// Steam Workshop · by Mr Samuel Streamer

Rimworld: Christmas Cult

READ ME

My workshop collections require ALL DLC to function. If you don't have the DLC please use RimSort/RimPy to uncover and remove DLC-specific mods! Please bring any technical issues to my Discord: http://discord.gg/mrsamuelstreamer This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files!

0: Contents

1. Introduction 2. Necessary Files 3. Installation Guide 4. FAQ

1: Introduction

Created for my Youtube series found here: https://youtu.be/3-HtkJYhgIE This is a Christmas inspired Winter world playthrough with harsh frost, politics, bureaucracy, and heapings of dark magic to truly capture that Christmas villain feeling. Conquer, destroy, and really ruin Christmas for all!

2: Necessary Files

I now use RimSort's sort function to autosort my mod lists. It is HIGHLY recommended that you do too! In-Game Main Menu Mod Manager (not recommended): https://drive.google.com/file/d/1EJPi0zsdkEAO5MFCAdNpube71CQBCD49/view?usp=drive_link Configs: https://drive.google.com/file/d/1kRhe5stxFDDK01EPKe88fAburdPsQIWN/view?usp=drive_link (Open the zip and drag the contents of it to your AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config) Starting Save: https://drive.google.com/file/d/11d9CcWRQgXwsE8xCCV9pZ6nsfd4U0mH6/view?usp=drive_link Backup all files link: https://drive.google.com/drive/folders/1F7l3GyusCbPng8FalL6OAUFg5cc_sFn6?usp=drive_link

3: Installation Guide

For any new mod pack you should FULLY reset Rimworld, and all related files, to ensure no outdated or incompatible mods remain. Reinstalling Rimworld or unsubscribing from mods WILL NOT fully reset your installation and old files can still persist! Delete all files in the following folders: Local Mods: Program Files (x86)\Steam\steamapps\common\RimWorld\Mods (Manually installed mods folder) Steam Mods: Program Files (x86)\Steam\steamapps\workshop\content\294100 (Steam mod download folder) User data: AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios (Your user configurations, saves, etc) You can get to this folder by typing EXACTLY(without quotes) "%appdata%/../LocalLow" into the Windows Explorer (the bar at the top of windows folders, etc) Then open Rimworld, reapply your user settings (screen resolution, volume etc), ensure that no mods are still present in your save.

RimSort:

1. Follow the above steps to clean your installation 2. Subscribe to all with the button on the STEAM WORKSHOP. 3. Open RimSort 4. Press the "Sort" button (I only ever use RimSort's autosort function) 5. Save After this go to the "Configs" step below!

Base Game/Non-Rimsort Users:

PLEASE consider swapping to Rimsort, it is a powerful program capable of auto-sorting your mods, finding errors, and optimising textures to save on memory usage! Imgur Picture guide for Steps 6 onward as this can be a bit more confusing for first-time users: https://imgur.com/gallery/0ktDs6N 1. Subscribe to the collection, and allow the download time to complete - might take a while! 2. Download the load order file from the above "Load Order (Base Game)" google drive link. 3. Go to the modlists folder, this will be something like "C:\Users\USERNAME\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\ModLists" folder. You can do this by typing EXACTLY(without quotes) "%appdata%/../LocalLow/Ludeon Studios/RimWorld by Ludeon Studios/ModLists" into Windows Explorer (the bar at the top of windows folders, etc) 4. Paste the .RML file from Google Drive into the modlists folder 5. Restart Rimworld ONCE the file has been copied 6. Be PATIENT. If it crashes, lags, hangs, etc, then it is still loading. It will take a long time to load with 300+ mods. I personally have to wait 5 - 10 minutes for the game to load, slower systems will take even longer! After this go to the "Configs" step below!

Configs:

The configs are mod settings which have been adjusted so that your experience matches mine and is working as intended. If you skip this step many things will not work, and a lot of the features will be broken. 1. RUN THE GAME ONCE. Then open the configs zip you downloaded from above and copy all of the files within to the following folder: "AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config" You can get to this folder by typing EXACTLY(without quotes) "%appdata%/../LocalLow" into the Windows Explorer (the bar at the top of windows folders, etc), then click Ludeon Studios -> Rimworld by Ludeon Studios -> Config 2. Replace all files if prompted

Quickstart

Included are several powerful mods that let you customise the entire game to your liking. These mods include: - Total Control (powerful, complex faction editior) - Faction Customiser (name, recolour, change ideology, and relations of factions) - Map Reroll (change your starting map, and refresh the save to scratch) - Map Designer (alter all of the terrain and features of generated maps, works with map reroll!) - Character Editor (adjust colonists whenever, however, good for fresh starts) - RIMMSqol (powerful and complex tool, change pretty much everything in game!) Want to change the starting characters? Open character editor by clicking on the button on the bottom right of the bar, next to the main menu button. From there you can remove, add, change, or customise characters. Want to change map? Use the reroll map function (dice in the top right, needs to be enabled in mod settings). Use this with map designer (from the mod settings menu) to customise all the map terrain and features. Want a new biome? Enable dev mode, and god mode. Go to the world, form caravan, select your pawns (only), click "form instantly", move them to where you want them to be, when they're travelling click "teleport to destination". Abandon your base, then settle the new tile. Use the reroll map mod to refresh everything from there.

4: FAQ

Q: I have a "Mod mismatch" window trying to load the save game! A: Ignore, occasionally mods are removed if they cause issues, update, disappear from workshop, etc. Q: Is this a virus? (I get this a lot) A: Youtube is my job, I have 220k+ subscribers - if I tried to do anything malicious I would lose my job. Q: Why didn't you include X mod? A: I only had ~48 hours to create the modpack and produce the accompanying video. I'm always up for new suggestions.

Load order

410 mods
  1. Amorphous style pack
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    Amorphous style pack

    Contents This mod has added a series of amorphous style weapons and some furniture styles.

  2. [FSF] Pose For Me
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    [FSF] Pose For Me

    Description This is a bit of a hacky xml mod I made to aid in the creation of screenshots, comics, videos, machinima or other such things.

  3. Compact Hediffs
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    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  4. Dee's Anomalies
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    Dee's Anomalies

    Adds new anomalies to the game to increase gameplay variety.

  5. [CF] Anomaly Upscaled 4x
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    [CF] Anomaly Upscaled 4x

    Upscaled crispy textures for just about every Anomaly Texture Here is the 2x version : If you like this mod check out my retextured plant mod:

  6. Shard Dagger
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    Shard Dagger

    Adds a new craftable weapon named the "Shard Dagger" - It can be obtained via crafting, quest rewards and from dead Horaxian Cult High Thralls.

  7. Stack gap
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    Stack gap

    Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?

  8. Permanent Enemies Never Flee
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    Permanent Enemies Never Flee

    Just stops pawns from fleeing from combat if their faction is a permanent enemy of the colony Idea by: SublimeShark Since modding is just a hobby for me I expect no donations to keep modding.

  9. More Corpse Display
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    More Corpse Display

    A simple mod adding more ways to display corpses (not for execution).

  10. Party Hard - Psycast Rituals
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    Party Hard - Psycast Rituals

    Adds a psylink ritual and an attachable ritual outcome so common rituals can grant psylink levels.

  11. Stylized Slave Collars and Headgears
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    Stylized Slave Collars and Headgears

    - DESCRIPTION - 1.5 Note: Bridles are now drawn like regular hats, meaning they will make the pawn bald. Please use other mod that can show hairs with hats. -- Add more styles for slave collar and a new bridle item (for now), which based on medieval scold's bridle, but have more

  12. Destroy Item
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    Destroy Item

    #StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons?

  13. Who shot my leg off?
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    Who shot my leg off?

    Quick description Displays what caused injuries and when they happened in the health tab forever.

  14. Thaumaphagy Ritual
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    Thaumaphagy Ritual

    Adds an Anomaly ritual to steal a psycast from a victim, unlocked with the Psychophagy ritual.

  15. I will be back
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    I will be back

    ——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.

  16. Adaptive Storage Framework
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    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  17. [sbz] Human Power Generator retexture
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    [sbz] Human Power Generator retexture

    Human Power Generator retexture · This mod only changes textures · Safe to add or remove from a save game Retextures building This is an alternative version with enhanced texture sharpness.

  18. [sbz] RazzleDazzle retexture
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    [sbz] RazzleDazzle retexture

    RazzleDazzle retexture · Safe to add or remove from a save game Retextures buildings and items RazzleDazzle's textures are clearly far from RimWorld's style.

  19. Coal Expanded (Continued)
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    Coal Expanded (Continued)

    Update of Neceross mod - Replaced the specific fuel patches with a generic, thanks Kayedon!

  20. Crowns and Regalia
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    Crowns and Regalia

    Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check out my Titular Royalty mod

  21. Mod Options Sort
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    Mod Options Sort

    Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.

  22. Auto links
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    Auto links

    Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg

  23. Bionic icons
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    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  24. Forest Gods
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    Forest Gods

    The old stories say that something powerful lurks in the darkest depths of the forest.

  25. Cremation smelts apparels
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    Cremation smelts apparels

    Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse.

  26. UNAGI Royalty Apparel
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    UNAGI Royalty Apparel

    主に「Royalty」の貴族向けのドレスや服などを追加します。 Add dresses and clothes mainly for “Royalty” aristocrats.

  27. Toggleable Shields Continued
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    Toggleable Shields Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  28. Persistent Precepts
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    Persistent Precepts

    Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc.

  29. Delmain Tweaks - Role Apparel
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    Delmain Tweaks - Role Apparel

    A relatively simple mod that enables the player to customize which clothing pieces are available to be assigned to any given Ideology role.

  30. Good Student
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    Good Student

    #Note, the Mod was made to satirize domestic violence and unreasonable education methods Good students are spurred with weapons() Attacking a child-like villain with these three weapons will speed up their learning, and there is a chance that they will directly gain experience fo

  31. Block Unwanted Minutiae (Continued)
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    Block Unwanted Minutiae (Continued)

    Update of mr_chimicks mod - Added possibility to add custom filters Changelog 30/10/2022 - Added some missing letters 27/10/2022 - Fixed 1.

  32. SpeakUp
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    SpeakUp

    SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.

  33. Brain In a Jar
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    Brain In a Jar

    UPDATED FOR 1.5! Sacrifice people to boost research speed! This mod was created for people with huge mod lists. No longer will researching that mountain of tech be such a monumental feat! Safe to add or remove from existing saves! This mod adds in the ability to harvest brains of

  34. Prosthetic No Missing Body Parts (Continued)
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    Prosthetic No Missing Body Parts (Continued)

    Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.

  35. Auto-Cast Specialist Commands
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    Auto-Cast Specialist Commands

    Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?

  36. Simple Utilities: Fridge
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    Simple Utilities: Fridge

    Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist.

  37. Vanilla Furniture Expanded - Art
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    Vanilla Furniture Expanded - Art

    1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill

  38. Vanilla Hair Expanded
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    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  39. Vanilla Furniture Expanded - Production
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    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  40. Compact Work Tab (Continued)
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    Compact Work Tab (Continued)

    Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.

  41. We Are United
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    We Are United

    Unite with others, together We Are United!

  42. Choose Wild Animal Spawns
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    Choose Wild Animal Spawns

    This mod is a successor to claustros mod Disable Wild Animal Spawns The major difference is that this version allows you to define the spawn-rate per biome per animal instead of the on/off selection.

  43. Vanilla Chemfuel Expanded Retexture and Restyle
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    Vanilla Chemfuel Expanded Retexture and Restyle

    Yes! Yes! , same reason "Since I wanted my base to look harmonious and stylish, I created this mod." ***** This mod only changes certain buildings. ****** What has changed?

  44. Dub's Paint Shop
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    Dub's Paint Shop

    A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.

  45. QualityBuilder Unofficial 1.6
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    QualityBuilder Unofficial 1.6

    I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With

  46. Vanilla Backgrounds Expanded
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    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  47. Vanilla Chemfuel Expanded
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    Vanilla Chemfuel Expanded

    Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.

  48. Vanilla Storytellers Expanded - Perry Persistent
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    Vanilla Storytellers Expanded - Perry Persistent

    1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Perry Persistent conveys a story the same way he handles his investigations - with determination and attention to deta

  49. [WZRD] Carry Capacity (Continued)
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    [WZRD] Carry Capacity (Continued)

    Update of Wzrds mod NOTICE: Carrying Capacity is capped by the stack limit so without any other mods this only works on pawns with less than 75 carrying capacity due to injuries.

  50. RazzleDazzle! (Continued)
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    RazzleDazzle! (Continued)

    Update of Bar0ths mod - Removed the production-tag for all entertainment buildnings making them ok in thronerooms - Added the Grand Piano as a valid piano-requirement for thronerooms - Added french translation, thanks qux!

  51. [NL] Custom Portraits
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    [NL] Custom Portraits

    Overview This MOD allows you to customize face sizes within colonist bars.

  52. Pawn Education (Continued)
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    Pawn Education (Continued)

    Update of Tylers mod - Added russian translation, via Reiquard A mod that allows pawns to educate each other.

  53. No Random Ideologies
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    No Random Ideologies

    Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology?

  54. Reel's Facial Animation Textures
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    Reel's Facial Animation Textures

    Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation My own Vanilla-Style textures for Facial Animations, built to work alongside Vanilla Expanded's retexture as well as EyeGenes2 to add custom eye coloring.

  55. Perspective: Buildings (Continued)
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    Perspective: Buildings (Continued)

    Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.

  56. Milk Pipe Network
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    Milk Pipe Network

    Send, store, and dispense milk - as much as you want!

  57. Erin's Body Retexture
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    Erin's Body Retexture

    Just a simple body retexture since I didn't like any of the other ones around.

  58. Vanilla Races Expanded - Custom Icons
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    Vanilla Races Expanded - Custom Icons

    See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and

  59. Vanilla Ideology Expanded - Sophian Style
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    Vanilla Ideology Expanded - Sophian Style

    Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu

  60. Vanilla Furniture Expanded - Medical Module
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    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  61. [YH]Misc - Training Outpost
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    [YH]Misc - Training Outpost

    This is a Vanilla Outposts Expanded's accessory mod, adds a outpost for training pawns' skills.

  62. Vanilla Hair Retextured
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    Vanilla Hair Retextured

    Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.

  63. Projectile Bullet Retexture
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    Projectile Bullet Retexture

    ****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.

  64. Never Generate Relations
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    Never Generate Relations

    Forces the basechance for randomly generated relationships to be 0.

  65. Scenario Amender [1.5 - 1.6]
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    Scenario Amender [1.5 - 1.6]

    Scenario Amender 1.5, 1.6 NO LONGER MAINTAINED Other modders may take over this mod. PASSED DOWN THE ARMSTRONG LINE FOR GENERATIONS Prior incarnations: krafs: (workshop page removed?) mlie: (1.1 - 1.3) AngryHornet: (1.4) Source code available @ github: Notes Believed incompatible

  66. Vanilla Outposts Expanded
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    Vanilla Outposts Expanded

    See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.

  67. Cherry Picker
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    Cherry Picker

    If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.

  68. Christmas Trees Expanded
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    Christmas Trees Expanded

    Are you tired of the boring pine tree for your festive and jolly Christmas festival?

  69. More Vanilla Textures
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    More Vanilla Textures

    More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.

  70. Victorian Era Apparels!
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    Victorian Era Apparels!

    【 ! CAUTION ! 】 Some of the clothing (dresses, etc.) in this mod will have a debuff to the mood when worn by male pawns. The mod will add 23 additional apparels modeled after those of the Victorian era. ・adventure dress ・elegant dress ・maid dress ・walking dress ・riding habit dres

  71. CustomUIScales
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    CustomUIScales

    Rimworld Mod to allow any custom UI Scale you like, over the 9 provided in the base game.

  72. GroundClear
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    GroundClear

    Have you ever had your colonists dig a nice path through the snow, only to leave a giant tree in the middle?

  73. Reunion
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    Reunion

    + Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day?

  74. Slaughtering Meme
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    Slaughtering Meme

    Adds a slaughtering meme, which allows you freely sacrifice prisoners and/or animals in your rituals, without a need to use vanilla cannibal meme.

  75. Jewelry
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    Jewelry

    I've always thought gold didn't have enough uses in-game.

  76. Vanilla Furniture Expanded - Spacer Module
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    Vanilla Furniture Expanded - Spacer Module

    Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g

  77. Architect Icons
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    Architect Icons

    Architect Icons adds visual cues to the Arrchitect Tab.

  78. More Pause Events
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    More Pause Events

    Hi everyone, I’m taking a break from active development and community moderation for the project.

  79. Ambient Rim
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    Ambient Rim

    The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:

  80. Letter Permanent Injury
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    Letter Permanent Injury

    Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury.

  81. Blueprints Forked - 1.6
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    Blueprints Forked - 1.6

    1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:

  82. Fix Styled Blueprints
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    Fix Styled Blueprints

    Fixes blueprints for some buildings (notably walls) looking as if already built.

  83. Dubs Mint Menus
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  84. Dubs Skylights
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    Dubs Skylights

    Simple skylight you can install into roofs to let in sunlight.

  85. Limit Quest Pawns
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    Limit Quest Pawns

    Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require.

  86. No Disabled Factions In Quests
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    No Disabled Factions In Quests

    Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled.

  87. Dubs Apparel Tweaks
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    Dubs Apparel Tweaks

    Change equip speed, hide hats indoors/in bed, show hair under hats.

  88. Retextured! - Recycle This
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    Retextured! - Recycle This

    Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. Q: Is this compatible with Mod/Rimworld version 1.X? A: Thi

  89. management

    Slave Recreation

    Ideology now gives you a second caste of 'unwilling tenants' so heck why not make them feel the need to recreate too?

  90. Combat Psycasts
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    Combat Psycasts

    Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options.

  91. No Random Apparel on Ideology Edit
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    No Random Apparel on Ideology Edit

    Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure an

  92. Dubs Performance Analyzer
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    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  93. EndlessGrowth
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    EndlessGrowth

    This mod removes the skill cap of 20, making it possible to scale way higher.

  94. OgreStack
    Stale
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    OgreStack

    Mod for customizing stack sizes.

  95. Snow IS Beautiful!
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    Snow IS Beautiful!

    DETAILS This mod makes snow be recognised as beautiful; just as it should be!

  96. Vanilla Textures Expanded
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    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  97. RimSaves
    Stale
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    RimSaves

    Save menu improvements and quicksaves system.

  98. Config Applied Check
    Stale
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    Config Applied Check

    A tiny mod to check if you've applied configs correctly, mod pack makers can encourage people to use this to have an idea of if they've updated their configs.

  99. DragSelect
    Stale
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    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  100. Float Sub-Menus
    Stale
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    Float Sub-Menus

    Adds support for having sub-menus in float menus.

  101. Fleshmass Regeneration
    Stale
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    Fleshmass Regeneration

    - Description - Combine a unique drop from the Dreadmeld and a Fleshmass Nucleus with the research and technology of the Fleshmass Heart to implant your colonists with unmatched regeneration.

  102. Trading Options Continue
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    Trading Options Continue

    所有的功劳都归于José Ángel Soler Ortiz先生,我只是在此基础上稍作修改,让它能够在新版本上正常运行, All credit goes to José Ángel Soler Ortiz, I just made some modifications to make it work with the new version.

  103. Character Editor
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    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  104. Van's Retexture : Quarry
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    Van's Retexture : Quarry

    That one's been sitting in my folders for a while but hopefully it can be enjoyed by all.

  105. Vanilla Apparel Expanded
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    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  106. [MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture
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    furniture

    [MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture

    增加了哥特吸血鬼风格的家具装饰以及墙体结构等 Gothic vampire style furniture decoration and wall structure were added 这个家具包含有40个吸血鬼古堡风格的物件,适合您制造你的城堡走廊,大厅,或者墓穴。 This furniture contains 40 vampire castle style objects, suitable for you to create your castle corridor, hall, or tomb.

  107. Mines 2.0
    ↑ Updated
    management

    Mines 2.0

    Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth.

  108. VFE Pirates unofficial add-on: Workercasket (Re-recontinued)
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    VFE Pirates unofficial add-on: Workercasket (Re-recontinued)

    Mod Version: 1.4.0 What is this mod? So, lots of people, including me, feel a little bit pity about warcaskets make your colonists incapable to anything but combat. On the other hand, warcaskets are very powerful for the materials you need to build one, making them extremely op i

  109. Basic Double Doors
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    Basic Double Doors

    About A lightweight mod that adds double door versions of the vanilla doors using the new 1.

  110. Resource Dictionary
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    Resource Dictionary

    Have you suffered any of the following problems while playing a modded Rimworld game?

  111. VSIE - Rational Trait Development
    Stale
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    VSIE - Rational Trait Development

    15.03.2023 update - add description to pop-up window so player know what triggered the event - optimisation for tough raid event (the original one in VSIE was too difficult to trigger; 12 hours high point raid → now any raid longer than 6 hours/ half of your pawns downed/ any of

  112. Vanilla Anomaly Expanded - Insanity
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    Vanilla Anomaly Expanded - Insanity

    See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m

  113. Searchable Menus
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    Searchable Menus

    Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options).

  114. Performance Optimizer
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    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  115. Vanilla Furniture Expanded
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    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  116. Sensible Factions
    management

    Sensible Factions

    VERSION 3: Added Biome weighting for factions I know on the list some of those biomes dont occur in normal gameplay please do not put weight settings for them as it wont do anything.

  117. What's Missing?
    management

    What's Missing?

    Original link: Highlighted requirements and tooltips for recipe descriptions.

  118. More Ritual Seats
    management

    More Ritual Seats

    Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats.

  119. Glass+Lights
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    Glass+Lights

    Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.

  120. Saddle-up 2!
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    Saddle-up 2!

    A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting cows or pigs).

  121. Recubes Your Cube
    Stale
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    Recubes Your Cube

    Cube this. Cube that. Fella, that's not even a cube. I mean, it's a cuboid, sure, but not a true cube. It has the right amount sides, and corners, but this is an affront to geometry and I'm disappointed that no one has taken a stand until now. What is this? Adds a background to V

  122. IceWorld: Igloo Bricks
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    IceWorld: Igloo Bricks

    Igloo Bricks Adds a new order to make igloo bricks from ice and snow, which can be used to construct frozen igloo walls.

  123. Blood Pact Ritual (Continued)
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    Blood Pact Ritual (Continued)

    Update of Oopahs mod - Removed dependency to HugsLib Adds the ability to make blood pacts, a powerfull double-edged bond for your colonists.

  124. Milkable Colonists (Continued)
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    Milkable Colonists (Continued)

    Update of Ziehns mod - Removed legacy HugsLib requirement Added races Moyos RimPonk Little faires Paniel the Automata Mofy the WhiteFox in a Cold Land Race Resurreviewy the nxious about immortality race Sweety the MilkChocolate Soul Race Glassy the Earth Running Race LegacyFairy

  125. Toggleable Readouts Continued
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    Toggleable Readouts Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  126. Toggleable Overlays Continued
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    Toggleable Overlays Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  127. Smart Farming Continued
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    Smart Farming Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!

  128. Reel's Expanded Storage
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    storage

    Reel's Expanded Storage

    Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!

  129. Kidnapped Pawns Die Less
    Stale
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    Kidnapped Pawns Die Less

    Info Ever wonder why you almost never see your kidnapped colonists ever again?

  130. Integrated Creep Joiners
    Stale
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    Integrated Creep Joiners

    This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions.

  131. Vanilla Skills Rexamined
    Stale
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    Vanilla Skills Rexamined

    Patch for VSE. Individual expertise have been nerfed, but are merged together. Each skill has 2 expertise to choose between. All values below are per-expertise-level. For most situations this means being either 50% or 100% faster/better. Many of these are multipliers, rather than

  132. Spirits
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    Spirits

    Introduction Content Spirit Mutant A person who has been turned into a spirit.

  133. Hauntings and Ghosts
    Stale
    management

    Hauntings and Ghosts

    Adds 10 ghosts which can haunt your map, curse your colony, and be exorcised for powerful abilities.

  134. Level Up!
    management

    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  135. Help me build
    Stale
    management

    Help me build

    This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches.

  136. Mass Graves 1.6
    Stale
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    Mass Graves 1.6

    Adds two mass graves 3x3 and 2x5 to allow easier disposing of corpses.

  137. Blessed by Horax
    Stale
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    Blessed by Horax

    This mod introduces many blessings Horax's cultists can receive, making them stronger and their raids more interesting.

  138. Clean Textures
    Stale
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    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  139. Pawn Name Variety (Continued)
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    Pawn Name Variety (Continued)

    Update of Murmurs mod Did you know that a large portion of the pawns in your game have predefined names and backstories?

  140. Character Editor Retextured
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    Character Editor Retextured

    Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling.

  141. [JF] Royal Carpets
    Stale
    furniture

    [JF] Royal Carpets

    Updated to 1.6 Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in RimWorld. These carpets are with gilded edges, most suitable for your noble pawns. Features 5 types of royal carpets with gilded edges. Version Compatibili

  142. Morphs Assorted Biotech Retex
    Stale
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    Morphs Assorted Biotech Retex

    What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. There will be NO building te

  143. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  144. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  145. Psychic Anchor
    Stale
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    Psychic Anchor

    - Description - Psychic Anchor adds a new psychic ritual that prevents pawns from being downed due to low consciousness, anesthesia, or psychic effects.

  146. Royalty Tweaks: Bestow Fix
    Stale
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    Royalty Tweaks: Bestow Fix

    Intro Patch for Royalty Tweaks that disables checking throneroom requirements for lesser nobles as a requirement for the bestow ceremony quest, i.

  147. Lagless Lamps - C#
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    Lagless Lamps - C#

    Updated 01/25/26: Check Changelog for Details A successor to Lag Free Lamps by NECEROS and Infinite Torches by okradonkey.

  148. Outfit Stands Plus
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    Outfit Stands Plus

    About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns.

  149. Geothermal Mining
    Stale
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    Geothermal Mining

    Adds a building capable of extracting resources from geothermal sources.

  150. Nice-o-sphere
    Stale
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    Nice-o-sphere

    For when you love your happy little murder-ball and want to keep it around for longer.

  151. Perishable (and More)
    management

    Perishable (and More)

    Mod Summary Quickly set up stockpiles based on whether items rot, degrade outdoors, or are wastepacks -- without micromanaging every item category.

  152. MutatorWorldIcons
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    MutatorWorldIcons

    Displays icons for animal habitats, wild plants, and maybe more on each world map tile.

  153. RPG Dialog
    Stale
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    RPG Dialog

    RPG Dialog Now, enjoy RimWorld events as if you're playing an RPG!

  154. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  155. Geological Landforms
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  156. Van's Retexture : Organ jars
    Stale
    medical

    Van's Retexture : Organ jars

    I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting'.

  157. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  158. Little Slaves [1.6]
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    Little Slaves [1.6]

    This mod allows children in RimWorld to wear slave collars and body straps and moves the straps to the middle layer.

  159. Floor-Mounted Aquarium
    Stale
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    Floor-Mounted Aquarium

    (Use either Vanilla Fishing Expanded or Odyssey DLC, but both for optimal results.

  160. IceWorld: Ice Fishing
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    management

    IceWorld: Ice Fishing

    Ice Fishing Pawns will make fishing holes when attempting to fish on ice-covered bodies of water.

  161. Rimsential - Total Control: Continued
    ↑ Updated
    management

    Rimsential - Total Control: Continued

    Enables the deep customization of faction pawns This is the continued version of the Rimsential - Homebound mod handed over to the community by Orpheusly and continued with their permission.

  162. Cut plants before building (Continued)
    management

    Cut plants before building (Continued)

    Update of 民火s mod Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig up if possible Only allow cutting by pawns with plant cutting enabled If there is the plant that need to be cut on planned

  163. All Production Gives XP
    management

    All Production Gives XP

    Behold! An amalgamation of these three mods, made by me! I did this because people wanted it. As with the standalone versions of these mods, you can adjust the amount of crafting XP gained. You can also disable XP gains for a work type. For example, you can disable XP gains for s

  164. Roo's HD Hairstyles (continued)
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    Roo's HD Hairstyles (continued)

    Continuation of Rooboid's mods : -Roo's HD Hairstyles -Roo's HD Royalty Hairstyles -Roo's HD Glasses Hairstyles -Roo's HD Dreadlock Hairstyles -Roo's HD Accessory Hairstyles If the author updates his mods or requests it, I will delete this one.

  165. Quarry [Adopted]
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    Quarry [Adopted]

    Quarry for collecting rocks and resources in flat terrain.

  166. More Slavery Stuff
    Stale
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    More Slavery Stuff

    I don't like slave rebellions, but using a mod that disables them with no downside feels like cheating.

  167. Research Appropriation
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    furniture

    Research Appropriation

    I found it a bit odd that while Rimworld offers a multitude of solutions to most basic problems in the game, from food production to money making to fighting raids, there is only one way of doing research: Putting a pawn in a room and waiting for him to think real hard.

  168. Alpha Biomes
    management

    Alpha Biomes

    Updated: 21/10/22 Adds multiple unique new biomes to Rimworld.

  169. Cooler Psycasts
    management

    Cooler Psycasts

    43 cool psycasts to spice up your game, trying to stick to the mind-magic/teleportation theme of vanilla, level 10 psycasters, and Empire retaliation!

  170. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  171. Harmony
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    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  172. Minerals Framework
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    management

    Minerals Framework

    Version 0.1 An overhaul of anything mineable and the foundation for the "Minerals" collection of mods. This mod does not add any content to the game, but provides a framework for other mods to build upon. Rocks and minerals produced by this framework have the following improvemen

  173. Minerals Frozen
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    management

    Minerals Frozen

    Version 0.1 Adds dynamic ice and snow formations that can be used for building walls and cooling rooms. - Deep snow banks spawn and grow when it snows, and melt with temperatures are above freezing - Icicles spawn and grow near the edges of roofs and under natural roofs when the

  174. Blood Animations
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    management

    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  175. Craft with Color
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    Craft with Color

    Allows setting the color of any dyeable item in the workbench order.

  176. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  177. El's Ilk of the Old Gods
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    El's Ilk of the Old Gods

    This mods adds a new faction: the old ones, a tribal analogue of the empire.

  178. Map Designer
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    Map Designer

    More options for unique, customized maps!

  179. Recycle This (Continued)
    Stale
    management

    Recycle This (Continued)

    Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles

  180. Deep And Deeper
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    Deep And Deeper

    Out of steel? Neighbours not selling components? Your last plasteel chunk insect occupied? Empire take your last piece of Gold you needed to build a Multi-Analyzer? No problems! Go low and dig deeper! Join the Deep Divers! Don't let the promise of riches cloud your vision, and wh

  181. Honest Corpse
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    Honest Corpse

    Introduction Are you disappointed to drag the corpse this far, throw it into the crematorium and.

  182. [KLC]The Dark Cult
    Stale
    management

    [KLC]The Dark Cult

    Adds many things assosiated with the dark cult like: -Cultish Apparel -Weapons -Monsters!

  183. Visual XML Patches
    management

    Visual XML Patches

    This mod will show the XML patches loaded in the game to help in finding the cause of issues.

  184. Faction Customizer
    Stale
    management

    Faction Customizer

    -- IMPORTANT -- I had to create my own faction dialog to avoid some conflicts with other mods.

  185. Water Is Cold (fork)
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    management

    Water Is Cold (fork)

    Makes water cold. Useful if the weather is hot, annoying and possibly dangerous if the weather is cold. Description Fork of Water Is Cold by Cozarkian. See the original mod for the full description. This fork includes the following changes: Updated to 1.6 and Odyssey. Changed wat

  186. Raider Swarm Compression
    Stale
    management

    Raider Swarm Compression

    Features Large raids are fun, but quickly reach a point where the game crawls to a halt.

  187. More Faction Interaction (Continued)
    management

    More Faction Interaction (Continued)

    Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.

  188. [sbz] Fridge
    storage

    [sbz] Fridge

    Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.

  189. Echoes of the Rim
    Stale
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    Echoes of the Rim

    Echoes of the Rim is designed with nomad runs in mind, but also adds flavor to casual playthroughs.

  190. SimpleCameraSetting
    Stale
    management

    SimpleCameraSetting

    There are many good features in the camera+, but there are performance issues, so I made this mod.

  191. Soul Devouring Ritual
    management

    Soul Devouring Ritual

    Do you love role-playing a cultist colony, but feel like rituals don’t impact your colonists enough?

  192. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  193. Alpha Memes
    ↑ Updated
    management

    Alpha Memes

    Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.

  194. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  195. Defensive Positions - Forked
    Stale
    management

    Defensive Positions - Forked

    Original Mod: Defensive Positions WARNING This mod is not a hop-in replacement for the other one, there were mayor changes in how things are handled by code.

  196. Vanilla Ideology Expanded - Relics and Artifacts
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    management

    Vanilla Ideology Expanded - Relics and Artifacts

    1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil

  197. Prisoner Jumpsuit is also Slaves Outfit
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    Prisoner Jumpsuit is also Slaves Outfit

    In homage to the parent mod spookarina and ancestors mod Chicken Plucker A super lightweight and easy patch that automatically allows the Prisoner Jumpsuit as the default setting for slave clothing assignments.

  198. Vanilla Cooking Expanded - Bakery
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    management

    Vanilla Cooking Expanded - Bakery

    Vanilla Cooking Expanded – Decorative Baking Module introduces the world of creative baking to RimWorld, expanding your colony’s culinary artistry beyond savory meals and into the realm of sweet, hand-crafted confections.

  199. Vanilla Factions Expanded - Empire
    management

    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  200. Thriller Night
    Stale
    management

    Thriller Night

    The Celts believed that on October 31st each year, the souls of the deceased would return to their former homes in search of a substitute, in order to be reborn.

  201. ATH's Styleable Framework
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    management

    ATH's Styleable Framework

    Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - Animal Flap - Bedroll - Double Bedroll Royalty: - Brazier - Drape - Throne - Grand Throne - Harp Ideology: - Darklight Brazier - Darktorch - Drum -

  202. Vanilla Chemfuel Expanded - Unofficial Expansion
    management

    Vanilla Chemfuel Expanded - Unofficial Expansion

    Do not update to 1.6 without my permission. The mod will be updated by me. feel free to join for mod news and discussion: Vanilla Chemfuel Expanded - Unofficial Expansion was created to utilize the pipelines' framework created by Vanilla Expanded Team. It builds and expands upon

  203. ATH's style Gothic and Bloody Gothic
    Stale
    management

    ATH's style Gothic and Bloody Gothic

    The mod consists of two variants of most of following: - Small sculpture x3 - Large sculpture x3 - Grand sculpture x4 - Small altar - Medium altar - Large altar - Grand altar - Ideogram x4 - Lectern - Column - Pew - Kneel Sheet - Kneel Pillow - Reliquary - Drum - Slab Medium and

  204. Odyssey Ice Expansion
    Stale
    management

    Odyssey Ice Expansion

    A simple mod that allows you to get ice chunks from solid ice and turn them into blocks.

  205. Vanilla Cooking Expanded
    management

    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  206. Worldbuilder
    management

    Worldbuilder

    Compatibility Made compatible with RimHud Made compatible with Colony Groups Made compatible and integrates with World Tech Level Anything in my modpack Should work well with most other stuff too Frequently Asked Questions Save compatible?

  207. Epic Siege (Continued)
    management

    Epic Siege (Continued)

    Original mod by Thumb If the original author requests it, I will remove this update.

  208. Anomalies Expected Addon
    Stale
    management

    Anomalies Expected Addon

    An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies.

  209. Rimsential - Homebound: Continued
    Stale
    management

    Rimsential - Homebound: Continued

    Homebound - a Rimsential mod An experimental mod offering a variety of ways to tuck away pawns whether they be background characters, essential heroes, or troublesome villains.

  210. Gerrymon's Upscaled Vanilla Textures
    management

    Gerrymon's Upscaled Vanilla Textures

    Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.

  211. Vanilla Plants Expanded
    Stale
    management

    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  212. Mission Board
    management

    Mission Board

    Adds a simple Mission Board which lets you manually select and activate quests and events.

  213. Big and Small - Framework
    management

    Big and Small - Framework

    This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.

  214. Big and Small - Genes & More
    management

    Big and Small - Genes & More

    This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.

  215. [FSF] Better Exploration Loot
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    [FSF] Better Exploration Loot

    Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.

  216. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  217. Keyz' Allow Utilities
    ↑ Updated
    management

    Keyz' Allow Utilities

    Keyz' Allow Utilities A utility mod that adds various quality-of-life improvements for managing items and plants across your colony map.

  218. Basic RimThemes Recolours
    Stale
    management

    Basic RimThemes Recolours

    READ ME Please bring any technical issues to my Discord: This allows us to look at technical logs, give clear instructions on fixes, and link to relevant other mods/files!

  219. Relevant Stats In Description
    Stale
    management

    Relevant Stats In Description

    Depending on the type of building, selected stats are shown in the description-window in the architect-menu.

  220. Tab-sorting
    management

    Tab-sorting

    Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t

  221. [FSF] Complex Jobs
    management

    [FSF] Complex Jobs

    Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.

  222. [VKz]-厄兆母树-CujoSourcePlant
    Stale
    management

    [VKz]-厄兆母树-CujoSourcePlant

    The giant creature summoned by a mysterious ritual will devour the body like an omen devouring a tree, but she seems to be even more greedy than them.

  223. Vanilla Factions Expanded - Deserters
    ↑ Updated
    management

    Vanilla Factions Expanded - Deserters

    See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact

  224. 1trickPwnyta's Anomaly Patch
    management

    1trickPwnyta's Anomaly Patch

    This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.

  225. Chimera Creation (Continued)
    Stale
    management

    Chimera Creation (Continued)

    Original mod by Choosechee MIT License All the same; if the original author requests it, I will remove this update.

  226. Self Dyeing
    Stale
    management

    Self Dyeing

    Allow pawns to paint their clothes on their own.

  227. EBSG Framework
    management

    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  228. Faction Display Fix
    Stale
    management

    Faction Display Fix

    Details Vanilla RimWorld does not account for setups with many modded factions.

  229. No Modlist on Loading
    Stale
    management

    No Modlist on Loading

    What is this? This is a performance/ux mod that removes the modlist at the bottom of the loading screen. Why was this created? When using a modlist of over like 50 mods, this menu becomes incredibly laggy to the point of just being functionally useless and feeling generally unpol

  230. Dark Psychic Rituals: The Following
    management

    Dark Psychic Rituals: The Following

    Github and license here, click on the green code button and download zip: This mod adds various psychic rituals to the Anomaly DLC, these rituals can be accessed from the psychic ritual spot once their respective researches have been completed.

  231. I Aint Building That
    Stale
    management

    I Aint Building That

    I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of door that you simply can

  232. RIMMSqol
    management

    RIMMSqol

    -- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects.

  233. Muffalo Drives Centipede
    management

    Muffalo Drives Centipede

    This mod is inspired by the artwork Anatomy of a Centipede by the artist BlackPanzerDragon.

  234. Nomad Friendly Quests
    Stale
    management

    Nomad Friendly Quests

    Features Allows to get settlement gated quests on temporary maps if no permanent settlement exists Reduces the required colonist amount to 0 for (hopefully) all quests Planned Features Settings for map is safe Settings for map is owned by someone else My Mods: Psycasts VPE - Psyc

  235. Mr Samuel Streamer Flavour Pack
    management

    Mr Samuel Streamer Flavour Pack

    MSS Tweaks and Fun, formerly the Mr Samuel Streamer Flavour Pack An all-encompassing tweaks mod that adds a ton of thematic content, modding frameworks, and other little features - all of which are fully controllable and toggleable in the mod options menu!

  236. Santa's Sleigh
    Stale
    management

    Santa's Sleigh

    Lore? No lore needed. The sleigh is expensive and is obviously on spacer-ultra technology given that Santa travels at around 4,705,882km/h just to visit every household on Earth. For the sake of gameplay though, It doesn't actually travel that fast. Vanilla (Requires Odyssey DLC)

  237. The Profaned
    Stale
    management

    The Profaned

    Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more.

  238. Sense of belonging
    Stale
    management

    Sense of belonging

    Bad English,Sorry.I did my best to do the English translation Introduction & Inspiration A romantic relationship can give colonists a huge mood boost, but the other brothers-in-arms who live with you day and night, fight and bleed alongside you, often provide nothing—not even a m

  239. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  240. [BJD] Woow and Lffl
    Stale
    management

    [BJD] Woow and Lffl

    1.0.0 (05/27/21): Initial release. 1.1.0 (10/26/22): 1.4 release. 1.2.0 (12/11/25): 1.6 release. Reaching new peaks and valleys of wolfian evolution. Woow: A two-headed wolf with four eyes, four ears, two hearts, two livers, four kidneys, four lungs, and zero tails. Pretty badass

  241. Hearth
    Stale
    management

    Hearth

    A Simple Hearth for your warmth & aesthetic needs.

  242. Alpha Armoury
    management

    Alpha Armoury

    Features Alpha Armoury expands upon the Unique Weapons system that was introduced in Odyssey: - Adds around 100 new weapon traits, from the normal to the absolutely bizarre - Adds the possibility of weapon traits modifying the graphic of the unique weapon.

  243. Diplomatic Tariffs
    Stale
    management

    Diplomatic Tariffs

    Sick of trade prices only being dependant on your colonists' charm?

  244. The Sims Traits
    management

    The Sims Traits

    Important notice If you are subscribing to this mod for the first time, please read the trait descriptions at least once to have a rough idea of what you are getting.

  245. Keep Converting
    management

    Keep Converting

    You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.

  246. Generally More Research
    ↑ Updated
    management

    Generally More Research

    What is this? This mod is a long-term community project aiming to add more research projects. The intention is to make researching certain technologies feel more intentional. The more times a player asks for something and the game gives it to them, the less overwhelmed they feel

  247. Uranium Beaver
    management

    Uranium Beaver

    Ever felt like you wanted more uranium in your colony, but didn't want to bother with deep drills or send caravans to locations uncovered by a long-range mineral scanner?

  248. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  249. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!