NevikTheStoryteller's RimWorld 1.6 Modlist (Cryptosleeper - Vanilla+)
A collection for the long haul!
Designed to be a risk-free extremely limited set of additions to vanilla Rimworld to facilitate long-form games, without the potential for any technical or performance issues to arise deep into a run.
No content expansions...
No integrations, bridges, or DLC required content...
Barely even a modlist!
Just a coat of paint, performance enhancements, basic patches, and audio.
Load order
320 mods- management
1trickPwnyta's Anomaly Patch
This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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1trickPwnyta's Biotech Patch
This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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1trickPwnyta's Ideology Patch
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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1trickPwnyta's Odyssey Patch
This mod makes a handful of small tweaks to the Odyssey DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
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4M Mehni's Misc Modifications (Continued)
Update of Mehnis mod Adds various settings to customise your RimWorld experience.
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Agrihand Can Extract Trees
Updated for 1.6 Patches the ExtractTree and Replant work types to be able to be done by Agrihands. Yes, this isn't allowed for some reason. Safer to install on a new save. Do no uninstall mid-save. If you already had an Agrihand prior to installing this mod and it does not extrac
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All Music Plays in Space
By default Rimworld will only ever play 6 tracks in space, with 2 of them reserved for raids.
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Almost Impassable Tables
This patch makes tables and counters *almost* impassable by setting their path cost to a higher value.
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AlmostImpassable Chest-deep Water
Makes chest-deep water extremely slow to move through (12% move speed), and keeps the walk speed of shallow water at 30%.
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Anima and Gauranlen Tree Retexture
Retextures for Anima and Gauranlen Trees, making then as imposing as theys should be.
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Animal Corpse Mass Realism Fix
This mod fixes ridiculously inflated corpse masses in RimWorld that break caravan carrying capacity.
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Anima Grass Makes Sense Now
Ever wondered why your Anima Grass kept vanishing despite it being immune to being eaten, burned, exposed to toxic fallout, and so on?
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Animal Variety Coats
1.6 note: For the time being, bears and capybaras have been removed. I have not found a way to make the swimming graphics accept the alternate colours. If I do manage in the future I will add them back in. Odyssey animals will slowly be added, but I got extremely frustrated over
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Anima Tree grows in darkness
Anima Trees and Anima Grass are normally unable to grow below light level 51%, and Anima Grass will decay over time.
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Anomaly Hotfixes
Anomaly mod-interactions hotfixes: Ghoul and Shamblers melee skills Vein mining for modded metals Please give your support to Allow Tool Ghoul Fix.
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AnomalyPsyTweaks
Aren't you tired of revenants hypnotizing your hussar super soldiers with impunity?
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Any Pawn Can Repair Mechs
Tired of your elite engineers standing around while your mechs fall apart just because they aren't "Mechanitors"?
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Atomic Patches - Hostile Labels (Continued)
Original mod by momo If the original author requests it, I will remove this update.
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Architect Menu Optimizer
Optimizes the architect (building) menu performance when many mods add hundreds of buildings.
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Auto-Name Animals (Continued)
Update of Skys mod Automatically names newborn, hatched, and newly tamed animals with a proper name.
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Automatic Night Owl
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.
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Automatic Nudist Outfit
Automatically assigns pawns with the nudist trait to the nudist outfit.
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BattIePatch: Ghoul Mood Bar Shows Their Hunger
V1.6 The mood bar being part of vanilla portraits is a massive improvement, however it is completely useless for the new type of pawn included in Anomaly: Ghouls. This mod simply makes Ghouls' mood bar display their hunger instead, as this is more useful and saves you the time of
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Better Context Menu
Improves the right-click context menu with no configuration required: - Each button is at least 28px tall and uses full-size text and 27px icons, regardless of how many options are in the menu.
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Better Infestations (Continued)
Original mod by Machine If the original author requests it, I will remove this update.
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Better Linkable Colors (Continued)
Continuation of Better Linkable Colors Made by; drummeur for questions or bugs please go to my Discordunder the "Rimworld" category or create an issue on my Github A RimWorld mod to make the lines drawn between linkable buildings easier to see.
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Bill Door's No Hair Style Change (Continued)
Temp 1.6 update for Bill Door's No Hair Style Change. This mod will be removed immediately upon original mod update or author's request. Original mod:
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Books+
Version 3.2 For any other modders that may want to use this, the PackageId is SwiftSpectral.BooksPlus Simple mod that adds new book descriptions so you don't have 7 books that were written by people who were blind. This mod works really well with Vanilla Books Expanded, a mod tha
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Blast Forge [Dynamic Effects Lite]
A new, high-performance version with lighting features, fire, embers and upgraded visuals is available:Dynamic Effects Forge 📜 Core Features 🩹 With a simple, non destructive harmony postfix, the framework allows overriding explosion effects.
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Bradson's Main Button Icons (Forked + Expanded)
Disclaimer/History This is a mod originally built by Bradson and Harkon, maintained for the 1.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Character Editor Retextured
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling.
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Citizen Sleeper Music Pack by CC
The best music for any space setting — atmospheric, deep, and cyberpunk-inspired.
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Citizen Sleeper Music 2 Pack by CC
The best music for any space setting — atmospheric, deep, and cyberpunk-inspired.
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Choose Where To Land
Note If you didn't click "Choose landing spot and land", any shuttle bugs you run into are not from this mod — quest shuttles, Royalty shuttles, whatever.
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Clean Categories: Spots (DEVELOPMENT CEASED)
What does this do? This is a comprehensive reorganization of spots throughout all categories. It moves all colony-based spots to the zone menu, it moves all spots to the ends of their respective menus, and does a few other little tweaks. I highly reccomend you use this mod alongs
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Clean Command Bar
This is a lightweight UI overhaul designed for players who manage squads, psycasters, and large colonies without the visual headache.
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Clean Main Menu
Remove some main menu buttons that are not frequently used(Tutorial, Credits, Language, Web Links) Also remove the Translation contributors window when playing in other languages
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Consistent Textures
What is this? This mod is a long-term community project aiming to retexture modded Rimworld to feel cohesive. The goal is to have consistent standards to avoid player confusion. Supported mods - AnimalHarvestingSpot - Death-Sentence - Hospital - Museums - Search and Destroy - Run
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Construct Vanilla Rock Walls
Enables the construction of the vanilla unsmoothed walls of rock.
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Cozy Heater 2 - The Titanic Supermod
Cozy Heater 2 is the sequel to the legendary Cozy Heater mod.
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Crawl To Get Food
Lightweight mod that allows downed pawns to crawl to food (within their food policy) when starving.
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Crossout Music Pack
Adds most all of the garage soundtrack from Crossout into the game, with some featured only in specific seasons or time of day.
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Custom Prisoner Interactions
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
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Davai's Sorted Categories
Description Downloaded too many content mods and now stockpile settings is a total mess?
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Death-Sentence
This is a simple Finish off analogue that is lightweight and uses vanilla drivers to kill downed pawns mechanoids ,animals and anomalies.
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Directly Abandon Settlement
Have you found yourself with tons of “abandoned settlement” tiles?
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Dizzy's Less Obnoxious Royal Room Requirements
If you're like me, you like building nice looking rooms for your Pawns.
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DLG. Mutations behind ][ Mutated limbs grow from the back ][ off the back ][ Anomaly redalgamored
Changes vanilla mutated limbs to be drawn off the back.
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Drop FX
1.6 Now supported Check changelog for more info! What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades. The 1.6 update also includes this
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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Dryad_retexture
================ This is a pure retexture mode that only changes the appearance.
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Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
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Fantastic Concert
Overview - It replaces the music that comes out when royals are holding concerts.
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Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
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Faster Game Loading - Continued
This mod:GitHub Original(Taranchuk):GitHub === Does RimWorld take forever to load?
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Ferny's Old Category Compilation
First visit Ferny's Better Architect Menu and try it instead of this mod.
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Fire At Will Icon - Bow
This mod replaces the "Fire at Will" gizmo icon with a bow for better medieval immersion.
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FPS Stabilizer
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.
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FrameRateControl
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC.
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Gauranlen Tree grows in darkness
Gauranlen Trees are able to grow in darkness, but at a lower speed.
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Gene Bank Indicators
Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage.
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Gear Stat Optimization
Gear Stat Optimization improves game performance (TPS) by optimizing the way RimWorld calculates stat offsets from equipped gear.
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Gene Bank Plus
Increases the capacity of the gene bank (now referred as the medium gene bank) to 8 rather than 4.
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Graphic Chair Overhaul 2
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair.
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Gravship Biofuel Refinery Retexture
Replaces the Refinery texture with one that might look better on your gravship.
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Gravship Launch Time
This simple mod allows you to adjust Gravship launch time with a sliding multiplier in mod settings.
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GroundClear
Have you ever had your colonists dig a nice path through the snow, only to leave a giant tree in the middle?
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Hard Vacuum
10 seconds of useful conciousness, 30 seconds until severe long term damage, 90 seconds until death.
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Harvest When Butchering
Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal.
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HEAVY Snow
Makes the Heavy Snow weather texture display stronger, bringing "clarity" to the snowstorm.
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Haul After Stripping
Haul After Stripping After a colonist performs the "Strip" operation on a living person, they will automatically haul the removed apparel.
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History Auto Cleaner
Automatically deletes battle logs, archived messages and letters, historical quests, and tales at set intervals.
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HoldingPlatform Retexture 5500
Retexture 5500 HoldingPlatform 5500 Retexture HoldingPlatform HoldingPlatform Retexture 5500
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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Inexact Examine
Maybe you want to roleplay as a colony that doesn't have the time to meticulously catalogue the exact state of every single pair of trousers in storage.
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Infections Make Sense Now
Ever wondered why Billy, despite the infection only being in his leg, decided to die upon the infection hitting 100%?
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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Interaction Bubbles Text Clipping Fix
Fixes the text sometimes getting clipped when using UI scales greater than 1x.
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Justice For Melee Specialist | Fork by [ETF]
======> DISCLAIMER <====== I am not the original author of this mod.
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Keep Burning, Corpse!
Have you ever wondered why the fire goes out when a pawn that is on fire dies?
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Kingfisher
Kingfisher By tracing and measuring the vanilla source code and identifying performance bottlenecks, Kingfisher replaces them with more efficient implementations.
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Kidnapped Pawns Die Less
Info Ever wonder why you almost never see your kidnapped colonists ever again?
- furniture
Knick Knacks - Let your colonists decorate!
Knick Knacks adds various decorative items that your colonists can autonomously decorate their rooms with!
- weapons
Less Explosive Tantrums
STEVE STOP PUNCHING THE ANTIGRAIN WARHEADS AGAIN BECAUSE RAIDERS TOOK YOUR TABLE I SWEAR TO RANDY I WIL- Stop colonists from punching explosives for stupid reasons!
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Little Nightmares Main Menu and Credits Music Replacer
Replaces RimWorld's Main Menu entry song, Core's credits song, and Ideology's Archonexus victory song with the beautiful and haunting music of the Little Nightmares universe.
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Limit Quest Pawns
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require.
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Loading Progress
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.
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Long Range Mineral Scanner Retexture
Retexture of the vanilla long range mineral scanner to make it fit alongside my other console mods as well as give players a high resolution texture previously not available via VE Textures.
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Little Anomalies - Little Nightmares Anomaly Music Replacer
Replaces RimWorld's Anomaly soundtrack with the beautiful and haunting music of the Little Nightmares universe.
- weapons
[LM] LusTech Unique Weapons
A retexture of unique weapons from Odyssey, which is more fitting for players that use Combat Extended.
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Malang Faces: Anomaly
Description This mod adjusts some of the faces appearing in the Anomaly DLC to better match the Malang Series style.
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Malang Face add-on: Biotech Gene expanded
Description Retexture graphics expressed through xenotype editing, added in Biotech DLC.
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Malang Face
replace faces. In this mode, there are 'Average' faces with sparkling eyes and 'Narrow' faces with dark black eyes. Notice 10.29.22) I found that the head type based on average and narrow brings a more abrupt change to the hair in version 1.4 than in version 1.3. The patch added
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Malang More Faces : New Face Packs
Mode description This mode adds a few new faces based on the face shape of the 'Malang Face' mode.
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Mark For Destruction Patche - BasicWorker Worktype
The classification of destruction orders added by the Mark For Destruction MOD has been changed from Hauling to Basic Worker, allowing pawns who cannot carry to participate in destruction.
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Mark of Manhood
Mark of Manhood Features Limits beards on teenage male pawns Optional setting to allow beards to grow on the birthday when pawns become fully adult Introduction "Gosh, did you see that majestic full beard on that 13-year-old boy?
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Mechanoid Cluster Retexture
I always thought that the mechanoid cluster structures looked weird considering how it doesn't fit the mechanoid style.
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Mechanoid Turret Retexture
Greetings, frens! After an long and painfull time for me I present this small retexture mod. All it does is to retexture the basic Mechanoid Turrets and their bases. While you will gain the most out of this mod in addition with the 'Royalty' DLC, it is not required, since some tu
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Mechs can brew
For some reason, Tynan felt the need to specifically disallow mechanoids from operating the brewery or interact with fermenting barrels.
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More Unyque Names
Have you ever wished the game was more inclusive of names that white millenials give their kids?
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More Childhood Nicknames
Biotech adds a feature where sometimes children who age up in your colony gain nicknames all on their own!
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Morphs Assorted Biotech Retex
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. There will be NO building te
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Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
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Nice Bill Tab - Expansion
Expands Nice Bill Tab with recipe hiding, quick-add recipe buttons, compact ingredient icons, and an optional side-by-side bill layout, in addition to bug fixes and enhanced mod integrations!
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Nice Plants Menu
Let me tell you a fairy tale about beautiful UI in our beloved game This small mod will help you carefully plan your plantations: Simplify information about the plant Provides information on whether you can feed your colony Shows approximate harvest maturity time Helps calculate
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No Hemogen Farm Medical Alert
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes.
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No Disabled Factions In Quests
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled.
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No Random Faction Name
✨ No Random Faction Name A small and practical mod that locks all in-game faction names to their default labels, saying goodbye to the chaos of randomly generated naming.
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No Modlist on Loading
What is this? This is a performance/ux mod that removes the modlist at the bottom of the loading screen. Why was this created? When using a modlist of over like 50 mods, this menu becomes incredibly laggy to the point of just being functionally useless and feeling generally unpol
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NoReddishBodies
--- Forces shader for Melanin 7, 8 and 9 to be Cutout, thus removing the red tint in the shadows of the texture.
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Not Overhead Meal
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?
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Nudge Me - Melee Pathfinding Fix
Nudge Me Nudge Me is a targeted bug-fix mod for melee combat pathing.
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Odyssey Shuttle Retexture
Redesigns the passenger shuttle from Odyssey DLC to look like a bulky military helicopter retrofitted to a spacecraft.
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Oracle + Erin's HD Tattoos
Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD.
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Oracle's Skill Icon Retextures
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons.
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OrganizedResearchTech
important: this is considered alpha quality Split research by tech level.
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Paint-N-Tweaks
This is the successor to one of my earliest mods, Paintable Spots & Objects.
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Organs are labelled
This texture mod retextures all the prosthetics/organs/implants so that they can be easily identified visually.
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Paramedics Feed Prisoners
Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists.
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Paramedic Can Repair
About My first mod that allows paramedics to repair other mechs as well, since paramedics become quite useless in late game.
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Paramedics Slaughter
Description This mod tweaks the Paramedics to allow them to rope your animals and removes their restrictions allowing them to slaughter tamed animals too.
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Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
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Performance Esmolas
"Argh! Damn you Arky, why can't I read the thumbnail? Why do that to me!?" I just felt like it :) With that out of the way... I started a colony on Sea Ice and I want it to be very long running. So everytime it starts operating below 900TPS I am patching something to solve the is
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Perishable (and More)
Mod Summary Quickly set up stockpiles based on whether items rot, degrade outdoors, or are wastepacks -- without micromanaging every item category.
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Perspective: Trees
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it.
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Pilot Console Retexture
Retexture of the Odyssey's gravship Pilot Console to make it fit alongside my other console mods with more variants.
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Prisoner Beds
Prisoner Beds RimWorld lets you assign beds to colonists, guests, slaves — but not prisoners.
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Projectile Bullet Retexture
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.
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Psychic Emanator - Improvements
Greetings, Frens! This tiny mod changes a few aspects of the 'Psychic Emanator' Building from the base game! No more Übermachines that require to be plugged into your extention cord next to your mobile charger to function, or having to change out the Ų̵̛̞͎̘̼͊̉̇̐̑̈͘̕̕̕͠͝͝n̴̄̽͌̽̿̑
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Psychic Emanator Retex + Self Powered
A small mod that replaces the texture of the Psychic Emanator (because I think it looks dumb), makes it self-powered (because I think the fact it isn't is dumb), and makes it so that it can't break down (which I only found out it could while making this mod and is super dumb).
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Quest Generation Tweaks
In the late game with many mods, quest generation can cause heavy stutters.
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Realistic Darkness 1.6
This is an update of the original mod "Realistic Darkness" to make it compatible with the 1.
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Red Dead Redemption I and II Music Pack
Adds combat music and freeroam music from Red Dead Redemption, Undead Nightmare and II.
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Relevant Stats In Description
Depending on the type of building, selected stats are shown in the description-window in the architect-menu.
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Remove Fungal Gravel Thick Roof Restriction
Sometimes you want to be a tunneler, but you do not have enough thickroof for your fungal gravel, or your thickroof is not in perfect shape.
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Remove Room Role Work Speed Penalty (RRRWSP)
Removes work speed penalty for workstations in incorrect role rooms
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
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Replant Trees
Simply replant trees like you reinstall buildings, without having to extract them first.
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Research Tab Colors
This mini-mod adds color coding based on tech level to the vanilla research window!
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Retain Strip on Death
Normally when a pawn dies, if they were ordered to be stripped, this designation will disappear after they die.
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RG Bigger Trees
I AM GOING TO SAY THIS AGAIN, USE BETTER TREES SINCE IT DOES EVERYTHING AND MORE.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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Room Quality Colors
This mod changes the color of the room characteristics depending on the quality.
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Roidgy's Alt Animals
Hand-Drawn Textures for nearly all non-flying vanilla animals and their saddles, as well as many Animal Variety Coats (as well as the Fox Patch) and Situational Animal Graphics add-ons.
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Savegame Compressor (Continued)
Update of Revolus mod - Added translation strings Automatically compress savegame files: It's actually quite a bit faster!
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Rimworld: Soundscape Enhanced - Lite
This a numbed down version of RSE that keeps only the combat and most interaction sounds.
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SaveWithoutRestart
Do you often encounter this situation: You're playing Rimworld and suddenly want to add a specific mod, but restarting takes too much time?
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Scrollable Gizmos
What does this mod do ------------------------------- Puts gizmos in a scroll view so they won't take up the entire screen.
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Scattered Flames Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Semi Random Research: Progression Fork
THIS MOD HAS CEASED DEVELOPMENT, IT FUNCTIONS AS EXPECTED AND CAN BE ADOPTED AT ANY POINT BY ANY OTHER AUTHOR.
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Show gender/age in caravan form dialog
Show gender/age in caravan form dialog, like when trading Others download links GitHub link: Important notice Note: this mod is now included in XNDTinyTweaks (since 1.
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Show Known Techprints
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.
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Simple Eating With Table
Simple Eating With Table Are you tired of getting "Ate without table"?
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Simple FX: Shinies (Continued)
Original mod by Owlchemist If the original author requests it, I will remove this update.
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Simple FX: Vapor...Revaporized
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Situational Animal Graphics
Situational Animal Graphics is a framework mod that adds support for animal graphics that change actively depending on in-game circumstances.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Smoother Walking Animation – Yayo’s Animation Patch
This mod smooths out the walking animation provided by Yayo’s Animation in the mid‑to‑late game.
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Sourcing Only in Dev Mode
What is this? This is a mod that removes content sourcing from normal gameplay. What's the point of this? This mod is the result of a man who wants to play a game with his friends, after thousands of hours modding it. Sometimes we don't care what mod the pumpkin is from, and want
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Stabilize Bleeding
Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity.
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Staggered Raids
Mod Release This mod optimises raids to prevent performance issues by allowing you to configure raid size and the time between waves.
- furniture
Tech-appropriate Roof Mote
The default graphics shown when pawns build a roof is a generic steel corrugated roof.
- furniture
Tech-appropriate Roof Mote Retexture
A simple retexture of the brilliant Tech-appropriate Roof Mote mod by Mlie.
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Thunderstorm
Overview This mod brings thunder to life with powerful strikes and immersive weather sounds – wind, rain, storms, and even space ambience.
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Tidy Designation
Hide designation window when selected an item, and show back when deselected, so the entire screen is available for placing .
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Tooltipped Long Names
Tooltipped Long Names Adds an ability to see non-truncated long names in the tooltip that shows when hovering the mouse over truncated object name on the inspect window.
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Trait and Backstory Icons
This mod adds icons to traits and backstories on the pawn bio tab.
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Treat Dying First
Prioritizes treating pawns by medical urgency instead of proximity, ensuring dying colonists get help first.
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Trees Don't Just Die
Description Simple mod that removes lifespan from all trees, including bonsai trees.
- combat
Turret Performance Tweaks
In vanilla Rimworld turrets are always looking for targets, even when no danger is present.
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UNAGI Vanilla Hairs うなぎのバニラ髪
●自分用に作成した「UNAGI Facial Animation」用の バニラヘアのリテクスチャです。 ●This is a vanilla hair retexture for “UNAGI Facial Animation” created for myself.
- combat
Turret Vanilla Retexture and Industrial theme
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod
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Unburned
Fire is scary Rimworld has serious issues with flamethrowers and the common sense of their use Lets start with the fact that pawns during fight in a fire (especially mechanoids) do anything but hit each other!
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Unaligned Icon Fix
Fixes the Anomaly DLC's Codex and Search icons having improper spacing in the bottom-right corner of the screen.
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Undraft After Repairing
Details GitHub Automatically undrafts pawns after they are finished repairing something.
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Undraft After Tending
Details GitHub Automatically undrafts pawns after they are finished tending and/or being tended to.
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Undraft After Tucking Enhanced
Undraft After Tucking Enhanced This mod expands upon the original Undraft After Tucking by adding new features.
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Urn Retexture and Variation
Urn Retexture and Variation Retexture the Urn and add some (around 70) variations.
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Use Resurrector Mech Serum On Rotten or Skeleton People
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum?
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Vanilla + Wall Vitals Monitors Retexture
Retexture of the vanilla, wall and VE Variations' Vitals Monitors to make it fit alongside my other console mods with more variants.
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Vanilla Fix: Haul After Slaughter
Colonist will now haul the corpse after slaughtering an tamed animal.
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Mechanoid Slag Chunks Retextured
Thank god, now that the name has been fixed, this mod is finally usable again.
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Vanilla Security Retextured
DETAILS This retexture mod changes the graphics for these security items: (It also vastly increases the resolution for a much cleaner look!
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Vanilla Mortar Rstyle and Retexture
Overview: Not a great lover of the style of Vanilla Mortar.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Visible Cybernetics
Visually enhance your pawns with Visual Cybernetics, featuring a recon eye and three new shoulder-mounted appendages.
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Where's My Treasure
Tired of having to check each building one by one after clearing ruins to see if it's a loot chest?
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World Map Polluted Tiles - Improved Visibility
Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are?
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Xeva Body Pack
Due to changes in the game's rendering method or a bug, the bottom row of pixels in any texture related to masks shifts to the top.
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Xeva Textures Upscaled
The Xeva Textures Upscaled mod increases the resolution of textures from Xeva mods for clearer visuals.
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zone dryads
this mod makes dryads from the gauranlen tree able to be zoned so they can stop acting like they own the place
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[1.6] Do Not Avoid Fire
A simple mod which make nonflammable pawns never avoid fire when pathfinding.
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[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
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[ATW] Ridiculous Cat Variety
Ever felt your colonists need more cat colours in their lives?
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[ATW] Ridiculous Muffalo Variety
Ever felt your colonists need more muffalo colours in their lives?
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[AV] No blinking icons
This simple mini-mod gives the player additional settings to turn off the blinking/pulsing effects of overlay icons.
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[AV] Show Utility Apparel
A mini-mod which will redraw the icons below the colonist bar to include utility apparel.
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[DN] Blunt Social Fights
Mod that disables sharp attacks from occurring during a social fight.
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[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
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[FSF] Better Spike Traps
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other.
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[JPT] Traps Go Wet
Raiders aren't afraid to dip their toes, so why should you have to build a bridge to hold your traps?
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[lmgginspace] Force Do Job
WARNING: Important disclaimer This mod's original author is: not me.
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[PN] Desiccated Corpses Filter
Tired of desiccated corpses (skeletons) taking up space in your fridges, freezers, or other storage you do not wish them in?
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[MUS]逆重飞船舱壁贴图替换 Gravship Hull Texture
将逆重飞船舱壁纹理改为太空基地家具的风格。 Change the Texture of GravshipHull to the style of SpaceBaseDecorative.
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[RH2] CPERS: Arrest Here! (Fork)
CPERS: Arrest Here! (1.6 Update) This is a reimplementation of the original " CPERS: Arrest Here!" mod for RimWorld, updated to support version 1.6. In RimWorld 1.5, the original mod added a Float Menu option via Harmony patching. However, as of RimWorld 1.6, this functionality c
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[TW1.6]堂丸贴图重置~制成品 Tang's_Retexture_Manufactured
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了制成品和块堆的贴图,会在以后更新中添加dlc物品。 This mod resets Manufactured and Chunk texture and will add dlc items in a future update.
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[TW1.6]堂丸贴图重置~食物 Tang's~Retexture~Foods
———————————————————————————— Description: --This is TangW's Retexture-- This mod resets the textures of foods.
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[TW1.6]堂丸贴图重置~原材料 Tang's~Retexture~Resource
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了原材料的贴图。 This mod retexture the resource texture.
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[TW1.6]堂丸贴图重置~UI Tang's~Retexture~UI
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了一部分UI的贴图。 This mod retexture some UI textures, 因为找不到泰南把一些ui的路径放哪了,所以替换起来很麻烦,但我会持续更新的。 Can't find some ui paths, so it's a bother to retexture, but I'll keep updating.
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[TW1.6]雪人贴图重置 Retexture~Snow man
It's just a simple mod that retexture the vanilla snowman.
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[V] Improved Specialists
The mod allows you to use the skills of specialists from the DLC "Ideology" once a day.
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[V] Fast Gene Regeneration
The mod speeds up the gene regeneration time from the “Biotech” DLC.