// Steam Workshop · by 🜏VVCH🜏

Grobworld 1.5 [РУС/RUS] [600+] [All DLC]

Ссылка на новую коллекциию для новой версии игры с Odyssey!

https://steamcommunity.com/sharedfiles/filedetails/?id=3526096478


Предисловие:

Я постарался сделать эту коллекцию обширной по объему контента, но также не отклоняться сильно далеко от гемплея, баланса, атмосферы и стилистики ванильного RimWorld, вот что из этого вышло.

Русификация:

Для всех модификаций в коллекции имеются все возможные существующие на данный момент русификаторы (а точнее, все найденные мной на данный момент) . А так же! В коллекции присутствует перевод ВСЕГО с помощью Auto Translation.

!!! ВАЖНАЯ ИНФОРМАЦИЯ — ОБЯЗАТЕЛЬНО К ПРОЧТЕНИЮ !!!

1. ИСПОЛЬЗУЙТЕ ДАННЫЙ МОДЛИСТ ДЛЯ КОРРЕКТНОЙ РАБОТЫ КОЛЛЕКЦИИ: >>Ссылка на скачивание файла модлиста<< (Ссылка всегда одна и та же, но файл по ней обновляется при обновлениях коллекции) Путь установки C:\Users\ИМЯ ПОЛЬЗОВАТЕЛЯ\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\ModLists 2. ИНФОРМАЦИЯ ОБ ОБЯЗАТЕЛЬНОМ НАЛИЧИИ ВСЕХ DLC: Для работы этой коллекции вам необходимы все существующие на данный момент DLC: Royalty, Ideology, Biotech, Anomaly. 3. РЕКОМЕНДАЦИИ ПРИ ЗАПУСКЕ И ВО ВРЕМЯ ИГРЫ:
  • Не рекомендую сворачивать игру во время загрузки, иногда у некоторых пользователей сборки бывает баг с тем, что игра вылетает, если во время загрузки игра была свернута;
  • Если вам кажется что игра "зависла", зачастую это вам так кажется, ожидайте до талого;
  • При начале игры, поставьте Адаптивный режим в RocketMan для улучшения производительности.
  • Насчёт перевода ВСЕГО с помощью Auto Translation, при первом запуске игры с модом может потребоваться время, прежде чем весь текст будет переведен полностью. (обычно от пяти минут до часа).
  • Лично я рекомендую использовать RimPy для ускорения запуска игры и повышения FPS в ней, путём сжатия текстур. Больше о RimPy вы можете найти в интернете.
  • Коллекция будет запускаться быстрее и работать стабильнее, если вы будете использовать SSD, а так же если у вас будет достаточно оперативной памяти.

Нынешний статус стабильности:

Нынешний статус: Сборка стабильно работает и не имеет ошибок! Если это не так, сообщите мне пожалуйста. Во время игры возможны незначительные баги, но возможно вы их не встретите! Приятной игры!

У меня не генерируется планета/У меня чёрная планета!

Не паникуйте! Это не баг! - Это фича! Это работа интересного мода Rimworld Exploration Mode. Он скрывает карту мира от вас, и вам будет нужно её исследовать, путешествуя и получая от врагов и союзников информацию о той или иной локации. Вы можете ознакомиться с функционалом это мода, либо отключить его.

Зависли исследования?:

Не стоит паниковать. Первое открытие исследований может привести к зависанию, потому не следует спешить, и лучше дать исследованиям немного времени прогрузиться, прежде чем открывать их.

Добавление новых модов:

Если вы захотите добавить больше модификаций-то помните! Все моды должны добавляться ДО Pefrormance Optimizer! Так как он вместе с RocketMan (и его русификатором) должны ОБЯЗАТЕЛЬНО замыкать порядок модов в самом низу! Коллекция модификаций очень большая, и вполне возможно что после её дополнительной модификации вами, она может перестать работать, или начать работать некорректно! Будьте готовы к этому! Все доп. моды добавляйте на свой страх и риск!

Просьба об обратной связи:

Пожалуйста, если вам удалось найти ошибку или баг во время игры с данной коллекцией-то прошу вас сообщить мне об этом, тем более ЕСЛИ ВАМ ИЗВЕСТНО КАК ЭТО ИСПРАВИТЬ. Благодарю вас за понимание, я буду рад улучшить свою коллекцию, а так же улучшить свои навыки работы в этом ремесле.

При желании вы можете поблагодарить меня донатом на Boosty!

>> boosty.to/vvch13/donate <<


Прошу не забудьте оставить моей коллекции оценку, мне это очень приятно, спасибо!

Load order

658 mods
  1. 1-2-3 Personalities M2
    No 1.6
    management

    1-2-3 Personalities M2

    1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: 1-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who th

  2. 1-2-3 Personalities M1
    Stale
    management

    1-2-3 Personalities M1

    1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: 1-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who th

  3. AI art
    management

    AI art

    Use stable diffusion to generate unique images of art (statues, masterwork/legendary weapons etc).

  4. All Memories Fade
    Stale
    management

    All Memories Fade

    Will force all memories fade out instead of just ending.

  5. Alpha Biomes
    management

    Alpha Biomes

    Updated: 21/10/22 Adds multiple unique new biomes to Rimworld.

  6. Alpha Mechs
    management

    Alpha Mechs

    Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.

  7. Alpha Memes
    ↑ Updated
    management

    Alpha Memes

    Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.

  8. Alpha Prefabs
    management

    Alpha Prefabs

    Features Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies.

  9. Ambient Rim
    management

    Ambient Rim

    The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:

  10. Ancient Relics
    management

    Ancient Relics

    Ground Turret Mod (Continued): Ancient mini-turret can be burrowed.

  11. Anima Bionics - Forked
    medical

    Anima Bionics - Forked

    A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs.

  12. Anima Bionics - Forked ru
    Stale
    medical

    Anima Bionics - Forked ru

    Перевод на русский язык Выращивайте части тела анимы, будьте едины с природой, внедряйте дриад анимы в свое тело Поддержать автора Give a thumbs up ;) Поставить палец вверх ;) Original mod старый перевод Original mod author: Victor,Seti, Translation author: Nevelian,kamikadza13

  13. ATH's Styleable Framework
    Stale
    management

    ATH's Styleable Framework

    Core game: - Armchair - Chess Table - Autodoor - Door - Autodoor - Bed - Double Bed - Royal Bed - Wall - End Table - Sarcophagus* - Animal Flap - Bedroll - Double Bedroll Royalty: - Brazier - Drape - Throne - Grand Throne - Harp Ideology: - Darklight Brazier - Darktorch - Drum -

  14. ATH's style Gothic and Bloody Gothic
    Stale
    management

    ATH's style Gothic and Bloody Gothic

    The mod consists of two variants of most of following: - Small sculpture x3 - Large sculpture x3 - Grand sculpture x4 - Small altar - Medium altar - Large altar - Grand altar - Ideogram x4 - Lectern - Column - Pew - Kneel Sheet - Kneel Pillow - Reliquary - Drum - Slab Medium and

  15. Better Transhumanists
    Stale
    management

    Better Transhumanists

    Increases the number of body modder & transhumanist trait levels from 6 to 14.

  16. Biomes! Fossils
    Stale
    management

    Biomes! Fossils

    Changelog: Please check the change notes tab Build your own museum with Biomes!

  17. Biotech Expansion - Core
    Stale
    management

    Biotech Expansion - Core

    The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!

  18. Biotech Expansion - Core RU | Русская локализация
    No 1.6
    management

    Biotech Expansion - Core RU | Русская локализация

    Полный русификатор для модификации Biotech Expansion - Core Является ядром для серии модификаций Biotech Expansion от автора Lennoxicon Mammalia RU - Mythic RU - Insectoid RU - _______________________________________________________________ Основной контент: - 3 универсальных ген

  19. Biotech Expansion - Mammalia
    Stale
    management

    Biotech Expansion - Mammalia

    The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!

  20. Biotech Expansion - Insectoid
    Stale
    management

    Biotech Expansion - Insectoid

    The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!

  21. Biotech Expansion - Mammalia RU | Русская локализация
    No 1.6
    management

    Biotech Expansion - Mammalia RU | Русская локализация

    Полный русификатор для модификации Biotech Expansion - Mammalia Core RU - Mythic RU - Insectoid RU - Добавляет: - 9 ксенотипов - 2 фракции (Одна включена по умолчанию, другая добавляется вручную) - различные боевые, косметические и производственные гены

  22. Biotech Expansion - Mythic RU | Русская локализация
    No 1.6
    management

    Biotech Expansion - Mythic RU | Русская локализация

    Полный русификатор для модификации Biotech Expansion - Mythic Core RU - Mammalia RU - Insectoid RU - Добавляет: - 3 ксенотипа (для работы одного из ксенотипов, требуется дополнение Mammalia) - 1 фракция - различные гены

  23. Biotech Expansion - Mythic
    Stale
    management

    Biotech Expansion - Mythic

    The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!

  24. Biotech xenotype expanded - Rotfish
    Stale
    management

    Biotech xenotype expanded - Rotfish

    Introduction: This mod adds a new xenotype, the Rotfish, a fae with fish and scavenger genes , adds many rot-related genes, some carrion related buildings, a new camp of fish people who will follow other attacks and attack you, but have no fear, they are only here to take the rem

  25. Bloody Mess
    No 1.6
    management

    Bloody Mess

    By some strange twist of fate, people around you die violently.

  26. Callouts
    No 1.6
    management

    Callouts

    Original mod for 1.2 and 1.3 by CaptainMuscles at I tried contacting CaptainMuscles and even pushing the 1.4 update directly to the github repo, but he simply ignored me. Therefore, i've just uploaded it to steam workshop. In doing so, i've merged functionalities from Callouts Ex

  27. Cargo container
    Stale
    management

    Cargo container

    A simple mod that add buildings that can hold stuffable resources,and some specific item.

  28. Cash Register
    Stale
    management

    Cash Register

    No longer maintained Note that this mod is no longer maintained by Orion.

  29. Childrens Drawings
    Stale
    management

    Childrens Drawings

    Adds over 70 new graphics for children's floordrawings.

  30. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  31. Crypto Coffins
    Stale
    management

    Crypto Coffins

    Adds a new type of grave, the Crypto Coffin, that preserves any corpse interred within it.

  32. Cybernetic Warfare and Special Weapons (Continued)
    Stale
    weapons

    Cybernetic Warfare and Special Weapons (Continued)

    Update of Trunken and Luizis mod - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-weapon a weapon has to have a ranged attack, the projectile must cause damage and it must not be of an exploding type.

  33. Det's Xenotypes - Avaloi
    Stale
    management

    Det's Xenotypes - Avaloi

    Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the complex and colorful world of the coreworlds, introducing the Avaloi!

  34. Det's Xenotypes - Stoneborn
    management

    Det's Xenotypes - Stoneborn

    Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into your game, this first module introduces the Stoneborn.

  35. Det's Xenotypes - Boglegs
    Stale
    management

    Det's Xenotypes - Boglegs

    Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs.

  36. Det's Xenotypes - Venators
    Stale
    management

    Det's Xenotypes - Venators

    Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators.

  37. Det's Xenotypes - Venators rus
    Stale
    management

    Det's Xenotypes - Venators rus

    Перевод Det's Xenotypes - Venators Для перевода использовалась программа Text Grabber Буду рад если вы будете использовать ее и сообщать об ошибках в ее поведении или предложениях об улучшении.

  38. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  39. Diseases Overhauled [Adopted]
    No 1.6
    management

    Diseases Overhauled [Adopted]

    Reupload of Mythos' Diseases Overhauled General information This is an unofficial update of PhileasFogg's mod which can be found on the Ludeon Forums New drugs Detoxamin, a drug that reduces toxic sensitivity by isolating and incorporating toxins.

  40. Dreamer's Dreams
    No 1.6
    management

    Dreamer's Dreams

    The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents.

  41. Dresses in the Rim ru
    Stale
    management

    Dresses in the Rim ru

    Перевод на русский язык Добавляет платья 3ш Поддержать автора Give a thumbs up ^-^ Поставить палец вверх ^-^ Original mod Original mod author: Hartarok Translation author: Nevelian

  42. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  43. Engine Industries
    Stale
    management

    Engine Industries

    With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone.

  44. Erin's Body Retexture
    Stale
    management

    Erin's Body Retexture

    Just a simple body retexture since I didn't like any of the other ones around.

  45. Erin's Corvyia
    Stale
    management

    Erin's Corvyia

    Get ready to get a-murderin' as a whole murder of Corvyia have flocked to the Rim!

  46. Erin's Hairstyles 2
    Stale
    management

    Erin's Hairstyles 2

    A collection of even more hairstyles for your lovely colonists to use.

  47. Faster Biosculpter Pod
    Stale
    management

    Faster Biosculpter Pod

    Current Version: 3.1.0 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. Make biosculpter pods great again! The biosculpting pod offers some interesting benef

  48. Fortification Industrial -Nuclear Dawn
    Stale
    combat

    Fortification Industrial -Nuclear Dawn

    Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.

  49. Fortifications - Industrial
    ↑ Updated
    combat

    Fortifications - Industrial

    It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.

  50. Fortifications - Neolithic
    Stale
    combat

    Fortifications - Neolithic

    It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.

  51. Gas Traps And Shells rus
    Stale
    management

    Gas Traps And Shells rus

    Перевод Gas Traps And Shells Также мой перевод кучи мелких QOL модов: QOL rus patch (зайдите посмотрите, там много вкусного)

  52. Gas Traps And Shells
    Stale
    management

    Gas Traps And Shells

    ***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given me permission to take o

  53. Gene Trader
    Stale
    management

    Gene Trader

    Updated for 1.6 Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 to 3 genes to choose from

  54. Gastronomy
    No 1.6
    management

    Gastronomy

    No longer maintained Note that this mod is no longer maintained by Orion.

  55. Goji's Fantasy Race: Merren - Русский Язык
    No 1.6
    management

    Goji's Fantasy Race: Merren - Русский Язык

    Перевод Goji's Fantasy Race: Merren на русский язык Мод добавляет два ксенотипа русалок: "Прибрежный меррен" и "Меррен бездны" Прибрежные меррены - ксенотип отшельников, родом из океана.

  56. Gore Upon Dismemberment
    Stale
    management

    Gore Upon Dismemberment

    This mod is no longer maintained, you can check the new one About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground.

  57. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  58. Helixien Gas Brazier
    Stale
    management

    Helixien Gas Brazier

    CONTENTS Adds a gas powered brazier for the Royalty DLC that is powered by Vanilla Helixien Gas Expanded.

  59. Historical Religious Symbols
    Stale
    management

    Historical Religious Symbols

    Adds 112 religious symbols from Civilization V and the Historical Religions mod for Civ V into Rimworld's Ideology Icons and the custom faith icons from Crusader Kings 3.

  60. Hospital
    ↑ Updated
    management

    Hospital

    Description: This mod adds a new event type "Patient arrived".

  61. Helixien Gas Production
    Stale
    management

    Helixien Gas Production

    CONTENTS Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded.

  62. Hospitality: Casino
    management

    Hospitality: Casino

    Want to squeeze some more silver out of the pockets of your guests?

  63. Hospitality: Casino ru
    Stale
    management

    Hospitality: Casino ru

    Перевод на русский язык Хотите выжать еще немного серебра из карманов ваших гостей?

  64. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  65. Hunter Mechanoid
    Stale
    management

    Hunter Mechanoid

    Adds a new worker mechanoid capable of hunting, slaughtering, and taking animals to pens.

  66. Impact Weaponry
    No 1.6
    weapons

    Impact Weaponry

    Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons!

  67. Inject Genes
    Stale
    management

    Inject Genes

    Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma" for 2 days and destroys

  68. Integrated Genes
    management

    Integrated Genes

    This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs.

  69. No Psycast Tabs (DEVELOPMENT CEASED)
    management

    No Psycast Tabs (DEVELOPMENT CEASED)

    What is this? This mod merges all tabs from other psycast mods into the main tab. Mod support Any mod that adds psycasts to the 'Misc' tab including VPE - Veincaster VPE - Neurophage VPE - Umbra VPE - Luminis VPE - Blader VPE - Geomancer VPE - Hydromancer VPE - Aeromancer VPE - O

  70. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  71. Lasers Are Not Just Blue
    No 1.6
    management

    Lasers Are Not Just Blue

    A small and niche mod that adds laser sword colours (currently red, green, yellow and purple) as ideology styles.

  72. Layered Wall Destruction
    Stale
    management

    Layered Wall Destruction

    Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.

  73. Logistics Mechanoid
    Stale
    management

    Logistics Mechanoid

    This mod adds in a new gentle giant to whisk your carry weight issues away.

  74. Machines of War
    Stale
    management

    Machines of War

    The mod is fully compatible with Biotech DLC.

  75. MedPod
    management

    MedPod

    MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium.

  76. More Archotech Implants
    Stale
    management

    More Archotech Implants

    Adds a new archotech implant and three additional archotech versions of existing implants.

  77. More Archotech Implants ru
    No 1.6
    management

    More Archotech Implants ru

    Перевод на русский язык Добавляет новые импланты Архотек и три дополнительные версии существующих имплантатов Архотек.

  78. More Genes RUS
    Stale
    management

    More Genes RUS

    Перевод мода More Genes с полным описанием генов (не машинный перевод) You can voluntarily support me here:

  79. More Vanilla Textures
    Stale
    management

    More Vanilla Textures

    More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.

  80. No Healing Emotes
    Stale
    management

    No Healing Emotes

    Removes the healing cross emotes from pawns that are in recovery, such as those in hospital beds.

  81. More Genes
    Stale
    management

    More Genes

    A simple mod that add more genes about vanilla traits, health, and immute.

  82. No ZzZ
    Stale
    management

    No ZzZ

    A tiny mod that removes the ZzZ from sleeping pawns.

  83. Not Overhead Meal
    Stale
    management

    Not Overhead Meal

    Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?

  84. Offworlders - The Biliog
    Stale
    management

    Offworlders - The Biliog

    This is the first in a series called Offworlders, which aims to fill in the gaps I felt existed between in-game genes and premade xenotypes.

  85. Peer Pressure
    No 1.6
    management

    Peer Pressure

    With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer.

  86. Performance Optimizer
    Stale
    management

    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  87. Pawn quick info
    Stale
    management

    Pawn quick info

    About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at!

  88. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  89. phynilla Expanded Mechs Scyther
    No 1.6
    management

    phynilla Expanded Mechs Scyther

    Adds 5 variants of the scyther for the player to make, it is infact balanced, lemme know if its too much or too easy.

  90. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  91. Political Compass - Mort's Ideologies
    Stale
    management

    Political Compass - Mort's Ideologies

    Adds four Ideological memes representing the four traditional sides of the political compass, and a moderate number of precepts to give these memes a lot of unique mechanics.

  92. Psychic ♛ Implants
    Stale
    management

    Psychic ♛ Implants

    Psychic Implants Feeling pity that there's so less psychic-relevant psychic implants?

  93. Psylinkers
    Stale
    management

    Psylinkers

    Have you ever found yourself wanting those psychic powers, but couldn't find a reliable method besides the Royalty's quests?

  94. Quarry [Adopted]
    Stale
    management

    Quarry [Adopted]

    Quarry for collecting rocks and resources in flat terrain.

  95. Raids For Me
    Stale
    management

    Raids For Me

    What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust

  96. Realistic Rooms Rewritten
    Stale
    management

    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  97. Rejuvenate Surgery
    Stale
    medical

    Rejuvenate Surgery

    Adds the Rejuvenate surgery, a way to reduce your colonists biological age.

  98. Replimat
    management

    Replimat

    Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals.

  99. Rim-Gnoblins
    Stale
    management

    Rim-Gnoblins

    Do you want to build a foul gnob-cave filled to the brim with dirty goblins?

  100. RimCities
    management

    RimCities

    Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.

  101. RimElsen
    No 1.6
    management

    RimElsen

    I (and this mod) are in no way affiliated with Mortis Ghost or Unproductive Fun Time.

  102. Rimlaser
    Stale
    weapons

    Rimlaser

    Adds laser weapons to the game.

  103. Romance On The Rim
    Stale
    management

    Romance On The Rim

    Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.

  104. Roo's HD Dreadlock Hairstyles
    No 1.6
    management

    Roo's HD Dreadlock Hairstyles

    This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512).

  105. Royal Arsenal
    Stale
    management

    Royal Arsenal

    Description Expands upon the Empire's technology, adding a new type of charge weaponry and 3 new armor variants.

  106. Scrambler Mechanoid
    Stale
    management

    Scrambler Mechanoid

    This mod adds a new mechanoid equipped with electromagnetic weaponry.

  107. Show Mod Updates
    Stale
    management

    Show Mod Updates

    This mod adds info about what mods have updated since you last saved your game.

  108. SimpleStairs
    No 1.6
    management

    SimpleStairs

    Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height.

  109. Slaughtering Meme
    Stale
    management

    Slaughtering Meme

    Adds a slaughtering meme, which allows you freely sacrifice prisoners and/or animals in your rituals, without a need to use vanilla cannibal meme.

  110. Space Cowboy Vehicles
    Stale
    management

    Space Cowboy Vehicles

    Space Cowboy: Vehicles This mod aim at enhancing the vanilla "space cowboy" feels of Rimworld by adding two little vehicles.

  111. Sparkling Worlds - Full Mod
    Stale
    management

    Sparkling Worlds - Full Mod

    Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to much from the vanilla v

  112. Smarter Visitors
    Stale
    management

    Smarter Visitors

    Since visitors decide when they want to leave, it may not always happen at the best time.

  113. Offworlders - The Nekomate
    Stale
    management

    Offworlders - The Nekomate

    This is the second entry in a series called Offworlders, which aims to fill in the gaps I felt existed between in-game genes and premade xenotypes.

  114. Stoneborn - Dwarven Style Pack
    management

    Stoneborn - Dwarven Style Pack

    Welcome to a small module of the Stoneborn series, but an important one nonetheless, the Stoneborn Dwarven Style pack.

  115. Synthread Production
    Stale
    management

    Synthread Production

    You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Synthread?

  116. The Corporation - Mort's Factions
    Stale
    management

    The Corporation - Mort's Factions

    Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal.

  117. Therapy
    No 1.6
    management

    Therapy

    This mod allows you to let skilled colonists perform therapy on others to remove negative memories.

  118. Therapy ru
    Stale
    management

    Therapy ru

    Перевод на русский язык Этот мод позволяет вам выполнять работу «терапевта».

  119. Toddlers
    Stale
    management

    Toddlers

    New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can be confined to their crib

  120. TP Bedouin Faction
    No 1.6
    management

    TP Bedouin Faction

    This mod contains very simple bedouin/arabic faction, mostly made for unique names.

  121. Ugh You Got Me
    Stale
    management

    Ugh You Got Me

    Pawns will stop social fighting if they're badly hurt or in a lot of pain.

  122. Upright Bugs
    Stale
    management

    Upright Bugs

    The archotechs put something in the groundwater.

  123. Underground Vault
    Stale
    management

    Underground Vault

    If you have giant colony and have a lot of items, that not needed at that moment or any time soon, but might be needed later, while normal and deep storage is not enough for you, then this mod will help you by storing things safely deep underground.

  124. Utility Columns
    Stale
    management

    Utility Columns

    To improve your halls and rooms!

  125. Vanilla Animals Expanded
    management

    Vanilla Animals Expanded

    Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You

  126. Van's Retexture : Mechanitor
    Stale
    management

    Van's Retexture : Mechanitor

    I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!

  127. Vanilla Animals Expanded — Endangered
    Stale
    management

    Vanilla Animals Expanded — Endangered

    1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big

  128. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  129. Vanilla Backgrounds Expanded
    Stale
    management

    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  130. Vanilla Beards Retextured
    Stale
    management

    Vanilla Beards Retextured

    Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.

  131. Vanilla Books Expanded
    management

    Vanilla Books Expanded

    10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.

  132. Vanilla Brewing Expanded
    management

    Vanilla Brewing Expanded

    14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla

  133. Vanilla Cooking Expanded
    management

    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  134. Vanilla Chemfuel Expanded
    management

    Vanilla Chemfuel Expanded

    Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.

  135. Vanilla Cooking Expanded - Stews
    Stale
    management

    Vanilla Cooking Expanded - Stews

    21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for

  136. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  137. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  138. Vanilla Factions Expanded - Ancients
    No 1.6
    management

    Vanilla Factions Expanded - Ancients

    The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s

  139. Vanilla Factions Expanded - Deserters
    ↑ Updated
    management

    Vanilla Factions Expanded - Deserters

    See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact

  140. Vanilla Factions Expanded - Empire
    management

    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  141. Vanilla Factions Expanded - Settlers
    Stale
    management

    Vanilla Factions Expanded - Settlers

    1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo

  142. Vanilla Factions Expanded - Tribals
    Stale
    management

    Vanilla Factions Expanded - Tribals

    See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial

  143. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  144. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  145. Vanilla Furniture Expanded - Art
    furniture

    Vanilla Furniture Expanded - Art

    1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill

  146. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  147. Vanilla Furniture Expanded - Medical Module
    Stale
    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  148. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  149. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  150. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  151. Vanilla Furniture Expanded - Spacer Module
    Stale
    furniture

    Vanilla Furniture Expanded - Spacer Module

    Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g

  152. Vanilla Genetics Expanded - More Lab Stuff
    Stale
    management

    Vanilla Genetics Expanded - More Lab Stuff

    See change notes Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or a bit silly, so they are offered as an optional add-on for those who just want MORE STUFF.

  153. Vanilla Genetics Expanded
    management

    Vanilla Genetics Expanded

    See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.

  154. Vanilla Hair Retextured
    Stale
    management

    Vanilla Hair Retextured

    Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.

  155. Vanilla Helixien Gas Expanded
    Stale
    management

    Vanilla Helixien Gas Expanded

    Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o

  156. Vanilla Ideology Expanded - Anima Theme
    Stale
    management

    Vanilla Ideology Expanded - Anima Theme

    1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex

  157. Vanilla Ideology Expanded - Hats and Rags
    Stale
    management

    Vanilla Ideology Expanded - Hats and Rags

    1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you

  158. Vanilla Ideology Expanded - Dryads
    Stale
    management

    Vanilla Ideology Expanded - Dryads

    1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC

  159. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  160. Vanilla Ideology Expanded - Relics and Artifacts
    Stale
    management

    Vanilla Ideology Expanded - Relics and Artifacts

    1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil

  161. Vanilla Ideology Expanded - Icons and Symbols
    Stale
    management

    Vanilla Ideology Expanded - Icons and Symbols

    1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo

  162. Vanilla Ideology Expanded - Sophian Style
    Stale
    management

    Vanilla Ideology Expanded - Sophian Style

    Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu

  163. Vanilla Ideology Expanded - Splits and Schisms
    Stale
    management

    Vanilla Ideology Expanded - Splits and Schisms

    1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,

  164. Vanilla Nutrient Paste Expanded Rus
    Stale
    management

    Vanilla Nutrient Paste Expanded Rus

    Vanilla Nutrient Paste Expanded - это небольшой мод, созданный для демонстрации того, на что способен новый код Pipe network в Vanilla Expanded framework.

  165. Vanilla Outposts Expanded
    management

    Vanilla Outposts Expanded

    See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.

  166. Vanilla Nutrient Paste Expanded
    management

    Vanilla Nutrient Paste Expanded

    Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p

  167. Vanilla Persona Weapons Expanded
    weapons

    Vanilla Persona Weapons Expanded

    Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person

  168. Vanilla Plants Expanded
    Stale
    management

    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  169. Vanilla Plants Expanded - Succulents
    Stale
    management

    Vanilla Plants Expanded - Succulents

    15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.

  170. Vanilla Psycasts Expanded
    management

    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  171. Vanilla Psycasts Expanded - Hemosage
    Stale
    management

    Vanilla Psycasts Expanded - Hemosage

    Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t

  172. Vanilla Psycasts Expanded - Puppeteer
    Stale
    management

    Vanilla Psycasts Expanded - Puppeteer

    Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle

  173. Vanilla Races Expanded - Archon
    management

    Vanilla Races Expanded - Archon

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va

  174. Vanilla Races Expanded - Fungoid
    Stale
    management

    Vanilla Races Expanded - Fungoid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  175. Vanilla Races Expanded - Custom Icons
    Stale
    management

    Vanilla Races Expanded - Custom Icons

    See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and

  176. Vanilla Races Expanded - Android
    Stale
    management

    Vanilla Races Expanded - Android

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  177. Vanilla Races Expanded - Highmate
    Stale
    management

    Vanilla Races Expanded - Highmate

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  178. Vanilla Races Expanded - Hussar
    Stale
    management

    Vanilla Races Expanded - Hussar

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  179. Vanilla Races Expanded - Lycanthrope
    Stale
    management

    Vanilla Races Expanded - Lycanthrope

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va

  180. Vanilla Races Expanded - Phytokin
    ↑ Updated
    management

    Vanilla Races Expanded - Phytokin

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  181. Vanilla Races Expanded - Pigskin
    Stale
    management

    Vanilla Races Expanded - Pigskin

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou

  182. Vanilla Races Expanded - Sanguophage
    management

    Vanilla Races Expanded - Sanguophage

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  183. Vanilla Races Expanded - Saurid
    Stale
    management

    Vanilla Races Expanded - Saurid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  184. Vanilla Races Expanded - Waster
    Stale
    management

    Vanilla Races Expanded - Waster

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  185. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  186. Vanilla Storytellers Expanded - Perry Persistent
    Stale
    management

    Vanilla Storytellers Expanded - Perry Persistent

    1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Perry Persistent conveys a story the same way he handles his investigations - with determination and attention to deta

  187. Vanilla Storytellers Expanded Russian Language Pack
    Stale
    management

    Vanilla Storytellers Expanded Russian Language Pack

    Русский язык для серии модов Vanilla Storytellers Expanded: Perry Persistent, Empress Evil, Freya Fierce, Igor Invader, Neron Neolithic,Maynard Medieval, Diego Industrial, Winston Waves и Noobert Nebulous - Vidtuber А также шуточных Oskar Obnoxious и RimWorld Rick, | Russian lang

  188. Vanilla Temperature Expanded
    management

    Vanilla Temperature Expanded

    Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con

  189. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  190. Vanilla Textures Expanded - Variations
    management

    Vanilla Textures Expanded - Variations

    Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.

  191. Vanilla Trading Expanded
    Stale
    management

    Vanilla Trading Expanded

    Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a

  192. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  193. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  194. VFE - Ancients: Computers Not Junk rus
    Stale
    management

    VFE - Ancients: Computers Not Junk rus

    Перевод VFE - Ancients: Computers Not Junk Если вы заметили что-то не переведенное, то напишите об этом в комментариях под переводом ^_^ Также мой перевод кучи мелких QOL модов QOL rus (зайдите посмотрите, там много вкусного)

  195. VFE - Ancients: Vault Technology
    No 1.6
    management

    VFE - Ancients: Vault Technology

    1.6 update At the moment, I am working on other projects and I do not intend to update this mod at least for now, but its functionality is partially transferred to Scorpio's VQE Ancients Craftable. Description This mod adds the ability to build defensive and production structures

  196. VFE - Ancients: Vault Technology rus
    No 1.6
    management

    VFE - Ancients: Vault Technology rus

    Перевод VFE - Ancients: Vault Technology Если вы заметили что-то не переведенное, то напишите об этом в комментариях под переводом ^_^ Также мой перевод кучи мелких QOL модов QOL rus (зайдите посмотрите, там много вкусного)

  197. VFE Ancients - Vaults are Eternal
    No 1.6
    management

    VFE Ancients - Vaults are Eternal

    Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod.

  198. VFE Spacer AddOn
    Stale
    management

    VFE Spacer AddOn

    CONTENTS I managed to find a day free in between assignments/exams, so I decided to whip up something quick.

  199. Visible Raid Points
    Stale
    management

    Visible Raid Points

    Description Ever wondered just how many points the game used to generate a raid?

  200. VFE Tribals - Mod Patches
    No 1.6
    management

    VFE Tribals - Mod Patches

    DEVELOPMENT ON THIS MOD HAS CEASED Ferny's Progression: Core has all of the patches and more!

  201. VVE - Deconstructable Vehicles Junk
    Stale
    management

    VVE - Deconstructable Vehicles Junk

    Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?

  202. WarCasket Expanded
    Stale
    management

    WarCasket Expanded

    Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup solution for the humanoid a

  203. Worthless Junk (Continued)
    No 1.6
    management

    Worthless Junk (Continued)

    Original mod by Bickley I sought and received permission from Bickley, but even so: If the original author requests it, I will remove this update.

  204. World Map Polluted Tiles - Improved Visibility
    No 1.6
    management

    World Map Polluted Tiles - Improved Visibility

    Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are?

  205. Yayo's Caravan (Continued)
    management

    Yayo's Caravan (Continued)

    Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.

  206. [AB] Xenotype: Pillux
    Stale
    management

    [AB] Xenotype: Pillux

    ORIGIN Pillux were a creation of multiple mods mainly "outlands - genetics" and "alpha genes" (highly reccommend if you don't have them already.

  207. [GMT] Trading Spot
    No 1.6
    management

    [GMT] Trading Spot

    This is an update to Trading Spot so that it works with 1.

  208. [HRK] Medieval deathrest coffin ru
    Stale
    management

    [HRK] Medieval deathrest coffin ru

    Перевод на русский язык Простой мод добавляет 2 вида гроба Поддержать автора Give a thumbs up ;) Поставить палец вверх ;) Original mod Original mod author: Harkon Translation author: Nevelian

  209. [JF] Royal Carpets
    Stale
    furniture

    [JF] Royal Carpets

    Updated to 1.6 Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in RimWorld. These carpets are with gilded edges, most suitable for your noble pawns. Features 5 types of royal carpets with gilded edges. Version Compatibili

  210. [sbz] Mechanoid Bench 3
    Stale
    management

    [sbz] Mechanoid Bench 3

    Mechanoid Bench3 · Safe to add to a save game Disassemble mechanoids through the mechanoid bench, Get the mecha components needed to craft advanced equipment and bionics Currently, defeating mechanoids only gives you a few raw materials at best.

  211. Integrated Implants
    management

    Integrated Implants

    Archotech: Bionic: Prosthetic: Sanguophage: Mechanator: Dark Archotech: Ghoul: Surgeries: Feel free to comment any implant or balance suggestions.

  212. RocketMan - Performance Mod
    No 1.6
    management

    RocketMan - Performance Mod

    Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!

  213. Combat Psycasts
    Stale
    combat

    Combat Psycasts

    Commissioned mod for Rimworld that aims to provide more combat-oriented psycasts options.

  214. FrameRateControl
    Stale
    management

    FrameRateControl

    Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC.

  215. Metalhorror Scanner
    Stale
    management

    Metalhorror Scanner

    The Mod adds a simple device capable of detecting a metalhorror carrier.

  216. Imperial Functionality
    management

    Imperial Functionality

    Adds functionality to various items from VFE Empire and Deserters mods When I first installed the Deserters mod, I was able to see some untapped potential from many of the static buildings seen in the missions done.

  217. Numbers
    Stale
    management

    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  218. Glass+Lights
    Stale
    management

    Glass+Lights

    Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.

  219. Population Booster
    Stale
    management

    Population Booster

    Extremely increase chance for storytellers to generate events that lead to increased colony population.

  220. RocketMan - Performance Mod ru
    Stale
    management

    RocketMan - Performance Mod ru

    Особенности: Сокращение времени загрузки: RocketMan кеширует финальную структуру defs при загрузке игры.

  221. RimTraits - General Traits
    Stale
    management

    RimTraits - General Traits

    Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi

  222. TVForPrison (Continued)
    Stale
    management

    TVForPrison (Continued)

    Update of peladors mod - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added support for tvs and hifi in WallStuff Overview V1.

  223. Biological Warfare
    Stale
    management

    Biological Warfare

    Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons.

  224. War Crimes Expanded 2 Core (Updated) RUS
    Stale
    management

    War Crimes Expanded 2 Core (Updated) RUS

    Перевод мода War Crimes Expanded 2 предлагает совершенно новый набор способов пытать, калечить и модифицировать бедных заключенных и пешек.

  225. [FM] Apparels and Weapons Fixes
    Stale
    weapons

    [FM] Apparels and Weapons Fixes

    Description This mod adds many changes and fixes (according to the author of the mod) to the clothing and weapon system etc.

  226. Blood Animations
    Stale
    management

    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  227. Geological Landforms
    ↑ Updated
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  228. Hospitality
    Stale
    management

    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  229. Hospitality: Storefront
    management

    Hospitality: Storefront

    Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.

  230. Offworlders - The Aberrite
    Stale
    management

    Offworlders - The Aberrite

    This is the third in a series called Offworlders, which aims to fill in the gaps I felt existed between in-game genes and premade xenotypes.

  231. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  232. Hospitality: Storefront ru
    Stale
    management

    Hospitality: Storefront ru

    Перевод на русский язык Этот мод добавляет вкладку для создания небольшого магазина.

  233. Research Tree (Continued)
    management

    Research Tree (Continued)

    Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res

  234. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  235. [AV] Mechanoid orbital traders
    management

    [AV] Mechanoid orbital traders

    This mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the player full control about which of those features are active.

  236. Luciferium Expansion
    Stale
    management

    Luciferium Expansion

    This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game.

  237. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  238. Defensive Positions
    Stale
    management

    Defensive Positions

    Allows your colonists to remember their position during base defense.

  239. Guards For Me
    Stale
    management

    Guards For Me

    WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect area) and reaction forces (search and kill threats).

  240. Discontinued - Go the Fork to Sleep
    No 1.6
    management

    Discontinued - Go the Fork to Sleep

    1.6 Version Link: Thanks to Maxhd4321! Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO

  241. Discontinued - Chill the Fork Out
    No 1.6
    management

    Discontinued - Chill the Fork Out

    1.6 Version Link: Thanks to Maxhd4321! Description Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. Th

  242. LightsOut
    Stale
    management

    LightsOut

    LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?

  243. LightsOut rus
    Stale
    management

    LightsOut rus

    Перевод LightsOut Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.

  244. Discontinued - Party Your F****** Ass Off
    No 1.6
    management

    Discontinued - Party Your F****** Ass Off

    It's time to party! But wait, your colonists didn't get the memo... This mod fixes that. Select a colonist and then right-click a party spot to let everyone know its time. Instructions 1. Select a colonist 2. Right-click a party spot 3. ??? 4. Party your f****** ass off! The forc

  245. Snap Out!
    Stale
    management

    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  246. Diverse Mechanoid War Procedure
    management

    Diverse Mechanoid War Procedure

    This mod adds variety to old and new mechanoids that add new gameplay mechanics to mechanoid raids and deffences of your now wider in arms mechanitor army list of all mechanoids added with this mod knight: the frontilne tank of a mechanoid, upgraded version of scyther with lower

  247. Camping Tent
    Stale
    management

    Camping Tent

    For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.

  248. SpeakUp
    Stale
    management

    SpeakUp

    SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.

  249. Cybernetic Organism and Neural Network ru
    Stale
    management

    Cybernetic Organism and Neural Network ru

    Перевод на русский язык Этот мод позволяет вам создавать своих собственных киборгов и супер солдат.

  250. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  251. Athena Framework
    No 1.6
    management

    Athena Framework

    Athena is an advanced framework that contains multiple tools and features for both XML and C# modders.

  252. Dubs Bad Hygiene
    Stale
    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  253. Integrated Creep Joiners
    Stale
    management

    Integrated Creep Joiners

    This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions.

  254. Reel's Expanded Storage
    Stale
    storage

    Reel's Expanded Storage

    Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!

  255. TechSales
    No 1.6
    management

    TechSales

    Adds books which contain specific technologies.

  256. X.E.N.O
    No 1.6
    management

    X.E.N.O

    About X·E·N·O This mod is the very first version of my race-addon for Rimworld.

  257. Bad People
    Stale
    management

    Bad People

    Version 1.2.1 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Description This addon will allow pawns becoming depraved or cannibals. This will happen when pawn will participate in some actions like executing prisoners, or eating lot of human flesh. Deprave

  258. [AV] Ancient Spacer Xenos
    management

    [AV] Ancient Spacer Xenos

    Adds 2 new Xenotypes, one specialized for beeing a mechanitor, the other for beeing a slave.

  259. [AV] Ancient Spacer Xenos Russian Language
    No 1.6
    management

    [AV] Ancient Spacer Xenos Russian Language

    Если хотите помочь с переводами, дабы осуществить мою цель по глобальной русификации модов, обращайтесь в дискорд - ashulyk.

  260. [AV] Framework
    ↑ Updated
    management

    [AV] Framework

    This is just a framework which is needed by some of my other mods.

  261. Orc Clan + Xenotype
    ↑ Updated
    management

    Orc Clan + Xenotype

    Adds a new orc clan faction and an orc xenotype.

  262. Surrogate Mechanoid
    Stale
    management

    Surrogate Mechanoid

    This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires.

  263. [Legacy Version] Nephilim Xenotype
    No 1.6
    management

    [Legacy Version] Nephilim Xenotype

    1.6 Nephilim mod HERE This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and a lot of effort. Enjoy This mod does not add any apparel,weapons o

  264. Nephilim Xenotype Russian Language
    No 1.6
    management

    Nephilim Xenotype Russian Language

    Если хотите помочь с переводами, дабы осуществить мою цель по глобальной русификации модов, обращайтесь в дискорд - ashulyk.

  265. Iana Ideology Storyteller
    Stale
    management

    Iana Ideology Storyteller

    Iana Ideology likes to see a people brought together by ideals, and will reward ideological development.

  266. Fireplace
    Stale
    management

    Fireplace

    A mod that adds a cozy fireplace for heating and cooking food.

  267. Kenshi Music
    No 1.6
    management

    Kenshi Music

    Adds the Kenshi OST

  268. Girls’ Last Tour Music
    Stale
    management

    Girls’ Last Tour Music

    Adds 24 new songs to Rimworld from the anime series Girls’ Last Tour (Shoujo Shuumatsu Ryokou) soundtrack that fit the theme of Rimworld.

  269. Music on the Rim
    No 1.6
    management

    Music on the Rim

    Credits: I did not create any of this music, nor am I endorsed by any of the creators.

  270. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  271. Vanilla Races Expanded - Insector
    management

    Vanilla Races Expanded - Insector

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In

  272. Advanced Mechanoids (Russian language)
    Stale
    management

    Advanced Mechanoids (Russian language)

    Этот мод добавляет русский перевод модификации «Advanced Mechanoids» Я хочу поделиться своим переводом этого замечательного мода.

  273. Advanced Mechanoids
    Stale
    management

    Advanced Mechanoids

    Adds advanced versions of vanilla mechanoids that have increased stats as well as 2 new sublinks.

  274. Alpha Implants
    management

    Alpha Implants

    Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bionic and archotech.

  275. Bunk Beds
    Stale
    management

    Bunk Beds

    Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!

  276. Bunk Beds ru
    Stale
    management

    Bunk Beds ru

    Перевод на русский язык мод добавляет двухъярусную кровать трехъярусную кровать Поддержать автора Give a thumbs up ;) Поставить палец вверх ;) Original mod Original mod author: Darknote,Taranchuk Translation author: Nevelian

  277. EvolvedOrgansRedux
    No 1.6
    management

    EvolvedOrgansRedux

    Adds a whole lot of organs, limbs and other body parts for your pawns to reach beyond their limits.

  278. EvolvedOrgansRedux rus
    Stale
    management

    EvolvedOrgansRedux rus

    Перевод EvolvedOrgansRedux Перевод оригинальной версии 1.

  279. Imperial Functionality Russian Language
    No 1.6
    management

    Imperial Functionality Russian Language

    По всем вопросам и ошибкам обращайтесь в дискорд - ashulyk, или в специальной теме в обсуждении.

  280. Real Goblin Patches
    Stale
    management

    Real Goblin Patches

    Here's mod patch for "Rim-Gnoblins" by vex and "Goblin Xenontype" by Sovereign, and rjw.

  281. Replimat Meals
    Stale
    management

    Replimat Meals

    Replimat Meals is an optional add-on for the Replimat mod, providing a selection of Old Earth meal recipes for your food replicators.

  282. Real Goblin Patches (Russian language)
    Stale
    management

    Real Goblin Patches (Russian language)

    Этот мод добавляет русский перевод модификации «Real Goblin Patches» Я хочу поделиться своим переводом этого замечательного мода.

  283. Spacer Shields
    management

    Spacer Shields

    Adds a set of four high tech shields: Power Pavise: A spacer heavy shield made out of layered plasteel-weave plates with solid ablative coatings.

  284. Spacer Shields (Russian Language)
    management

    Spacer Shields (Russian Language)

    Этот мод добавляет русский перевод модификации «Spacer Shields» Я хочу поделиться своим переводом этого замечательного мода.

  285. Vanilla Arsenal
    management

    Vanilla Arsenal

    Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand the existing tech tree.

  286. Alpha Implants (Russian language)
    management

    Alpha Implants (Russian language)

    Этот мод добавляет русский перевод модификации «Alpha Implants» Я хочу поделиться своим переводом этого замечательного мода.

  287. Auto Translation
    management

    Auto Translation

    This mod automatically machine-translates untranslated strings in RimWorld.

  288. Misc. Training
    ↑ Updated
    management

    Misc. Training

    This adds some training facilities: - Shooting Target Train up your shooting ability.

  289. Romance On The Rim (Russian language)
    Stale
    management

    Romance On The Rim (Russian language)

    Этот мод добавляет русский перевод модификации «Romance On The Rim» Я хочу поделиться своим переводом этого замечательного мода.

  290. Thunderstorm
    ↑ Updated
    management

    Thunderstorm

    Overview This mod brings thunder to life with powerful strikes and immersive weather sounds – wind, rain, storms, and even space ambience.

  291. Van's Retexture : Quarry
    Stale
    management

    Van's Retexture : Quarry

    That one's been sitting in my folders for a while but hopefully it can be enjoyed by all.

  292. Diseases Overhauled Biotech Patch
    No 1.6
    management

    Diseases Overhauled Biotech Patch

    A simple xml patch that allows your sanguophages (and others) to resist diseases from the diseases overhauled mod!

  293. Anomaly Backrooms
    No 1.6
    management

    Anomaly Backrooms

    Mod contents This is a retexture mod which changes the labyrinth from Anomaly DLC to look more like the backrooms Some things were left untouched such as statues and boxes because they kinda fit the aesthetics, but everything else such as walls, floor, doors and pits were given a

  294. ATH's styles Norse
    Stale
    management

    ATH's styles Norse

    The mod consists of: - Small sculpture x4 - Large sculpture x3 - Grand sculpture x3 - Small altar - Medium altar - Large altar - Grand altar - Ideogram x7 - Lectern - Column - Pew - Kneel Sheet - Kneel Pillow - Reliquary - Drum - Slab Medium and Broad x4 - Floors Stony x10 - Floo

  295. Руcсификатор Surrogate Mechanoid
    Stale
    management

    Руcсификатор Surrogate Mechanoid

    Перевод мода Surrogate Mechanoid (любительский перевод) Этот мод представляет нового механоида - Суррогат, выполняющий обязанности няни для ребёнка.

  296. Dynamic Diplomacy - Continued (Russian language)
    Stale
    management

    Dynamic Diplomacy - Continued (Russian language)

    Этот мод добавляет русский перевод модификации «Dynamic Diplomacy - Continued» Я хочу поделиться своим переводом этого замечательного мода.

  297. Diverse Mechanoid War Procedure Russian Language
    No 1.6
    management

    Diverse Mechanoid War Procedure Russian Language

    По всем вопросам и ошибкам обращайтесь в дискорд - ashulyk, или в специальной теме в обсуждении.

  298. Rimbound - Novakin Xenotype
    Stale
    management

    Rimbound - Novakin Xenotype

    This mod added the Novakin xenotype that is included within a series called "Rimbound".

  299. Reel's Expanded Storage Russian Language
    Stale
    storage

    Reel's Expanded Storage Russian Language

    Русский перевод для мода Reel's Expanded Storage, который добавляет новые виды хранилищ, а также расширяет существующие (в модах и ванилле) объекты, добавляя им функциональность хранилищ.

  300. Z.O.N.E.R. style pack
    Stale
    management

    Z.O.N.E.R. style pack

    A S.T.A.L.K.E.R. inspired style pack, making changes to firearms and armors. Applied via the ideology style system under "Zoner" This stalker-themed style pack should be appropriate for any sort of adventuring colony with an interest in old-world firearms and prototype armors. We

  301. Nukes [RUS]
    Stale
    management

    Nukes [RUS]

    Перевод мода Nukes на русский язык.

  302. Vanilla Weapons Expanded - Bioferrite
    Stale
    weapons

    Vanilla Weapons Expanded - Bioferrite

    It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m

  303. Adaptive Simple Storage
    Stale
    storage

    Adaptive Simple Storage

    This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron.

  304. Adaptive Ideology Storage
    Stale
    storage

    Adaptive Ideology Storage

    This mod patches re-implements objects in Ideology to use the Adaptive Storage Framework so you can use them as build able storage objects and includes spiffied up versions of their textures made by me in case dilapidated aint your vibe!

  305. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  306. Vanilla Vehicles Expanded - Upgrades
    Stale
    management

    Vanilla Vehicles Expanded - Upgrades

    Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.

  307. Visible Cybernetics
    management

    Visible Cybernetics

    Visually enhance your pawns with Visual Cybernetics, featuring a recon eye and three new shoulder-mounted appendages.

  308. Vanilla Expanded: Hero Backgrounds
    management

    Vanilla Expanded: Hero Backgrounds

    What does this do? This adds a curated selection of the highest quality Vanilla Expanded hero characters as additional backgrounds in the pool. Does this replace existing backgrounds? Yes. This replaces the existing character-less versions of the existing wallpapers. Why not all

  309. RusWorld - Metalhorror Scanner
    No 1.6
    management

    RusWorld - Metalhorror Scanner

    Перевод мода, который добавляет простое устройство, способное обнаружить носителя металлического ужаса.

  310. Rimlaser Vanilla-like Retexture
    Stale
    weapons

    Rimlaser Vanilla-like Retexture

    Cosmetic! Alters the textures from Rimlaser to *try* fit Rimworld's graphics. Does not alter the turret textures - guns only. Textures are by me, using Inkscape to draw. Original mod by AUTOMATIC. Check out Rimlaser here:

  311. Reel's Insector Faction
    Stale
    management

    Reel's Insector Faction

    Requires Vanilla Races Expanded - Insector Requires Vanilla Factions Expanded - Insectoids 2 Welcome to Reel's Insector Faction!

  312. Quadra Turbo-R
    No 1.6
    management

    Quadra Turbo-R

    This mod adds the Quadra Turbo-R V-Tech from Cyberpunk 2077 with a few upgradable nomad parts based on the Arcadia mod.

  313. Wirehead Style
    Stale
    management

    Wirehead Style

    Do you seek a techy colony vibe, but hexagon-crazed Techist style disappoints you?

  314. Ancient urban ruins
    Stale
    management

    Ancient urban ruins

    DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.

  315. Ancient urban ruins - Russian Translation
    Stale
    management

    Ancient urban ruins - Russian Translation

    Russian Translation for Ancient urban ruins Русский перевод для Ancient urban ruins Оригинальное описание Этот мод предлагает разнообразные возможности и карты для исследования городов, содержит обширную коллекцию архитектурных и мусорных объектов, а также систему для импорта пла

  316. Blindsight - Unified
    Stale
    management

    Blindsight - Unified

    A unification of a few mods that improve upon blinded pawns, including BlindsightWorks, Blindsight - Truesight, Spirit Sight.

  317. Astraltech Bionic Implants
    Stale
    medical

    Astraltech Bionic Implants

    Astraltech Bionic Implants introduces a new tier of advanced bionics, offering unprecedented human enhancements for only the elite.

  318. Grimoires
    Stale
    management

    Grimoires

    Adds 5 rare Grimoires, one for each of the Creeper Joiner abilities (Psychic Slaughter, Release Deadlife Dust, Shape Flesh, Transmute Steel, Unnatural Healing), that act similarly to psytrainers.

  319. Impact Weaponry - на русском языке
    Stale
    weapons

    Impact Weaponry - на русском языке

    Русификатор для мода Impact Weaponry добавляет полный перевод для впечатляющего арсенала оружия с ударными боеприпасами!

  320. Mechanite Pills
    Stale
    management

    Mechanite Pills

    Small mod that adds Sensory Mechanite and Fibrous Mechanite pills in case you want to inflict them on your colonists for the improved stat they provide.

  321. Insectoids 2 - More and stronger insectoids
    Stale
    management

    Insectoids 2 - More and stronger insectoids

    This mod is a reset version of the stronger insectoids Added four new insectoids and make some insectoids in the Vanilla Factions Expanded - Insectoids stronger New Buildings DormantPod:A hive-like structure created by giant insects.

  322. Pulse Weaponry
    Stale
    weapons

    Pulse Weaponry

    Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond.

  323. Pulse Weaponry - на Русском языке
    Stale
    weapons

    Pulse Weaponry - на Русском языке

    Русификатор для мода PULSE WEAPONRY добавляет полный перевод всех элементов мода на русский язык, включая описание оружия, терминологию и интерфейс.

  324. Reel's Insector Faction - Russian Translation
    Stale
    management

    Reel's Insector Faction - Russian Translation

    Russian Translation for Reel's Insector Faction mod Русский перевод для мода Reel's Insector Faction С этим модом ваша колония столкнется с набегами как инсекторов, так и насекомых.

  325. Seraphim Xenotype
    No 1.6
    management

    Seraphim Xenotype

    This mod adds a Xenotype that is able to convert other pawns into Nephilims.

  326. Shard Dagger
    Stale
    management

    Shard Dagger

    Adds a new craftable weapon named the "Shard Dagger" - It can be obtained via crafting, quest rewards and from dead Horaxian Cult High Thralls.

  327. Spacer Arsenal
    Stale
    management

    Spacer Arsenal

    Welcome to a new spacer-based weapon mod, this time with a bit of a different name.

  328. Spacer Arsenal - на Русском языке
    Stale
    management

    Spacer Arsenal - на Русском языке

    Русификатор для мода "Spacer Arsenal" — это ваш пропуск в мир футуристического оружия и технологий, где каждая пушка и каждое снаряжение обретают новую жизнь на русском языке.

  329. Vanilla Arsenal - на Русском языке
    Stale
    management

    Vanilla Arsenal - на Русском языке

    Русификатор для мода Vanilla Arsenal Этот русификатор создан специально для мода Vanilla Arsenal, который добавляет в игру огромное количество высокотехнологичного оружия и снаряжения.

  330. Vanilla Factions Expanded - Insectoids 2 Russian Language Pack
    Stale
    management

    Vanilla Factions Expanded - Insectoids 2 Russian Language Pack

    VFE-Insectoids 2 - это продолжение очень популярного мода Vanilla Factions Expanded - Insectoids, в котором развиты и улучшены механики, которые делали оригинальный мод интересным.

  331. [AV] Mechtech
    Stale
    management

    [AV] Mechtech

    This is my love letter and content addition for the mechanitor playstyle of the biotech DLC.

  332. [SK] ICC Humanoid Dryads
    Stale
    management

    [SK] ICC Humanoid Dryads

    This mod retextures the dryads from Ideology to appear more humanoid, but keep their themes Wasn't quite happy with any of the existing ideology dryad retextures for my more rimworld-style playthrough.

  333. RunAndGun
    No 1.6
    weapons

    RunAndGun

    Your colonists can never be a true Rambo if they cannot gun while they are running.

  334. GiTS Cyberbrains - Russian Translation
    Stale
    management

    GiTS Cyberbrains - Russian Translation

    Russian Translation for GiTS Cyberbrains Русский перевод для мода GiTS Cyberbrains Оригинальное описание Этот мод добавляет 23 кибермозга из мира Ghost in the Shell!

  335. Vanilla Psycasts Expanded - Runesmith - Russian Translation
    Stale
    management

    Vanilla Psycasts Expanded - Runesmith - Russian Translation

    Russian Translation for Vanilla Psycasts Expanded Add-On - Runesmith Русский перевод для мода Vanilla Psycasts Expanded Add-On - Runesmith Оригинальное описание Добавляет новое дерево пси-способностей Vanilla Psycasts Expanded - Мастер рун.

  336. Red's Performance Fixes (aka. Comp EggLayer Fix)
    No 1.6
    management

    Red's Performance Fixes (aka. Comp EggLayer Fix)

    TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're seeing the title image and

  337. Vanilla Anomaly Expanded - Insanity
    Stale
    management

    Vanilla Anomaly Expanded - Insanity

    See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m

  338. [AV] Framework - Russian Translation
    Stale
    management

    [AV] Framework - Russian Translation

    Russian Translation for Framework Русский перевод для мода Framework Просто перевод фреймворка, необходимый для полного перевода других модов от Veltaris Любые замечания и пожелания пожалуйста пишите в комментариях!

  339. [AV] Mechtech - Russian Translation
    Stale
    management

    [AV] Mechtech - Russian Translation

    Russian Translation for Mechtech Русский перевод для мода Mechtech Также необходим перевод фреймворка мода Оригинальное описание Это моё любовное письмо и дополнение к контенту для игрового стиля механиторов из DLC Biotech.

  340. [K4G] Empires of Old - The Rising Sun
    Stale
    management

    [K4G] Empires of Old - The Rising Sun

    “For the Child!” The warriors scream as their blades clash against metal and carve into flesh. Blood stains the ground beneath soldiers’ feet as they mercilessly slaughter their adversaries, until they themselves are butchered. The sickening smell of death fills the air. Nothing

  341. [UEM] Floors N Stuff - Insect Jelly Russian Translation
    No 1.6
    management

    [UEM] Floors N Stuff - Insect Jelly Russian Translation

    Russian Translation for Floors N Stuff - Insect Jelly Русский перевод для мода Floors N Stuff - Insect Jelly Делает желе насекомых строительным материалом, а также добавляет полы из желе насекомых.

  342. Layers: Capes and Armor
    Stale
    combat

    Layers: Capes and Armor

    C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most apparel Bandoliers... y

  343. PerpetualAnesthesia
    No 1.6
    management

    PerpetualAnesthesia

    A tale as old as time, are you dealing with rowdy prisoners who refuse to stay in bed while you exercise your god given right to harvest their organs?

  344. Rim-Gnoblins (Ru translation)
    Stale
    management

    Rim-Gnoblins (Ru translation)

    Этот мод добавляет русский перевод модификации «Rim-Gnoblins» Я хочу поделиться своим переводом этого замечательного мода.

  345. Hoods and Helmets
    Stale
    management

    Hoods and Helmets

    Standalone mod of Layers: Capes and Armor for just the ability to wear hoods with armor Features Hoods and collars can be worn over armor and other fitting headwear Slave collars can be worn with headwear Crowns can be worn above apparel Hatty hats can be worn above apparel You a

  346. Spacer Pack
    No 1.6
    management

    Spacer Pack

    A (mostly) personal mod that adds an upgrade to the Backpack from Vanilla Apparel Expanded — Accessories (and more) Future Plans More packs should any good ideas come to me while I'm procrastinating at work (and more) Misc Better material textures in the graphics above are from V

  347. Map Preview
    ↑ Updated
    management

    Map Preview

    Adds a map preview to the world map.

  348. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  349. Progression: Storytellers
    Stale
    management

    Progression: Storytellers

    - Vanilla Psycasts Expanded - Ferny - Vanilla Factions Expanded - Classical - Ferny - Vanilla Factions Expanded - Deserters - Ferny - Vanilla Factions Expanded - Empire - Ferny - Vanilla Factions Expanded - Insectoids 2- Ferny - Vanilla Factions Expanded - Mechanoids - Ferny - Va

  350. RandomPlus
    Stale
    management

    RandomPlus

    Allow users to set a minimum specifications for pawn generation when using the randomize button.

  351. [ARY] Automatic Stump Chopping [1.5 - 1.6]
    Stale
    management

    [ARY] Automatic Stump Chopping [1.5 - 1.6]

    Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?

  352. Clean Pathfinding 2 Continued
    No 1.6
    management

    Clean Pathfinding 2 Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  353. Caravan Lag Eliminator
    Stale
    management

    Caravan Lag Eliminator

    Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remove an item from caravan,

  354. Prepatcher
    Stale
    management

    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  355. Det's Xenotypes - Keshig
    Stale
    management

    Det's Xenotypes - Keshig

    Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-gone empires to discover the dusty lore of the Keshig!

  356. Psychic Harmonizer Lag Fix
    No 1.6
    management

    Psychic Harmonizer Lag Fix

    Fixes the reason why psychic harmonizer slows down the game when looking at a mood tab.

  357. Scattered Flames Continued
    Stale
    management

    Scattered Flames Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  358. Skin Alive
    Stale
    management

    Skin Alive

    Allows you to harvest human skin from human patients.

  359. Style Change Anytime
    Stale
    management

    Style Change Anytime

    Support me on Ko-Fi: This mod allows you to manually select a specific graphic for your buildings, items, production bills, or even plants.

  360. YAPEM + Integrated Implants Patch
    No 1.6
    management

    YAPEM + Integrated Implants Patch

    The mod makes it so the modules from Integrated Implants can be installed in the bionics from Yet Another Prosthetic Expansion Mod (and so the arms added by the latter mod can be installed as extra arms).

  361. Biotech - VFE: Mechanoid Patch 1.5
    No 1.6
    management

    Biotech - VFE: Mechanoid Patch 1.5

    > A mod to better mesh together the mechanoids from Biotech and the Vanilla Faction Expanded: Mechanoids Simple 1.

  362. Alpha Crafts
    Stale
    management

    Alpha Crafts

    Features This mod answers a very simple question: Stardew Valley?

  363. Mechanoid Upgrades - Archotech
    Stale
    management

    Mechanoid Upgrades - Archotech

    This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines.

  364. Mechanoid+
    No 1.6
    management

    Mechanoid+

    In addition, the mod will add a new storyteller to your game.

  365. Rimbound - Core
    Stale
    management

    Rimbound - Core

    Introduction A mod framework that is required for the Rimbound series mods.

  366. You Drive, I Sleep
    Stale
    management

    You Drive, I Sleep

    Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination.

  367. Alpha Books
    management

    Alpha Books

    Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader.

  368. Belt Flashlight
    Stale
    management

    Belt Flashlight

    Source code by Rikiki: The mod adds a belt with a built-in flashlight to the game, which creates a small glow around the pawn.

  369. Giant imperial turret
    Stale
    combat

    Giant imperial turret

    Content: Two giant Imperial turrets have been added, inspired by VFE deserters' Imperial turrets, which are larger and more powerful versions.

  370. Stack gap
    Stale
    management

    Stack gap

    Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?

  371. [LTO] Colony Groups
    Stale
    management

    [LTO] Colony Groups

    -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th

  372. Vanilla Quests Expanded - The Generator
    management

    Vanilla Quests Expanded - The Generator

    Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.

  373. EBSG Framework
    management

    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  374. Det's Xenotypes - Brawnum
    Stale
    management

    Det's Xenotypes - Brawnum

    Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum.

  375. Mechanoid Invaders
    Stale
    management

    Mechanoid Invaders

    Adds new combat mechanoids inspired by many of the aliens from the XCOM game series.

  376. Oops all BUGPARTS 2
    Stale
    management

    Oops all BUGPARTS 2

    Bee Update! Added new bee parts that can easily be used for your ants and possibly fly colonies! Also fixed up the masks on a few items, enjoy! **HELLO EVERYONE. Sorry for the long Haitus! Update brought to you by Redmattis's coding! From spikey antennea to large head eyes, fun b

  377. Rim-Hivers! - Biotech
    Stale
    management

    Rim-Hivers! - Biotech

    Adds a new xenotype, the hivers - a race from the game Kenshi by Lowfi Studios.

  378. VFE - Ancients: Dragon's Vaults
    No 1.6
    management

    VFE - Ancients: Dragon's Vaults

    Features This mod adds 19 additional vaults to the Vanilla Factions Expanded - Ancients sealed vault starting scenario, inspired by the original vaults from the same mod.

  379. [1.5] Huscarl - Power Armor
    No 1.6
    combat

    [1.5] Huscarl - Power Armor

    A first generation power armor set belonging to an ancient faction long lost, it now finds itself in service among mercenaries for its intimidating visage.

  380. Highborn Xenotype (Ru translation)
    No 1.6
    management

    Highborn Xenotype (Ru translation)

    Этот мод добавляет русский перевод мод Highborn Xenotype для версии 1.

  381. BurgerBaron
    No 1.6
    management

    BurgerBaron

    Adds 4 types of meals: Burger, Fries, Nuggets, and Soda.

  382. Highborn Xenotype
    Stale
    management

    Highborn Xenotype

    This mod adds the Highborn, a xenotype of self-resurrecting socialites, equally capable of trading barbs in the halls of the royal courts and exchanging blows in a duel.