Collection Mod Fr
En partie en fr, ce modpack fonctionne en 1.6 en entier.
Load order
652 mods- management
CSL Blackboard Retexture
Description Change the texture of the Children, school and learning or School and learning blackboard.
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Children, school and learning
Version 1.7.8.0 Description: Requires HugsLib for 1.5 and below Load order // HugsLib // Children, school and learning // Birds&Bees (if used - has more fertility related stuff etc.) There is now a version of the mod with only the school and learning parts: Children are born 0 ye
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AuroranKingslayer's RimWorld of the Dragon
Winter is coming, and so are the zaldrizoti of ancient Valyria.
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Biomes! Fossils
Changelog: Please check the change notes tab Build your own museum with Biomes!
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Warhammer 40k Darktide Music
Adds some Warhammer 40k Dark Tide music to RimWorld, music composed by Jesper Kyd, mainly music to make the battles and daily work more intense.
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Mythic Ages: Megafauna Bestiary [Fr]
Traduction française du mod : Mythic Ages: Megafauna Bestiary Entrez dans les âges mythiques, où des bêtes colossales et des prédateurs oubliés parcourent des terres indomptées.
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Mashed's Bloodmoon
A completely remade version of the original MorrowRim - Bloodmoon mod, made to a much higher standard, and with significantly more experience under my belt.
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Taste of Vanilla - The Alpha Mythology
A re-texture for the "Alpha Mythology" By Sarg Bjornson's.
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Build From Inventory - Continued
Construction will use things in your colonist or pack animal's inventory.
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More Ritual Seats
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats.
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Smart Medicine - Continued
Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
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Who shot my leg off?
Quick description Displays what caused injuries and when they happened in the health tab forever.
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Rustic Meal Retexture
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays.
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Pipette Tool
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu.
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MultiFloors
Multi-floors. My "spiritual successor" to the old Z-Level mod. From the author: This is a pretty complex mod with its own learning curve, but it's come a long way and is fairly stable now. One can even run it with 900+ other mods without issues. If something seems off, make sure
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Pass It Through The Window!
A two-sided pass-through window for transferring items between rooms without entering or disrupting the other room's climate—perfect for moving raw food directly to the kitchen or cold storage.
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SlaveBar
Adds a toggle to the colonist bar allowing you to switch between viewing regular colonists, slaves, prisoners and ghouls with a config to choose your displays.
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Convert Slaves
Changelog: v2.0 - * Made available a UI to select target ideoligion for conversion when the "convert" option is chosen. * Fixed bug where Warden wouldn't attempt conversion if suppression was at maximum. * Updated for correct dependencies on RimWorld & Steam. * Updated to game ve
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Recruit Slaves
This mod lets you recruit slaves in a balanced way without having to imprison them first.
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Gravship Water Systems
Adds a passive water generator and water tank that can be built in gravships.
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[AV] Space Solar Panels
This minimod adds 1x2 and 1x3 solar panels, which gather 30% more power in orbit.
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P–5000 Powered Work Loader
The P–5000 Powered Work Loader, commonly referred to as the Power Loader, was a commercial mechanized exoskeleton manufactured by Caterpillar, and was used for lifting heavy materials and objects.
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Trains of the Rim
Trains of the Rim Overview Trains of the Rim revolutionizes your colony's bulk transportation options by introducing a railway vehicle system.
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BIRD UP! Continued
I am NOT the original author and will remove this update if requested to by the original author.
- medical
[SYR] Prosthetic Table (Continued)
Update of Syrchaliss mod Adds a seperate workbench for prosthetics and transfers all prosthetic recipes from machining and fabrication to it Removes prosthetic recipes from the machining table and fabrication bench and puts them into a new workbench.
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Use Bedrolls - Continued
Bedrolls are used from the inventory (ie when on a caravan) Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
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Reasonable Components
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components.
- weapons
Net Gun (Continued)
Update of yiuaaas mod - Added the Net Belt from Net Belt 抓捕網腰帶 - Added a net turret A net gun is a non-lethal weapon designed to fire a net which entangles the target.
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LightsOut
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?
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Faster Biosculpter Pod
Current Version: 3.1.0 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. Make biosculpter pods great again! The biosculpting pod offers some interesting benef
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Do Something for Idle
This mod makes colonists to do something instead of wandering when they are idle.
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Cybernetic Organism and Neural Network
Continued from Github link is Elite Bionics Framework ( ) is optional
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Bulk Smelting (Continued)
Original mod by Neceros If the original author requests it, I will remove this update.
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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Garden Box (Continued)
Original mod by Xi the Pooh If the original author requests it, I will remove this update.
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[SYR] Processor Framework (Continued)
Update of SYR's Processor Framework If the original author requests it, I will remove this update.
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[FSF] No One Ever Flees
Description This is a simple mod that patches every faction whether they're from the core game, the dlcs or from mods with the tag <autoFlee>false</autoFlee>.
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[FSF] Better Pawn Lending Quest
Description The Pawn Lending Quest in Royalty is a nice quest however for whatever reason the game places very little value on your colonists and their time.
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Multiple Helpers
Allows unlimited Multi-Analyzers per Hi-Tech Research Bench, toolboxes per workbench, and blackboards per school desk Should work with any mods if loaded after them, as long as they use the "maxSimultaneous" tag in their XML Can be added/removed from saves as wanted
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Real Faction Guest (Continued)
Update of YAYOs mod Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.
- combat
Tranquilizer Turret (Continued)
Update of TheGoofyOnes mod - Youtube review by pravculear - Added setting to disable vomiting from the tranquilizer Tranquilizer Turret Version 1.
- weapons
Melee Weapons: Speed and Damage
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.
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Bad Can Be Good (Continued)
Update of Neceross mod Those bad traits that everyone skips are now not as bad.
- medical
Plasteel Surgery (Continued)
Update of Neon1028s - Added support for modifying BB-bodys, thanks HR-SP!
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Mercer's Backpacks + Nano Suit (Continued)
Update of Mercer a.k.a. jaeger972 mod Mods for fixing carry capacity: - Added a more colorful variant of the backpacks that show the color of the stuff they are made from better A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity and Na
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Nurse Job
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill.
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Expanded Floors
Description: Expanded Floors is a big cosmetic mod with some new little features.
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Taming Artifact
Add a taming artifact into the game, allowing to instantly tame any animal.
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[FSF] Encounter Map Resources
Description This mod changes the encounter map spawning settings to enable resources to spawn again.
- medical
Rejuvenate Surgery
Adds the Rejuvenate surgery, a way to reduce your colonists biological age.
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Respect the Scars
b19: Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon.
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RIMkea (Continued)
Original mod by spoonshortage AKA witchyspoon Continued with permission -- This is a classic mod that deserves to live on.
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Quality Surgeon Reborn
Reupload for 1.5 of Hatti's QualitySurgeon. The original mod is located here: Only the doctor with the best surgey success chance will perform surgeries. Known Issue: If he is the one on the table, or is unable to perform tasks requiring manipulation, you will need to manually or
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[FSF] Vanilla Bionics Expansion
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game.
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Various Space Ship Chunk (Continued)
Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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Star Wars Xenotypes
~~~~~~~~~~~~~~~~~~~~~~~ Pathfinding Framework - Adds an "Amphibian" gene for all aquatic xenotypes that increases water movement speed and nullifies the "soaking wet" thought.
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Big and Small - Sample Race Mod (Harpy-Neko Race)
This is a sample race mod for the Big and Small Framework race creation guide.
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Adjustable Genes Regrowing Time
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)?
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Dryads & Gauranlen Trees Reworked
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature.
- weapons
Big and Small - Weapons
More weapon variety. Can be considered an addon to Big and Small Gene's much smaller/more focused weapon arsenal. The weapons are roughly in line with vanilla balancing, averaging a bit higher for giant weapons (all weapons here as of writing) since they require the pawn to be hu
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Gene Nodes - Genes for Sale
This mod adds more Gene Nodes with predefined/themed content for you to build or purchase.
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Big and Small - Simply Robots
A variety of robotic colonists designed to be flexible and and have strong compatibility with vanilla and mod content.
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Big and Small - Yokai
Because clearly there isn't enough eastern stuff on the Rimworld Workshop.
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Big and Small - Lamias and other Snake-People
Adds snake-like xenotypes, related genes, and optional factions for them.
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Big and Small - Vampires and the Undead
Adds Genes, Xenotypes, and Mechanics related to Vampires ("Sanguophages"), Demons, and the Undead.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Mousekin Race
The Mousekin Race mod adds a race of hobbit-sized anthropomorphic white mice with a late-medieval to pre-industrial theme, inspired by Redwall, Mouse Guard, Brambly Hedge and Sylvanian Families.
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Vanilla Races Expanded - Waster
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Insector
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Oops all BUGPARTS 2
Bee Update! Added new bee parts that can easily be used for your ants and possibly fly colonies! Also fixed up the masks on a few items, enjoy! **HELLO EVERYONE. Sorry for the long Haitus! Update brought to you by Redmattis's coding! From spikey antennea to large head eyes, fun b
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Det's Xenotypes - Half-foot [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Det's Xenotypes - Half-foot </b> </size> Ce mod présente un xénotype court et élancé de mécaniciens, d'ingénieurs et de hackers - un hommage au manga Dungeon Meshi, de R
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Det's Xenotypes - Venators [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Det's Xenotypes - Venators </b> </size> Ce mod introduit un xénotype à distance doté de la capacité unique de paralyser ses proies et ses ennemis, les Venators.
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Det's Xenotypes - Stoneborn [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Det's Xenotypes - Stoneborn </b> </size> Ce mod développe les xénotypes ajoutés par le DLC Biotech, en ajoutant les nains de pierre, une race de mineurs costauds et colé
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Rebuild: Embrasures
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended.
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Vanilla Fix: Haul After Slaughter
Colonist will now haul the corpse after slaughtering an tamed animal.
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Therapy (Continued)
Original mod by Orion Creative Commons Share-Alike License All the same; if the original author requests it, I will remove this update.
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The Dead Man's Switch - Synthetic
The Synthetics Colonial fleets sometimes sell technology they don't use.
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The Dead Man's Switch - MobileDragoon
The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.
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The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
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Exosuit Framework
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.
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Mythic Ages: Megafauna Bestiary
Mythic Ages: Megafauna Bestiary expands RimWorld's wild and Animal pack ecosystems with ancient megafauna, dangerous predators, rare herd beasts, and creatures designed around risk, reward, and survival.
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More Monster Girls
Update of the original with some customisation The Monstergirls have come to join your colony.
- medical
Elite Bionics Framework
A common framework to change body part max HP, along with a bit of something else.
- storage
LWM's Adaptive Deep Storage
An independent port and update of LWM's Deep Storage to the performance friendly Adaptive Storage Framework.
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Elves of the Rim
Adds 2 new xenotypes, 3 new factions, new weapons, apparel and several new genes.
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Beliar Xenotype
This mod adds the Beliar, a hemogenic xenotype which lives to kill and kills to live.
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RimTraits - Medieval Talents
Mod Version: v2.3 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod ope
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RimTraits - General Traits
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi
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Recycle This (Continued)
Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles
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QualityBuilder Unofficial 1.6
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With
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Quality Bionics Remastered
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics better than “standard”?
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FPS Stabilizer
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.
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Stabilize Bleeding
Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity.
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[RH2] Hand-To-Hand
Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat.
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Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load potentially shared code b
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Misc. Robots
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: Hint for the load order: 1st: Try the defin
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Area Unlocker (Continued)
Update of Fluffys mod with the reordering fix by lisanhu included Not needed if using TD Enhancement Pack - Added expand/contract area buttons, thanks to philiplamscript Removes the (arbitrary) limit to the number of areas you can create, change area colours.
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Mines 2.0
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth.
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Integrated Genes
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs.
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Dark Ages : Crypts and Tombs
Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place.
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Gene Extractor Tiers
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available.
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Gene Bank Plus
Increases the capacity of the gene bank (now referred as the medium gene bank) to 8 rather than 4.
- medical
EPOE-Forked: Royalty DLC expansion
An optional expansion, that adds several new prosthesis and three new improvement type research for the Royalty DLC.
- medical
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience.
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Dubs Central Heating
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights.
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Vanilla Genetics Expanded - More Lab Stuff [Fr]
Traduction française du mod : Vanilla Genetics Expanded - More Lab Stuff Vanilla Genetics Expanded - More Lab Stuff ajoute au mod principal un certain nombre de choses que nous avons jugées un peu trop complexes, trop redondantes ou un peu stupides.
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Vanilla Ideology Expanded - Sophian Style [Fr]
Traduction française du mod : Vanilla Ideology Expanded - Sophian Style Ce mod introduit un tout nouveau style, inspiré de celui de l'Empire du DLC Royalty.
- management
Vanilla Vehicles Expanded - Tier 3 [Fr]
Traduction française du mod : Vanilla Vehicles Expanded - Tier 3 Plongez dans le monde des véhicules avec l'extension Tier 3 de Vanilla Vehicles Expanded.
- furniture
Vanilla Furniture Expanded - Spacer Module [Fr]
Traduction française du mod : Vanilla Furniture Expanded - Spacer Module.
- management
Vanilla Ideology Expanded - Hats and Rags [Fr]
Traduction française du mod : Vanilla Ideology Expanded - Hats and Rags.
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Vanilla Ideology Expanded - Relics and Artifacts [Fr]
Traduction française du mod : Vanilla Ideology Expanded - Relics and Artifacts.
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Vanilla Animals Expanded — Waste Animals [Fr]
Traduction française du mod : Vanilla Animals Expanded — Waste Animals Adoptez le côté toxique de la nature avec le mod "Vanilla Animals Expanded - Waste Animals" !
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Vanilla Animals Expanded — Royal Animals [Fr]
Traduction française du mod : Vanilla Animals Expanded — Royal Animals Les animaux royaux sont quelque chose que nous avons promis il y a longtemps, mais que nous n'avons jamais trouvé le temps de réaliser.
- furniture
Vanilla Furniture Expanded - Medical Module [Fr]
Traduction française du mod : Vanilla Furniture Expanded - Medical Module.
- furniture
Vanilla Furniture Expanded - Props and Decor [Fr]
Traduction française du mod : Vanilla Furniture Expanded - Props and Decor.
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RimTraits - Medieval Talents [Fr]
Traduction française du mod : RimTraits - Medieval Talents Version du mod : v2.
- storage
LWM's Adaptive Deep Storage [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> LWM's Adaptive Deep Storage </b> </size>
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Vanilla Factions Expanded - Pirates [Fr]
Traduction française du mod : Vanilla Factions Expanded - Pirates.
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Vanilla Factions Expanded - Deserters [Fr]
Traduction française du mod : Vanilla Factions Expanded - Deserters Après la sortie de Vanilla Factions Expanded - Empire, beaucoup d'entre vous ont demandé que nous racontions l'autre côté de cette merveilleuse histoire - l'histoire des Déserteurs.
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Vanilla Factions Expanded - Empire [Fr]
Traduction française du mod : Vanilla Factions Expanded - Empire Une chose que j'ai toujours voulu faire, mais que je n'ai jamais pu me résoudre à faire, c'est remanier la faction Empire dans le DLC Royalty.
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Vanilla Cooking Expanded - Haute [Fr]
Traduction française du mod : Vanilla Cooking Expanded - Haute Vanilla Cooking Expanded - Haute Module est un nouveau module dans l'arsenal de Vanilla Cooking Expanded, utilisant les différents mécanismes ajoutés par le mod Vanilla Cooking Expanded.
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Vanilla Races Expanded - Insector [Fr]
Traduction française du mod : Vanilla Races Expanded - Insector Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xén
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Vanilla Anomaly Expanded - Insanity [Fr]
Traduction française du mod : Vanilla Anomaly Expanded - Insanity Vanilla Anomaly Expanded - Sanity introduit un nouveau mécanisme de jeu centré sur un système de "santé mentale", en grande partie similaire à la santé mentale présente dans d'autres jeux vidéo, représentant la con
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Oops All Gene Banks
Uncle Jack Hughes decided to be a hero, so the mod is officially updated to 1.
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Oops All Gene Banks [Fr]
Traduction française du mod : Oops All Gene Banks Une version autonome de l'archive et du registre de gènes de mon autre mod, Gene Variety.
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Vanilla Races Expanded - Archon [Fr]
Traduction française du mod : Vanilla Races Expanded - Archon Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xénoh
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RimTraits - General Traits [Fr]
Traduction française du mod : RimTraits - General Traits Version du mod : v1.
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Vanilla Nutrient Paste Expanded [Fr]
Traduction française du mod : Vanilla Nutrient Paste Expanded Vanilla Nutrient Paste Expanded est un petit mod créé pour montrer ce dont le nouveau code de réseau de tuyaux est capable dans le cadre de Vanilla Expanded.
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Vanilla Psycasts Expanded - Puppeteer [Fr]
Traduction française du mod : Vanilla Psycasts Expanded - Puppeteer Vanilla Psycasts Expanded - Puppeteer introduit une toute nouvelle voie psylanceur rare disponible uniquement pour ceux qui ont étudié les arts secrets dans leur enfance - notamment les hauts nobles impériaux.
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Vanilla Quests Expanded - Cryptoforge [Fr]
Traduction française du mod : Vanilla Quests Expanded - Cryptoforge Dans Vanilla Quests Expanded : Cryptoforge, les joueurs se lancent dans une expédition périlleuse dans le pôle nord glacé de la planète, découvrant les restes brisés d'un vaisseau spatial disparu depuis longtemps
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Vanilla Races Expanded - Highmate [Fr]
Traduction française du mod : Vanilla Races Expanded - Highmate Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xén
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Vanilla Factions Expanded - Settlers [Fr]
Traduction française du mod : Vanilla Factions Expanded - Settlers.
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Vanilla Factions Expanded - Classical [Fr]
Traduction française du mod : Vanilla Factions Expanded - Classical Unissez les républiques brisées contre l'ennemi commun.
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Vanilla Vehicles Expanded - Upgrades [Fr]
Traduction française du mod : Vanilla Vehicles Expanded - Upgrades Améliorez votre jeu avec le mod Vanilla Vehicles Expanded - Upgrades, qui offre une amélioration révolutionnaire de la gestion de vos véhicules dans le jeu.
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Vanilla Races Expanded - Pigskin [Fr]
Traduction française du mod : Vanilla Races Expanded - Pigskin Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xéno
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Vanilla Races Expanded - Phytokin [Fr]
Traduction française du mod : Vanilla Races Expanded - Phytokin Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xén
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Vanilla Races Expanded - Fungoid [Fr]
Traduction française du mod : Vanilla Races Expanded - Fungoid Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xéno
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Vanilla Races Expanded - Lycanthrope [Fr]
Traduction française du mod : Vanilla Races Expanded - Lycanthrope Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de
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Vanilla Social Interactions Expanded [Fr]
Traduction française du mod : Vanilla Social Interactions Expanded.
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More Faction Interaction (Continued) [Fr]
Traduction française du mod : More Faction Interaction (Continued) - Mis à jour tel quel, n'a pas été testé avec d'autres mods que ceux listés ci-dessous.
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Vanilla Races Expanded - Hussar [Fr]
Traduction française du mod : Vanilla Races Expanded - Hussar Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xénoh
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Vanilla Races Expanded - Genie [Fr]
Traduction française du mod : Vanilla Races Expanded - Genie Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les caractéristiques de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xénoh
- weapons
Vanilla Weapons Expanded - Grenades [Fr]
Traduction française du mod : Vanilla Weapons Expanded - Grenades.
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Vanilla Psycasts Expanded - Hemosage [Fr]
Traduction française du mod : Vanilla Psycasts Expanded - Hemosage Vanilla Psycasts Expanded - Hemosage introduit une toute nouvelle voie de Psylanceur qui peut être sélectionnée si Vanilla Psycasts Expanded est trouvé : l'hémosage.
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Vanilla Plants Expanded - Succulents [Fr]
Traduction française du mod : Vanilla Plants Expanded - Succulents.
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Vanilla Plants Expanded - Mushrooms [Fr]
Traduction française du mod : Vanilla Plants Expanded - Mushrooms Vanilla Plants Expanded - Mushrooms est un module optionnel pour Vanilla Plants Expanded qui ajoute une variété de nouveaux champignons.
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Dark Ages : Crypts and Tombs [Fr]
Traduction française du mod : Dark Ages - Crypts and Tombs Ajoutez de la saveur à vos cryptes et mausolées, des urnes funéraires aux grands monuments commémoratifs pour honorer les morts.
- furniture
Vanilla Furniture Expanded - Art [Fr]
Traduction française du mod : Vanilla Furniture Expanded - Art.
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Vanilla Factions Expanded - Tribals [Fr]
Traduction française du mod : Vanilla Factions Expanded - Tribals Aventurez-vous au cœur de la survie primitive avec Vanilla Factions Expanded - Tribals.
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Vanilla Races Expanded - Sanguophage [Fr]
Traduction française du mod : Vanilla Races Expanded - Sanguophage Voici Vanilla Races Expanded - Sanguophage, un mod passionnant qui ajoute une couche de profondeur captivante au monde de Rimworld.
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Vanilla Animals Expanded — Endangered [Fr]
Traduction française du mod : Vanilla Animals Expanded — Endangered.
- furniture
Vanilla Furniture Expanded - Production [Fr]
Traduction française du mod : Vanilla Furniture Expanded - Production.
- furniture
Vanilla Furniture Expanded - Farming [Fr]
Traduction française du mod : Vanilla Furniture Expanded - Farming.
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Vanilla Races Expanded - Saurid [Fr]
Traduction française du mod : Vanilla Races Expanded - Saurid Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xénoh
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Vanilla Apparel Expanded — Accessories [Fr]
Traduction française du mod : Vanilla Apparel Expanded — Accessories.
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Vanilla Races Expanded - Android [Fr]
Traduction française du mod : Vanilla Races Expanded - Android Vanilla Races Expanded est une toute nouvelle série de mods destinés à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xé
- furniture
Vanilla Furniture Expanded - Power [Fr]
Traduction française du mod : Vanilla Furniture Expanded - Power.
- furniture
Vanilla Furniture Expanded - Architect [Fr]
Traduction française du mod Vanilla Furniture Expanded - Architect.
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Vanilla Quests Expanded - The Generator [Fr]
Traduction française du mod : Vanilla Quests Expanded - The Generator Dans un monde au bord du gouffre, une invention pourrait tout changer.
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Det's Xenotypes - Brawnum[Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Det's Xenotypes - Brawnum </b> </size> Ce mod introduit une sorte de xénotype de travailleurs acharnés, capables de transporter plus de matériaux dans les caravanes, et
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Det's Xenotypes - Keshig [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Det's Xenotypes - Keshig </b> </size> Ce mod introduit un xénotype dur et brutal, forgé pour le combat et adepte de la mêlée.
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Gene Bank Plus [Fr]
Traduction française du mod : Gene Bank Plus Augmente la capacité de la banque de gènes à 8 au lieu de 4.
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Vanilla Temperature Expanded [Fr]
Traduction française du mod : Vanilla Temperature Expanded Voici "Vanilla Temperature Expanded", un mod qui ajoute un système de chauffage central détaillé et contrôlable à votre jeu.
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Roo's Minotaur Xenotype [Fr]
Traduction française du mod : Roo's Minotaur Xenotype (Si présent : Roo's Minotaur Xenotype Expanded) Lien : 1.
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Vanilla Chemfuel Expanded [Fr]
Traduction française du mod : Vanilla Chemfuel Expanded Vanilla Chemfuel Expanded est un petit mod créé pour montrer ce dont le nouveau code de réseau de tuyaux est capable dans Vanilla Expanded framework.
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Dubs Central Heating [Fr]
Traduction française du mod : Dubs Central Heating Module de chauffage central avec chaudières et radiateurs pour un chauffage plus efficace, air conditionné, congélateurs et ventilateurs de plafond avec lumières intégrées.
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Vanilla Genetics Expanded [Fr]
Traduction française du mod : Vanilla Genetics Expanded Vanilla Genetics Expanded est une refonte d'un mod populaire de Sarg Bjornson appelé Genetic Rim.
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Vanilla Backstories Expanded [Fr]
Traduction française du mod : Vanilla Backstories Expanded Vanilla Backstories Expanded est un mod suggéré par mes mécènes juste après la sortie de Vanilla Backgrounds Expanded et tout le monde pensait que c'était le mod qui ajoutait les histoires.
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Gene Extractor Tiers [Fr]
Traduction française du mod : Gene Extractor Tiers Ce mod ajoute des versions améliorées de l'extracteur de gènes qui extraira les gènes d'un colon jusqu'à ce que vous ayez extrait tous les gènes disponibles.
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Vanilla Trading Expanded [Fr]
Traduction française du mod : Vanilla Trading Expanded Vanilla Trading Expanded est notre vision du système d'échange dans RimWorld, destinée à ajouter un peu d'aléatoire, de planification et de stratégie au système d'échange.
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Vanilla Books Expanded [Fr]
Traduction française du mod : Vanilla Books Expanded Lien : Vanilla Books Expanded est un mod permettant à vos colons de transmettre leurs connaissances et leurs compétences aux autres.
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Vanilla Animals Expanded [Fr]
Traduction française du mod : Vanilla Animals Expanded Vanilla Animals Expanded est un gros mod qui contient presque tous les modules précédents de Vanilla Animals Expanded, cette fois fusionnés en un seul gros mod.
- medical
Dubs Bad Hygiene [Fr]
Traduction française du mod : Dubs Bad Hygiene (Si présent : DBH for Medieval) Liens : Ajoute les toilettes, les baignoires, les eaux usées, les besoins et les humeurs liés à l'hygiène, le chauffage central, la gestion de l'eau et de la soif, l'irrigation, les engrais, la climati
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Beliar Xenotype [Fr]
Traduction française du mod : Beliar Xenotype Ce mod ajoute le Beliar, un xénotype hémogène qui vit pour tuer et tue pour vivre.
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Dubs Rimkit [Fr]
Traduction française du mod : Dubs Rimkit Ensemble d'accessoires rechargeables avec des capacités et des augmentations de statistiques.
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Gnolls of the Rim [Fr]
Traduction française du mod : Gnolls of the Rim Ajoute le Xenotype Kholo une race de type Gnoll qui devrait ressembler a celles que l on trouve dans Warcraft ou donjon et dragon ou d autres médias fantastiques.
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Orks of the Rim [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Orks of the Rim </b> </size> Nous sommes les plus grands les plus méchants les plus combatifs de la galaxie - si nous ne pouvons pas faire un krump ça n'en vaut pas la p
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Gobelins of the Rim [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Gobelins of the Rim </b> </size> Les Underkin sont des troglodytes malicieux qui se refugient dans les recoins sombres du monde.
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Dragons of the Rim [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Dragons of the Rim </b> </size> Ajoute 2 nouveaux xénotypes, 2 nouvelles factions.
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Elves of the Rim [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Elves of the Rim </b> </size> Ajoute 2 nouveaux xénotypes, 3 nouvelles factions, de nouvelles armes, des vêtements et plusieurs nouveaux gènes.
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Cats of the Rim [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Cats of the Rim </b> </size> Ajoute 1 nouveau xénotype, 2 nouvelles factions.
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Terrors of the Rim [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Terrors of the Rim </b> </size> XITHID Les Xithid, inspirés des créatures lovecraftiennes et similaires aux Illithid de donjons et dragons, sont de puissants psychers.
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Dwarves of the Rim [Fr]
<size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Dwarves of the Rim </b> </size> Ajoute 2 nouveaux xénotypes, 2 nouvelles factions, XÉNOTYPES Peuple de pierre Les peuples de pierre sont une race de nains robustes, insp
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Quality Bionics [Fr]
Traduction française du mod : Quality Bionics Vous êtes-vous déjà demandé pourquoi vos colons intellectuels qui ont exploré les secrets de l'univers, ou les artisans de vos colonies qui ont créé des artefacts d'une telle qualité que les nouvelles se répandent à travers les contin
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Work Tab [Fr]
Traduction française du mod : Work Tab Fournit un onglet de travail beaucoup plus personnalisable.
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The Profaned [Fr]
Traduction française du mod : The Profaned Ajoute un nouveau xénotype avec sa propre faction hostile, des créatures mortes-vivantes, des armes, des vêtements, des objets, des structures et plus encore.
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Vanilla Vehicles Expanded [Fr]
Traduction française du mod : Vanilla Vehicles Expanded Vanilla Vehicles Expanded est un mod très attendu qui utilise le framework Vehicles de Smash Phil.
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HugsLib [Fr]
Traduction française du mod : HugsLib HugsLib est une bibliothèque qui fournit des fonctionnalités partagées avec d'autres mods.
- storage
[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
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Roo's Minotaur Xenotype Expanded (1.6)
(Original mod by Rooboid and Zelan) Features: • 35+ minotaur related backstories.
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Roo's Minotaur Xenotype (1.6)
(Original mod by Rooboid and Zelan) This update ensures the mod works properly on RimWorld 1.
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Roo's Faun Xenotype [Fr]
Traduction française du mod : Roo's Faun Xenotype (Si présent : Roo's Satyr and Faun Xenotypes Expanded) Lien : 1.
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Trading Spot
Adds a Trading Spot to the game, which allows you to set the location where traders will arrive.
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Ancient hydroponic farm facilities
Description Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improve plant growth rate.
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Ancient hydroponic farm facilities [Fr]
Traduction française du mod : Ancient hydroponic farm facilities Les anciennes fermes hydroponiques ont ajouté un ensemble d'usines et de systèmes de canalisation pour fournir des solutions nutritives pour la culture hydroponique afin d'améliorer le taux de croissance des plantes
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Replimat Meals
Replimat Meals is an optional add-on for the Replimat mod, providing a selection of Old Earth meal recipes for your food replicators.
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Replimat
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals.
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Go Explore!
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot resources and items but bewa
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Gastronomy (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Fray of the Fog
Adds assorted things related to Fray, an eccentric archotech signal that has taken a liking to your colonists.
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
- medical
Expanded Prosthetics and Organ Engineering [Fr]
Traduction française des mods : Expanded Prosthetics and Organ Engineering Expanded Prosthetics and Organ Engineering - Forked Si présent : EPOE-Forked: Alien expansion + patcher EPOE-Forked: Royalty DLC expansion Utilisez l’un ou l’autre, mais pas les deux mods en même temps.
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PokéMusic
PokéMusic adds an assortment of themes, taken entirely from the DS lineup of mainline Pokémon games for both calm and combat situations.
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The Oriental Classical Music Pack(Continued)
About this mod I once came across an amazing mod on the Steam Workshop — the Chinese Music Expansion Pack.
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Expedition 33 Music
Adds clair obscur Expedition 33 songs to RimWorld - 154 songs Tip: also use Music Manager(continued) by Zaljerem - For improved experience with music dowload my other mod : Buy me a coffee for better works :
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Actually Vanilla Music Expansion
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed.
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EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
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Pathfinding Avoidance
Make pawns try to avoid certain areas, such as filth-generating terrain or configured doors.
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Ancient amorphous threat
DETAIL This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks.
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Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
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Ancient mining industry
Description The ancient mining industry added a set of mining production lines, including from mining to screening.
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JecsLite - A RimWorld of Magic
(I believe this fix has been integrated into RWOM now) NOTE: Using Vehicle Framework?
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Chill the Fork Out
Does your pawn need to take a break, but they just keep on working instead?
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Live With The Pain
Injuries that gets permanent and causes permanent pain will now get less painful over time.
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[MFH] Max's Population Settings
Description This mod allows you to change the population intent of the storytellers.
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Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns.
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More Linkables
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed!
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Animal Variety Coats
1.6 note: For the time being, bears and capybaras have been removed. I have not found a way to make the swimming graphics accept the alternate colours. If I do manage in the future I will add them back in. Odyssey animals will slowly be added, but I got extremely frustrated over
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Dark Ages : Beasts and Monsters
A new entry of the Dark Ages series inspired by medieval fantasy, folklores and tales in order to bring you new creatures to populate the lands of the rim.
- combat
Combat Update 1.6
You’re tired of the fact that your hunter with a high shooting skill can’t get into a deer within 5 squares, and your colonists with low shooting skill turn out the whole machine gun barrel around the target, but not the target itself, standing a stone's throw from it?
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Medical Training
Updated for 1.6 Should also work for earlier versions. Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I agree the balancing of this mo
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Giant crop
Do you have a genuine passion for farming and are you happy to receive abundant food?
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Giant crop [Fr]
Traduction française du mod : Giant crop Une série de variétés de cultures géantes ont été ajoutées, qui ont le potentiel de générer un mode de plantation rectangulaire.
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Alpha Biomes [Fr]
Traduction française du mod : Alpha Biomes Ajoute de multiples nouveaux biomes uniques à Rimworld.
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Trader ships [Fr]
Traduction française du mod : Trader ships Merci à Erazil pour son aide à la traduction.
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Dubs Rimatomics [Fr]
Traduction française du mod : Dubs Rimatomics Énergie nucléaire | Armes énergétiques | Armes nucléaires
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Alpha Animals [Fr]
Traduction française du mod : Alpha Animals Ajoute plusieurs nouveaux animaux uniques à Rimworld.
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Melee Animation [Fr]
Traduction française du mod : Melee Animation Ajoute des animations de combat de mêlée détaillées, y compris les duels, les exécutions et les compétences uniques.
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Animals Logic [Fr]
Traduction française du mod : Animals Logic Étiquettes pour les animaux formés dans les caravanes et les interfaces commerciales.
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Simple Warrants [Fr]
Traduction française du mod : Simple Warrants Nous avons la double responsabilité de vous servir en tant que joueur tout en améliorant votre expérience de jeu et en vous aidant à exploiter les avantages offerts et à étendre vos capacités de développement de colonies.
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Det's Xenotypes FR
This mod translate to french the Det's Xenotypes mods Bienvenue dans ce nouvel épisode des Xénotypes de Det, qui vous présente cette fois la traduction des différents Xénotypes de Det en Français !
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Romance On The Rim [Fr]
Traduction française du mod : Romance On The Rim Le but de ce mod est de rendre la romance vanilla plus vivante et plus savoureuse.
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Geological Landforms [Fr]
Traduction française du mod : Geological Landforms (si present : Biome Transitions) --- Geological Landforms --- Ajoute 27 reliefs au jeu, qui sont générés indépendamment du biome et apparaissent comme des "caractéristiques spéciales" dans l'onglet info de la carte du monde.
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Map Preview [Fr]
Traduction française du mod : Map Preview Ajoute un aperçu de la carte dans la carte du monde.
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Gastronomy [Fr]
Traduction française du mod : Gastronomy Liens : Gastronomy permet aux invités et (éventuellement) aux colons de s'asseoir et de commander leurs repas à un serveur.
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Jewelry [Fr]
Traduction française du mod : Jewelry J'ai toujours pensé que l'or n'avait pas assez d'utilité dans le jeu.
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Therapy [Fr]
Traduction française du mod : Therapy Ce mod vous permet de laisser les colons faire un travail de "thérapeute".
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Vanilla Expanded Framework [Fr]
Traduction française du mod : Vanilla Expanded Framework Vanilla Expanded Framework intègre une multitude de fonctionnalités pour différents mods afin de nous permettre d'améliorer les performances en évitant de dupliquer le code entre plusieurs mods.
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Hospital [Fr]
Traduction française du mod : Hospital Diriger un hôpital : si vous avez activé ce mod (et que les paramètres vous permettent d'accueillir des patients) et que vous disposez d'un grand nombre de lits médicaux des patients frapperont à vos portes pour vous demander de l'aide pour
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Hospitality [Fr]
Traduction française du mod : Hospitality (Si présent : Hospitality: Casino ; Hospitality: Storefront ; Hospitality: Spa ; Hospitality: Vending machines) Liens : Vous permet de recruter des visiteurs.
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Various Space Ship Chunk [Fr]
Traduction française du mod : Various Space Ship Chunk (Continued).
- combat
Vehicle Framework [Fr]
Traduction française du mod : Vehicle Framework (Si présent : Snow Crawler ; Light Cycle ; Vehicle Framework │ Valkyrie Industries ; CV90 - A Combat Vehicle Mod ; VF - Wiesel Tankette ; H-47 ; Alpha Vehicles - Neolithic ; Synthetik - Vehicle ; Alpha Vehicles - Age of Sail) v1.
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Vanilla Ideology Expanded - Memes and Structures [Fr]
Traduction française du mod : Vanilla Ideology Expanded - Memes and Structures - Je tiens à remercier Qux pour son aide à la traduction de ce mod.
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Ancient urban ruins [Fr]
Traduction française du mod : Ancient urban ruins Ce mod offre une variété d'expériences et de cartes d'exploration urbaine, avec une vaste collection d'éléments architecturaux et de débris, et comprend un système d'importation de plans d'étage et de génération de cartes de quête
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Ancient mining industry [Fr]
Traduction française du mod : Ancient mining industry L'ancienne industrie minière ajoute un ensemble de lignes de production minière, allant de l'exploitation minière au traitement des minerais.
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Ancient amorphous threat [Fr]
Traduction française du mod : Ancient amorphous threat Ce mod introduit un boss unique, une ancienne menace amorphe, accompagnée d'une série d'événements liés à son équipement, et de deux musiques originales.
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XML Extensions [Fr]
Traduction française du mod : XML Extensions Étend la fonctionnalité des opérations de patch XML et permet de créer facilement les paramètres du mod.
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Recycle This [Fr]
Traduction française du mod : Recycle This Vous n'en avez jamais eu assez de créer des tâches pour fondre et détruire les déchets inutiles laissés par le dernier raid cannibale ?
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Cybranian - Anima Obelisk [Fr]
Traduction française du mod : Cybranian - Anima Obelisk Gardez un peu de jus pour quand vous en aurez vraiment besoin !
- management
The Dead Man's Switch - MobileDragoon [Fr]
Traduction française du mod : The Dead Man's Switch - MobileDragoon Dragon Mobile, classé comme un exosquelette blindé ultra-lourd.
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The Dead Man's Switch - Synthetic [Fr]
L'évolution biologique est un processus d'optimisation motivé par la survie.
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Vanilla Races Expanded - Starjack [Fr]
Traduction française du mod : Vanilla Races Expanded - Starjack Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir l'histoire et l'univers de RimWorld, et à introduire de nouveaux types d'extraterrestres cool,
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[kyzy] Ship Wall Enhanced [Fr]
Traduction française du mod : Ship Wall Enhanced Vous êtes-vous déjà demandé ?
- combat
[RRR] Better CerebrexNode : Mech ignore protocol
(TS by GPT) (Story) It is believed that the Cerebrex Node activates a deeply buried failsafe within the mechanoid Overmind.
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Vanilla Fix: Haul After Slaughter [Fr]
Traduction française du mod : Vanilla Fix: Haul After Slaughter Les colons transportent désormais le cadavre après avoir abattu un animal apprivoisé.
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Vanilla Food Variety Expanded [Fr]
Traduction française du mod : Vanilla Food Variety Expanded Vanilla Food Variety Expanded introduit un besoin de "Variété alimentaire", ajoutant une nouvelle couche de complexité à la planification des repas.
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Fray of the Fog [Fr]
Traduction française du mod : Fray of the Fog Ajoute divers éléments relatifs à Fray, un signal archotech excentrique qui s'est pris d'affection pour vos colons.
- management
RPG Style Inventory Revamped [Fr]
Traduction française du mod : RPG Style Inventory Revamped Représentation en style RPG de l'onglet Matériel du colon.
- storage
Pick Up And Haul [Fr]
Traduction française du mod : Pick Up And Haul "Le meilleur mod de transport jamais réalisé" - Chicken Plucker v1.
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I will be back [Fr]
Traduction française du mod : I will be back "I will be back" est un petit mod pour enrichir le système de kidnapping dans Rimworld.
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Vanilla Psycasts Expanded [Fr]
Traduction française du mod : Vanilla Psycasts Expanded (Ajoute si présent la traduction : Protoss's Psycasts - 星灵灵能能力 ; VPE - Ranger ; Wildheart Psycast ; Vanilla Psycasts Expanded - Runesmith ; VPE - Horaxian ; VPE - Mechanitor ; VPE - Bugmancer ; VPE - Awoken Gauranlen ; VPE -
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Vanilla Skills Expanded [Fr]
Traduction française du mod : Vanilla Skills Expanded Vanilla Skills Expanded est un nouveau mod qui étend le système de compétences de Vanilla en introduisant l'expertise dans les catégories de compétences extrêmement larges de Vanilla.
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Vanilla Plants Expanded - More Plants [Fr]
Traduction française du mod : Vanilla Plants Expanded - More Plants Vanilla Plants Expanded - More Plants est un module additionnel pour Vanilla Plants Expanded de l'équipe Vanilla Expanded.
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Useful Marks [Fr]
Traduction française du mod : Useful Marks Je vous présente le mod pour marquer les colons !
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Advanced Slave Collar
Includes chinese transation (+中文) Description: This mod adds several Advanced Slave Collars which can keep your slaves or prisoners (or troublesome colonists) in line by temporarily sedating them, or more permanently via a point blank shotgun shell to the head.
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Sin's Cuter Child Clothes
What Does It Add? Some cuter clothes for kids I made for my medieval playthrough since I hate how the vanilla ones look, tictacs lookin mfs. Made using my own body textures mod. Might fit a bit weirdly on vanilla, with a little clipping. Shouldn't be much though. Requires Biotech
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Better Children Skill Learning
By default this mod increases the learning speed of children without passion in the given skill to 1.
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Enhanced Vat Learning
This is an update of SmArtKar's and Elseuad's original mod: I never noticed any issues using the original on 1.
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One with Death
Short description: This is a necromancy mod that allows for raising the dead into various tier of undead, becoming a "lich", crafting various undead themed buildings and implants, controlling shamblers etc.
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Glittertech Expansion
A massive content expansion focused on enhancing the late-game experience.
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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Backup Generators (Continued)
Update of DamnationLtds mod - Added support for Simple FX: Smoke Backup generators provide a stopgap to prevent black/brownouts when battery reserves are depleted.
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Animal Feed Trough (Continued)
Update of BaconBits mod - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Overhaul Straw - Included patch for Rim Cuisine 2 Various crops - Included patch for Animal Foods Extended - Added Portuguese tr
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10x Carrying Capacity (Continued)
Update of mpwozs mod This mod has been replaced by Strong Pawns by нїppо Increases default pawn carrying capacity to 750 (still affected by things like wounds/bionics/etc.
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[XND] Turret Extensions (Continued)
Update of XeoNovaDans mod based on Netrve updated version Overview Turret Extensions is a multi-purpose mod that does the following: Fixes several vanilla bugs such as inaccurate cooldown/warmup stat readouts, pawns always facing south when manning turrets, and siegers potentiall
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[WZRD] Carry Capacity (Continued)
Update of Wzrds mod NOTICE: Carrying Capacity is capped by the stack limit so without any other mods this only works on pawns with less than 75 carrying capacity due to injuries.
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[SYR] Neuter (Continued)
Update of Syrchalis mod Removed the Neuter surgery as it was identical to the vanilla sterilization-surgery.
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[SYR] More Slaves (Continued)
Update of Syrchalis mod Adds additional slaves to all slave-carrying traders and bases Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit.
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[SYR] Metallic Batteries (Continued)
Update of Syrchaliss mod Adds batteries made of different metals with different stats Seven batteries are added, each requiring different materials and providing different benefits.
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[SYR] Essentials: Stone (Continued)
Update of Syrchaliss mod Rebalances stone types and improves colors of granite and jade.
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Warehouse Storage
This mod fully implements bulk storage solutions for all of your uorganized needs.
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Big and Small - Genes & More
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.
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Biotech Expansion - Core
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
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Thrumbo Extension
Languages Interface Provider English 简体中文 繁體中文 You may also like this: : Alpha Thrumbo Extension Summary 1.
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Food Poisoning Stack Fix (Continued)
Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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Det's Xenotypes - Buzzers
Welcome to another installment of Det's Xenotypes, this time introducing the repulsive yet surprisingly useful Buzzers.
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Det's Xenotypes - Half-foot
Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots.
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Det's Xenotypes - Brawnum
Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum.
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Det's Xenotypes - Keshig
Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-gone empires to discover the dusty lore of the Keshig!
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Det's Xenotypes - Avaloi
Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the complex and colorful world of the coreworlds, introducing the Avaloi!
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Det's Xenotypes - Boglegs
Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs.
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Det's Xenotypes - Venators
Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators.
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Beast Man Tribes
No one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies.
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Det's Xenotypes - Stoneborn
Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into your game, this first module introduces the Stoneborn.
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What the Hack?! (Continued)
Original mod by Roolo Updated with permission All the same, if the original author requests it, I will remove this update.
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[sbz] What the hack?! retexture
What the hack?! retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings, items and icons WTH is a mod that has been loved by many people for a long time. I created this mod to give it a consistent graphical tone. Place it under Wha
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Roads of the Rim (Continued)
Update of Loconekos mod - Can be added to save-games - Russian settings translation added, thanks Festival!
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[SR]Factional War (fork)
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.
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Better Quest Rewards
Modifies quest rewards to focus heavily on items that cannot be crafted.
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Pawn Suppression Implants
Ever felt that with amount of technology you have, you should be able to suppress colonists with mental break or prisoners more efficiently?
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Obsidia Expansion - Arachnas Xenotype
The main innovation of the mod is the Arachna(Spider like) xenotypes, from the planet Obsidia.
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Vanilla Genetics Expanded - More Lab Stuff
See change notes Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or a bit silly, so they are offered as an optional add-on for those who just want MORE STUFF.
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Alpha Books
Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader.
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Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
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Big and Small - Framework
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.
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Raids For Me
What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust
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P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
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Slave Rebellions Improved (Continued)
Update of busted_bunnys mod Brand new rebellion experience awaits.
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War Crimes Expanded 2 Core (Updated)
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him.
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Gene Trader
Updated for 1.6 Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 to 3 genes to choose from
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Ugly Together
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save.
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Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
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Less Stupid Romance Attempt (Continued)
Update of Dazz Aephiex mod - Removed legacy HugsLib requirement I long stopped playing rimworld myself and probably won't update any of these.
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[RF] Rational Romance (Continued)
Update of Rainbeau Flambe mod - Added patches for Polyamorous-trait, thanks to Meltup!
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Fantasy Goblins Updated
Goblins! Xenotype/race, faction, scenario, items, buildings, tech, ... This mod requires either Biotech or Humanoid Alien Races. See this dependency grid for details: -------- RimPy: RimPy seems to indicate this mod still requires HAR at the moment. This is incorrect and seems to
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Auto Dissector
Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary.
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Plant Human
Start a human farm to trade with passing cannibals or pirates, feed your cannibal colony, feed your carnivores, harvest organs, create an army of expendable soldiers, or just increase the size of your colony quickly.
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Misc. Bees'n'Honey
This mod adds the option to build beehives where you can harvest your very own honey.
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VGP Garden Drinks
Garden Drinks (DOES NOT need Vegetable Garden loaded first) If you load this mod alone: All drinks can be bought from the traders.
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VGP Three Sisters Plants
Three Sisters Plants (Does not require Vegetable Garden) Adds new types of plants that can be harvested for up to 3 types of crops.
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VGP Garden Resources
Garden Resources (Does not require Vegetable Garden) Research Resource Plants: -Steel Shrooms -Plasteel Bulb Chunks -Gold Fern Leaves -Silver Flower Petals -Uranium Root Bulbs -Adds new recipes added to the Electric Smelter to smelt plants.
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VGP Garden Dyes Expanded
Garden Extended Dyes (does not require Vegetable Garden or Area Rugs) (Requires Garden Dyes and Colored Apparel!
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VGP Garden Dyes
Garden Dyes and Colored Apparel (does not require Vegetable Garden or Area Rugs) I have removed the dye part of the Area Rugs mod to expand on it more.
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VGP Garden Medicine
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs.
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VGP Garden Canning
VGP Garden Canning (Does NOT Require Vegetable Garden) Garden Canning adds two ways of canning food.
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Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
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Better money
This mod increase silver and gold stack Make money lighter Stack 5000 Weight 1 g Credit: Oskar Potocki for textures on preview
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Some more jobs
Description Some more jobs is a way to improve the work tab by splitting and reorganizing jobs and tasks to your liking, with extended settings.
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Traders Have Money
Support on Ko-fi The mod has been re-worked so the prices are no more just higher.
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Power++
WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim.
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PrisonerRansom
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.
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SpeakUp
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.
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SRTS Expanded (continued)
New update! Odyssey and SRTS Features: SRTS was globaly reworked Odyssey compatibility. Each shuttle has been rebalanced to fit vanilla balance - go and try it yourself! Now you can specify bomb run trajectory on arrival. Also you can initiate your attack with bomb run Choose loc
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More Archotech Garbage (Continued)
Original mod by MrKociak If the original author requests it, I will remove this update.
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More Trade Ships
A small mod that increases the frequency of orbital traders when using vanilla storytellers.
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[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
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[sd] Advanced Powergeneration (Continued)
Update of sulusdacors mod - A more advanced version can be found here: Made by Meltup not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.
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[RH2] Faction: The Rangers
In a cold and cruel world where there is no rule of law, a brave few stand in the way between the sheep and the wolves.
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Call A Trader [<=v1.5]
Discontinue note This mod (apparently) only works reliably until Rimworld v1.
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Anthrosonae
Anthrosonae are a category of xenotypes designed to resemble various anthropomorphized animals, ranging from foxes to dragons, cats to wolves, et cetera.
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DragonBond
Hey there! My name's Crow, and welcome to my first mod! I was surprised to find there weren't any faction mods inspired by the Targaryens, so I decided to dive in and get my hands dirty. What started as a simple faction mod has grown into something much bigger: a full expansion f
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Dragon Genetics
Adds dragon genetics from Dragons Descent to Vanilla Genetics Expanded, as well as nine hybrids: the dracowolf, dracoraptor, thrumdragon, dragonrat, gastragon, dracharachnid, dracodile, cassodragon, and aviagon.
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A Dog Said... Animal Prosthetics 2
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said.
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The Profaned
Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more.
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Biotech Expansion - Mythic
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
- storage
Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
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Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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MedPod
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium.
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
- weapons
Explosive Implant (Continued)
Update of ma1tas mod - Lowered the value of the implant as 800 was a bit high - The explosion should now always remove the pawns head since the implant is in the brain - Added an advanced implant with twice the blast-radius - Added a knockout implant that instantly sedates the pa
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Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
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Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
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Vanilla Taxidermy (Continued)
Original mod by TheGoofyOne If the original author requests it, I will remove this update.
- furniture
Victorian decorations
Decorate your room with luxurious and complex furniture from the Victorian era!
- weapons
Weapon Racks
Show off your colony's weapons arsenal with these presentation-oriented storage racks!
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Rimsential - Spaceports (Continued)
Original mod by SomewhereOutInSpace/Orpheusly MIT License All the same - if the original author requests it, I will remove this update.
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Smarter Visitors
Since visitors decide when they want to leave, it may not always happen at the best time.
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Hospitality: Spa
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene.
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Hospitality: Storefront
Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.
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Hospitality: Vending machines
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
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Positive Connections
Positive Connections Are you tired of overseeing colonies where intense animosity prevails among your colonists?
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Vanilla Quests Expanded - Cryptoforge
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Quests Expanded - Deadlife
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Races Expanded - Starjack
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Vanilla Cooking Expanded - Haute
Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expanded mod.
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Vanilla Factions Expanded - Medieval 2
See change notes or GitHub for detailed change lists.
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Vanilla Quests Expanded - The Generator
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Anomaly Expanded - Insanity
See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
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Vanilla Ideology Expanded - Sophian Style
Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu
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Vanilla Races Expanded - Pigskin
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou
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Vanilla Races Expanded - Lycanthrope
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Vanilla Factions Expanded - Tribals
See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Vanilla Races Expanded - Archon
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Vanilla Races Expanded - Fungoid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Psycasts Expanded - Puppeteer
Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle
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Vanilla Factions Expanded - Deserters
See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Vanilla Races Expanded - Highmate
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Android
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Phytokin
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Hussar
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Vanilla Races Expanded - Saurid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Vanilla Races Expanded - Custom Icons
See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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Vanilla Helixien Gas Expanded
Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
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Vanilla Trading Expanded
Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a
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Vanilla Genetics Expanded
See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Vanilla Chemfuel Expanded
Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.
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Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
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Vanilla Ideology Expanded - Dryads
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Ideology Expanded - Anima Theme
1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Ideology Expanded - Splits and Schisms
1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Fishing Expanded - Fishing Treasures AddOn
Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
- weapons
Vanilla Weapons Expanded - Coilguns
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Storytellers Expanded - Perry Persistent
1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Perry Persistent conveys a story the same way he handles his investigations - with determination and attention to deta
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- weapons
Vanilla Weapons Expanded - Quickdraw
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Factions Expanded - Classical
See change notes Unite the broken Republics against the common enemy.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
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Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
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Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
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Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
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Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
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Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
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Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
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Nephilim Xenotype Reborn
This mod adds a new xenotype that serves as the counterpart to the sanguophage.
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
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Rimpsyche - Personality Core
Version 1.0.41 - PsycheData saving will now save the latent sexuality for pawns whose sexuality is not expressed. See detailed patch note in the update log. Older versions are available on Github Rimpsyche supports Prepatcher. Use prepatcher to make Rimpsyche even more performanc
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Rimpsyche - Disposition
v.1.0.18 - More Injury integration. - Thought Tags are now exposed to xml. For more information, refer to the update log If you'd like to see integration with specific mods, please let me know in the "Mod Integration Request" For any bugs you encounter, report them in the "Bug re
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Alien | Rimworld
Overview Adds the monster and related traits, diseases and other features of the Alien Franchise to Rimworld.
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Callouts (Continued)
Update of Captain Muscles (Nathan Harbour)s mod Based on Profligates continued version - Added setting for using non-offensive language in callouts Profilgates addition I tried contacting CaptainMuscles and even pushing the 1.
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Customize Room Role
Language: Simplified Chinese, English A new type of building has been added: doorplate(costlist :5 Steel;Category:Misc), which allows you to control the room role of the current room.
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Move the Patient
Allows moving pawns between beds, adds priority to the medical beds and to designate beds for operations.
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Anomaly for Gravship
Anomaly for Gravship This mod adds a small holding platform, improved inhibitor and new security door that allow to conveniently keep the entities on the gravship.