ФУРИ + МЕХИ
(2 mods not in local dataset)
Load order
575 mods- management
Engine Industries
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone.
- management
Engine Industries for VVE
A patch to make VVE vehicles (Including T3 and upgrades) use Engine Industries parts, using the EI wheels and whatever engine types I feel fit each vehicle.
- management
Map Mode Framework
Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. By default, this mod con
- management
Faction Territories and Vassalage
Commissioned by HeyoTeo Adds a mode that draws territory regions around settlements for each faction.
- weapons
VVE - Secondary Weapons
Vanilla Vehicles Expanded - Secondary Weapons addon Adds secondary weapons into VVE combat vehicles, and then some.
- management
Door Clearance Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- combat
Vanilla Armour Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Armour Expanded.
- weapons
Defensive Machine Gun Turret Pack
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.
- combat
Fortification Industrial - Citadel RU
Перевод Fortification Industrial - Citadel на русский язык.
- management
[sbz] WVC - Work Modes retexture
WVC - Work Modes retexture · This mod only changes textures · Safe to add or remove from a save game Retextures icons and spots With slight modifications, I thought icons and spots could look more like vanilla.
- management
Raids For Me
What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust
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Not Only GeneBank in Orbit Trade
Not Only GeneBank in Orbital Trade Remove the GeneBank def check to read GenePackContainer comp, so that other mods that add more gene bank can have their genepack traded.
- management
Gene Trader
Updated for 1.6 Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 to 3 genes to choose from
- management
Gene Bank Indicators
Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage.
- management
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans.
- combat
Critical Mass Turret Retexture
Description This mod adds retextures to the Mini turret, the Autocannon turret and the Uranium Slug (Sniper) turret based on Critical Mass manufacturer from the game SAS 4: Zombie Assault Features Textures for 3 turrets in vanilla Rimworld.
- weapons
VVE - Secondary Weapons rus
Перевод мода VVE - Secondary Weapons на русский язык Добавляет вторичное оружие в боевые машины VVE, и не только.
- management
VVE - Upgrades Extended
A simple mod that adds the minor upgrades from VVE - Upgrades to more vehicles.
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Vanilla Skills Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Skills Expanded.
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Simple Warrants Russian Language
Перевод на русский язык мода Simple Warrants О найденных ошибках и неточностях сообщайте в комментарии.
- management
Auto Cutter
Language: Simplified Chinese, English(from DeepSeek) The content of this module is released based on CC BY-NC-SA 4.
- management
Dynamic Diplomacy - Continued (Russian language)
Этот мод добавляет русский перевод модификации «Dynamic Diplomacy - Continued» Я хочу поделиться своим переводом этого замечательного мода.
- management
Health Display
About Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids.
- management
Outfit Stands Plus
About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns.
- management
(Redundant) Slower World Tick Rate
A slap-dash butchering of Arky's wonderful Slower Pawn Tick Rate.
- management
Elite Raid 精英化袭击
Elite Raid (Modified from Core Code of Compressed Raid) This is an elite-themed raid mod adapted from the core code of "Compressed Raid," with approximately 30% of its code derived from the original.
- combat
Full Armor - Hands and Feet [1.6]
Tired of your pawns in full marine armor losing fingers constantly but modded gloves are not your thing?
- management
Work Manager
Work Manager – Automated Work Priorities And Schedules Work Manager is a mod that automates colonist work priorities in your colony.
- weapons
Simple Sidearms - Switch Weapon
Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons.
- weapons
Simple Sidearms - Switch Weapon Russian Language
Перевод на русский язык для мода Simple Sidearms - Switch Weapon.
- furniture
Better Architect Menu
Organized to perfection This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists.
- furniture
Better Architect Menu RUS
Better Architect Menu - русский перевод Автор оригинала - ferny Ссылка на оригинал - Перевод делал для себя, чтобы не мозолить глаза английскими словами в самом важном меню игры.
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AFU Cosmetic Gene Expanded
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change according to the age of
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Unlimited Mechanitor Command Range
Makes the mechanitor's command range for mechs unlimited; they can now control drafted mechs from anywhere.
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[SRC]Miho,Star Ring Corporation [RUS] [РУС]
Добро пожаловать на сервисную платформу корпорации «Звёздное Кольцо».
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
- management
[LTS]Maintenance
Maintenance expands upon the game's degradation and breakdown system by providing ways to let pawns repair worn equipment such as weapons and armor through the introduction of Weapon Toolkits and Sewing Toolkits.
- management
Yuran race (Russian language)
Этот мод добавляет русский перевод модификации «Yuran race» Я хочу поделиться своим переводом этого замечательного мода.
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Yuran Facial Animation
Adds facial animations for Yuran Race, using functions from Nals Facial Animation mod.
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Yuran race
Translation information Default: English Support: Korean Yuranis an Ain race with the appearance of a rabbit, and its origin is not known precisely.
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Wolfein Race Facial Animation
Facial Animation of the Wolfein Race Framework by: Nals 、 Facial Animation - WIP XML-related code:塔洛斯_Talos Wolfein Race Mod: Wolfein Race
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Vehicles - Pelican(Helldivers 2)
This mod add the pelican——a light transport aircraft utilized by HELLDIVERS Pelican shuttles are tiltwing single-stage-to-orbit (SSTO) transport craft, with a medium-caliber (exact round unknown) autocannon mounted underneath the cockpit.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Vanilla Vehicles Expanded - Tier 3 Russian
Translation of the mod into Russian I made a translation of the mod for myself.
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Vanilla Outposts Expanded Russian Language Pack
Russian language pack for the Vanilla Outposts Expanded.
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Expanded Framework Russian Language Pack
Перевод на русский язык Vanilla Expanded Framework.
- management
Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
- management
The Dead Man's Switch - Synthetic
The Synthetics Colonial fleets sometimes sell technology they don't use.
- management
The Dead Man's Switch - Synthetic (Russian language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch - Synthetic» Я хочу поделиться своим переводом этого замечательного мода.
- management
The Dead Man's Switch - Tri-Tech
"Due to recent action of hegemony, this unit will now station at your colony to protect you and your place to live as well monitor any suspicious action.
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The Dead Man's Switch - Sisters Retexture
Notice This mod changes the Bagic texture of 'Lady','Big sister' and 'Maiden' in The Dead Man's Switch - Synthetic.
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The Dead Man's Switch - Motorized (Russian language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch - Motorized» Я хочу поделиться своим переводом этого замечательного мода.
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The Dead Man's Switch - Motorized
Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure.
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The Dead Man's Switch - MobileDragoon (Russian Language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch - MobileDragoon» Я хочу поделиться своим переводом этого замечательного мода.
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The Dead Man's Switch - MobileDragoon
The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.
- management
The Dead Man's Switch - AncientCorps Russian Language
Перевод мода "The Dead Man's Switch - AncientCorps" на русский язык Если заметите неточность или ошибки, дайте мне знать об этом Если что-то будет не переведено из-за обновлений основного мода, напишите в комментариях, я не могу постоянно следить за модом Оригинальный мод: По как
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The Dead Man's Switch - AncientCorps
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years.
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The Dead Man's Switch - 14th BattleGroup
Mysterious varient of Krepost with different paintjob along with an emblem that no known record within populated space of Rimworld.
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The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
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The Dead Man's Switch (Russian language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch» Я хочу поделиться своим переводом этого замечательного мода.
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Rim War + Vanilla Base Generation Expanded Patch
Ever wanted to have a better base generation than the base game while having dynamic strength bases?
- management
ReBuild: Doors and Corners (Russian language)
Этот мод добавляет русский перевод модификации «ReBuild: Doors and Corners» Я хочу поделиться своим переводом этого замечательного мода.
- management
MoeLotl Race (Russian Language)
Этот мод добавляет русский перевод модификации «MoeLotl Race» Я хочу поделиться своим переводом этого замечательного мода.
- management
MoeLotl Race
Added a humanoid creature with high resilience and a separate energy bar, MoeLotl.
- management
MoeLotl Facial Animation
MoeLotl Facial Animation In addition to the basic facial animations, several special expressions have been added (sleeping, mischievous imp, crying).
- management
Miho, the celestial fox [RUS] [РУС]
Ух ты! Пушистые лисицы! Михо, небесная лиса Михо, странники любви и небесные лисы — это раса, которая была возвышена силой архотеков... или чем-то вроде того. По какой-то причине у них есть черта, которая заставляет их обожать всё человечество. Да, они любят вас. В их телах есть
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Miho, the celestial fox
Wow! Fluffy Foxes! Miho, the celestial fox Miho, the vagrant of love and the celestial fox, are foxes that were uplifted by the power of Archotech, or something. They have a trait that can adore the entire human species, for some reason. Yes, They love you. Their bodies have a el
- management
Miho Facial Animation
使用Miho, the celestial fox內的美術文件進行修改為Facial Anime面孔。 因Facial Animation沒辦法指定面孔的生成,建議配合 character editor 進行臉孔的選擇, 例如他有 Arctic 這基因種,需將面孔都選擇為 Arctic 才會是原版的該種族面孔, 另外眼睛跟眼皮若是沒有使用到同一規格的可能會有破圖,這邊告知一下各位 因我只會簡易的改圖,圖片細節上可能會有些問題,請多多包涵。 感謝 PePeTan and Fortified_home 製作 Miho MOD並分享給大家使用。 Use the
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Maru Race (Russian language)
Этот мод добавляет русский перевод модификации «Maru Race» Я хочу поделиться своим переводом этого замечательного мода.
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Maru Race
One day during a blizzard, an explorer who had been walking on the mountain trails of rimworld for a long time returned to his settlement.
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Kiiro Race - Русский Язык
Перевод Kiiro Race на русский язык В перевод входят русификаторы Kiiro Race Gene Patch, Ancot Library, и Kiiro Story: Events Expanded Они не обязательны, но желательны!
- combat
Fortification Industrial -Nuclear Dawn
Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- combat
Fortification Industrial - Frontier
yes another fortification mod is out, with new mechanic added.
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
- combat
Fortification - Pack Rus
Translation of Fortification mods into Russian Industrial, Citadel, Frontier, Concrete, Nuclear Dawn, Medieval.
- management
Exosuit Framework (Russian Language)
Этот мод добавляет русский перевод модификации «Exosuit Framework» Я хочу поделиться своим переводом этого замечательного мода.
- management
Exosuit Framework
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.
- management
Dubs Mint Menus Russian Language
Этот мод добавляет русскую локализацию для Dubs Mint Menus — расширенного интерфейсного мода, который улучшает списки заданий, лечения, выбора растений, строительства, исследований и быстрого доступа к инструментам.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Sensible Factions
VERSION 3: Added Biome weighting for factions I know on the list some of those biomes dont occur in normal gameplay please do not put weight settings for them as it wont do anything.
- management
Better ground-penetrating scanner
This mod allows to tune the ground-penetrating scanner to scan for a specific resource.
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Astronomy Style Pack
Mod adds a Style pack for the Ideology DLC - The Astronomy style pack adds themed weapons, armor, and buildings to help fit the Space-life experience.
- management
Always Draft Your Mechs (Almost)
About: With this mod mechahitors can command if they are in caravan or downed.
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Alpha Mechs (Russian Language)
Этот мод добавляет русский перевод модификации «Alpha Mechs» Я хочу поделиться своим переводом этого замечательного мода.
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Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
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Undraft After Tucking
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed.
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Rudo's Muffalo Retexture
My second retexture, controversially retexturing the muffalo while maintaining a vanilla friendly style.
- management
Rustic Meal Retexture
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays.
- management
Open Designator
Description This mod adds a new Designator under the Orders menu to allow the opening of any selected objects.
- management
Vanilla Storytellers Expanded - Winston Waves
See changes notes This is a reuploaded Vanilla Storytellers Expanded - Winston Waves.
- management
Wolfein Race (Russian language)
Этот мод добавляет русский перевод модификации «Wolfein Race» + «Gene Patch» + «Wolfein Imperial Weapons» Я хочу поделиться своим переводом этого замечательного мода.
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Alpha Armoury
Features Alpha Armoury expands upon the Unique Weapons system that was introduced in Odyssey: - Adds around 100 new weapon traits, from the normal to the absolutely bizarre - Adds the possibility of weapon traits modifying the graphic of the unique weapon.
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Alpha Armoury ru
Особенности Альфа Арсенал расширяет систему уникального оружия, впервые представленного в Odyssey: Добавляет около 100 новых оружейных черт — от обычных до совершенно безумных.
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RimThunder - Core
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Misc. Training (no Task)
This adds some training facilities: - Shooting Target Train up your shooting ability.
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Misc. Training rus
Перевод Misc. Training Если вы заметили что-то не переведенное, то напишите об этом в комментариях под переводом ^_^ Этот перевод включен в мой перевод кучи мелких QOL модов: QOL rus если поставите сборку переводов, то этот мод не нужен (зайдите посмотрите, там много вкусного)
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Vanilla Vehicles Expanded Russian
Translation of the mod into Russian I made a translation of the mod for myself.
- storage
[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
- storage
[sbz] Fridge rus
Translation Fridge into Russian Если не сложно, то поставьте лайк переводу :3
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Misc. Robots
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: Hint for the load order: 1st: Try the defin
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WVC - Work Modes
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 10+ new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them.
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[sbz] Misc. Robots retexture
Misc. Robots retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings and items Even after release of the Biotech DLC, Misc. Robots series is still beloved. Looking at their old clothes, I decided to give them new outfits. Compatibi
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
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Help me build
This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches.
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
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Ancient hydroponic farm facilities
Description Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improve plant growth rate.
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Ancient hydroponic farm facilities (Rus)
Перевод на русский язык мода Ancient hydroponic farm facilities.
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Fix Styled Blueprints
Fixes blueprints for some buildings (notably walls) looking as if already built.
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Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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Auto-Extract Genes
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown.
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Vanilla Nutrient Paste Expanded Rus
Vanilla Nutrient Paste Expanded - это небольшой мод, созданный для демонстрации того, на что способен новый код Pipe network в Vanilla Expanded framework.
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Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Missing Fabrication Recipes
New Update - Fix wools for the synthread recipe, now work also with wools from other mods.
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Faster Biosculpter Pod
Current Version: 3.1.0 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. Make biosculpter pods great again! The biosculpting pod offers some interesting benef
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BioReactor (Continued)
Update of NukaFrogs mod - Added support for Vanilla Nutrient Paste Expanded, based on the patch by KahirDragoon - Added mod-settings for selecting what is dropped when a pawn enters a reactor Add Living Battery - BioReactor Feature - Produces electricity from Living Thing.
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
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Ancient mining industry
Description The ancient mining industry added a set of mining production lines, including from mining to screening.
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Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
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Go Explore!
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot resources and items but bewa
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Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
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Ancient urban ruins - Russian Translation
Russian Translation for Ancient urban ruins Русский перевод для Ancient urban ruins Оригинальное описание Этот мод предлагает разнообразные возможности и карты для исследования городов, содержит обширную коллекцию архитектурных и мусорных объектов, а также систему для импорта пла
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Ancient mining industry rus
Перевод Ancient mining industry Для перевода использовалась программа Text Grabber Буду рад если вы будете использовать ее и сообщать об ошибках в ее поведении или предложениях об улучшении.
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Rim War
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.
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Rim War it pr ge fr sp jp th ua ru
support language,russia,italian,portuguese,german,french,spanish,japanese,Thai,Ukrainian.
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VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
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[SR]Factional War (fork)
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.
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Ancient Ruins All Deconstructible
"Ancient Ruins All Deconstructible" and "Ancient Urban Ruins All Deconstructible" have merged into one.
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Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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Allies are Helpful
This is an update of alt4s mod: Makes allies tend and rescue incapacitated colonists and allies.
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Grudges!
Grudges! Someone kill a pawn? Someone kill a pet? Caravan ambushed and your favorite pawn killed without any way to get revenge? Well fear no more for the Grudge system allows you to kill those miscreants and bathe in their blood, while getting a colony wide mood boost for doing
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Simple Cape and Hood Retexture
Description Simple retexture of the vanilla hood and cape to fit my liking.
- storage
Adaptive Simple Storage
This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron.
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Mythic Ages: Megafauna Bestiary
Mythic Ages: Megafauna Bestiary expands RimWorld's wild and Animal pack ecosystems with ancient megafauna, dangerous predators, rare herd beasts, and creatures designed around risk, reward, and survival.
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Mo'Events (Continued)
Update of ilawz mod - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger-chance of the events - Chinese translation added, thanks gast!
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Megafauna
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
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Medieval Melee Sounds
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary; it best fits for mediev
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Miscellaneous 'CORE'
*** This mod contains various core functions for other Miscellaneous parts.
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Tech Advancing
This mod advances the Tech-level of the colony once certain conditions are met.
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Choose Your Outfit
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters.
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Русификатор Choose Your Outfit
Этот мод позволяет создавать политику одежды в графическом виде.
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DDI - Deep Drill Indicator
Tired of hovering above every deep drill resource till you find right one?
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Fire Emblem Three Houses: Ashen Wolves Hair
"Yes, we do in fact prefer our underground base full of infestations to living under the Church of Seiros, thank you very much.
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Joint Battles (Continued)
Original mod by SalmonToastie, Taranchuk If the original author requests it, I will remove this update.
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Luci heals more!
Mod version v 2.1.8 This mod changes how healing of the permanent wounds by luciferium and by scarless gene works. In vanilla it takes 1 to 2 seasons to heal a permanent injury, whether it is a 1/10 permanent brain injury or 29/30 permanent leg gunshot injury. This mod makes the
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Mitz's Chicken Coop (Continued)
Original mod by Mitz If the original author requests it, I will remove this update.
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What's for sale?
I restarted actually playing the game, and noticed world trading was hard to achieve.
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While You Are Nearby
Colonist will now be more likely to do jobs nearby instead of walking long distances.
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[SYR] Individuality (Continued)
Update of Syrchaliss mod - Romance option should now respect the replacement sexuality methods of the mod Adds new traits, rebalances vanilla traits and shifts boring traits.
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[SYR] Harvest Yield (Continued)
Update of Syrchaliss mod Reworks plant harvest yield and animal gather yield Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield.
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Roidgy's Alt Items
Note: This is a PERSONAL texture pack I made for myself years ago, that I am sharing on the off chance someone else might be interested.
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Roidgy's Alt Animals
Hand-Drawn Textures for nearly all non-flying vanilla animals and their saddles, as well as many Animal Variety Coats (as well as the Fox Patch) and Situational Animal Graphics add-ons.
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[XPatch] HD Icon Organs NPBA
HD Icon Organs NPBA (Nature-Prostetic-Bionic-Archotech) This mod changes original icons on HD versions(640x640).
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Better Mountains
A better framework for improving the look of mountains with retextures, recolors, and other visual enhancements.
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Rimefeller Retexture and Restyle
Since I wanted my base to look harmonious and stylish, I created this mod.
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HousekeeperAssistanceCat
Update for HousekeeperAssistanceCat mod by Edge Crescent, approved by original author.
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Mechanoid Turret Retexture
Greetings, frens! After an long and painfull time for me I present this small retexture mod. All it does is to retexture the basic Mechanoid Turrets and their bases. While you will gain the most out of this mod in addition with the 'Royalty' DLC, it is not required, since some tu
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[sbz] BioReactor retexture
BioReactor retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings I've changed texture to a simpler look.
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Mechanoid Commanders Retextured
This is a mod that updates the appearance of the mechanoid commanders in the game to new designs.
- combat
Addie's Power Armor Retextures
Addie's Power Armor Retextures Vanilla+ style retexture of vanilla and royalty power armor.
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Rimefeller Console Retexture
A retexture of Rimefeller's consoles in able to make it fit the vanilla theme.
- weapons
Vanilla Weapons Retextured (Continued)
Original mod by Luizi If the original author requests it, I will remove this update.
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Spidercamp's Dog Pack Retextured
This mod replaces, Spidercamps's Dog pack with alternate 256x textures for dogs!
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More Multi-Analyzers
Adds 4 new Multi-Analyzers into the game with a bonus hi-res retexture of the original.
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Vehicles Wrecks Expanded
This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats).
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Various Space Ship Chunk (Continued)
Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!
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Cat's Boots and Gloves
It always frustrated me that there were no armor options that could cover hands or feet.
- weapons
Mono Weapons Pack
Description: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them.
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[SYR] Processor Framework (Continued)
Update of SYR's Processor Framework If the original author requests it, I will remove this update.
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Gallatross and Friends Retextured
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson.
- combat
Fortifications - Neolithic
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Character Editor Localization Extension
This mod adds localization support to the Character Editor in the game, allowing players to create and apply translation packs to translate the in-game text into their own language, like other Mods do.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Vanilla Ideology Expanded - Anima Theme
1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex
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Apparel Container Core
Apparel Container Core A framework library based on ThingComp that allows apparel to host independent storage containers.
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Nice RPG Inventory Compat
Nice RPG Inventory Compat No more conflicts, seamless switching — Make Nice Inventory and RPG Style Inventory coexist perfectly.
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Nice Plants Menu
Let me tell you a fairy tale about beautiful UI in our beloved game This small mod will help you carefully plan your plantations: Simplify information about the plant Provides information on whether you can feed your colony Shows approximate harvest maturity time Helps calculate
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Steel Extraction
Support on Ko-fi Turn unwanted stone chunks into steel while also cleaning up your map.
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Better Mechanoid Loot (continued)(reuploadedetc)
Continued version of the Mechanoid Better Loot mod by Canguro (then continued version of relaxedotter continuination :D) will be removed on demand/when original gets updated (original continued version i mean lol) original (continued) mod link: Gloomlight/Mech node = Free Sun Lam
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Clean Textures - Less Grass
Patch for the Clean Textures mod, reducing the amount of grass.
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Projectile Bullet Retexture
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.
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Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
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[GTG]Odyssey Orbital Trader
This is a simple mod that adds a single type of orbital trader ship affiliated with the Traders Guild faction,you can buy almost every item from the Odyssey dlc in this trader.
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[GTG]MultiRole Orbital Traders
Note: This mod was formerly known as GTG Orbital Traders This is a simple mod that only adds 4 orbital traders and no new factions spawn, you can buy almost everything from it, including items from vanilla and other mods.
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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AutoExtractGenes ru
Перевод на русский язык Добавляет флажок для автоматического извлечения генов пешки в экстракторе генов всякий раз, когда это становится доступным.
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[GTG]Anomaly Orbital Trader
This is a simple mod that adds only one orbital trader with no faction affiliation.
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[GTG]Massive Orbital Trader
Note: This mod was formerly known as Massive Cargo Trader Do you have tons of suspicious or normal goods to sell, but are limited by impoverished caravans and their pitiful stockpiles, leaving you unable to clear inventory or purchase desired items?
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[GTG]Legendary Orbital Trader
This mod introduces a factionless orbital trader with a highly specialized profile.
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[CF] Anomaly Upscaled 2x
Upscaled crispy textures for just about every Anomaly Texture 4x version here:
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Psycasts Expanded Russian Language Pack
Russian language pack for the Vanilla Psycasts Expanded and Hemosage, and Puppeteer modules.
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Vanilla Furniture Expanded - Props and Decor Russian Language Pack
Перевод на русский язык мода Vanilla Furniture Expanded - Props and Decor.
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Locks Russian
Перевод на русский язык мода Locks Описание Этот мод добавляет новую систему дверей с замком.
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GTG Trader Core
GTG Trader Core is a centralized dependency framework designed to provide shared code, performance optimization, and enhanced stability features for all my trader-related mods.
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Vanilla Psycasts Expanded - Puppeteer
Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle
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Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Vanilla Ideology Expanded Russian Language Pack
Перевод на русский язык серии модов Vanilla Ideology Expanded.
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Vanilla Landmarks Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Landmarks Expanded.
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Vanilla Furniture Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Furniture Expanded и всех модулей.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
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Smart Farming rus
Перевод Smart Farming Этот перевод включен в мой перевод кучи мелких QOL модов: QOL rus Если вы заметили что-то не переведенное, то напишите об этом в комментариях под переводом ^_^ если поставите сборку переводов, то этот мод не нужен (зайдите посмотрите, там много вкусного)
- medical
Quality Bionics Remastered
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics better than “standard”?
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Orca Shuttle (Ru translation)
Этот мод добавляет русский перевод модификации «Orca Shuttle» Я хочу поделиться своим переводом этого замечательного мода.
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Need Bar Overflow rus
Перевод Need Bar Overflow Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.
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Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
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More grouped buildings
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs.
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Locks
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inteligence "humanlike" or a
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LightsOut rus
Перевод LightsOut Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.
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Injured Carry rus
Перевод Injured Carry Этот перевод включен в мой перевод кучи мелких QOL модов: QOL rus patch если поставите сборку переводов, то этот мод не нужен (зайдите посмотрите, там много вкусного)
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Handy Lantern Retexture - Rustic
- ABOUT - This mod changes the handy lantern texture from seeki's great mod "Handy Lantern" to a rustic texture that is more suited to medieval play, and changes the lantern's TechLevel from Industrial to Medieval.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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Food Restriction Eleven rus
Перевод Food Restriction Eleven Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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Better Quest Rewards
Modifies quest rewards to focus heavily on items that cannot be crafted.
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Alpha Random ru
Особенности Альфа рандом добавляет в прохождения RimWorld то самое чувство «гордости и удовлетворения», внося элемент случайной добычи: Добавляет тематические лутбоксы.
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[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
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Русификатор для Fortifications-Neolithic
С древнейших времён перед людьми стояла задача защиты своих поселений - вот почему каждая эпоха рождала новые виды фортификационных сооружений, воплощая мудрость поколений.
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Русификатор для Fortifications-Medieval
Во все времена существования цивилизации люди сталкивались с необходимостью защиты своих поселений — как от сил природы, так и от себе подобных.
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Where's My Treasure
Tired of having to check each building one by one after clearing ruins to see if it's a loot chest?
- weapons
Weapon Sounds Overhaul
~ (WSO) ~ ⚑ This mod replaces sound design of all vanilla weapons represented in Rimworld.
- weapons
WeaponStats
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.
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Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
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Vanilla Research Panel - Queue
WIP!!! Adds a queue to the research panel. Hold Left Shift and Left-click on the desired research to add/remove research to the queue. Create a research queue (Shift+Left click) Adding a research to the beginning of the queue (Ctrl+Left click) Notification that the required objec
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Vanilla Races Expanded - Custom Icons
See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
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Vanilla Landmarks Expanded
See change notes Vanilla Landmarks Expanded represents a substantial evolution of the original Vanilla Exploration Expanded concept.
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Ideology Expanded - Sophian Style
Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu
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Vanilla Ideology Expanded - Dryads
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
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Use This Instead
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.
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Uniform Growing Zone Tool
This mod adds a new growing zone tool that lets you click and drag to select only tiles of the same fertility based on starting tile.
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Tweaks Galore RUS
Перевод мода Tweaks Galore Различные настройки, исправления, настройки и т.
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Triumphant Research
What is this? This is a UI/flavor mod that shows you exactly what it is you researched after you complete the project! This will let you feel more in touch with what you are researching, and let you fully review all of the contents of the project. Features - If Royalty is loaded,
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Trade UI Revised
Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.
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TDS Bug Fixes - Continued
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
- furniture
Sun Lamp Auto-Basins
This mod adds a button to auto-place hydroponic blueprints around a sun lamp that maximizes the benefit of the lit area.
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Smarter Visitors
Since visitors decide when they want to leave, it may not always happen at the best time.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Smart Work Mode
Mechs in Work mode waste a lot of energy wandering around idly when there is no work for them to do.
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Smart Farming Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!
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Smart Medicine - Continued
Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
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Slave Rebellions Improved (Continued)
Update of busted_bunnys mod Brand new rebellion experience awaits.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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Simple FX: Vapor...Revaporized
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.
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Show Known Techprints
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.
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Scenario Searchbars [1.6]
Adds functional search bars for most scenario parts with a lot of items.
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Savegame Shrinker
Version 1.2: 2025-07-11 This mod cleans up unnecessary data from Savegames, leading to much faster play on games after 10+ years. It removes things from the Savegame that causes bloat. Should be savegame-compatible. Everything that is removed is toggleable in the Mod Settings. It
- storage
Russian: Adaptive Storage Framework
Russian: Adaptive Storage Framework — full Russian translation of the Adaptive Storage Framework mod.
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RuntimeGC [1.6] fork2
Runtime GC 1.6 fork 2 This mod decompiles and recompile the binary from Louize's RuntimeGC fork It will be immediately taken down if any of the authors request it, or update a 1.6 version. Some more changes in 1.6 This mod changes the behaviour when clear the world pawn. Now the
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
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Replantable Special Trees
Another Super simple mod that just lets you replant (minify) Anima, Gauranlen, Polux, Harbinger, and Archean Trees all in one mod.
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ReplaceLib
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, which is very helpful for a
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Relevant Stats In Description
Depending on the type of building, selected stats are shown in the description-window in the architect-menu.
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
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Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
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Ranged DPS (Continued)
Update of Pausbraks mod Finally, a way to easily compare ranged weapons and turrets!
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RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
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Quick Stockpile Creation
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features.
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QualityBuilder Unofficial 1.6
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With
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Purchasable Psylinks
Makes Psylink Neuroformers purchasable from orbital exotic goods traders.
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Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
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Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
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Pathfinding Avoidance
Make pawns try to avoid certain areas, such as filth-generating terrain or configured doors.
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Orca Shuttle
Ops~ We find a locally-used shuttles on a mining world filled with green crystals.
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Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
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Nurse Job
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill.
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Not Overhead Meal
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?
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No Random Apparel on Ideology Edit
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure an
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No Healing Emotes
Removes the healing cross emotes from pawns that are in recovery, such as those in hospital beds.
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Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load potentially shared code b
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No Barrack Penalty (Continued)
Original mod by Mitz If the original author requests it, I will remove this update.
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New Game Plus
Description This mod is meant to cut off some of the setup for every new colony you start.
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MultiTending
Are you also tired of watching a single doctor struggle while your colonist bleeds out?
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MultiConstruction
Are you also tired of watching one pawn slowly hammer away at a project while the rest of your builders stand idle?
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Move the Patient
Allows moving pawns between beds, adds priority to the medical beds and to designate beds for operations.
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Multi-Doctor Surgery
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!
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Minimal Light Control
You have eyes to see, your viewer have the right to know what the heck is in this black mess on screen.
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Mines
Description The Mines, a place for your pawns to excavate the treasures of the earth.
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Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:
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Mid-Save-Saver Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Mech Work Tab
Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions.
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Map Wide Orbital Trade Beacon
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat).
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LightsOut
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
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Knick Knacks - Let your colonists decorate!
Knick Knacks adds various decorative items that your colonists can autonomously decorate their rooms with!
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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Inject Genes
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma" for 2 days and destroys
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Initial Motivation
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you!
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Industrial concrete
a standalone version of Fortification Industrial Concrete with a new concrete mixer.
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IMOZOU Face
replace face 入植者の顔を変更します。 こちらのボディと組み合わせ推奨。 アニメーションをつけるMODを作っていただきました! thank you for making a great mod!
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Improved Need Indicator
What Adds tooltip text to inform the player how long a pawn has until mood debuffs.
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I Clearly Have Enough! (Continued)
Update of ChippedChaps mod - Added japanese translation, thanks Ɖjur!
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ilyvion's Laboratory
ilyvion's Laboratory is a library/framework mod for use by my other mods to avoid code duplication across my mods.
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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Hold the Grenades
"Fire at will" defaults to disabled when pawns are drafted if they are equipped with grenades or launchers.
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Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
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Healer Mech Serum Choice
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum.
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Handy Lantern
Overview A lightweight handy lantern that illuminates the surroundings that can be equipped in the utility slot, and a rare eternal lantern as a quest reward frame will be added to the game.
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Green(screen) Floor
This mod adds a new, green floor with the intention of creating an editable background for everyone who want´s to do some unusual stuff by using video/photo editing software.
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Grass Is Still Hay
Mod update Grass Is Still Hay Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood At the request of the author, this mod will be removed.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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FPS Stabilizer
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.
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Fortifications - Medieval
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot
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Food Poisoning Stack Fix (Continued)
Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.
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Food Alert (Continued)
Update of Mehnis mod Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,MealLavish Examples for each category shows in the config-dialog Changed the calculations for food, instead using the exac
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Explicit Timings
Description This mod exposes internal event timers to allow the player to make more educated decisions about taking risks.
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Elite Bionics Framework
A common framework to change body part max HP, along with a bit of something else.
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Drugs in Inventory
Have you ever noticed that when you schedule your colonists to consume drugs every number of days and also to keep one or more of that drug in their inventory, they don't keep any in their inventory?
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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Dont Hit Allies
No more misfires, including between turrets and colonists, between colonists and colonists, and between turrets and buildings.
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Cut plants before building (Continued)
Update of 民火s mod Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig up if possible Only allow cutting by pawns with plant cutting enabled If there is the plant that need to be cut on planned
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Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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Cleaning Area Relaunched
Cleaning Area Relaunched Choose where your colonists clean and never have to watch them sweep the dirt again.
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Choose Where To Land
Note If you didn't click "Choose landing spot and land", any shuttle bugs you run into are not from this mod — quest shuttles, Royalty shuttles, whatever.
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Chill the Fork Out
Does your pawn need to take a break, but they just keep on working instead?
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Butter++ (Smooth FPS)
No more lag. Keeps your FPS high while panning, building, and interacting - even with hundreds of pawns. No tradeoffs. Same game speed, simply more frames. A new and improved version of Butter+. Panning with 1000+ colonists Features Separate settings for Camera, UI, and Idle Work
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Brrr and Phew (Continued)
Update of peladors mod - If using Odyssey DLC, the Gasp-reaction will make pawns seek shelter from Vacuum exposure - If using Anomaly DLC, the Red-reaction will make pawns seek shelter from Blood Rain exposure Overview V1.
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Blueprints Forked - 1.6
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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Better Traders
Better Traders A mod that improves how much stock and silver traders have without breaking balance or the vanilla game design decisions.
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BetterInfoCard
Expand the information card interface of the vanilla game, and make some QOL changes.
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Better Projectile Origin
Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible.
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[1.6] Autoclose Event Notifications
Automatically close old notifications (Letters) that stick around in the UI.
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Automatic Night Owl
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.
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Auto-repair On
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true".
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Auto-Cast Specialist Commands
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?
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Auto Translation
This mod automatically machine-translates untranslated strings in RimWorld.
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Auto links
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg
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Arrest and Release
Arresting your colonists during mental breaks only to immediately release them for the chance at a different mental break has become a bit more micro since the 1.
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ApplyPressure
Add a feature that allows pawns to hold on to their wound to reduce bleeding instead of crawling.
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Alpha Random
Features Alpha Random adds a sense of "pride and accomplishment" to your RimWorld playthroughs by adding some loot randomization: - Adds themed loot boxes.
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Alpha Books
Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader.
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Adjustable Genes Regrowing Time
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)?
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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[O21] WikiRim (Continued)
Update of Neronix17s mod - Added search-limit to 200 hits, thanks qwerty19106 - Races with no leatheramount defined should now show properly, thanks Bbansjkl - Added more detailed info about weapons - Added all Stuff-types - Added info-i icon to the in-game information on all rel
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[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
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[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
Save and Load Dump/Stockpile and Outfit settings.
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1trickPwnyta's Odyssey Patch
This mod makes a handful of small tweaks to the Odyssey DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
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1trickPwnyta's Ideology Patch
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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1trickPwnyta's Defaults
Description Tired of having to go through the same ritual every time you start a new colony of configuring your colonists' schedules, setting your quest reward preferences, turning down the medicine setting so you don't waste your good medicine on bruises, and more?
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1trickPwnyta's Anomaly Patch
This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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1trickPwnyta's Biotech Patch
This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Yayo's Caravan (Continued)
Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
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Nice Inventory Tab
Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.
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Caravan Mood Buff
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site?
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Meals On Wheels - Continued
Colonists grab meals from animals, or each other, if needed - if there is nothing else available.
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Build From Inventory - Continued
Construction will use things in your colonist or pack animal's inventory.
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Wildheart Psycast
Wildheart Psycast added two psycast path Druid a path focussing on animals, got various psycast that support animal in several way, can tame or calm down wild animals, and heal their scars/missing limbs.