have it too.

  114. Multiplayer
    management

    Multiplayer

    This mod allows you to play full games of RimWorld together with your friends.

  115. Need Bar Overflow
    management

    Need Bar Overflow

    Description Pawn's Need Bars are no longer clamped to 100%.

  116. No Burn Metal
    management

    No Burn Metal

    Tired of Steel Walls Burning Like Tinder?

  117. No Power Wires
    Stale
    management

    No Power Wires

    A simple mod to hide the little power connection wires (the wires that go from conduit to each individual object that uses electricity).

  118. Neutroberry
    ↑ Updated
    management

    Neutroberry

    Adds a plant called Neutroberry, which can be refined to Neutroamine at the drug table.

  119. No Healing Emotes
    Stale
    management

    No Healing Emotes

    Removes the healing cross emotes from pawns that are in recovery, such as those in hospital beds.

  120. No ZzZ
    Stale
    management

    No ZzZ

    A tiny mod that removes the ZzZ from sleeping pawns.

  121. [SUPERCEDED] No Sympathy for Prisoners
    No 1.6
    management

    [SUPERCEDED] No Sympathy for Prisoners

    THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED Instead of this mod, please use the new version of No Sympathy for Prisoners by @Sk.

  122. Not Overhead Meal
    Stale
    management

    Not Overhead Meal

    Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?

  123. Numbers
    Stale
    management

    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  124. OnlineCity
    No 1.6
    management

    OnlineCity

    Current version 0.04.80a (2023.07.21) Due Steam Workshop problems with updating some of RimWorld mods, if you having a problems with launch mod you should force it verifying the files! Or download latest version from our Discord in news channel. Or by link in down Online City is

  125. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  126. Performance Optimizer
    Stale
    management

    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  127. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  128. Progression: Verticality
    Stale
    management

    Progression: Verticality

    FAQ Architect icon? | Yup. Save game compatible? | Yeah. Some stuff isn't in the category! | Use Drag-Sorting to move anything I didn't include. Credits Drilled_Head - Letting me modify his fantastic retexture. Thank you! Compatibility - Anything in my modpack - Should work well

  129. Project RimFactory Revived
    management

    Project RimFactory Revived

    INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod.

  130. Prepatcher
    Stale
    management

    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  131. Propaganda TV
    No 1.6
    furniture

    Propaganda TV

    TLDR: Passively reduces a newly recruited pawns certainty in their current Ideology if it is not the primary Ideology of the colony.

  132. Psychic Harmonizer Lag Fix
    No 1.6
    management

    Psychic Harmonizer Lag Fix

    Fixes the reason why psychic harmonizer slows down the game when looking at a mood tab.

  133. Psylinkers
    Stale
    management

    Psylinkers

    Have you ever found yourself wanting those psychic powers, but couldn't find a reliable method besides the Royalty's quests?

  134. psyPlus
    No 1.6
    management

    psyPlus

    updated to 1.4! psyPlus adds fifteen (and counting!) new vanilla-like psycasts into the game. this mod is in like super early access. currently, only "word"-like abilities have icons, the rest are coming soon. all icons have been completed! please comment with suggestions/balance

  135. Psysword
    Stale
    management

    Psysword

    An ultratech sword made out of psychic focusing materials, enhance the wielder's psychic sensitivity and neural heat dissipation while still begin light and deadly in melee combat.

  136. QOL rus
    management

    QOL rus

    Тут собраны переводы к QOL (Quality of life) модам, которые упрощают микроменеджмент, расширяют, или как-либо дополняют ванильную игру, не сильно или не меняя баланс совсем В том числе моды, после установки которых спрашиваешь себя, почему этого нет в ванилле :) Если у вас нет не

  137. Quality Bionics (Continued)
    No 1.6
    medical

    Quality Bionics (Continued)

    ⚠️ ABANDONED MOD ⚠️ This mod isn't very good in its current form as the way it achieves its goals is rather crude and heavy handed, making it somewhat incompatible with other mods by easily breaking various things.

  138. Quality Colors
    No 1.6
    management

    Quality Colors

    Super simple mod, just colors items based on quality.

  139. Quality Overlay
    Stale
    management

    Quality Overlay

    A simple mod to display colored overlay for different quality things (weapons and apparels) and buildings when toggle on.

  140. QualityBuilder
    No 1.6
    management

    QualityBuilder

    With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.

  141. Quest Reward Rebalance
    No 1.6
    management

    Quest Reward Rebalance

    About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards?

  142. Rails and Roads of the Rim (Continued)
    Stale
    management

    Rails and Roads of the Rim (Continued)

    Update of Vampiresbanes mod - Added scrollbar for road-types - Added back the ISR2Gs Rails and Roads of the Rim RRotR - A Rimworld mod allowing rail and road construction on the world map.

  143. RandomPlus
    Stale
    management

    RandomPlus

    Allow users to set a minimum specifications for pawn generation when using the randomize button.

  144. Random Chance
    Stale
    management

    Random Chance

    Discord: steveo.o steam: Scurvyez This mod gives random chances to all sorts of things including but not limited to the possibility of getting jade or gold from stone cutting instead of stone blocks and horribly ineffective cooks burning themselves at the stove. If you have any f

  145. Recycle This (Continued)
    Stale
    management

    Recycle This (Continued)

    Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles

  146. Red's Performance Fixes (aka. Comp EggLayer Fix)
    No 1.6
    management

    Red's Performance Fixes (aka. Comp EggLayer Fix)

    TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're seeing the title image and

  147. Rejuvenate Surgery
    Stale
    medical

    Rejuvenate Surgery

    Adds the Rejuvenate surgery, a way to reduce your colonists biological age.

  148. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  149. ResearchPal
    Stale
    management

    ResearchPal

    1.3 UPDATE PLEASE USE THE FORK Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated when RimWorld is loading, you won't get interrupted by the tab. The denser layout helps with

  150. ResearchPal - 1.4 Repackage
    No 1.6
    management

    ResearchPal - 1.4 Repackage

    This is a 1.4 repackage of VinaLx's ResearchPal Fork. All I've done is recompile the dll for Rimworld 1.4 and do very slight adjustments for BioTech compatibility. I am happy to remove this if/when VinaLx updates their version. Until then, enjoy! (1.5 update coming soon) VinaLx's

  151. Rimefeller
    Stale
    management

    Rimefeller

    Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.

  152. RimHUD rus
    Stale
    management

    RimHUD rus

    Перевод RimHUD Ссылка на мой пресет который на последнем скрине.

  153. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  154. RimFront Armorworks
    Stale
    management

    RimFront Armorworks

    Rimfront Armorworks Upgrade your colony’s defenses with Rimfront Armorworks!

  155. Rimsenal Hair Retextured
    Stale
    management

    Rimsenal Hair Retextured

    Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places.

  156. Royal Arsenal
    Stale
    management

    Royal Arsenal

    Description Expands upon the Empire's technology, adding a new type of charge weaponry and 3 new armor variants.

  157. RocketMan - Performance Mod
    No 1.6
    management

    RocketMan - Performance Mod

    Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!

  158. Royal Arsenal - Русификатор
    No 1.6
    management

    Royal Arsenal - Русификатор

    Стол заказов для перевода модификаций Перевод серии модов Royal Arsenal на русский язык.

  159. RT Solar Flare Shield
    Stale
    combat

    RT Solar Flare Shield

    Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.

  160. RU Vanilla Furniture Expanded - Production
    Stale
    furniture

    RU Vanilla Furniture Expanded - Production

    Перевод Vanilla Furniture Expanded - Production сделано машинным переводом, может быть когда нибудь вернусь к этому и по исправляю ошибки если есть

  161. RU Vanilla Furniture Expanded - Spacer Module
    Stale
    furniture

    RU Vanilla Furniture Expanded - Spacer Module

    Перевод мода Vanilla Furniture Expanded - Spacer Module сделано машинным переводом, может быть когда нибудь вернусь к этому и по исправляю ошибки если есть

  162. RunAndGun
    No 1.6
    weapons

    RunAndGun

    Your colonists can never be a true Rambo if they cannot gun while they are running.

  163. Rus HugsLib
    No 1.6
    management

    Rus HugsLib

    Перевод мода cделал для себя.

  164. SameSpot
    No 1.6
    management

    SameSpot

    SameSpot lets drafted colonists stand on the same tile.

  165. SatisfiedStorage
    Stale
    storage

    SatisfiedStorage

    SatisfiedStorage adds the options to only refill a storage spot once it has dropped below a configurable level.

  166. Save Our Ship 2
    management

    Save Our Ship 2

    Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.

  167. Scattered Flames
    No 1.6
    management

    Scattered Flames

    Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic.

  168. Seamless Embrasures
    Stale
    management

    Seamless Embrasures

    When they match it's good, when they do it automatically with any mod retexture too?

  169. SF Grim Reality
    No 1.6
    management

    SF Grim Reality

    ★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. This mod completely overh

  170. Scrambler Mechanoid
    Stale
    management

    Scrambler Mechanoid

    This mod adds a new mechanoid equipped with electromagnetic weaponry.

  171. Share The Load [Obsolete 1.5]
    No 1.6
    management

    Share The Load [Obsolete 1.5]

    Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share

  172. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  173. Smart Farming
    No 1.6
    management

    Smart Farming

    This is a quality of life mod which provides a number of extra tools and information for your grow zones.

  174. Smart Medicine
    No 1.6
    management

    Smart Medicine

    Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi

  175. Smart Medicine РУС
    No 1.6
    management

    Smart Medicine РУС

    IT IS A TRANSLATION Машинное преобразование и последующий Гугл перевод мода Smart Medicine на русский.

  176. Snap Out!
    Stale
    management

    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  177. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  178. Sparkling Worlds - Full Mod
    Stale
    management

    Sparkling Worlds - Full Mod

    Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to much from the vanilla v

  179. SpeakUp
    Stale
    management

    SpeakUp

    SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.

  180. Synthread Production
    Stale
    management

    Synthread Production

    You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Synthread?

  181. Technical Vehicles
    Stale
    management

    Technical Vehicles

    Colonies in poverty, defectors who evade the empire, or bandits who plunder the wilderness There is an urgent need for some cheap and durable combat vehicles, and innovative people have installed fixed turrets on civilian vehicles.

  182. Terraform Rimworld
    Stale
    management

    Terraform Rimworld

    last update: 2025-07-21 build for RimWorld 1.

  183. Thrumbo Extension
    Stale
    management

    Thrumbo Extension

    Languages Interface Provider English 简体中文 繁體中文 You may also like this: : Alpha Thrumbo Extension Summary 1.

  184. The Corporation - Mort's Factions
    Stale
    management

    The Corporation - Mort's Factions

    Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal.

  185. Tilled Soil
    Stale
    management

    Tilled Soil

    About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.

  186. TradeHelper
    Stale
    management

    TradeHelper

    Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld.

  187. Treasures
    management

    Treasures

    The chance and the color of the treasures are configurable in the mod settings.

  188. Untitled Goose Mod
    Stale
    management

    Untitled Goose Mod

    Discord: steveo.o steam: Scurvyez Geese cannot be trusted. Geese can periodically enter various mental states. They may start stealing items from your storage and taking them anywhere they see fit. They may lock on to one unfortunate child and terrorize them for an unspecified ti

  189. Use Best Materials
    Stale
    management

    Use Best Materials

    Automatically select the "best" available material when crafting, when activated for a specific bill.

  190. Use This Instead
    Stale
    management

    Use This Instead

    TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.

  191. Vanilla Achievements Expanded
    management

    Vanilla Achievements Expanded

    Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.

  192. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  193. Vanilla Backgrounds Expanded
    Stale
    management

    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  194. Vanilla Cooking Expanded - Stews
    Stale
    management

    Vanilla Cooking Expanded - Stews

    21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for

  195. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  196. Vanilla Expanded - Royalty Patches
    No 1.6
    management

    Vanilla Expanded - Royalty Patches

    See Change Notes. Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This patch collection will be constantly updated as time goes on with new Vanilla Expanded mod

  197. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  198. Vanilla Factions Expanded - Empire
    management

    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  199. Vanilla Factions Expanded - Settlers
    Stale
    management

    Vanilla Factions Expanded - Settlers

    1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo

  200. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  201. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  202. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  203. Vanilla Furniture Expanded - Medical Module
    Stale
    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  204. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  205. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  206. Vanilla Furniture Expanded - Spacer Module
    Stale
    furniture

    Vanilla Furniture Expanded - Spacer Module

    Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g

  207. Vanilla Genetics Expanded
    management

    Vanilla Genetics Expanded

    See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.

  208. Vanilla Ideology Expanded - Relics and Artifacts
    Stale
    management

    Vanilla Ideology Expanded - Relics and Artifacts

    1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil

  209. Vanilla Ideology Expanded - Splits and Schisms
    Stale
    management

    Vanilla Ideology Expanded - Splits and Schisms

    1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,

  210. Vanilla Nutrient Paste Expanded
    management

    Vanilla Nutrient Paste Expanded

    Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p

  211. Vanilla Outposts Expanded
    management

    Vanilla Outposts Expanded

    See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.

  212. Vanilla Psycasts Expanded - Hemosage
    Stale
    management

    Vanilla Psycasts Expanded - Hemosage

    Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t

  213. Vanilla Psycasts Expanded
    management

    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  214. Vanilla Races Expanded - Custom Icons
    Stale
    management

    Vanilla Races Expanded - Custom Icons

    See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and

  215. Vanilla Races Expanded - Hussar
    Stale
    management

    Vanilla Races Expanded - Hussar

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  216. Vanilla Research Panel - Queue
    Stale
    management

    Vanilla Research Panel - Queue

    WIP!!! Adds a queue to the research panel. Hold Left Shift and Left-click on the desired research to add/remove research to the queue. Create a research queue (Shift+Left click) Adding a research to the beginning of the queue (Ctrl+Left click) Notification that the required objec

  217. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  218. Vanilla Storytellers Expanded - Freya Fierce
    No 1.6
    management

    Vanilla Storytellers Expanded - Freya Fierce

    1.0 (17/09/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Freya believes that best stories are those of raids and glory. Every year after the first year, at the start of Aprima

  219. Vanilla Storytellers Expanded Russian Language Pack
    Stale
    management

    Vanilla Storytellers Expanded Russian Language Pack

    Русский язык для серии модов Vanilla Storytellers Expanded: Perry Persistent, Empress Evil, Freya Fierce, Igor Invader, Neron Neolithic,Maynard Medieval, Diego Industrial, Winston Waves и Noobert Nebulous - Vidtuber А также шуточных Oskar Obnoxious и RimWorld Rick, | Russian lang

  220. Vanilla Trading Expanded
    Stale
    management

    Vanilla Trading Expanded

    Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a

  221. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  222. Vanilla Vehicles Expanded - Upgrades
    Stale
    management

    Vanilla Vehicles Expanded - Upgrades

    Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.

  223. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  224. VFE - Ancients : Vaults
    No 1.6
    management

    VFE - Ancients : Vaults

    Add-on for : Vanilla Factions Expanded - Ancients VFE - Ancients : Vaults adds additional vaults for the 'Sealed Vault' scenario.

  225. VFE - Mechanoids : Tab
    No 1.6
    management

    VFE - Mechanoids : Tab

    Add-on for : Vanilla Factions Expanded - Mechanoids Adds a drones overview tab.

  226. VFE Ancients - Vaults are Eternal
    No 1.6
    management

    VFE Ancients - Vaults are Eternal

    Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod.

  227. Visible Raid Points
    Stale
    management

    Visible Raid Points

    Description Ever wondered just how many points the game used to generate a raid?

  228. VVE: Tier 3 Upgrades
    No 1.6
    management

    VVE: Tier 3 Upgrades

    Ever since I learned Oskar Potocki isn't planning on adding upgrades to Tier 3 vehicles, I've been hard at work making an upgrade pack of my own.

  229. Wall Light
    No 1.6
    management

    Wall Light

    As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh

  230. What the hack?!
    No 1.6
    management

    What the hack?!

    What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves?

  231. Work Queen Ru
    No 1.6
    management

    Work Queen Ru

    Любительский перевод Work Queen Просто проверить свои навыки в переводе и разобраться в устройстве модов в RimWorld

  232. World Map Polluted Tiles - Improved Visibility
    No 1.6
    management

    World Map Polluted Tiles - Improved Visibility

    Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are?

  233. World Tech Level
    Stale
    management

    World Tech Level

    Control the level of technology available in the world.

  234. Yayo's Caravan (Continued)
    management

    Yayo's Caravan (Continued)

    Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.

  235. Yayo's Combat Warcaskets
    No 1.6
    combat

    Yayo's Combat Warcaskets

    Do you like my mods? You can support me on Ko-Fi: This mod applies several patches for (mostly) Yayo's Combat to make other mods work with it properly. Patches and features include: Warcaskets from Vanilla Factions Expanded - Pirates. No more are the days of paper armor caskets!

  236. Zombieland
    ↑ Updated
    management

    Zombieland

    Zombieland turns RimWorld into a zombie apocalypse.

  237. [ABANDONDED] Open World
    No 1.6
    management

    [ABANDONDED] Open World

    IMPORTANT: So I imagine alot of you were expecting this eventually but we have decided to abandon and open source Open World.

  238. [AV] Work Queen
    management

    [AV] Work Queen

    Adds a variant of the war queen mech: the work queen, capable of gestating various worker urchins.

  239. [Aya]Xenoorca Race
    management

    [Aya]Xenoorca Race

    このMODは新しい種族と専用装備を追加するMODです。 【===============================更新===============================】 2021/7/20 1.

  240. [GMT] Trading Spot
    No 1.6
    management

    [GMT] Trading Spot

    This is an update to Trading Spot so that it works with 1.

  241. [JF] Royal Carpets
    Stale
    furniture

    [JF] Royal Carpets

    Updated to 1.6 Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in RimWorld. These carpets are with gilded edges, most suitable for your noble pawns. Features 5 types of royal carpets with gilded edges. Version Compatibili

  242. [KV] More Trait Slots [1.4] rus
    No 1.6
    management

    [KV] More Trait Slots [1.4] rus

    Перевод More Trait Slots Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.

  243. [NL] Facial Animation - Experimentals
    Stale
    management

    [NL] Facial Animation - Experimentals

    Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".

  244. [sbz] Mechanoid Bench 3
    Stale
    management

    [sbz] Mechanoid Bench 3

    Mechanoid Bench3 · Safe to add to a save game Disassemble mechanoids through the mechanoid bench, Get the mecha components needed to craft advanced equipment and bionics Currently, defeating mechanoids only gives you a few raw materials at best.

  245. [SR]Factional War
    No 1.6
    management

    [SR]Factional War

    VERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Polish (Polski), German (Deutsch), SpanishLatin (Español(Latinoamérica)), Portugues

  246. Fishing Work Type
    Stale
    management

    Fishing Work Type

    As of Patch 1.6.4566 this mod is obsolete as fishing as a work tab has now been added to the base game Patch 1.6.4566 notes Thanks for all the support, and glad this is now directly in the game! Description Simple mod to add a Fishing work type in addition to Hunting that can be

  247. BioSculptingPlus
    No 1.6
    management

    BioSculptingPlus

    Description Adds more cycles type to the biosculpter: Current new cycles : Beauty cycle Increases a pawn beauty : Staggeringly ugly > Ugly > Nothing > Pretty > Beautiful Aging cycle Increases a pawn age by 1 (default, can be modified in settings) Creepy breathing / Annoying voice