// Steam Workshop · by thr7510

림 풀DLC용

This description is not yet synced. View the full description on Steam Workshop.

Read full description on Steam ↗

Load order

486 mods
  1. Orbital Military Assist
    combat

    Orbital Military Assist

    This mod enables requesting military assistance in space at the comms console if allied with the orbital trader Odyssey faction and the Royaltry Empire faction via an one line xml patch.

  2. Gerrymon's Hot Spring Expanded
    management

    Gerrymon's Hot Spring Expanded

    It's expanded, but not more expanded than the vanilla expanded series In odyssey, hot spring spawns irregularly while giving a measly +2 mood buff for a 2-3 hours, so this mod aim to make hot springs an active recreation spot with extra buildables, increase the mood buff, and mak

  3. No Limit Raid Points
    Stale
    management

    No Limit Raid Points

    You can set the maximum raid point limit up to 1,000,000 pts.

  4. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  5. Matter Network
    ↑ Updated
    management

    Matter Network

    Matter Network is my attempt at a digital storage network mod.

  6. ReLearn (Continued)
    management

    ReLearn (Continued)

    Original mod by DnaJur If the original author requests it, I will remove this update.

  7. Fleshbeast Colony
    management

    Fleshbeast Colony

    Immerse yourself in an organic nightmare that settles right inside your colony.

  8. Vivi Race
    management

    Vivi Race

    Introduction Vivi, the honey bee fairy Vivi is a bee fairy who has lived on a faraway planet for a long time.

  9. Miho Facial Animation
    management

    Miho Facial Animation

    使用Miho, the celestial fox內的美術文件進行修改為Facial Anime面孔。 因Facial Animation沒辦法指定面孔的生成,建議配合 character editor 進行臉孔的選擇, 例如他有 Arctic 這基因種,需將面孔都選擇為 Arctic 才會是原版的該種族面孔, 另外眼睛跟眼皮若是沒有使用到同一規格的可能會有破圖,這邊告知一下各位 因我只會簡易的改圖,圖片細節上可能會有些問題,請多多包涵。 感謝 PePeTan and Fortified_home 製作 Miho MOD並分享給大家使用。 Use the

  10. [NL] Facial Animation - Experimentals
    Stale
    management

    [NL] Facial Animation - Experimentals

    Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".

  11. Ratkin Underground+
    management

    Ratkin Underground+

    原作:风信子的《瑞莱茵雪死里逃生》 ce补丁: 跟随小说世界观,故存在可能导致与鼠族王国、军阀敌对的情节发展方向,请见谅。 本模组包含了新的钻机载具、可以使用电台联络的新阵营:鼠族游击队 以及新的大量事件、任务、装备、特殊地图。 建造钻地机,组建地下远行队来探索大地图!发现神奇的蘑菇,偶尔会有特殊的奇遇! 与游击队联络,与他们交友或背叛,研究新锐的武器道具,参与鼠族内战的血腥战斗.

  12. Visible Wealth
    Stale
    management

    Visible Wealth

    Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth?

  13. Prioritize Meals over Preserved Foods
    management

    Prioritize Meals over Preserved Foods

    Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions.

  14. Map Designer
    Stale
    management

    Map Designer

    More options for unique, customized maps!

  15. SatisfiedStorage
    Stale
    storage

    SatisfiedStorage

    SatisfiedStorage adds the options to only refill a storage spot once it has dropped below a configurable level.

  16. Take Cover Moron
    management

    Take Cover Moron

    Take Cover, Moron! / В укрытие, балбес! Version: 0.0.2 (Beta) Compatibility: RimWorld 1.6+ 🇬🇧 English Description Have you ever wondered why raiders behave like mindless target dummies? They stand still under fire and never try to save their own skin. "Take Cover, Moron!" trans

  17. [COG] Corvus Production Logistics
    management

    [COG] Corvus Production Logistics

    Overview A lightweight production logistics mod for RimWorld that allows worktables and storage buildings to be connected through a buildable logistics conduit network.

  18. 不准过来
    management

    不准过来

    Adds a map-wide No-Pass area that blocks player-faction pawn pathfinding and reachability checks.

  19. Grazing Gene
    management

    Grazing Gene

    It is a functional mode that adds a "grass-eating gene.

  20. GloomyFurniture
    furniture

    GloomyFurniture

    A mod pack that adds old-fashioned furniture and decorations.

  21. [OA]Ratkin Scenario: Snowstorm Orphan
    management

    [OA]Ratkin Scenario: Snowstorm Orphan

    Ratkin Scenario: Snowstorm Orphan "Though I have gained much over the past decade, I shall never recover my vague past and forgotten memories.

  22. Kiiro PaperArt Plus
    management

    Kiiro PaperArt Plus

    This mod provides additional origami artwork textures for the Kiiro race.

  23. Living Bonds
    management

    Living Bonds

    This mod adds various interactions between pawns who are in family relationships.

  24. [OA]Ratkin Faction: Oberonia aurea
    management

    [OA]Ratkin Faction: Oberonia aurea

    "I once had a dream. In that dream, I went to a place where golden irises bloom. The people there were gentle and kind, the households were harmonious and prosperous. There were no wars, no strife. I do not know the name of that place, perhaps, it is called Utopia." Ratkin Factio

  25. Ratkin Mercenary Trader
    management

    Ratkin Mercenary Trader

    This mod introduces a new caravan to the NewRatkinPlus, providing high-quality Ratkin mercenaries.

  26. Gear Stat Optimization
    management

    Gear Stat Optimization

    Gear Stat Optimization improves game performance (TPS) by optimizing the way RimWorld calculates stat offsets from equipped gear.

  27. Adaptive TPS
    Stale
    management

    Adaptive TPS

    Stop the Lag!! Get the Best of Both Worlds: Game Tick (TPS) + Smoothness (FPS)! Controlling things at high game speeds often causes your FPS to plummet, severely impacting your player mood. This can eventually lead to terminal eye strain... perhaps even requiring the installation

  28. Don't burn my cpu Fire!
    Stale
    management

    Don't burn my cpu Fire!

    Don't cry cheetah Reduce lag by removing glow comp from fire

  29. NewRatkinPlus
    management

    NewRatkinPlus

    Ratkin Race Mod Ratkin Race Mod This mod adds a new race called Ratkin.

  30. MoreAgingMultiplier
    Stale
    management

    MoreAgingMultiplier

    10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.

  31. Better Laborers
    Stale
    management

    Better Laborers

    Tired of the Empire sending you useless pawns to work for you?

  32. All Production Gives XP
    management

    All Production Gives XP

    Behold! An amalgamation of these three mods, made by me! I did this because people wanted it. As with the standalone versions of these mods, you can adjust the amount of crafting XP gained. You can also disable XP gains for a work type. For example, you can disable XP gains for s

  33. Max Buy, Max Sell
    Stale
    management

    Max Buy, Max Sell

    Adds "Sell/Buy as many as possible" button to the trade dialog.

  34. Mech Work Tab
    Stale
    combat

    Mech Work Tab

    Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions.

  35. Joint Battles (Continued)
    Stale
    management

    Joint Battles (Continued)

    Original mod by SalmonToastie, Taranchuk If the original author requests it, I will remove this update.

  36. Go the Fork to Sleep
    Stale
    management

    Go the Fork to Sleep

    Do your pawns have a big fight or caravan trip to rest up for?

  37. Flexible PSM
    Stale
    management

    Flexible PSM

    I made this mod because I was sad that I couldn't make preserves with lots of vegetables but no meat.

  38. 1trickPwnyta's Defaults
    management

    1trickPwnyta's Defaults

    Description Tired of having to go through the same ritual every time you start a new colony of configuring your colonists' schedules, setting your quest reward preferences, turning down the medicine setting so you don't waste your good medicine on bruises, and more?

  39. RimWorld Together (MULTIPLAYER)
    ↑ Updated
    management

    RimWorld Together (MULTIPLAYER)

    RimWorld Together is an open sourced and community driven mod that allows you to play MULTIPLAYER, with other people, in the same planet, at the same time, while keeping separate colonies and pace!

  40. Item Stats Tooltip
    Stale
    management

    Item Stats Tooltip

    Description QoL mod that adds weapons and apparel stats to a crafting recipe tooltip.

  41. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  42. LYX's ratkinrimmet(小鼠美食)
    Stale
    management

    LYX's ratkinrimmet(小鼠美食)

    --------English-------- Since ratkin have small stomachs and always waste food, we added some food for ratkin, most of which are small portions and have unique effects.

  43. Big Bed Buff
    Stale
    management

    Big Bed Buff

    If a pawn has a big bed to themselves, they get a +4 mood buff.

  44. Music Manager (Continued)
    management

    Music Manager (Continued)

    Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.

  45. Rimsenal Xenotype Pack - Harana
    Stale
    management

    Rimsenal Xenotype Pack - Harana

    "So, Ms. Su-Ah, please tell me, what does your xenotype say?" "Ha-Lan-Ah, but you can call it Harana." "Then would you please tell me about your strengths and weaknesses? I want to make sure you're the kind of person we need in our settlement." "Hmm. As you can see, I have wings

  46. Cleaning Priority (Continued)
    management

    Cleaning Priority (Continued)

    Update of ChippedChaps mod - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pawns that is not allowed in a higher priority cleaning zone should now clean filth in lower priority zones instead of not cleaning

  47. Big Little Mod Patch
    management

    Big Little Mod Patch

    This patch applies multiple patches to allow furniture and workbenches from other mods to link with each other.

  48. Batch Install
    Stale
    management

    Batch Install

    make you able to batch install and reinstall while selecting multiple buildings.

  49. Scattered Flames Continued
    Stale
    management

    Scattered Flames Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  50. Ratkin Weapons+
    weapons

    Ratkin Weapons+

    More ratkin weapons. Added several ranged and melee weapons, including medieval and spacer weapons. It also includes some other content related to combat, such as ratkin candy making and some simple ratkin costumes. There may be occasional updates in the future, please feel free

  51. Door Clearance Continued
    Stale
    management

    Door Clearance Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  52. Compact Hediffs
    management

    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  53. Auto Translation
    management

    Auto Translation

    This mod automatically machine-translates untranslated strings in RimWorld.

  54. Multiplayer Compatibility
    management

    Multiplayer Compatibility

    RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.

  55. Maru Race
    management

    Maru Race

    One day during a blizzard, an explorer who had been walking on the mountain trails of rimworld for a long time returned to his settlement.

  56. Custom Prisoner Interactions
    management

    Custom Prisoner Interactions

    Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.

  57. RandomPlus
    Stale
    management

    RandomPlus

    Allow users to set a minimum specifications for pawn generation when using the randomize button.

  58. Buyable Quest Rewards
    Stale
    management

    Buyable Quest Rewards

    V1.1 Update to be compatible with Rimworld 1.1 should still be compatible with 1.0 as well. Due to changes to some of the defs the Vanometric Power Cell, Infinite Chemreactor, and Psychic Emanator now occupy their own slot on the trader inventories with a chance at 0-2 of them sh

  59. Dubs Performance Analyzer
    Stale
    management

    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  60. More grouped buildings
    Stale
    management

    More grouped buildings

    This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs.

  61. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  62. Ratkin Xenotype
    Stale
    management

    Ratkin Xenotype

    Original mod by NewRatkinPlus If the original author requests it, I will remove this mod.

  63. [sbz] Neat Storage
    storage

    [sbz] Neat Storage

    Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.

  64. Multiplayer
    management

    Multiplayer

    This mod allows you to play full games of RimWorld together with your friends.

  65. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  66. Quality Surgeon Reborn
    Stale
    management

    Quality Surgeon Reborn

    Reupload for 1.5 of Hatti's QualitySurgeon. The original mod is located here: Only the doctor with the best surgey success chance will perform surgeries. Known Issue: If he is the one on the table, or is unable to perform tasks requiring manipulation, you will need to manually or

  67. Holsters
    Stale
    management

    Holsters

    Ever wondered what happens to all equipment pawns use?

  68. Auto links
    Stale
    management

    Auto links

    Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg

  69. Persona Bond Forge
    Stale
    management

    Persona Bond Forge

    This mod adds a new workbench equipped with advanced tools for bonding and fusing weapons with persona cores in order to create your own Persona Weapons.

  70. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  71. Quick Area
    Stale
    management

    Quick Area

    Double click to fill room, triple click to fill room includes walls and door.

  72. Prosthetic No Missing Body Parts (Continued)
    Stale
    medical

    Prosthetic No Missing Body Parts (Continued)

    Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.

  73. [FSF] Vanilla Bionics Expansion
    medical

    [FSF] Vanilla Bionics Expansion

    Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game.

  74. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  75. Random's Gene Assistant
    Stale
    management

    Random's Gene Assistant

    While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed.

  76. Ratkin Xenotype Factions
    Stale
    management

    Ratkin Xenotype Factions

    Friendly and hostile Ratkin factions for the ratkin xenotype, with zero bloat.

  77. Miho, the celestial fox
    management

    Miho, the celestial fox

    Wow! Fluffy Foxes! Miho, the celestial fox Miho, the vagrant of love and the celestial fox, are foxes that were uplifted by the power of Archotech, or something. They have a trait that can adore the entire human species, for some reason. Yes, They love you. Their bodies have a el

  78. WVC - Work Modes
    management

    WVC - Work Modes

    More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 10+ new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them.

  79. FasterRandomPlus
    management

    FasterRandomPlus

    Speeds up RandomPlus rerolls, reducing 10,000 tries to about 1 second.

  80. Scrollable Gizmos
    Stale
    management

    Scrollable Gizmos

    What does this mod do ------------------------------- Puts gizmos in a scroll view so they won't take up the entire screen.

  81. Gunplay
    Stale
    management

    Gunplay

    ABOUT Adds more cinematic effects to weapons: A.

  82. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  83. Dev In Your Language
    Stale
    management

    Dev In Your Language

    Localizable developer actions and view settings Dev In Your Language is mainly about exposing various dev tools which are untranslatable, like "Spawn Pawn", "Regenerate Map", etc.

  84. BetterInfoCard
    management

    BetterInfoCard

    Expand the information card interface of the vanilla game, and make some QOL changes.

  85. Auto Nutrient Paste Command [1.6]
    Stale
    management

    Auto Nutrient Paste Command [1.6]

    这是一个为 RimWorld 1.6 制作的非官方兼容性补丁。 This is an unofficial compatibility patch for RimWorld 1.6. 我个人做了一个进阶版的自动营养膏机可以自动控制生产。 I personally built an upgraded automatic nutrient paste dispenser that can autonomously regulate its production. 所有权利归属于原作者 JesterRomut。 All credit goes to the o

  86. Float Sub-Menus
    Stale
    management

    Float Sub-Menus

    Adds support for having sub-menus in float menus.

  87. NPDTiers - The Nutrient Paste Expansion Mod (Continued)
    management

    NPDTiers - The Nutrient Paste Expansion Mod (Continued)

    Update of Mistor Love n Smash Phils mod - Should now work with all hoppers that use the isHopper-property, or mods that add such a property like Fridges Are Hoppers NPDTiers is a base mod that adds the framework for creating your own Nutrient Paste Dispenser (NPD).

  88. Persona Mechanoid Pawns 2
    management

    Persona Mechanoid Pawns 2

    Ever find it odd your mechanitor never found a use for those hyper advanced human-equivalent AI cores you have laying around?

  89. [GTG]Odyssey Orbital Trader
    management

    [GTG]Odyssey Orbital Trader

    This is a simple mod that adds a single type of orbital trader ship affiliated with the Traders Guild faction,you can buy almost every item from the Odyssey dlc in this trader.

  90. Sellable Odyssey Unique Weapons
    weapons

    Sellable Odyssey Unique Weapons

    This is a simple patch that allows the ​unique weapons​ from ​Odyssey DLC​ to be purchased from ​war merchant,combat supplier,and imperial trader(Royalty DLC),as well as at their base locations.

  91. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  92. Mod Options Sort
    management

    Mod Options Sort

    Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.

  93. Don't burn my cpu Shamblers!
    Stale
    management

    Don't burn my cpu Shamblers!

    Don't cry cheetah Shamblers' enemy search range reduced targetAcquireRadius 20->10 targetKeepRadius 30->12 and Combat points increased

  94. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  95. Gene Trader
    Stale
    management

    Gene Trader

    Updated for 1.6 Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 to 3 genes to choose from

  96. Blueprints Forked - 1.6
    Stale
    management

    Blueprints Forked - 1.6

    1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:

  97. TradeHelper
    Stale
    management

    TradeHelper

    Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld.

  98. QualityBuilder Unofficial 1.6
    ↑ Updated
    management

    QualityBuilder Unofficial 1.6

    I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With

  99. Mortar Accuracy
    management

    Mortar Accuracy

    Q: How is this different from vanilla Rimworld mortar accuracy?

  100. ShowModDesignators (Continued)
    Stale
    management

    ShowModDesignators (Continued)

    Update of erdelfs mod with permission - Most of the function of the mod exists in the base-game now but as some noted, since this mod adds the info in the description it can be seen on more defs.

  101. Wander Joiner Plus
    Stale
    management

    Wander Joiner Plus

    Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission.

  102. [Rimwaldo] Korean CRIBAO
    management

    [Rimwaldo] Korean CRIBAO

    2025-07-12 업데이트, 1.6버전 이후를 위한 모드입니다. 림월드 바닐라 및 확장팩 포함 한글화 모드입니다. 공식으로 타이난(개발자)에게 인정받은 한글화이며, 기본으로 본 게임에 적용되어 있지만 업데이트가 늦거나, 혹은 모드의 덮어씌움으로 인해 날아가는 경우가 생길 경우를 대비하여 사후 지원 및 선행 업데이트를 위해 이 모드가 존재합니다. 바닐라 부분 전체, 모든 DLC에 번역이 적용됩니다. #공식에 들어가 있는 한글화는 이 모드보다 구 버전일 확률이 있습니다. 역사 22-11-01 - 코

  103. Power Tab 2 - 1.6 Bug Fixed Version
    management

    Power Tab 2 - 1.6 Bug Fixed Version

    Power Tab 2 - 1.6 Bug Fixed Version This is a decompile, fix and re-compile of Owlchemist's PowerTab 2 mod. It will be taken down if the original author requests it. Original Power Tab 2 by Owlchemist This mod is only tested for RimWorld 1.6, in theory it supports 1.5 and 1.4, bu

  104. BetterSliders
    Stale
    management

    BetterSliders

    Hi everyone, I’m taking a break from active development and community moderation for the project.

  105. Show Known Techprints
    Stale
    management

    Show Known Techprints

    Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.

  106. AutoOverlay
    Stale
    management

    AutoOverlay

    Wish you could conveniently see your gun turret coverage?

  107. Keyz' Allow Utilities
    ↑ Updated
    management

    Keyz' Allow Utilities

    Keyz' Allow Utilities A utility mod that adds various quality-of-life improvements for managing items and plants across your colony map.

  108. Childrens Drawings
    Stale
    management

    Childrens Drawings

    Adds over 70 new graphics for children's floordrawings.

  109. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  110. Fix Multi Stack Hoppers
    Stale
    management

    Fix Multi Stack Hoppers

    Patches the nutrient dispenser to properly use modded hoppers allowing multiple stacks per cell.

  111. GrowingZoneIcons
    Stale
    management

    GrowingZoneIcons

    Losing track of what you're planting and where?

  112. Surgery Meds
    Stale
    medical

    Surgery Meds

    Set the quality of medicine used for surgery separately from the general setting by right-clicking instead of left-clicking the icon.

  113. Linkable Hydroponics
    Stale
    management

    Linkable Hydroponics

    Link hydroponics basins together to automatically sync their plant types.

  114. Loading Progress
    management

    Loading Progress

    Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.

  115. Turn It On and Off - RePowered
    management

    Turn It On and Off - RePowered

    Why not both? This mod is based on two other mods: Turn It On and Off and RePower Ive always used RePower since it made it possible to have more realistic power-consumption. The electric stove for example uses 350W but a real such stove uses between 2000-5000W. This is of course

  116. Prepatcher
    Stale
    management

    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  117. [sbz] Gravship Storage
    Stale
    storage

    [sbz] Gravship Storage

    Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.

  118. Do Something for Idle
    Stale
    management

    Do Something for Idle

    This mod makes colonists to do something instead of wandering when they are idle.

  119. Choose Where To Land
    management

    Choose Where To Land

    Note If you didn't click "Choose landing spot and land", any shuttle bugs you run into are not from this mod — quest shuttles, Royalty shuttles, whatever.

  120. Floors Are (Absolutely) Worthless
    Stale
    management

    Floors Are (Absolutely) Worthless

    - Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s

  121. Better Stacktraces
    Stale
    management

    Better Stacktraces

    Better Stacktraces After looking at too many stacktraces to count, I decided to make this to make developers' lives just a bit easier.

  122. Image Opt
    Stale
    management

    Image Opt

    This is a mod that attempts to optimize texture image loading times.

  123. Better Message Placement (Continued)
    Stale
    management

    Better Message Placement (Continued)

    Update of Dyrewulfes mod Dynamically adjusts the location messages are written at, to avoid blocking the colonist bar.

  124. [GTG]MultiRole Orbital Traders
    management

    [GTG]MultiRole Orbital Traders

    Note: This mod was formerly known as GTG Orbital Traders This is a simple mod that only adds 4 orbital traders and no new factions spawn, you can buy almost everything from it, including items from vanilla and other mods.

  125. Projectile Bullet Retexture
    Stale
    management

    Projectile Bullet Retexture

    ****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.

  126. NeutroamineMaker
    Stale
    management

    NeutroamineMaker

    允許玩家自製中性胺 允许玩家自製中性胺 Allow players to craft Neutroamine プレイヤーがニュートロアミンを自作できるようにする ------------------------------ Required Research Medicine production Crafting at the Drug Lab Skill Required Crafting 4 Intellectual 4 Neutroamine x1 Herbal medicine 1 Chemfuel 1 Neutroamine x4 Herba

  127. Reload mods
    Stale
    management

    Reload mods

    Tired of having to close and re-open your game when testing/tweaking/troubleshooting mods?

  128. MutatorWorldIcons
    Stale
    management

    MutatorWorldIcons

    Displays icons for animal habitats, wild plants, and maybe more on each world map tile.

  129. Explosive Radius (Continued)
    Stale
    weapons

    Explosive Radius (Continued)

    Update of colinfangs mod This is a little QoL mod that displays explosion radius on all explosives on selection and placing.

  130. 1trickPwnyta's Odyssey Patch
    management

    1trickPwnyta's Odyssey Patch

    This mod makes a handful of small tweaks to the Odyssey DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.

  131. Kiiro Race
    management

    Kiiro Race

    A humanoid species with cat-like ears and cat-tailed limbs, kiiro race.

  132. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  133. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  134. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  135. Ancot Library
    Stale
    management

    Ancot Library

    Framework of Ancot's Races.

  136. Visible Raid Points
    Stale
    management

    Visible Raid Points

    Description Ever wondered just how many points the game used to generate a raid?

  137. Shuttle Dock
    ↑ Updated
    management

    Shuttle Dock

    Adds buildable shuttle docks with reinforced, retractable roofs.

  138. Vanilla Landmarks Expanded
    management

    Vanilla Landmarks Expanded

    See change notes Vanilla Landmarks Expanded represents a substantial evolution of the original Vanilla Exploration Expanded concept.

  139. Performance Esmolas
    management

    Performance Esmolas

    "Argh! Damn you Arky, why can't I read the thumbnail? Why do that to me!?" I just felt like it :) With that out of the way... I started a colony on Sea Ice and I want it to be very long running. So everytime it starts operating below 900TPS I am patching something to solve the is

  140. GTG Trader Core
    management

    GTG Trader Core

    GTG Trader Core is a centralized dependency framework designed to provide shared code, performance optimization, and enhanced stability features for all my trader-related mods.

  141. More Furniture (Continued)
    Stale
    furniture

    More Furniture (Continued)

    Update of Anonemous2, wofls mod and the Royalty patch - Included the royalty patch, loaded if needed - Rewrote the core and the royalty patches - The mods dressers and endtables will link to any bed that the vanilla dresser and endtable links to - The mods dressers and endtables

  142. Schedule Clock
    Stale
    management

    Schedule Clock

    Adds a vertical line to the schedule tab, indicating the current time of day

  143. Better Traders Guild
    management

    Better Traders Guild

    About The Traders Guild are the faction behind orbital trader events in RimWorld's Odyssey DLC.

  144. Esc Closes Letters
    management

    Esc Closes Letters

    A RimWorld mod that lets you close letter popups with the Cancel and Accept keys Features Dismiss letter popups with the Cancel key or the Accept key.

  145. Less Stupid Romance Attempt (Continued)
    management

    Less Stupid Romance Attempt (Continued)

    Update of Dazz Aephiex mod - Removed legacy HugsLib requirement I long stopped playing rimworld myself and probably won't update any of these.

  146. Casual Mark
    ↑ Updated
    management

    Casual Mark

    Manually add marks to various selected pawns*humans, animals, mechanoid, etc) Automatically adds marks to humans based on specific conditions.

  147. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  148. Select One
    management

    Select One

    Select One: Per-Pawn Control for Merged Gizmos I was tired of this happening: I box-select several pawns, click "Deploy low-shield", and then.

  149. Desolate Moon
    management

    Desolate Moon

    Now works with old saves adding itself onto existing saves to let you explore them in older colonies!

  150. Kiiro Story: Events Expanded
    management

    Kiiro Story: Events Expanded

    The Event Expansions mod of kiiro race, adding 14 new quests or events related to the kiiro faction, along with new faction interaction methods.

  151. management

    초월공학 눈 - 투명 존재 감지

    필요 모드: Harmony 필요 DLC: Anomaly 강화된 초월공학 눈은 세계의 상식 너머를 비추어, 이면에 숨어 있는 존재들을 드러냅니다.

  152. Various Space Ship Chunk (Continued)
    management

    Various Space Ship Chunk (Continued)

    Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!

  153. No Random Relations
    Stale
    management

    No Random Relations

    Description This mod disables the creation of random relations during the game.

  154. Mark That Pawn
    management

    Mark That Pawn

    You get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you lose them in the action.

  155. Rimworld Mod Korean
    management

    Rimworld Mod Korean

    RimWorld Mod Korean Project 림월드 모드 한국어 프로젝트입니다.

  156. No Version Warning
    ↑ Updated
    management

    No Version Warning

    I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.

  157. 변방계 라디오
    Stale
    management

    변방계 라디오

    Original mod: Reddit by Sincere This mod is for Korean players only.

  158. P-Music
    Stale
    management

    P-Music

    Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.

  159. Humanoid Alien Races
    management

    Humanoid Alien Races

    A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.

  160. RenameColony
    No 1.6
    management

    RenameColony

    Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub:

  161. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  162. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  163. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  164. Atar Xenotype
    Stale
    management

    Atar Xenotype

    Atar Xenotype? Atar is a race that developed long ago in a borderland made up of volcanic regions, and is a race that worships a monster called Balrog, who lived in the area where they first settled, as their guardian deity. They are a race with devil-like horns and a three-prong

  165. Adaptive Ideology Storage
    Stale
    storage

    Adaptive Ideology Storage

    This mod patches re-implements objects in Ideology to use the Adaptive Storage Framework so you can use them as build able storage objects and includes spiffied up versions of their textures made by me in case dilapidated aint your vibe!

  166. Adaptive Primitive Storage
    Stale
    storage

    Adaptive Primitive Storage

    This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron.

  167. Adaptive Simple Storage
    Stale
    storage

    Adaptive Simple Storage

    This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron.

  168. Clean Command Bar
    management

    Clean Command Bar

    This is a lightweight UI overhaul designed for players who manage squads, psycasters, and large colonies without the visual headache.

  169. Inside Zone
    management

    Inside Zone

    Always maintains an "Inside" zone covering every cell that's enclosed by walls (i.

  170. Panels, Frames & Stairs
    Stale
    management

    Panels, Frames & Stairs

    Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors.

  171. Ratkin Anomaly+
    management

    Ratkin Anomaly+

    Added 12 different dark anomalies and their corresponding rituals, technologies, etc.

  172. Rye-Tech's Animal Repeller 9000
    Stale
    management

    Rye-Tech's Animal Repeller 9000

    Rye-Tech presents its all new, animal-begone dish that emits a sound that drives all wild animals off of the tile!

  173. SimpleStairs (Fork)
    Stale
    management

    SimpleStairs (Fork)

    SimpleStairs (Fork) This is a fork of the original "SimpleStairs" mod for RimWorld, updated to support version 1.

  174. Tamed Animal Performance Improvement
    management

    Tamed Animal Performance Improvement

    Big ranches are fun. Lag from hundreds of tamed animals pathfinding is not. Tamed Animal Performance Improvement (TAPI) TAPI aims to improve performance / TPS in colonies with large ranches containing many tamed animals by adding barns that de-spawn and simulate assigned animals.

  175. Tidy Storage
    storage

    Tidy Storage

    Videos: Video 1: Tidy Storage Video 2: Tidy Storage + Even Storage Tidy Storage Tidy Storage automatically organizes items in your storage buildings every time something is added.

  176. Universal Xenotype Icons
    Stale
    management

    Universal Xenotype Icons

    This mod allows you to use xenotype icons from other mods, such as the Ratkin gene expansion, on your custom xenotype embryos.

  177. Warehouse Storage
    Stale
    storage

    Warehouse Storage

    This mod fully implements bulk storage solutions for all of your uorganized needs.

  178. [AV] Show Utility Apparel
    Stale
    management

    [AV] Show Utility Apparel

    A mini-mod which will redraw the icons below the colonist bar to include utility apparel.

  179. Auto Arm
    management

    Auto Arm

    Automatic weapon equipping designed to feel like vanilla.

  180. AutoBlink
    management

    AutoBlink

    This mod is a small framework that adds an automatic teleportation feature for pawns while they are moving.

  181. Cluster Projection
    management

    Cluster Projection

    Launch your cluster! Clusters now are not ever a previledge of the mechanoids. You can assemble and launch your clusters to anywhere. To launch the cluster, you should firstly build a cluster assembler. A cluster assembler starts with the cluster projection console, then 2 orthog

  182. Crafting Unique
    management

    Crafting Unique

    Crafters with skill 10 or higher have a 5% chance per crafted weapon to produce a unique variant instead of the normal item if a unique variant def for this weapon exists.

  183. Jump Cleaner
    Stale
    management

    Jump Cleaner

    Thanks to Rabiosus for making the AutoBlink and JumpLifter mods, especially since this mod is just very slight changes to the latter.

  184. Job In Bar
    Stale
    management

    Job In Bar

    Puts a colonist's Job title (and more) In the colonist Bar below their name.

  185. JumpLifter
    Stale
    management

    JumpLifter

    Are 600kg capacity lifters still not enough?

  186. Ocean Biome
    management

    Ocean Biome

    * Note: This mod was made with AI assistance.

  187. 新スランボ! (New Thrumbos!)
    management

    新スランボ! (New Thrumbos!)

    特定のバイオームに超低確率で出現する、8種のスランボを追加します。 ■ 出現率について ・バニラのスランボのように専用イベントでは出現しません。通常の「野生動物」としてのみ出現します(トイスランボはトレーダーから購入可能)。 ・非常に出現確率が低いため、どうしても確実に出会いたい方は、他の方が作成されている「動物の出現率を変更するMOD」などを併用してください。 ■ 特徴とバランス ・それぞれ固有のステータスや耐性、戦闘スタイルを持っています。 ・強すぎず弱すぎないバランスを心がけていますが、おかしな部分があれば今後も調整していく予定です。 ・彼らのデザ

  188. Ancient Doors Hold Open
    Stale
    management

    Ancient Doors Hold Open

    Ancient Doors Hold Open The "Hold Open" option is enabled by default for naturally generated doors on new maps.

  189. Giddy-Up 2 - Continued
    ↑ Updated
    management

    Giddy-Up 2 - Continued

    This was picked up from Giddy-Up 2 Forked after clocknot mentioned that they don't want to support it anymore.

  190. Go Away Eye Strain!
    Stale
    management

    Go Away Eye Strain!

    Want to get pretty eyeballs to go alongside this patch?

  191. KiiroValor and Sapphire
    Stale
    management

    KiiroValor and Sapphire

    绮罗模组的一个小型扩展,加入了绮罗勇者装备的合成配方,以及合成所必须的蓝宝石。 蓝宝石可以从稀有品贸易商中购买,加入了绮罗故事拓展后也可以从珠宝商和石匠这两种绮罗商户购买。 A small expanded of Kiiro Race mod, it added an item called Sapphire and crafting recipe of KiiroValor equipments based on sapphire.

  192. NANAME Doors
    Stale
    management

    NANAME Doors

    NANAME is Japanese for diagonal.

  193. NANAME Floors
    management

    NANAME Floors

    NANAME is Japanese for diagonal.

  194. No Red Eyes
    Stale
    management

    No Red Eyes

    Hides the weird red eyes texture (This is useful for all similar situations because the texture is directly hidden from the game).

  195. Nice Bill Tab
    management

    Nice Bill Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.

  196. No Gray Eyes
    Stale
    management

    No Gray Eyes

    Hides the weird gray eyes texture (This is useful for all similar situations because the texture is directly hidden from the game).

  197. Overloaded Biosculpter
    Stale
    management

    Overloaded Biosculpter

    Description Simply adds an ability to overload the biosculpters.

  198. Romance Age Fix
    Stale
    management

    Romance Age Fix

    This mod modifies the effect of age on romance probability for long-lived races,allowing them to better love short-lived races.

  199. Stale
    management

    Roren Facial Animation

    Adds facial animations for Roren Race, using functions from Nals Facial Animation mod.

  200. Seamless Doors
    management

    Seamless Doors

    Seamless Doors Ever notice the hard visual cut where your carefully-laid floor meets a doorway?

  201. SimpleCameraSetting
    Stale
    management

    SimpleCameraSetting

    There are many good features in the camera+, but there are performance issues, so I made this mod.

  202. Smooth Terrain
    management

    Smooth Terrain

    Smoothens naturally generated terrain using diagonals.

  203. Stay Awhile
    management

    Stay Awhile

    Tired of pointless visitor events and overcomplicated mods for hosting or recruiting them?

  204. WealthCorrector
    Stale
    management

    WealthCorrector

    Allow you to adjust the parameters of wealth calculation at any time in MOD settings, with immediate effect.

  205. Faction - Orbiters
    management

    Faction - Orbiters

    This mod adds two factions to the game: an orbital settler faction that can provide military aid (only on the surface), and a new dangerous enemy mechanoid faction.

  206. Let's Have a Cat! Continued
    management

    Let's Have a Cat! Continued

    Original Mod(1.0-1.4): ---------All contend, apart from the noted down below, is made by akairo.--------- *Ported to 1.5 and 1.6 by Bernau31. I do not own or claim the content of this mod, I merely try to update it for the continued use and enjoyment of catmod enjoyers. The germa

  207. Floating door -5
    management

    Floating door -5

    Floating doors were too strong, so it’s time they were adjusted!

  208. Farm Goods
    management

    Farm Goods

    Introduction Tired of looking at the same old crops?

  209. BuildingCapsule
    management

    BuildingCapsule

    Overview Have you ever agonized over running out of space on your ship for that one essential building?

  210. 豪华食物
    management

    豪华食物

    添加一种昂贵的豪华餐点,制作成本更高,但能提供更高的心情加成和工作速度加成。 Adds an expensive luxury meal with stronger mood and work speed bonuses.

  211. 作物同步成熟 Crop Sync
    management

    作物同步成熟 Crop Sync

    殖民者种下作物时,同一区域的同种作物会逐渐同步生长,最终在同一时间一起成熟。 后种下的作物会加速追赶先种下的,先种下的不受影响、正常生长。 不会出现作物生长进度倒退的情况。 可在 Mod 选项中调整同步速度。 适用水栽培

  212. Gloomy x Replace Stuff Fix
    management

    Gloomy x Replace Stuff Fix

    这个补丁修复了 Gloomy 和 Replace Stuff 一起用时,Replace Stuff 一直提示空间已被占用的问题。此补丁由 AI 辅助完成。 有什么问题欢迎随时反馈。 This patch fixes an issue where Replace Stuff consistently displayed a "space already occupied" message when Gloomy and Replace Stuff were used together.

  213. Hot Spring Fishing
    management

    Hot Spring Fishing

    Introduction Hot springs are great, but something's always been missing.

  214. I'm a cat. So what?
    management

    I'm a cat. So what?

    “I’m a cat. So what?” Multiple behaviors will be added to the cat. 1. Smacking people for no reason 2. Chewing on electrical cords 3. Knocking over furniture 4. Hitting people again when it’s hungry 5. Observing the Workbench 6. Playing with Chemfuel ...and more Nuzzled mood incr

  215. Just Enough Rimworld
    management

    Just Enough Rimworld

    🔍 Just Enough Rimworld A Minecraft-JEI-style item browser for RimWorld.

  216. Made In Abyss Music
    management

    Made In Abyss Music

    Add 50 original music of anime "Made In Abyss" to a game background.

  217. Kiiro Race - Ragdoll Xenotype (绮罗布偶异种)
    management

    Kiiro Race - Ragdoll Xenotype (绮罗布偶异种)

    【模组简介】 为 Kiiro Race (绮罗种) 增加了一个全新的异种分支:布偶种。这是我绮罗异种系列的第四位。也请各位支持支持她的姐姐们——橘猫,缅因和暹罗啦~ 【新增基因】 1.

  218. Monolyn Race
    management

    Monolyn Race

    Monolyn The Monolyns are beings whose origins are unknown.

  219. Reverse Engineered Region Adjusters
    Stale
    management

    Reverse Engineered Region Adjusters

    Content: Reverse Engineered Region Adjusters grants the player access to many of the world affecting buildings that are normally used against them.

  220. RE : 飲み物は? - RE : Where is drinks?
    management

    RE : 飲み物は? - RE : Where is drinks?

    Where is drinks? This mod adds water, thirst, and the feeling of securing drinks as part of daily colony life in RimWorld. Your colonists need not only food, but also water. By gathering, purifying, and storing water, you can enjoy a more survival-focused style of colony manageme

  221. RimPoker
    management

    RimPoker

    Enjoy Your Stay! RimPoker is not just a decorative table mod. You sit down and play one seat yourself, while your colonists play according to their personalities. Sometimes a light game for fun, sometimes a poker showdown where you stake your colony's entire fortune against facti

  222. ShopHelper-Your Restock Radar
    management

    ShopHelper-Your Restock Radar

    ShopHelper — Your Restock Radar Tired of clicking every settlement on the world map just to check if traders have restocked?

  223. RT Solar Flare Shield
    Stale
    combat

    RT Solar Flare Shield

    Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.

  224. Tinimar Faction
    management

    Tinimar Faction

    New Faction: Tinimar Faction, similar to the Outlander faction in the base game.

  225. Tinimar the Harfling
    management

    Tinimar the Harfling

    Halfling (tinimar) A small humanlike race, about half the height of humans.

  226. Vanilla Solar Shield Retexture
    No 1.6
    combat

    Vanilla Solar Shield Retexture

    A Overhauled solar shield re-texture of RT's Solar flare shield Graphics by Sir-Van Harmony Patch by Taranchuk Mod commissioned and put together by Me LOAD AFTER MAIN MOD!

  227. [FSF] Better Exploration Loot
    management

    [FSF] Better Exploration Loot

    Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.

  228. Weapon Upgrade
    weapons

    Weapon Upgrade

    Use the machining table to combine low-quality weapons into a higher-quality weapon.

  229. What Was Inside?
    management

    What Was Inside?

    What is this Mod? This mod adds a message telling you what was inside openable crates and sarcophagi (optionally) when they're opened, so you never miss out on the sweet dopamine hit of a awesome drop ever again. In the mod options, you can enable the message for containers with

  230. [MUS]太空基地家具Space Base Furniture
    Stale
    furniture

    [MUS]太空基地家具Space Base Furniture

    一款太空科幻风格的家具组合,包含50+的家具和墙体模块等。 A collection of furniture in a space sci-fi style, consisting of over 50 pieces of furniture and wall modules, etc.

  231. RandomPlusPlus
    management

    RandomPlusPlus

    RandomPlusPlus RandomPlusPlus is a pawn randomizer for RimWorld.

  232. [LTO] Colony Groups
    Stale
    management

    [LTO] Colony Groups

    -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th

  233. Manito
    management

    Manito

    📦 Description Send items and messages to other players’ colonies using transport pods.

  234. Yet Another Research Tree (YART)
    management

    Yet Another Research Tree (YART)

    Yet Another Research Tree (YART) Yet Another Research Tree replaces the vanilla research tree with a cleaner, far more readable version.

  235. Auto Surgery Policy
    ↑ Updated
    medical

    Auto Surgery Policy

    You can now apply surgical policies to colonists and prisoners, and if the conditions are met, surgical orders will be issued periodically.

  236. Confirm Attack
    management

    Confirm Attack

    Ever accidentally clicked Attack instead of Trade while your caravan is over a settlement?

  237. Consciousness Patch
    Stale
    management

    Consciousness Patch

    Breathing, Bloodpumping and Blood filtration change consciousness above 100% Mods like QEE add a lot of ways to increase Blood pumping, Breathing, and Blood Filtration, yet these do nothing over 100%.

  238. Can I Reinstall This?
    management

    Can I Reinstall This?

    A simple mod that adds to the description of all buildings a line informing about the ability to packed a building into an item and reinstall it elsewhere.

  239. Growable Boomshroom
    management

    Growable Boomshroom

    This mod allows you to cultivate greasy mushrooms, which share the same stats as boomshroom.

  240. Milira Race
    management

    Milira Race

    New Expand Content Released!

  241. RIMMSqol
    management

    RIMMSqol

    -- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects.

  242. RimRelations
    management

    RimRelations

    RimRelations RimRelations adds a separate Relations tab for reading colony bonds in more detail.

  243. RimtoChess
    ↑ Updated
    management

    RimtoChess

    Ready to play RimtoChess?

  244. Super Industrial DeepDrill
    management

    Super Industrial DeepDrill

    This mod introduces an efficient industrial drill designed to significantly boost resource extraction efficiency and convenience in the late game.

  245. Tech Advancing
    Stale
    management

    Tech Advancing

    This mod advances the Tech-level of the colony once certain conditions are met.

  246. [sbz] Archotech Brain
    Stale
    management

    [sbz] Archotech Brain

    Archotech Brain · Safe to add to a save game Add Archotech brain, Bionic brain, Prosthetic brain, and Natural brain.

  247. [baku] Forbidden Zone
    management

    [baku] Forbidden Zone

    ■ What is this mod? It allows you to designate "No-Go Zones" on the map that colonists, slaves, pets, and livestock cannot enter. Unlike standard zone settings, *everyone* avoids passing through the painted areas. There are two types of No-Go Zones: visible and invisible (functio

  248. Phoenix Orb for Gloomy Dragonian
    management

    Phoenix Orb for Gloomy Dragonian

    Adds a flame-resistant Phoenix Orb for Dragonians Essentially the 'Phoenix Armor' version of the Dragonian Protection Orb.

  249. 幻想乡物流服务
    management

    幻想乡物流服务

    Moving and Delivery Service(幻想乡物流服务) Introduction This mod adds a genderbent female version of the fixed special character "President Rugal" to RimWorld 1.

  250. more vending machines
    management

    more vending machines

    Add three independent vending machines made of wood, steel, and glasssteel, with no DLC dependencies.

  251. Anomaly for Gravship
    Stale
    management

    Anomaly for Gravship

    Anomaly for Gravship This mod adds a small holding platform, improved inhibitor and new security door that allow to conveniently keep the entities on the gravship.

  252. Ancient urban ruins
    Stale
    management

    Ancient urban ruins

    DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.

  253. Display Options
    management

    Display Options

    Adds Windowed, Borderless or Exclusive Fullscreen directly to Options > Video without having to edit launch options or restart your game.

  254. 荷鲁斯的沃芬帝国拓展
    management

    荷鲁斯的沃芬帝国拓展

    Horus's Wolfein Empire Expansion This mod is an expansion content pack for the Wolfein Race, adding a wide range of high-tech weapons, armor, implant chips, specialty foods, and a unique character recruitment system.

  255. Gravship Raids
    management

    Gravship Raids

    Adds gravship raids into the game.

  256. Kiiro CE Patch
    Stale
    management

    Kiiro CE Patch

    Kiiro CE Patch 绮罗的CE补丁 Language/支持语言 English/简体中文 The creative idea behind the patch is to restore the original MOD experience as much as possible, and implement the original MOD mechanism in CE.

  257. Map Vehicles
    management

    Map Vehicles

    Overview Add four vehicles with map using the Vehicle Map Framework.

  258. Mine Sight
    management

    Mine Sight

    Highlights mineable ores while the Mine designator is active.

  259. Milira CE Patch
    management

    Milira CE Patch

    米莉拉种族的CE适配补丁。 第一次做补丁,数值填麻了,闭眼睛按的。期待其他大佬来重做一版。 如有Bug反馈或数值、机制方面的建议,请在评论区留言。 已处理种族、武器、防具、炮塔、米莉安配件。 浮游炮和建筑炮台暂未添加弹药消耗,后续如果找到合适的适配方式可能会添加。 A Combat Extended Patch for Milira Race.

  260. Nice Inventory Tab
    management

    Nice Inventory Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.

  261. Ratkin CE Patch Collection
    management

    Ratkin CE Patch Collection

    Ratkin Combat Extended Patch Collection I am currently taking over the Ratkin CE Patch Collection from the original author 快乐柠萌茶.

  262. Save Our Ship 2
    management

    Save Our Ship 2

    Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.

  263. Technical map Vehicles
    Stale
    management

    Technical map Vehicles

    introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want.

  264. The Dead Man's Switch
    ↑ Updated
    management

    The Dead Man's Switch

    Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.

  265. Vehicle Auto-Combat
    combat

    Vehicle Auto-Combat

    Enabling "Auto-Combat" on a player's combat vehicle will cause it to automatically move towards the enemy.

  266. Vehicle Map Framework
    management

    Vehicle Map Framework

    Caution This was not created by the author of Vehicle Framework, but is my complete personal work, not belonging to any team.

  267. Vehicles Wrecks Expanded
    Stale
    management

    Vehicles Wrecks Expanded

    This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats).

  268. Wolfein Black Science Expand
    management

    Wolfein Black Science Expand

    Mod Background / Setting A specialized combat mechanoid independently developed by Wolfein Military Enterprise’s secret division, “Black Science.

  269. Wolfein Race
    management

    Wolfein Race

    This mod adds content related to the Wolfein race and other related features.

  270. Wolfein Race GFI Expand
    ↑ Updated
    management

    Wolfein Race GFI Expand

    Background Winter Industries is a branch of the Military-Industrial Complex focused on high-tech research and development, with its headquarters located in the frigid zone of the homeworld.

  271. Wolfein Race MegaCorp Edition
    ↑ Updated
    management

    Wolfein Race MegaCorp Edition

    Mod Features: This mod is an extension of the Wolfein Race mod dev by MelonDove, Ancot, and others.

  272. 狩猎不搬运动物
    ↑ Updated
    management

    狩猎不搬运动物

    狩猎后不搬尸体:猎人打死动物后不再自己把尸体扛去存储点,尸体留在原地由搬运工处理,猎人继续狩猎。

  273. management

    流畅拖拽选择 Smooth Drag Select

    修复鼠标拖拽(如按住左键框选)时游戏卡顿的问题,支持高回报率鼠标。 原因:鼠标拖动时每秒产生大量 MouseDrag/MouseMove 事件,Unity 的 IMGUI 对每个事件都完整执行一遍界面树(殖民者栏、主按钮、窗口栈、各 MOD 窗口)。帧率越低,每帧积压的事件越多,形成恶性循环。挂在 OnGUI 上的 FPS 计数会因此显示虚高数值(如 900+),并非真实渲染帧率。 本 MOD 对这类事件做自适应限流:帧率正常时上限 60Hz,几乎无感;帧率下降时自动收紧至 10Hz 止损。画面更新仍由每帧的 Repaint 承担,功能无任何变化。 演示

  274. Allies Fight the Fleshmass Heart
    management

    Allies Fight the Fleshmass Heart

    In vanilla environments, stupid allies are not gonna attack or even touch a bit of fleshmass heart whether you've called them with silver and cost of faction relationships or they just came to help you themselves THIS IS NOT TUFF(literally) This mod make allied forces to directly

  275. Direct Map Editor
    ↑ Updated
    management

    Direct Map Editor

    🌐 Supported Languages English / 日本語 / 简体中文 Latest Update Improvements & Fixes ・Added support for removing temporary terrain (Temporary Terrain) Temporary terrain such as thin ice, floodwater, and shallow lava can now be removed using the existing "Floor Erase" tool or the "Floor

  276. Gene Evolution
    ↑ Updated
    management

    Gene Evolution

    Have you ever felt like you had trouble finding specific gene you liked?

  277. Milian Modification:SOS2 EVA Module
    management

    Milian Modification:SOS2 EVA Module

    由于sos2中米莉安出舱仍然会收到施压伤和缺氧影响,所以我让chatgpt做了这个mod。为米莉安种族添加一个集成于米莉安改装系统的 Save Our Ship 2 舱外适应模块。该模块通过米莉安改装系统装备在头部。 提供: - 100% 缺氧抗性 - 100% 失压抗性 - 4.

  278. Low-Tech Ship pack for SOS2
    Stale
    management

    Low-Tech Ship pack for SOS2

    IT IS RECOMMENDED TO USE THIS SUBMOD WITH THE GITHUB BUILDS OF SOS2, It will work with the steam version, however on steam THE GRAND BATTLESHIP WILL NOT SPAWN CORRECTLY, you have been warned.

  279. Milira SOS 2 Patch
    ↑ Updated
    management

    Milira SOS 2 Patch

    i want my birdie to be able to be in space i made the drone and milian have hypoxia and decompression immunity and also have 4x vacuum speed and also for milira they also have hypoxia and decompression immunity but also buff their temperature tolerance to -90 ~ 85 i am escaping t

  280. Ratkin SOS Patch
    management

    Ratkin SOS Patch

    The new version of Ratkin updated on April 23, 2026, added Vacsuit and Cataphract Armor adapted for Odyssey, but these apparels are not compatible with Save Our Ship 2's HypoxiaResistance and DecompressionResistance.

  281. SOS2 Small Nuclear Engine
    management

    SOS2 Small Nuclear Engine

    添加了3x3尺寸的小型核能引擎,以解决太空中缺少化合燃料的问题 建造成本:100钢铁,60玻璃钢,4高级零部件 推力:与3x3火箭推进器相同 燃料消耗:1核燃料/秒 科技需求:飞船裂变反应堆 与 火箭推进器 代码修改自Save our Ship 2原模组文件(deepseek AI提供技术指导) 美术:cym