40k Playthrough
(27 mods not in local dataset)
Load order
623 mods- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- medical
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
- management
Enhanced Development-Embrasures
Version: 5.0.0 Links to all my mods including non steam versions available at: Adds embrasures for that can be shot through, while blocking passage, giving your colonists an advantage in combat. Enemies will still be able to fire back but your troops will be in cover similar to s
- management
Map Reroll
This mod allows you to quickly randomize your starting map and steam vents locations.
- management
Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
- management
SF More Steel from Slag
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Allows you to adjust the amount of steel gained from smelting slag, and the work amount required to smelt it, making slag actually worth bothering to research the smelter over. Slag can be set to give anywhere from 10 to 300 steel (vanilla is
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Share The Load [Obsolete 1.5]
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share
- management
Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
- management
Veinminer R1.1
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them.
- management
Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- management
RPG Style Inventory
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'
- medical
Rah's Bionics and Surgery Expansion
Rah's Bionics and Surgery Expansion Main forum thread: Hello fellow rimworlders !
- management
Animal Gear
Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)
- management
Animal Gear Basic
Version 1.6.0.0 Although I have now updated AG to 1.6, please take a look at "Animal Apparel: Framework" as a possible replacement: New³ main mod for the actual animal armor/gear "Animal Apparel: Basic Armor": (previously old 'Animal Equipment') "Animal Equipment" replaces this m
- management
Spidercamp's Horses
1.1 - Amazing news! As of 1.1 horses are part of the vanilla game! The vanilla update doesn't have horses with varying stats, so I've updated this mod so that you can keep some diversity in your equine pals. This mod doesn't replace the in-game horses, but instead treats the vani
- combat
[XND] Turret Extensions 1.1
RimWorld Version 1.2 The 1.2 version of Turret Extensions, Turret Extensions - Continuum, is now being maintained by Netrve, please find the workshop page here - Netrve's fork also has an optimised 1.1 version of this mod which doesn't suffer from the performance issues this rele
- management
We Had a Trader? (Continued)
Update of Electric_Knards mod - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes guests from the Hospitality-mod - Chinese language by: ℕ𝖎𝙰𝖓𝕪🅸 Όſ⅁ - Spanish language by: Ferchu Creates an alert when
- management
Partially-Passable Wind Turbines (Obsolete)
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.
- management
[KV] More Trait Slots
1.4: "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maximum number of traits that pawns will start with. It also adjusts the character display tab so that up
- management
PrisonerRansom
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.
- management
Better Pawn Control
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.
- management
Improved Load Transport Pods
Allows more than one colonist at a time to load items into a transport pod.
- management
Incident Person Stat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code.
- management
[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- management
Recipe icons
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bionic icons. 1.0 ABOUT Ad
- management
Plant Growing Wall Light (LEGACY)
THIS MOD IS OBSOLETE Wall Light now contains these lights, with an option to disable the regular wall lights if you only want the plant growing ones.
- management
[WD] Simple Concrete
Description: Adds reinforced concrete as a new strong and durable "Stony" material.
- management
More Shelves
What it does This mod adds 3 new variants of shelves: A small 1x1 shelf A wider 3x1 shelf A very wide 4x1 shelf All shelves behave the same as a vanilla shelf, except they have no default storage settings.
- management
Vanilla Animals Overhaul Reloaded
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government.
- management
Snowy Trees
Original mod by Nandonalt, updated to Harmony/a17 by Tejko _______________________________________________________________ Description: Makes plants snowy when they are covered by snow.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
[Abandoned] Misc. Robots++
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions.
- management
Don't Block Door
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open.
- management
FFGermanShepherd
Adds a new dogbreed, the German Shepherd or Alsatian, modded as a slightly more combat-capable and thus, expensive Husky.
- management
FFGermanShepherd_wyred
Adds surgery options from A Dog Said to the German Shepherd dogbreed.
- management
Level This!
Level This! introduces staggering new gameplay by introducing a Health levelling system, start as a Level 0 Colonist and work your way up to the doomsday launcher absorbing Level 100 Pirate Boss! Joking aside, this mod allows pawns to level up their health depending on their dama
- management
Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
- management
RimWriter - Books, Scrolls, Tablets, and Libraries [Deprecated]
***This mod is no longer being updated.
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Just Ignore Me Passing
Just Ignore Me Passing fixes one small but annoying RimWorld behavior.
- management
Nature is Beautiful [1.0]
TL;DR: Makes most things in nature have either positive or neutral beauty.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- management
[SYR] Harvest Yield
Reworks plant harvest yield and animal gather yield Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- management
Better Vanilla Masking
This is a small mod which simply enables masking on some vanilla buildings.
- management
Build From Inventory
Construction will use things in your colonist or pack animal's inventory.
- management
Smart Medicine
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi
- management
Misc. MapGen Xtension 'Urban Biome'
*** You must load Miscellaneous MapGenerator BEFORE this to work!
- management
Misc. MapGenerator
- Blueprint MapGenerator This will create some more detailed ruins on map creation.
- management
DE Surgeries
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem.
- weapons
Where is my weapon?[1.0-1.4]
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing).
- management
Infused
A unique way to make unique items for your special colonists: Randomly enchants equipment.
- management
RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
- management
FemaleBB BodyType Support
About this mod Changes bodytype of female human to FemaleBB bodytype.
- management
Vanilla Fences (Read Desc.)
Overhaul is out! Subscribe to this instead: Architect Expanded - Fences LAST EDIT: I'm taking an indefinite hiatus as I'm getting more busier with life, especially college. You are free to modify and post the mod. Thank you for the support! I've always wanted a fence mod ever sin
- management
SimplyMoreFloors
Adds 20 new floorings that matches the original textures in Rimworld for all you perfectionists out there that can't stand mismatching.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
[XND] Memorable Auroras
Translations Deutsch - Energistics русский - Ninja Kitten Overview Ever thought that it was strange that the +14 moodlet from seeing a beautiful aurora just instantly vanishes as soon as a colonist steps indoors; that the spectacular image of this phenomenon just leaves their min
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- management
[CP] I Need Nourishment! - Slower Malnutrition
This mod extends the time it takes to starve to death to up to 7 days max.
- management
[1.3] Vanilla Animals Expanded — Cats and Dogs
1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release This mod has been rolled into Vanilla Animals Expanded. Vanilla Animals Expanded: It always baffled me, and probably most of you, that some domesti
- management
Respect the Scars Lite
b19: Inspired by some of the commenters from my "Respect the Scars" mod, who felt +10 was just a bit too much of a bonus.
- management
Guards For Me
WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect area) and reaction forces (search and kill threats).
- combat
UnLimitedArmor
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel.
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- management
Respect the Scars
b19: Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon.
- management
Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- management
[1.0, 1.1] RimCuisine 2 Core
Updated for 1.1! Does not include eventual balance pass or functionality with the new Royalty DLC.. yet. RimCuisine 2 for 1.0 Welcome to RimCuisine 2! This mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly here on the Rim! The mo
- management
[1.3] Vanilla Animals Expanded — Boreal Forest
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Boreal forest is a biome drastically needing some new, unique animals. With this module, you can see famous american black bears - smaller cousins of the grizzly bears, as well as arctic
- management
[1.3] Vanilla Animals Expanded — Ice Sheet
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite difficult as the biome itself hardly supports any plant life - and whilst I can feel free to a
- management
[1.3] Vanilla Animals Expanded — Tundra
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced Musk oxen and a moose - a beautiful symbol of Canada, which can be milked every couple
- management
RimOverhaul
RimOverhaul - global expansion The main task of mod is to diversify and liven up the game world.
- management
Do Something for Idle
This mod makes colonists to do something instead of wandering when they are idle.
- management
[1.3] Vanilla Animals Expanded — Tropical Rainforest
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actually didn’t feel as tropical as I would like it to feel. Monkeys, tortoises, an elephant he
- management
[1.3] Vanilla Animals Expanded — Tropical Swamp
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any other swamp. This very module, albeit only adding 3 new animals, is our way to remedy this.
- medical
[DEPRECATED] Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch
Use Dub's native compatibility feature instead.
- management
Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Remove Death Amnesia
Hi everyone, I’m taking a break from active development and community moderation for the project.
- management
Psychic Awakening
Due to the incessant begging of their mortal pets - err, human allies - archotech AIs have developed modifications to the human brain that allow it limited psychic abilities.
- management
Save Our Ship 2
Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.
- management
Better ModMismatch Window
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style.
- management
Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
[Ry]HD Pawn Textures
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced.
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- storage
[JDS] Simple Storage
Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye.
- storage
LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
- management
[Ry]HD Pawn Textures(HAR Edition)
HD Pawn Textures(HAR Edition) Feature Overview 512x512 resolution pawn head and body textures(default being 128x128).
- management
EvolvedOrgansRedux (PASSED TO SOMEONE ELSE)
I HAVE PASSED ON UPDATES / NEW FEATURES TO STATISTNO1: Adds a large amount of enhanced organs to add new functionality to your colonists, turning them to either the most efficient organism on the Rim, or the living equivalence of main battle tank column.
- management
Reunion
+ Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day?
- management
Cryogenic Generator
Adds a powerful ultra-tech cryogenic power generator meant specifically for end-game mountain bases, but still useful for everybody.
- management
Clutter Structures
I no longer maintain this mod, I haven't used it myself in multiple versions.
- management
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
Textile Stats: ingame crafting material database [1.1 - 1.4]
Please use "Stuff List (Continued)" instead: -------------------------------------------------------------------- Adds an information database about crafting materials (textiles, leathers, etc.
- management
[KV] Path Avoid
1.5 version: Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prevent pawns f
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- management
Inspiration Tweaks
Overview Alters the current inspiration system & adds 19 new inspiration types.
- management
BondageBed Torture1.2
This mod contains two types of bondage bed which can be used to punish prisoners or help colonists through the withdrawal, four types of bed , and six types of torture.
- management
Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Legiones Astartes: Primarch
About Mod This mod add some equipment from Horus Heresy, Warhammer 40,000 sub-franchise from Game's Workshop.
- management
[WarHammer 40k] GeneSeed
1.1, 1.2, 1.3 Update Please note i am Not the original Author of this mod, the description below is a direct copy of the original mods by AliceTries Gene-Seed the cure for rejection of the additional 19 organ implants on the path to becoming a super human. Mutates your pawns gene
- management
[WH40K]Adeptus Mechanicus: Armoury
This mod adds weapons and apparel from the Warhammer 40k universe.
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- management
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- management
ResearchPal
1.3 UPDATE PLEASE USE THE FORK Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated when RimWorld is loading, you won't get interrupted by the tab. The denser layout helps with
- management
Facial Stuff 1.1
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status I've asked Mlie to use h
- management
FactionColors
Faction Colors Have you ever wanted your ragtag colony to look more professional?
- management
Royalty DLC Background Patch
This mod simply patches the royalty dlc background back to the default rimworld background.
- management
[SUPERCEDED] No Sympathy for Prisoners
THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED THIS MOD HAS BEEN SUPERCEDED, AND IS NO LONGER BEING UPDATED Instead of this mod, please use the new version of No Sympathy for Prisoners by @Sk.
- management
Warhammer 40k: Dark Eldar
The Drukhari or "Dark Ones" in the Aeldari Lexicon, also known to outsiders as the Dark Eldar, are the forsaken and corrupt Aeldari kindred of the Craftworld Asuryani, an ancient and highly advanced alien race of fey humanoids.
- management
Perfectly Generic Item
a perfectly generic item that should replace any items removed when deactivating mods, one of the few things Starbound did right, made for MercuryDoll Mod Options contains a setting to make the Perfectly Generic Items disappear after a few seconds of gameplay available on Github
- medical
VFE Farming - Dubs Bad Hygiene
A simple 3rd-party integration patch for the Vanilla Furniture Expanded - Farming mod by Oskar Potocki, Dninemfive, and Kikohi with Dubs Bad Hygiene mod by Dubwise.
- management
VCE - RimCuisine 2 Core
A simple 3rd-party integration patch for the Vanilla Cooking Expanded mod by Sarg Bjornson, Oskar Potocki, and Chowder with RimCuisine 2 Core mod by Crustypeanut.
- management
Vanilla Hair Expanded - Beards
1.0.0 (04/08/2020): Release WARNING: This mod is now obsolete and has been included in the main game. After playing the game for long enough, I have noticed that despite beards being such a great addition, they lacked in variety. When the game has over 200 hairstyles and only 15
- management
Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- management
ModDiff
Alternatime Mods Mismatch window with better indication of things going on Ever tried to find a mod actually missing in that 100+ list by pocking monitor with a finger?
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
[1.4] Vanilla Factions Expanded - Vikings
1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, removed training dummy sound. 1.3 (15/10/2020): Fixed the issue with hordes of pillagers. This mod won't be updated to 1.5. We are re-releasing this mod,
- management
Better Jump pack 1.2
1.3 version (mlie) - Allows jump packs to cross walls, break roof and fall. - Jumping under the roof destroys the roof and takes damage. - You cannot jump to the mountain roof. - You cannot jump under the mountain roof. Please take my mod and modify it. I'd love to see variations
- management
HD Terrain Texture Pack (patched)
Updated to 1.5 Changes most of the games terrain to HD realistic textures. The textures are much more detailed but *technically* lower-res than before so you should notice a substantial increase in your FPS; nearly doubling it especially with larger colonies. original mod by dels
- management
RimQuest (Continued)
Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.
- management
Vanilla Achievements Expanded
Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.
- management
Seamless Embrasures
When they match it's good, when they do it automatically with any mod retexture too?
- management
Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
- management
Quest Reward Rebalance
About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards?
- management
Empire [Deprecated]
Attention! This version of the mod is deprecated, and no longer is supported! Please find the new version here
- management
Warhammer 40k: Imperial Guard Badges
Imperial Guard Badges for the Imperial Guard and ensure you've loaded after Pawn Badge.
- management
Cybranian - Backstories+
About The mod will add over 400 backstories of your characters and special names to the game.
- management
Perfect Pathfinding
~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths.
- management
ResearchPal - Forked
Features ResearchPal Dynamically generated research tree based on graph layout algorithm.
- management
[WH40K]Adeptus Mechanicus: Magos Xenobiologis
RimWorld 1.2, 1.3 This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod. Unless marked as Humanlike, races added by this mod are Not able to be captured/recruited/tamed (they are more like Mechanoids) Factions marked as Hidden do not
- combat
Yayo's Combat 3 (1.1-1.2)
* 1.3 * Completely changes the combat animation and system * Gorgeous melee combat Animation Slash, sting, head attack, down attack * And ranged combat Animation Aiming, reloading, rotating reloading * Powerful armor algorithm Penetration becomes very important. High-tech armor i
- management
[WH40K]Adeptus Xenobiologis: Orkoids
RimWorld 1.2, 1.3 Adds Warhammer 40k Orkz and Grotz as playable Humanoid Alien Races Includes native support for Combat Extended. An Ork or Grot is Required to Build and research Ork Teknologies Contents Races: Orks - Humanlike Grots - Humanlike Snotlings - Advanced Animal Squigs
- management
[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid
RimWorld 1.2, 1.3 Adds Warhammer 40k Tau, Kroot and Vespid as playable Humanoid Alien Races. Includes native support for Combat Extended. A Tau is Required to Build and Research Tau Technologies Contents Races: Tau - Humanlike Vespid- Humanlike Kroot - Humanlike Kroothound - Anim
- management
[WH40K]Adeptus Xenobiologis: Aeldari
RimWorld 1.2, 1.3 Adds Warhammer 40k Eldar as playable Humanoid Alien Race. Includes native support for Combat Extended. An Eldar is Required to Build and Research Eldar Technologies Contents Races: Eldar - Humanlike Wraithguard - Animal/mechanoid Dark Eldar - Humanlike Talos Pai
- management
Smarter Deconstruction and Mining
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
- management
[O21] Rimhammer 40K (Continued)
Update of Neronix17s mod with their permission Notice of abandonment Unfortunately I wont be able to update this.
- management
Fill backstories
Makes multiple custom backstories to avoid the "Cant find random backstory" error thats often caused by not having enough to choose from.
- combat
[NEW LINK IN DESC] [XND] Turret Extensions - Continuum
Please use Mlie's updated version here: About Turret Extensions - Continuum is the official continuation of Turret Extensions by XeoNovaDan.
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- management
ToolBox
ToolBox is an XML based framework, designed for making mod settings that allow changes to ThingDef properties.
- management
Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
- management
De-roof mining
This simple mod adds a new job to Orders that allows you to use de-roof mining, a job in which pawns will check for and remove the roof before mining a tile.
- combat
Midworld Expanded: Flak Armor
First of my Midworld Expanded series, this mod adds a bunch of midworld themed armor!
- management
Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
- storage
LWM's Fuel Filter
LWM's Fuel Filter LWM's Fuel Filter allows you to choose which possible fuels will actually get used when refueling.
- management
Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
- management
Vanilla Fishing Expanded - Fishing Treasures AddOn
Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables.
- management
Repairable Gear
english | français | português | 한국인 A comprehensive mod for repairing weapons and apparel.
- management
SpeakUp
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.
- management
Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
- combat
Close Quarters Combat Brutality
New melee attacks Pawns will now perform other melee attacks besides punching with their fists.
- combat
Yayo's Combat 3 [Abandoned]
Please note i am Not the original Author of this mod, the description can be found on the Original Mods page.
- management
Dual Wield [Dev]
1.4/1.5 Tweaks Compatability Tweaks, should no longer conflict with other mods that patch PawnRenderer.DrawEquipmentAiming now transpiles DrawEquipment instead of destructively prefixing it. Original Mod <----LINK You need to unsub from the original to use this Pistols are boring
- management
Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
- management
[RH2] BCD: First Aid
Save precious time during the golden hour of survival with this first aid mod!
- combat
Shield Generators
Buildings not being detected is not a bug, otherwise you wouldn't be able to use SRTS and similar through shields, which was the whole point of the change.
- management
[CZK] Wall Light - Vanilla Colours Patch
A simple patch that makes the coloured wall lights give off the same coloured light as vanilla lamps.
- management
Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
- management
Yayo's Animation (1.3)
* 1.4 * Add Animation for Pawns Animations can be individually turned off in the options menu. Use only the animations you want. * Marriage Ceremony * Burning & Roll * Joy * Funeral * Lovin * Work * Walk * Sleep * Eat * Weapon * And Others About 90 actions are animated. (almost e
- management
Adeptus Astartes (Space Marines 40k)
CE patch in early development Description Adds 24 Adeptus Astartes armour sets, 10 melee weapons and 12 ranged weapons.
- management
Adepta Sororitas (Sisters of Battle 40k)
CE patch in early development Description Adds 5 Adepta Sororitas Order factions with unique power armour sets, 3 ranged weapons, and 4 melee weapons.
- management
Chaos (Warhammer 40k)
CE patch in early development Adds The Forces of Chaos as an in game faction (similar to vanilla mechaniods) with craftable armours and weapons.
- management
Epitaph
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus shows the departed’s name
- management
[CZK] Textures - Enhanced Eyes
About The vanilla prosthetic eyes weren't vibing with me so I made this fix mostly for myself.
- management
Moonlight
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night.
- management
Prisoners Dont Have Keys
I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.
- management
Colony Manager
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.
- management
[SR]Realistic Ore Generation
Realistic Ore Generation ID:2604132286 Author:Shadowrabbit Support Version: 1.
- management
Music Manager
manage your music. Like a boss. Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unlocked in the mod settings, and then moved around at will. Also included is
- management
Mines 2.0
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth.
- management
More Scars
Updated to 1.4 27/12/2022 Have you ever wished you colonists had more scars to tell of tales of their bravery/stupidity? No? Well then this isn’t for you. This mod substantially increases the chance of receiving scars on any body part. This is ideal for anyone who wants their col
- management
[sbz] Repair Workbench retexture
Repair Workbench retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings Their textures still follow the old RimWorld style, and it's time to give them new outfits.
- storage
[JDS] Simple Storage - Refrigeration
This Add-On is for LWM's Deep Storage and RimFridge ~RimFridge Updated ~LWM's Deep Storage ~ Simply Storage - Refrigeration -Refrigerator -Ice Box -Refrigerated Box Trucks - more storage - lilwhitemouse for the awesome mod "LWM's Deep Storage" - Kiame Vivacity for RimFridge Simpl
- management
Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
- medical
[CZK] Eye Prosthetics
A content pack adding a bunch of vanilla-friendly prosthetic eyes utilizing the new eye graphic mechanic.
- management
Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
- management
LightsOut
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?
- management
More Ideological Words
A work-in-progress mod to add more word choices for various ideological things since I couldn't find a mod that did this already and was tired of all of my rituals being called "_____ fiesta".
- management
Vanilla Factions Expanded - Ancients
The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s
- management
Scattered Flames
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic.
- management
Neku's Boneheaded Servos Patch
Servos require Skulls to be crafted from Adeptus Mechanicus: Armoury.
- management
Live With The Pain
Injuries that gets permanent and causes permanent pain will now get less painful over time.
- management
Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
- management
Nationalist Militarism
Adds Shooting Specialist role to Vanilla Ideology Expanded - Memes and Structures' Nationalist meme.
- management
Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
- management
World Map Beautification Project
Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.
- management
[FSF] Better Camp Loot Classic
Announcement The Classic version of this mod is discontinued and will no longer be updated.
- management
Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
- combat
Combat Psycasts
Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options.
- management
Dub's Paint Shop
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.
- management
Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
- management
More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
- management
Bones
Discord: steveo.o steam: Scurvyez Have you ever felt like vanilla humans lacked an appropriate skeletal structure? Yeah... me neither. I MADE THIS MOD WITH ZERO COMPATIBILITY IN MIND. :) With Bones, every humanlike pawn now comes with all 206 bones found in the human body. Want t
- management
Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
- management
RimHammer40k -Dreadnought
added dreadnought as a type of warcasket,it is expensive but with a colossus body and armour.
- management
Misc. Robots
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: Hint for the load order: 1st: Try the defin
- management
Virtue Framework
Having hope, experiencing setbacks, facing setbacks leads to virtue, and giving up hope leads to break.
- management
Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
- management
Seamless Embrasures for Armored Walls
I couldn't find any mod that adds embrasure versions of armored and reinforced walls, so I made one.
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- management
Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
- weapons
Weapon Racks
Show off your colony's weapons arsenal with these presentation-oriented storage racks!
- management
Morphs Assorted: No Crushed Bodies
What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD Faces (NonVanilla) Morp
- management
Oversized Apparel Framework
Obsolete with 1.5. To change drawSizes now simply add a <drawData> with <scale>1</scale> inside of <apparel>. Offsets are set nested inside of <defaultData>, <dataNorth>, <dataEast>, etc within <drawData> as <offset>(x,y,z)</offset> nodes now. <pivot>, <rotation>, <rotationOffset
- management
Vanilla Genetics Expanded - More Lab Stuff
See change notes Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or a bit silly, so they are offered as an optional add-on for those who just want MORE STUFF.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- management
Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
- management
VFE - Mechanoids : Prison control droid
VFE - Mechanoids: Prison control droid will add two new drones designed to non-lethally incapacitate their target.
- management
VFE - Ancients : Vault Wall and Door
VFE - Ancients : Vault Wall and Door adds the possibility of building vault wall and door from the Vanilla Factions Expanded - Ancients For balance purposes, the original vault walls and doors have not been touched, so you can't disassemble them in a sealed and looted vault.
- management
Rimdark 40k Fauna[Adopted]
This mod adds a variety of the dangerous fauna of the Warhammer 40,000 universe.
- combat
Fortification Industrial -Nuclear Dawn
Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.
- combat
Fortifications - Industrial:Balance and sanity patch
Fortifications - Industrial is mod made by AOBA.
- management
Radio 40K
Adds a bunch of music from different 40k games such as Battlefleet Gothic, Mechanicus and Space Marine to Rimworld.
- management
Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
- management
Holograms And Projectors
New Version A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art.
- management
[Obsolete] MIM - WH40k Factions Texture Pack
Obsoleted mod - no need to use anymore This mod provides high resolution texture (512 x 512 for all apparels and Icons) pack for MIM - WH40k.
- management
Oracle + Erin's HD Tattoos
Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD.
- management
Character Editor Retextured
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling.
- management
[JF] More Floor Icons
Updated to 1.6 Introduction This mod is intended to add a variety of floor icons that flavour your aesthetic experience in RimWorld. They can be used as decorations or as indicators of room roles. Features Choose from 7 bottom layers and 43 top layers, combine them together to cr
- management
Cuter Biotech Cat/Dog Ear Replacer
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color.
- management
Warhammer 40k - Genes and Psycasts (ABANDONED - USE NEWER VERSION IN DESCRIPTION)
Most recent change: THIS MOD WILL NO LONGER BE RECIEVING UPDATES AND I WILL NOT PROVIDE SUPPORT FOR IT.
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
- management
Astra Militarum Regimentum - Krieg
In life, war. In death, peace. In life, shame. In death, atonement. Comissioned by WarV Warden adds 512x512 Krieger equipment. Must equip mask first than helmet after Guardsman Grenadier If you are feeling kind, here is my kofi link if you want to throw me a few bucks; I also hav
- management
Warhammer 40k Omnissiah and Noosphere Ritual Music
A personal mod that I made a while ago that I decided to upload to Workshop.
- management
Vindicar
Now it's a 1.4 compatible, if you notice any error or bug, please let know. Description Warhammer 40K This mod adds the Vindicare costume and also the weapon of these assassins - the Exitus rifle. Compatibility Now this mod is compatible with Combat Extended I want to add a set o
- management
Chaos (Warhammer 40k) Unofficial 1.4 [Abandoned]
Unofficial update of Spencers great mod: , go check out his mod for description.
- management
The Inquisition (Warhammer 40k) Unofficial 1.4 [Abandoned]
Unofficial update of Spencers great mod: , go check out his mod for description.
- management
RimHammer40k - GreyKnights
Added War hammer 40k Grey Knights related weapon and apparel Powerful for sure as an Ultra tech, but expensive if you have any issue using the mod please report in
- management
Adeptus Astartes (Space Marines 40k) Unofficial 1.4 [Abandoned]
Unofficial update of Spencers great mod: , go check out his mod for description.
- management
Airsupport (Warhammer 40k) Unofficial 1.4 [Abandoned]
Unofficial update of Spencers great mod: , go check out his mod for description.
- management
Dynamic Diplomacy
This mod allows NPC faction to interact with each other without any player input.
- management
[1.4] Astra Militarum Regimentum - Krieg: Officer Helmet
This Mod adds an NCO and an Officer Helmet with a nice little birb to the arsenal of the Death Korps.
- storage
RimFridge Updated [1.6]
For a 1.6 version that supports shelves: ------------------------------------------------------------------------------------------------------ PLEASE UNINSTALL THE OLD VERSION OR THE SHELVES VERSION OF RIMFRIDGE. Even if you have it disabled, it confuses the Mod Manager and will
- management
Simple FX: Splashes
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces.
- management
Roo's HD Dreadlock Hairstyles
This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512).
- management
HD Pawn Rendering
The new 1.3 update of Rimworld limited the render resolution for pawns to 128x128. This mod aims to remove that limit, increasing it to either 512x512 or any user defined choice, enabling high res apparel and race mods to work correctly again. Comes with settings for resolution,
- management
Simple FX: Vapor
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state.
- management
Simple FX: Smoke
Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use.
- management
Roo's HD Hairstyles
This hair mod adds a whopping 50+ hairstyles to spice up your Rimworld colonies!
- management
Roo's Birthmarks and Blemishes
This mod brings a bit more variety to pawn generation in Rimworld, adding 40+ natural tattoos with a more common spawn rate than standard tattoos.
- management
Simple FX: Smoke Patches
A collection of patches to add Simple FX: Smoke support for mods not already supported.
- management
Chicken Nests
A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod.
- management
Perspective: Trees
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it.
- management
Perspective: Doors
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense.
- management
Perspective: Buildings
This mod adds a gizmo to most buildings which allows the player to adjust its position.
- management
Cybranian - Diseases+
About This mod will significantly expand the list of diseases and add unique mechanics.
- management
Graying Hair
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age.
- management
Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
- management
Toddlers
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can be confined to their crib
- management
Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
- management
Incident Person Stat (Continued)
Update of Vaniats mod Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code.
- management
RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
- management
[RH2] BCD: CASEVAC
Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod!
- management
Spooky Scary Skeletons
This mod replaces the vanilla boring two skeletons and one skull with a skeleton for each bodytype + two skull shapes instead of one.
- management
Perspective: Ores
This is a tiny graphical mod that makes the color shader of ores dynamic.
- management
SRTS Submod - Warhammer 40k
SRTS Submod - Warhammer 40k In the grim darkness of the far future, there is only, war.
- management
RimHammer 40k - Contemptor Dreadnoughts
The Contemptor Dreadnought is a massive warmachine piloted by a fallen battle brother of the Adeptus Astartes.
- management
Bunk Beds
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!
- management
Music Expanded Framework
Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla theme to hear just their m
- management
[Deprecated][LTS]Systems
My 1.6 mods does not need this mod anymore. It's deprecated. Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me directly or join my discord if you have any questions or ne
- management
Cybranian - Genes Astartes
About This mod adds the genes of the emperor's greatest creation - Angels of Death.
- management
Better Projectile Origin
Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible.
- management
Gene Trader
Updated for 1.6 Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 to 3 genes to choose from
- management
Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
- management
Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
- management
Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- management
GrimWorld 40,000 - Core Imperialis
“IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.
- management
Warhammer 40.000 - Core [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This is the core mod for my Warhammer 40.
- management
Dark Ages : Crypts and Tombs
Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place.
- management
Spooky Scary Skeletons (Continued)
Update of KasmexForevers mod This mod replaces the vanilla boring two skeletons and one skull with a skeleton for each bodytype + two skull shapes instead of one.
- management
SRTS Submod - Valkyrie Gunship (Continued)
Update of Col.Rices mod The Astra Militarum's greatest air support asset are now in your hand. Guardsman, serve the Emperor wells. This submod of SRTS Expanded adds in the Valkyrie Gunship from the Universe of Warhammer 40K. The Valkyrie Gunship are equivalent to the SRTS Tier II
- management
Big and Small - Framework
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.
- management
Warhammer 40.000 - Genes [Discontinued - Try RimDark 40k]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k It introduces all 19 space marine geneseeds organs in the form of genes, 3 primaris geneseed genes, 4 psyker genes, 3 pariah genes, 10 chaos genes, 6 custodes genes and 6 primarch genes.
- management
Warhammer 40.000 - Psycasts [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod introduces 5 psycaster paths, centered around sanctioned psycasts and psycasts for the chaos gods that employ psykers.
- management
Warhammer 40.000 - Factions [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k It introduces a new Imperium Faction containing guardsmen.
- management
FACTIONS: Cadian Shock Troops - Death Korps of Krieg - Tempestus Scions
2023 / 10 / 13 - Updated 1.
- management
Warhammer 40.000 - Ideology [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k Structures A total of 6 new structures are added: Imperium of Mankind, Undivided, Khorne, Slaanesh, Nurgle and Tzeentch.
- management
Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
- management
Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
- weapons
Warhammer 40.000 - Imperium Weaponry
Warhammer 40.000 - is a collaborative project between many artists and coders to bring vanilla taste into the blood of Warhammer world. The motto of this project is: "Vanilla art, vanilla balance, fuck the VOID". We welcome your feedback and support with donations. Whole mod and
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
- management
Breachable Embrasures - An AI-Behaviour Change
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embrasures?
- weapons
N98 Lucius Pattern Lasgun: Vanilla Weapons Expanded - Laser
A single weapon expansion based on Vanilla Weapons Expanded - Laser for Astra Militarum N98 Lucius Pattern Lasgun Made this myself for fun and wanted to share :3 plz don't kill me Heavily based on VWEL(Vanilla Weapons Expanded - Laser) Weapon Artwork referenced, traced, and modif
- weapons
Mark 2 Gyro-Stabled Hellgun [ Lasgun ]: Vanilla Weapons Expanded - Laser
A single weapon expansion based on Vanilla Weapons Expanded - Laser for Astra Militarum Mark 2 Gyro-Stabled Hellgun Made this myself for fun and wanted to share :3 plz don't kill me Heavily based on VWEL(Vanilla Weapons Expanded - Laser) Weapon Artwork referenced, traced, and mod
- weapons
M36 Kantrael Pattern Lasgun: Vanilla Weapons Expanded - Laser
A single weapon expansion based on Vanilla Weapons Expanded - Laser for Astra Militarum M36 Kantrael Pattern Lasgun Made this myself for fun and wanted to share :3 plz don't kill me Heavily based on VWEL(Vanilla Weapons Expanded - Laser) Weapon Artwork referenced, traced, and mod
- management
Floors Are (Absolutely) Worthless
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s
- management
Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
- management
[LYN] VVE Renamed
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly.
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- medical
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience.
- management
Warhammer 40.000 - Cybernetics [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod contains various cybernetics themed around 40k, some found in my dusty rulesbooks, others made up to complement them.
- management
Warhammer 40.000 - Abhumans [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod introduces some of more known Abhumans of the Warhammer 40.
- management
Craftable 40K Cybernetics (Patch)
The omnissiad needs you to bring the truth of his words to the RIM , so no more will you be obliged to wait for a trader to bring you the great gifts given by the adeptus mechanicus ( and other less savory characters) YOU can now research and craft all the new cybernetics and liv
- management
MIM - WH40k Genestealer Cult Core
Starting Scenario pawn may looks odd However, save and reload game will magically fix the issue for both w/ and w/o Biotech.
- management
MIM - WH40k Core
What is this mod? This is core library of my Warhammer 40k themed mod sets. This mod itself doesn't give you any function, but it contains most of code that makes each faction's game mechanism works. To properly use my mod set, you need to subscribe this mod, Weapons mod and at l
- management
MIM - WH40k World Eaters
Summary Standalone World Eaters Faction mod from MIM - WH40k Factions.
- management
MIM - WH40k Chaos Core
Compatibility patch for HAR MIM WH40k HAR Compatibility Patch Summary Core Libraries for Chaos Faction mods from MIM.
- management
MIM - WH40k Order of Our Martyred Lady
Summary Standalone Order of Our Martyred Lady Faction mod from MIM - WH40k Factions.
- management
MIM - WH40k Adepta Sororitas Core
Summary Core Libraries for Adepta Sororitas Faction mods from MIM WH40k mod series.
- management
Ancient mining industry
Description The ancient mining industry added a set of mining production lines, including from mining to screening.
- management
MIM - WH40k Chaos Cult
Summary Standalone Chaos Cult Faction mod from MIM - WH40k Factions.
- management
Urban Factions - Framework
This mod is the prerequisite for the modern combat series, What it does: - Adds 2 breaching tools the slap charge and Breaching charge - Alters AI to move to the centre of their settlement and defend from fortified positions instead of immediately running towards combat at the fi
- management
World Map Beautification Project - for Alpha Biomes
RimPy issues with dependancy Basically it's the Rimpy Mod Manager Database being out of date so to fix it you go to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1847679158\db, open db.
- management
Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
- management
Get Rimped - Gym Equipment
This mod adds some gym equipment because I wanted some decoration for my prison's rec room.
- management
GrimWorld 40k/Warhammer 40k - Factions Patch
This is a collection of my personal patches to make Phonics Warhammer 40k Factions Mod work with the Weapons/Armours from the Grimworld 40k series.
- management
Restore VFE - Security Content
Formerly known as "Chemfuel Barrels - Restore "Vanilla Furniture Expanded - Security" Barrels!
- management
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need.
- management
Silent Voice Chatter Addon
Hold up! I can explain why you may need this. Ever played with Voice Acted Radio Chatter? I know I do sometimes. And it really put me off when a random child my colony recruited suddenly spoke with JC Denton's voice. And since the base mod doesn't have an option to turn off voice
- management
Starcraft 1 Voice Chatter
This mod is a patch that adds Voice Actors for Ouroboros' Voice Acted Radio Chatter mod.
- management
Astartes Vehicles
We are excited to present you with a new mod that brings five distinct Space Marine vehicles from the WARHAMMER 40.
- management
Vanilla Recycling Expanded
Check Change notes, or if there is nothing there, check our Vanilla Expanded Github.
- management
MIM - WH40k Adeptus Astartes Core
Summary Core Libraries for Adeptus Astartes Faction mods from MIM.
- management
MIM - WH40k Black Templars
Summary Standalone Black Templars Faction mod from MIM - WH40k Factions.
- management
MIM - WH40k Ultramarines
Summary Standalone Ultramarines Faction mod from MIM - WH40k Factions.
- management
MIM - WH40k Thousand Sons
Summary Standalone Thousand Sons Faction mod from MIM - WH40k Factions.
- combat
Turret Vanilla Retexture and Industrial theme
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod
- management
Crypto Coffins
Adds a new type of grave, the Crypto Coffin, that preserves any corpse interred within it.
- management
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load potentially shared code b
- management
Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made?
- management
[1.4] Vanilla Base Generation Expanded
See change notes Vanilla Base Generation Expanded is a mod many have been waiting for.
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
SZ_StonesAndTerrains
last update: 2025-07-19 This mod is supposed to be used together with 'TerraformRimworld'.
- medical
A Dog Said... Animal Prosthetics 2
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said.
- furniture
Tabletop Trove - Additional Joy Objects and Decor
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available through trading. Every obj
- management
Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
- management
Herd Migration Revival(revived)
1.1 update: Returns the Herd Migration event back to all biomes. Original Author: CrunchyDuck Original Description:If you too find it strange that only the worst possible living spots can have migrations, then you've found the solution - a super high tech mod that I've spent most
- management
Save Our Ship 2 - Space Gear
Rework of Antharann Fireblades mod with permission - Reworked the mod as an addon for SOS2 - Also works well with the Odyssey DLC Mod contents Civilian space undersuit Military space undersuit Light EVA gear Light EVA helmet Anti grain charge rifle Original description Small mod
- management
SOS2 EVA auto patcher
This is scorpions clever EVA autopatcher with some tweaks and built against 1.
- management
Air Generator
Ever wanted to generate power from the air itself without worrying about chopping down half the forest for a wind turbine?
- management
Tractor: Industrial Age
This iconic symbol of industrial agriculture is one of a kind, capable of plowing, planting, and harvesting.
- management
Guarding Pawns
Consider this mod as abandoned This means there will be no new features, no fixes and no updates unless I feel like it, and best of all: License This mod adds 3 different jobs to protect your colony and pawns from possible threats.
- management
[SR]Factional War Continued [Abandoned]
This continued version is abandoned, please use the fork version.
- management
Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
- management
Van's Retexture : DeepRim
This is a commissioned retexture for the DeepRim mod, gives it a more medieval feel.
- management
DeepRim (Continued)
Update of meowmeows mod - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mod-settings for changing the size of the generated map-layers - Added mod-setting for low-tech mode where the dr
- management
Little Critters
Now CE compatible! Adds several little critters to the game meant to serve as prey animals. This mod supports many biome mods including Alpha Biomes, Advanced Biomes, Biomes! Islands, and more! All critters have stats lower than the Vanilla rats. Species: - Mouse - found in tempe
- management
Perspective: Buildings (Continued)
Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.
- management
GrimWorld 40,000 - Aspectus Imperialis
“LET THE STRENGTH OF YOUR WILL MATCH THE STONE OF YOUR WALLS.
- management
Mod Manager (Continued)
Update of Fluffys mod Added option to skip countdown when publishing Mods can now be tagged as translations when publishing Mods already tagged as translation will have the translation-checkbox pre-filled Added a dialog to set a custom changenote when publishing an update of a mo
- storage
Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
- combat
Layers: Capes and Armor
C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most apparel Bandoliers... y
- management
Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
- management
Nice Hands Retexture Fix
Fixes one texture which appears as the standard Show Your Hands ball hand texture without this mod.
- management
Blood and Stains (Continued)
Original mod by Gouda quiche If the original author requests it, I will remove this update.
- management
Playlist
Playlist This mod lets you manage all the music from various sources in your game.
- management
I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
- management
GrimWorld 40,000 - Sabbat's Blight
“THEY HIDE THEIR FACES IN SNARLING IRON, BUT THE CRUELTY IN THEIR HEARTS IS MANIFESTED IN THEIR BRUTAL DEEDS.
- management
CORPSEPIT
Corpse Pit It puts the corpses in the pit or else it gets the deadlife dust again.
- management
Melee Animations - No bloat
Removes the lassos, built-in exotic weapons and the few loading screen tips - all of which are useless if you play with executions off - from the Melee Animation mod.
- management
[TW1.6]雪人贴图重置 Retexture~Snow man
It's just a simple mod that retexture the vanilla snowman.
- management
Death level siege intelligent control machine soldier-Calix
Produce a powerful war machine come from War Hammer 40k named of Death level siege intelligent control machine soldier-Calix.
- management
Who shot my leg off?
Quick description Displays what caused injuries and when they happened in the health tab forever.
- management
VE Events Space maps Compatibility Patch
This patch fixes two incompatible events from VEE for space maps of SOS2, Rimnauts 2 and Odessy DLC: Psychic Rain will be prevented on space maps.
- management
RimDark 40k - Mankinds Finest
TL;DR This mod adds new xenotypes, including Thunder Warriors, Custodes, Firstborn Space Marines, Primaris, Primarchs, Living Saints from the Warhammer 40K universe.
- management
RimDark 40k - Framework
This mod is purely a framework, it contains resources that are shared between our mods (mostly Warhammer 40k), and features that other modders can user for their mods should they so wish.
- management
Warhammer 40,000: Backstories
Adds 132 backstories for childhood and adulthood, currently focusing on the regular humans of the Imperium.
- management
Rimdark 40K - Ranks of the imperium
This is an unofficial addon for the RimDark 40K framework that add 30+ new ranks based on the hierarchy of the Astra Militarum (the tree was modified on the last version, i can't update the graph for the moment) My goal was to ship a basic version as fast as possible—for the peop
- management
Giddy-Up 2 Forked - OUTDATED
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead.
- management
Layered Wall Destruction - Additional Patches
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
- management
Gifts and Birthdays
What the mod adds On a pawn’s birthday (the honoree), a party may be held for them.
- management
Custom Badges Bloat Edition
This version is a all-in-one version with 900+ Badges for all jobs from Rimworld and almost all of popular mods on workshop.
- management
Pawn Badge Fan Fork [Adopted]
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar.
- management
[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
- management
GrimWorld 40,000 - Dead Men
“IN LIFE, WAR. IN DEATH, PEACE. IN LIFE, SHAME. IN DEATH, ATONEMENT.” Hello all Warhammer 40,000 fans. This is our dedicated Death Korps of Krieg module for the "GrimWorld 40,000" mod series, part of our "Regiments of Renown" subseries. This subseries focus on each regiment on an
- management
GrimWorld 40,000 - Regiments of Renown
“FOR EVERY ONE OF US WHO FALLS, TEN MORE WILL TAKE HIS PLACE!
- management
Warhammer 40k Darktide Music
Adds some Warhammer 40k Dark Tide music to RimWorld, music composed by Jesper Kyd, mainly music to make the battles and daily work more intense.
- management
RimDark 40k - Black Templars
This mod is an Addon to RimDark 40k - Mankind's Finest and serves as a template of sorts for other modders, demonstrating how you could add other/your own custom chapters to the RimDark 40k - Mankind's Finest chapter repertoire.
- management
Segmentum - Children of the Omnissiah
“FROM THE MOMENT I UNDERSTOOD THE WEAKNESS OF MY FLESH, IT DISGUSTED ME ” — Magos-Dominus Reditus, Adeptus Mechanicus Children of the Omnissiah is a mod focused on depicting the Adeptus Mechanicus within the "Segmentum series" for RimWorld.
- management
Segmentum - Core
Core is dedicated to hosting dependency files used by the "Segmentum" mods series for RimWorld.
- management
Coventech flight and expansion Core
This is the Core required for all current and Future Coventech Published mods This holds shared resources, xmls and C# this is absolutely required.
- management
RimDark 40k - Mankinds Finest: Armory
RimDark 40k: Mankinds Finest - Armory: A content submod featuring various armaments.
- management
RIMWAAAGH — Orks of RimWorld [1.6] — WIP
RIMWAAAGH — Orks of RimWorld — WIP "We'z green, we'z mean, an' we'z growin' outta da mud.
- furniture
RimDark 40k - Howl's Insignias and Decorations
Hello! Going to come out and say this mod is still very much a work in progress! Every texture was made by me, with coding done by Ferpo11, Arlene and the Rimdark team. Please check out Shadow's Chapters mod that co-exists with my mod and Ferpo11's badges! Chapter Insignias added
- management
RimDark 40k - SUBMOD: Additional Pauldron Insignias
This is the compilaton of my 'completed' chapter shoulder insignias for RimDark 40k.
- management
RimDark 40k - Zhilsir's Minotaurs Customization
Hello there, i made a few customization for the Minotaurs, a good few items will probably be able to be used by other chapters / legions.
- combat
RimDark 40k - MorePowerArmor
Add three new armors set: MkX Phobos, MkX Gravis and Terminator Indomitus MkX Phobos: 20% less resistance than a MkX Tacticus, add 0.
- combat
RimDark 40k -VILGRIM's Heresy Power Armor
RimDark 40k - Legiones Astartes Armory Adds Horus Heresy era power armor and Praetor variants to RimDark.
- weapons
[S16] Warhammer 40K Autoguns
Adds 13 autoguns from Warhammer 40 000 universe, styled and balanced to be vanilla-friendy Can spawn on raiders and can be bought from traders Makeshift, standard types and modifications are craftable on machining table Camo and broken are not craftable Ancient only can be found
- management
W40K: Tyranids
Very much a WIP mod but given some of the great 40K content i'm seeing on the workshop i'm going to make this publicly listed now Version 0.
- management
[KRT]40K Ideology Origin and Style
Add 40K Ideology style and new type of Prestige Recon Helmet.
- management
MIM - WH40k Adeptus Ministorum
Summary Core Libraries for Warhammer 40k themed Belief and powers of faith & corruption for MIM WH40k mod sets.
- management
Faith Framework
Summary This mod is a framework for Faith and Corruption for my own mod sets.
- furniture
[Z]40k Props and Decor
+++ Z40K: Decorative Props & Decals +++ Bring the grimdark of the 41st millennium to your colony.
- management
RimDark 40k - Shadow's Full-On Chapters
Hello once again Brothers and Sisters of the Imperium!
- management
RimDark 40k - SUBMOD: Specific Marine Xenotypes II
This mod adds a Firstborn and Primaris Xenotype of each geneline in 'Shadow's Full on Chapters' mod.
- management
LK Stuffable Grimworld 40k HOI Gear
Patches that make all Metal type Armor in GrimDark 40k Hammer of the Imperium stuffable.
- management
Tools O' Plenty ( Continued )
Description: This is a forked version (with some minor changes) of my favorite tool mod: Original Mod: Tools O' Plenty By: TheSimpleDude42 Overview: While there are a number of tool mods out there, I always felt that most didn’t provide enough variety or weren’t immersive enough,
- management
Redcoats!
Adaptation of uniforms worn by The 10th British Regiment Of Foot and Von Hyun Hessian Regiment during the War for American Independence.
- management
MIM - WH40k Augmetics
Summary A Warhammer 40,000: Wrath and Glory themed bonics and implant mod, including some items from its earlier / later version of Warhammer 40,000 Role Playing Game (Dark Heresy 1st / 2nd and supplements, Black Crusade, Only War, Rogue Trader, Death Watch, Imperium Maledictum)
- management
MIM - WH40k Psycast
Some abilities need to be completely rebuilt for CE, but since I don't play CE very actively, I can't assure by when could I deliver it to you.
- furniture
RimDark 40k - Shadow's Backpack Decorations
Hello fellow Brothers and Sisters of the Imperium!
- management
Warhammer 40,000: Imperium Names
Adds a basic Imperium culture plus namelists for pawns, factions, and settlements taken from Warhammer 40k sourcebooks and fiction.
- management
Warhammer themed Mechanoids
Summary Standalone mechanoids contents pack - better not to be used with MIM Warhammer 40k mod set, since it messes you up with redundant contents.
- management
MIM Warhammer 40k Aeldari Core
Summary Core library for all Aeldari Faction mods from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Exodite Eldars
Summary Standalone Exodite Eldars sub faction mod from MIM Warhammer 40k mod sets.
- management
LK Mines 2.0 Compatability[Grimworld 40k]
Patches that will add resources from Grimworld 40k Core Imperialis to mines 2.
- management
Vanilla Landmarks Expanded
See change notes Vanilla Landmarks Expanded represents a substantial evolution of the original Vanilla Exploration Expanded concept.
- weapons
Defensive Machine Gun Turret Pack
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.
- combat
Fortification Industrial - Frontier
yes another fortification mod is out, with new mechanic added.
- management
SRTS Expanded (continued)
New update! Odyssey and SRTS Features: SRTS was globaly reworked Odyssey compatibility. Each shuttle has been rebalanced to fit vanilla balance - go and try it yourself! Now you can specify bomb run trajectory on arrival. Also you can initiate your attack with bomb run Choose loc
- management
Vanilla Races Expanded - Archon
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
- management
Vanilla Races Expanded - Pigskin
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou
- management
Warhammer: Gor 1.6
1.4→1.6,种族/派系/武器/装备 内含边缘汉化组简体中文。 =========================== Adds the Gors, Ungors and the Bullgors of the Beastmen. The beastmen herd arrives at Rimworld. The big violent gors comes to raid your base. Favouring close combat they charge you while their lesser kind; the ungors joi
- management
Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
- management
Vanilla Chemfuel Expanded
Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.
- management
Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
- management
Vanilla Plants Expanded - Flowers
See change notes Vanilla Plants Expanded - Flowers adds a variety of new, decorative flora to your colony, enriching your gardens with a dynamic, season-based blooming system.
- management
MIM Warhammer 40k Chaos Core
Don't need sub faction mod if you don't plan to play as specific faction Now all role playing purpose Gene-Seeds are migrated into Core Mod, so if you prefer other Warhammer 40k mod's assets, you don't necessarily use sub faction mods.
- management
Roo's HD Royalty Hairstyles
I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads.
- management
Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
- weapons
Angels of Death - Grenade Arsenal
Astartes Grenade Belts This mod currently adds two grenade belts from the Warhammer 40k universe: the Astartes Frag Grenade Belt and the Astartes Krak Grenade Belt, both specially crafted for the Adeptus Astartes.
- management
MIM - WH40k Drugs and Consumables
Summary A standalone expansion for WH40k themed drugs and consumables.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
- management
MIM Warhammer 40k Armors of the Imperium
Summary Core library for the rest of Imperium armies from MIM Warhammer 40k mod sets.