1.6 Scored Blight modpack
(1 mods not in local dataset)
Load order
385 mods- management
Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
- management
[FSF] No Empire Trading Permit
Description This mod removes the need for a trading permit to trade with the empire faction.
- management
Better Traders
Better Traders A mod that improves how much stock and silver traders have without breaking balance or the vanilla game design decisions.
- management
RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
- management
Vehicles Wrecks Expanded
This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats).
- management
Worldbuilder
Compatibility Made compatible with RimHud Made compatible with Colony Groups Made compatible and integrates with World Tech Level Anything in my modpack Should work well with most other stuff too Frequently Asked Questions Save compatible?
- management
Pesky's Bulwark Xenotype
Adds the Bulwark Xenotype, a winged race of people who protect the weak despite their own vulnerabilities.
- management
Pesky's Petrikin Xenotype
Adds the Petrikin Xenotype, a race that is heavily based on Basilisks and their ability to petrify.
- combat
The Dead Man's Switch - Power Armor Expanded
The Dead Man's Switch - Power Armor Expansion Adds 3 sets of power armor to The Dead Man's Switch series.
- management
The Dead Man's Switch - Worker Drones
Some DMS style worker drones for early game using Fortified Features Framework.
- management
Interlandian Armory
Glory to the Partei! Note: The mod description will be updated with more previews soon Hello everyone! This mod adds several mid-industrial weapons, pieces of apparel, buildings and an Ideology style! All the content in this mod comes from and is based on Interlandia - an alt-his
- management
[MR]shadow company
shadow company: Shadow Company is an elite secret unit of private military contractors under the direct command of General Shepherd that appears as the main enemy faction for the last missions in the campaign.
- management
[MR]Safe house security forces
Safe house security forces ------------------------------------------------------------------------------------------------------ This is my first time uploading RimWorld mod This module setting is not a military level weapon It's just a simple defense weapon It contains six fire
- management
Amplified Mobility Platform
the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exoskeletons used on Earth in the mid-21st century__Avatar Wi
- management
The Corporation - Mort's Factions
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal.
- management
Faction - Elves
This mod adds four Xenotypes, four Factions, gears and a bunch of names from manga and anime that you might recognize.
- management
RimThunder - Cold Front
in the past, there was a trend which television show producer from midWorld and GlitterWorld using the entire planet as a stage to shoot so-called war shows in rimworld.
- management
RimThunder - Roaring Tiger
There was once a time when Glitterworld television producers used entire planets as staged battlegrounds to shoot and broadcast "War Drama" for the galactic audience.
- management
RimThunder - Liberty of Delivery
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Earth.
- management
VVE Raid
This mod adds vehicle-based raids and reinforcements from Civilized, Space Pirate, and Imperial factions.
- management
Auto Dissector
Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary.
- management
Food Poisoning Cures
A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.
- weapons
Vanilla Weapon Retexture现代战术武器—原版贴图替换
现代战术武器装备替换,让原版武器焕发新生! 这里有图中原版军用服饰替换 这个是数值增强型,适配希望提高原版武器数值的 给ICE老哥投喂奶茶咯~~~~!
- management
Moving Vanilla Eyes for Facial Animation
Vanilla-style eyes that move a little bit side-to-side with Facial Animation's eye moving system.
- weapons
Melee Weapons For All Tech Levels
Update! EMP Maces and less-than-lethal weapons! Melee Weapons For All Tech Levels Bring your melee arsenal into every stage of the colony, from industrial workshops to endgame tech. Adds tiered versions of Gladius, Longsword, Spear, and a heavy side-weapon line (Hammer/Axe), with
- management
Defensive Network
Defensive Network is the core module of a large-scale defense expansion designed to provide new turrets, combat equipment, and support systems throughout every stage of the game.
- management
Rimefeller - Drill Progress Multiplier
"Because John Feller needs his oil quick to make some yummy chemfuel.
- management
Craftable Uncraftables
A simple QoL mod aimed to add crafting recipes for usually uncraftable resources in the base game and its DLCs along with some of the more popular items in various mods, with requirements and outputs that are as balanced as possible.
- management
Compositable Loadouts
A mod designed to make pawn inventory & apparel management modular and extensible.
- management
Rimsenal Faction Pack - Spacer
The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology style, and more.
- management
[FM] DBH Addon: Expanded Pack
This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of giving a second life to junk from Ideology.
- management
Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Medicines+
From the original 1.2 post (all credits to Atlas): Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at any tech level in game with over: -5 New Medicines For Tri
- furniture
联合轻工家具拓展-UF Light Industries Furniture
联合轻工业家具拓展以UFHI的画风为基础,提供了一系列近未来风格的家具,家具的设计参考了诸多Rimworld社区的优秀作品。 United Light Industrial Furniture upon UFHI's art style, offering a range of near-futuristic furniture designs that draw inspiration from numerous outstanding works in the Rimworld community.
- combat
Beef Armor
have you used vehicle and feel like it less like proper vehicle and more like a paper box?
- management
RHI Command Gear
莱茵重工指挥装备 RHI Command Gear 简介: 为了增强战地机械师的指挥能力,莱茵重工(RHI)将更加先进的机械师战术装备带到了边缘世界。 To enhance the tactical command capabilities of battlefield mechanitors, Rhine Heavy Industries (RHI) has brought advanced mechanitor tactical gear to the RimWorlds.
- management
Rimworld Apocalyptic Backstories
Adds various backstories that are themed around post-apocalytpic stories.
- management
Simple Immersion - VBE Coffees and Teas
If you like the mod, please consider liking and subscribing!
- management
More Useful Materials
A standalone materials mod, but other big mods already add materials, so why should I add a standalone materials mod?
- management
More Useful Materials VFEFactory Patch
This mod adds more Vanilla Furniture Expanded - Factory integration for More Useful Materials Mod, adding new automated production processes to various factories.
- management
Rimsenal Faction Pack - Feral
Rimsenal: Feral Faction Pack You have to give up a lot when you're pushed to the limit.
- management
GTek's Vehicles - Ripsaw M5 UGV
The Ripsaw M5 is a car-sized unmanned tank armed with a 30x173mm cannon and a top mounted M2 machine gun.
- medical
Medical Training
Updated for 1.6 Should also work for earlier versions. Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I agree the balancing of this mo
- management
[JDS] Maze Runner Wicked Soldier Apparel
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
Empire Refactored
This mod has nothing to do with the Empire faction added by the Royalty DLC.
- management
SMYT Retexture
Soon this mod will become part of Show Me Your Tools, for better animation quality and texture matching.
- management
Vehicle Raid
I've downloaded several vehicle mods and used the "Auto-fill" button on various factions in the game.
- management
Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
- management
SimpleStairs (Fork)
SimpleStairs (Fork) This is a fork of the original "SimpleStairs" mod for RimWorld, updated to support version 1.
- management
Map Mode Framework
Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. By default, this mod con
- management
Faction Territories and Vassalage
Commissioned by HeyoTeo Adds a mode that draws territory regions around settlements for each faction.
- management
Cherry Picker
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.
- management
Industrial concrete - VFE-Factory Patch
Introduction Added a new factory capable of automatically producing, packaging, and decompressing concrete.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- management
Vehicles - partridge(Helldivers 2)
This mod adds Partridge, a heavy vertical take-off and landing transport that can transport vehicles The Partridge shuttle was a single stage into orbit (SSTO) transport with a rotary engine, mounted with a medium-caliber (precision shell unknown) automaton gun under its cockpit.
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- management
Cinders FA de-animeify Patch
A small, quick and dirty patch made for myself when using Facial Animation, Cinders of the Embergarden, HAR and Biotech all together and wanting to use the vanilla style mode on VE retexture for Facial Animation heavily recommended!
- management
Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
- management
The Dead Man's Switch - Synthetic
The Synthetics Colonial fleets sometimes sell technology they don't use.
- combat
Xiangleng's Turret Pipeline patch
Translated by Google Changed the ammo consumption of the turrets to the following ratio: 1 steel = 1 turret ammo 1 fiberglass = 1 turret ammo 1 uranium = 1 turret ammo 1 component = 25 turret ammo 1 advanced component = 150 turret ammo 1 reinforced barrel = 300 turret ammo For ex
- management
Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Dead Man Switch Craftables
Makes the The Dead Man's Switch items craftable T/R Comp - Needs Dead Man's Switch Research.
- storage
[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
- management
[sbz] Misc. Training retexture
Misc. Training retexture · This mod only changes the graphics · Safe to add or remove from a save game Retextures buildings Misc. Training is one of my favorite mods. However, I thought the targets were a bit small, so I resized them appropriately and gave textures a slight touch
- management
Rimatomics Console Retexture
A retexture of Rimatomic's consoles, alongside the weapons research and workbench, in able to make it fit the vanilla theme.
- management
Suppression (Continued)
Update of YAYO (Original by D A)s mod - Added french translation, thanks qux!
- management
Compact Work Tab (Continued)
Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- furniture
Alpha Props - Parks and Gardens
Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme.
- management
Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
- management
Hospitality (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
- management
Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
- management
Setosa's Power Tools
This mod adds several new power tools to the game: Electric Drill Auger Power Saw Jackhammer Chainsaw Nailgun Electric Chisel These are industrial level items and can be unlocked via Machining research and then built at the Machining Table.
- management
Cash Register (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
- management
Rimefeller Retexture and Restyle
Since I wanted my base to look harmonious and stylish, I created this mod.
- management
SpeakUp
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.
- management
Smart Odyssey
Features A lightweight mod that allows you to visualize the tile mutators of a selected tile in the world map, with custom icons for each mutator.
- management
No Ranged Cooldown but Balanced
Mod Purpose I personally love how Rimworld combat feels when every weapon has no ranged cooldown which is possible with mods like No Ranged Cooldown (Continued).
- combat
RT Solar Flare Shield
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.
- management
No Factory Floor Requirement
What is this? This lets you place factories anywhere. Enjoy! That's it? It also nerfs the cost of the floor a little bit because it now has no function, and updates the descriptions of all the buildings to reflect that the requirement is no longer present.
- management
Rimefeller Compat Patch
Adds support for Rimmefeller to pretty much all Things that can be refueled by chemfuel.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
SpeakUp Child
Have you ever found it strange that children pawns speak the same dialogue as adult pawns?
- storage
Build From Storage
Allows colonists to use minified items from storage when constructing buildings, furniture, and other structures.
- management
QualityBuilder Unofficial 1.6
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With
- management
Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
- management
Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
- management
Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
- management
Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
- weapons
Dynamic Weapon Cooldown
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it.
- management
Vehicle Map Framework
Caution This was not created by the author of Vehicle Framework, but is my complete personal work, not belonging to any team.
- management
Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
- management
The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
- management
Cuter Biotech Cat/Dog Ear Replacer
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color.
- management
Technical map Vehicles
introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want.
- management
The Dead Man's Switch - Motorized
Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure.
- management
[LYN] Vanilla Expanded Content Restoration
About Restores some items from the Vanilla Expanded mod series, that were removed on the 1.
- combat
Fortification Industrial -Nuclear Dawn
Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.
- furniture
Vanilla Furniture Expanded - Factory
Check change notes. Vanilla Furniture Expanded - Factories brings a full industrial revolution to the rim, replacing slow and expensive legacy systems with some tech-level appropriate automation! These new factories utilize a familiar bill-based UI, allowing you to set production
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- management
AFU Cosmetic Gene Expanded
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change according to the age of
- management
VGP Garden Medicine
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs.
- furniture
More Prop Categories
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new categories. Prop categories
- management
Traits Plus
Trats Plus What this mod does:- Adds about 15 new backstories and some 50 traits to the pool.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Vehicles - Pelican(Helldivers 2)
This mod add the pelican——a light transport aircraft utilized by HELLDIVERS Pelican shuttles are tiltwing single-stage-to-orbit (SSTO) transport craft, with a medium-caliber (exact round unknown) autocannon mounted underneath the cockpit.
- management
Grab Your Tool! (Continued)
Update of Captain Muscles (Nathan Harbour)s mod Thanks to Donald for the fixed IL-code!
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- management
RimThunder - Core
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- management
Cybranian - Backstories+
About The mod will add over 400 backstories of your characters and special names to the game.
- management
Bunk Beds
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!
- management
Adjustments for Vanilla Textures Expanded - [NL] Facial Animation
Adjustments for some items in Vanilla Textures Expanded - Facial Animation.
- management
Visit Settlements
This is an update of alt4s mod: Allows caravans to visit friendly settlements.
- management
Animal Patches (Continued)
Original mod by ISOREX If the original author requests it, I will remove this update.
- management
Simple Make Reinforced Barrel 1.6 (Temp)
Updated for 1.6 Temp fork to craft simple reinforced barrels. WorkAmount: 9000 (Time required for one and a half components) Cost: 60 Steel Minimum skills: 7 New Market value : 150 *** Mod will be maintained by myself indefinitely until original mod author updates their mod. File
- storage
Adaptive Simple Storage
This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron.
- management
More and Retextured Head Shapes for VTE for Facial Animation
Adds a pointy head option for males and a square head option for females using the same head shapes in the vanilla game, slightly modified to fit facial animation.
- management
Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
- management
Trading Control
What it does. Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony! Trading Control now allows you to manage your local Visitors and Traders more effectively. - Designate a Trading area around a
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Adjustments for Reel's Facial Animation Textures
Just scooting female eyes back and some mouths up.
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
- combat
Turret Vanilla Retexture and Industrial theme
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod
- management
Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
- management
Reel's Facial Animation Textures
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation My own Vanilla-Style textures for Facial Animations, built to work alongside Vanilla Expanded's retexture as well as EyeGenes2 to add custom eye coloring.
- management
Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
- management
Blueprints Forked - 1.6
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:
- management
Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
- management
Exosuit Framework
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.
- management
Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
- management
Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- management
Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
- management
No Modlist on Loading
What is this? This is a performance/ux mod that removes the modlist at the bottom of the loading screen. Why was this created? When using a modlist of over like 50 mods, this menu becomes incredibly laggy to the point of just being functionally useless and feeling generally unpol
- management
Prisoners Dont Have Keys
I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- management
[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
- management
Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Uniform Growing Zone Tool
This mod adds a new growing zone tool that lets you click and drag to select only tiles of the same fertility based on starting tile.
- management
Food Texture Variety Core
Are your colonists tired of eating the same unidentifiable round blob day in and day out?
- management
What's for sale?
I restarted actually playing the game, and noticed world trading was hard to achieve.
- management
Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
- management
Food Texture Variety - Babies
Are your colony infants tired of eating the same unidentifiable round blob day in and day out?
- management
Undraft After Repairing
Details GitHub Automatically undrafts pawns after they are finished repairing something.
- management
Vanilla Factions Expanded - Deserters
See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact
- management
Undraft After Tucking
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed.
- management
Undraft After Tending
Details GitHub Automatically undrafts pawns after they are finished tending and/or being tended to.
- management
DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
Vanilla Nutrient Paste Expanded: Reimagined Progression
If you've ever thought that Vanilla Nutrient Paste Expanded could use rebalancing, deeper integration with Vanilla game, variety of paste meals or new features, then this mod might be exactly what you need.
- management
Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
The Dead Man's Switch - Legion
A new vanguard force of the Colonial Fleet has arrived in the Rim, deploying a next-generation combat system.
- management
[WYD] Vegetable Garden Retextured
Following on from Argon's Vanilla style textures, this update includes all the harvested crop textures from that incarnation, and adds vanilla style texture for buildings, floor, items,etc.
- management
Disable Automatically Select Travel Supplies
Makes "Automatically Select Travel Supplies" option off by default.
- management
Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
- management
Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- management
[T] MoreFloors 1.6
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pollution overlay for biote
- management
Vanilla Melee Modes
Adds Parrying, Counterattacks, and Selectable Melee Modes to Vanilla Melee This mod introduces the following features to the vanilla melee system: - Manually switchable melee modes - Independent parry check mechanism - Counterattack system after parrying Parrying Mechanism Parryi
- management
Build From Inventory - Continued
Construction will use things in your colonist or pack animal's inventory.
- management
Health Display
About Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids.
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- management
Smart Farming Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
- management
Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
- management
Hospitality: Spa
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- management
[LTS]Maintenance
Maintenance expands upon the game's degradation and breakdown system by providing ways to let pawns repair worn equipment such as weapons and armor through the introduction of Weapon Toolkits and Sewing Toolkits.
- management
I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- combat
Fortifications - Citadel Deconstructible
A small patch to make everything from Fortifications Industrial - Citadel deconstructible.
- management
Cinders of the Embergarden
Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance, unable to fix paw hairs
- management
Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
- weapons
Simple Sidearms - Switch Weapon
Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons.
- management
Stray Dogs (rescued)
A continuation of the following mods: - Berner from @Hyou, Berner's texture from @Erin - Japanese dogs from @PoetikDragon - Spidercamp's Dog Pack from @SpiderCamp - Spidercamp's Dog Pack Retextured from @Halituis Amaricanous - Swedish Vallhunds from @The Scrungler If any of the a
- management
SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
- management
[XND] Targeting Modes (Continued)
Update of XeoNovaDans mod Based on the update by Odyssey Scorpio - Added option to reset on undrafting Overview Targeting Modes sort of brings V.
- management
Engine Industries
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone.
- management
Vehicle Dubs Needs Fix
Description This mod aims to fix the issues with needs added by Dub's Bad Hygiene such as hygiene, thirst and bladder while in a vehicle caravan.
- management
Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- management
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- management
Vanilla Cooking Expanded - Bakery
Vanilla Cooking Expanded – Decorative Baking Module introduces the world of creative baking to RimWorld, expanding your colony’s culinary artistry beyond savory meals and into the realm of sweet, hand-crafted confections.
- management
All Production Gives XP
Behold! An amalgamation of these three mods, made by me! I did this because people wanted it. As with the standalone versions of these mods, you can adjust the amount of crafting XP gained. You can also disable XP gains for a work type. For example, you can disable XP gains for s
- management
[BT] EyeGenes2 | Base - [NL] Facial Animation |
Want just the color patches & slight UI changes?
- management
Erin's Body Retexture
Just a simple body retexture since I didn't like any of the other ones around.
- management
Power Poles Extended
Retexture the power pole mod and add some extra variants Features Retexture the wooden power pole Add wooden power pole with lamp Add a steel/modern variant New!
- storage
Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
- management
Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
- management
Simple Nekomimi Xenotype
Pigskin? Oh, that's a cute little piggy.......... Huh? That's weird Why are there piglets but no cats? why? Tynan? .........Hey! Tynyan! - CONTENT - This is a lightweight mod that simply generates humans with cat ears and tails naturally in various locations. It is very lightweig
- management
Food Texture Variety - Vanilla Expanded Brewing
Updates Vanilla Expanded Brewing to use randomized textures.
- management
Perspective: Buildings (Continued)
Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.
- combat
Layers: Capes and Armor
C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most apparel Bandoliers... y
- management
Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
- management
More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
- management
Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
- management
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
- management
Growable Synthread and Hyperweave
Description This small mod allows you to plant and grow your own synthread and hyperweave plants based off the trusty cotton plant with each being slightly different in colour so they are recognisable.
- management
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
- management
Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
- management
[SR]Factional War (fork)
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Dub's Paint Shop
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.
- management
AutoDrillRemastered
I am not the original developer of the mod, The credit goes to, Honshitsu, RedFrog and Pagan.
- management
[BT] SpawnThoseGenes!
This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exclusive mod but we decided to make it a framework any mod can tie into.
- management
The Dead Man's Switch - Expedition
Introduction Odyssey is good, but living in orbit isn't good enough since your moving range limited by Gravship flight range and your food are mostly limited by hydroponics.
- management
Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- management
Better Research Tabs
Better Research Tabs I believe you must have had a situation where there were too many research tabs on the research page due to using too many MODs.
- management
Stop Quarrying When Full (Continued)
Update of Ben Lubars mod - Removed HugsLib requirement Stop pawns from quarrying when more than a certain percentage (75% by default) of the tiles have items on them.
- management
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
Ratkin Xenotype
Original mod by NewRatkinPlus If the original author requests it, I will remove this mod.
- combat
Quarry Mech Patch
A simple patch that adds quarry job for all mechs with mining skill, compatible with mod mechs.
- medical
Multi-Doctor Surgery
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!
- medical
[FSF] Vanilla Bionics Expansion
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game.
- management
ReStyle Xenotypes
Changes the appearance of basic xenotypes, making their visuals more pleasant) Changes in Genes Ears Cat - Uses hair color Furskin - The beard requirement has been removed Changes in Xenotypes Genie - Hair BaldOnly + Hair Grayless + Hair LightTeal Highmate - Skin SheerWhite + Ear
- management
Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
- management
Food Texture Variety - Replacement
This mod updates the base game meals to use the Food Texture Variety Core graphics class!
- management
Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
- management
Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
- management
The Dead Man's Switch - MobileDragoon
The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.
- management
Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
- management
Engine Industries for VVE
A patch to make VVE vehicles (Including T3 and upgrades) use Engine Industries parts, using the EI wheels and whatever engine types I feel fit each vehicle.
- management
SpeakUp Extension
This is an extension mod for SpeakUp, enabling new dialogue with additional conditions.
- weapons
VVE - Secondary Weapons
Vanilla Vehicles Expanded - Secondary Weapons addon Adds secondary weapons into VVE combat vehicles, and then some.
- management
[LC] Consolidated Traits
Update of this mod: Original description: When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I really like, but also some I dislike, and none of the
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
- management
Belt Extractors - VFE Factory Patch
Belt Extractors - VFE Factory Patch Overview Allows conveyor belts to automatically pull items from adjacent storage buildings, such as shelves and chests.
- management
Demonic Impids
Adds AFU's demon horns and demon tail to impids, replacing their vanilla assets.
- management
Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
- storage
[sbz] Workbench Shelf
Workbench Shelf · Safe to add to a save game Add three types of workbench shelves for neat storage Adds three shelves that can be placed on top of a workbench.
- management
ReGrowth 2 World Map Beautification for More Vanilla Biomes
This is a compatibiliuty patch for Regrow 2 World Map Beautification module and More Vanilla Biomes Based on "World Map Beautification Project - for More Vanilla Biomes" by Sacrificial Goat All credits go to the original authors.
- management
Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
- management
More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
- management
Intimacy - Friends n' Lovers
Intimacy is the core of a series of mods aiming to expand human behavior in Rimworld.
- management
Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
- management
Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
- management
Basic Medicine
Adds Basic Medicine as a weaker version of Industrial Medicine to serve as a middle ground between Herbal and Industrial Medicine.
- management
Leporidae Neanderthals (Rabbits)
Adds AFU's long rabbit ear and lovely rabbit tail to Neanderthals.
- management
Mofu Mofu Yttakin
Inspired by by the mod Wolfgirl Yttakin by 桑琳Kuwa I decided to turn my Yttakin into foxes as I already have wolves covered with Bill Doors' Wolf Girl Gene.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Keep Converting
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.
- management
Hemogen to Neutroamine
Wonderful news, you can now convert the plasma of your foes into fuel for your powerful and usually costly projects.
- management
Meatleaf
: v1.0 This little commissioned mod adds a new growable plant that yields a new edible resource that can be used as meat. You need a minimum of 8 growing skill in order to sow it. Yields and growth time are exactly the same as vanilla strawberries. Art and code done by Argón. Mod
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- management
RimTraits - General Traits
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi
- management
Giddy-Up 2 - Continued
This was picked up from Giddy-Up 2 Forked after clocknot mentioned that they don't want to support it anymore.
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- management
Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
HD Head Attatchments for Nals Facial Animation
THIS MOD IS FINISHED AND ONLY RECEIVES MAINTENANCE.
- management
Hospitality: Vending machines
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed.
- management
VTE - Proxy Heat Patch
Patch allowing proxy heat to affect furniture surrounding heat sources.
- management
VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
- management
Guards For Me
WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect area) and reaction forces (search and kill threats).
- management
Growth Speed Makes Sense Now
Ever wondered why your child takes their slow ass time climbing up growth tiers despite having 150% Global Learning Factor?
- management
VV - New Harvest
Version: 10.0 RimWorld has always been one of my favorite games, a place where storytelling, creativity, and chaos come together in the best possible way. For years, I dreamed of creating something for it, something personal. VV - New Harvest is my very first mod, and it’s the re
- management
Won Hair Men Retextured
Just a simple retexture of Won Hair Men, making them higher resolution for a cleaner result and closer to the vanilla style.
- management
Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
- management
Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.