everything...2!!!
(6 mods not in local dataset)
Load order
949 mods- management
Poured Concrete
Adds concrete mixes for building walls that must dry and cure over time for maximum strength!
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Rimsenal Factions (Continued)
Adds in factions that utilize weapons and armor from Rimsenal, resembling their own companies.
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Reinforced Mechanoid 2 (Continued)
Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod with permission The release of RimWorld 1.
- weapons
The Generic Ammo Experience for Combat Extended
This mod aims to deliver a cohesive experience built around generic ammo.
- weapons
Buffs 'n Nerfs for the Generic Ammo Experience
This mod contains some big balance changes and miscellaneous content additions for the Generic Ammo Experience.
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Circuit Breaker
📦 Overview 🕹️ Circuit breakers automatically switch off and stop power surges (⌁Zzzt⌁) from reaching batteries.
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Reinforced Mechs 2 Unjank
A brief list of features - RM2 weapons no longer dilute the weapon pools of vanilla mechs like the Lancer.
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Mechanitor Encounters
This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures!
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Faction Control (1.4-1.6)
If you want to support me click here: "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map.
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[LTS]Maintenance
Maintenance expands upon the game's degradation and breakdown system by providing ways to let pawns repair worn equipment such as weapons and armor through the introduction of Weapon Toolkits and Sewing Toolkits.
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Preemptive Strike 1.6
This is WIP adaptation of the mod Previous version: There are a lot of open questions and issues (yeah, the original mod is from previous life basically :) ).
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Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
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Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Cooking Expanded - Sushi
Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
- combat
[DEV] Vehicle Framework
This is the dev / unstable build of Vehicle Framework New features and fixes will be pushed here first for internal testing.
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ApplyPressure
Add a feature that allows pawns to hold on to their wound to reduce bleeding instead of crawling.
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Show Mod Updates
This mod adds info about what mods have updated since you last saved your game.
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Spray Transfer
Allow pawn or turret to transfer target during burst shooting, such as original target downs or dies.
- storage
Show Storage On Building
Show the material in your storage zone while you are building structures
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KlopKots Target Priority
The mod adds optional designators for hostile pawns and turrets to set them as priority or ignored targets, and optional designator for player's pawns to set them follow or ignore Target Priority rules.
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Quest Target Info
Quest Target Info adds compact travel information for world-map targets in RimWorld.
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Deadeye Targeting (Continued)
Original mod by Nixson If the original author requests it, I will remove this update.
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[Woog] Let Me Skip You
Tired of roleplaying as a "good wizard" and getting flak for saving allies with magic?
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[Sir Rolin] Questing Gives Goodwill
Features Balances rewards from quests with highly configurable options.
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Remove Gradual Relations Decay - Patchy
Removes daily goodwill gains and losses through an XML patch or Harmony patch (1.
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Un-Limited Reborn
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations?
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Bandwidth Enhancer
If you're like me, then you'll have wanted to make a mechanoid army when this game came out.
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Fluxilis Debug Actions
Adds a few debug actions to the debug action menu (in developer mode).
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Quality Affects HP
Makes quality affects hitpoints of all things, so higher quality means that items like armor last longer.
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Cyberpunk 2020 Traits and Backstories
Cyberpunk 2020 Roles for RimWorld 🌆 Welcome to the Dark Future Step into the neon-soaked streets of Night City with this comprehensive mod that brings the iconic character roles from Cyberpunk 2020 to RimWorld!
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Halo UNSC Style Pack
A style pack containing a variety of weapons from the Halo franchise, mainly the first one however there is some weapons from the sequels as well.
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Dark Ages : Beasts and Monsters
A new entry of the Dark Ages series inspired by medieval fantasy, folklores and tales in order to bring you new creatures to populate the lands of the rim.
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Dark Ages : Medieval Tools
Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands.
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Vanilla Psycasts Expanded - Runesmith
Overview Adds a brand new Vanilla Psycasts Expanded psycast tree to Rimworld, the Runesmith.
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Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Vanilla Races Expanded - Phytokin
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Spooky Scary Skeletons (Continued)
Update of KasmexForevers mod This mod replaces the vanilla boring two skeletons and one skull with a skeleton for each bodytype + two skull shapes instead of one.
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Standing Cryptopods
Using revolutionary literalyturnitsideways(tm) technology, we have made Cryptopods HALF the size and therefore TWICE as space efficient.
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Dead Cryptosleep (Continued)
Update of JohnnyNovas mod - Added ancient cryptocaskets as valid storages - Blocks rotting of corpses in crypto caskets Frontier Developments Dead Cryptosleep Features Allows hauling corpses to cryptosleep caskets.
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[DHM]Preservation_Sarcophagus
2025.05.11 -Fixed minor bugs -Improved draw/rendering behavior -Added compact sarcophagus variant ...................................... "Upgrade your sarcophagus into a preservation-grade burial chamber." This mod allows players to enhance sarcophagi with: A preservation-grade g
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Dark Ages : Crypts and Tombs
Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place.
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Honest Corpse
Introduction Are you disappointed to drag the corpse this far, throw it into the crematorium and.
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Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
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Corpse Desiccation Timer
Introduction Carrying your dead, beloved wife across the wastelands in search of a cryptosleep casket?
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Cybranian - Anomaly Ghosts
About The mod adds a new anomaly mutant entity to the game - a ghost.
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Cybranian - Mechanoid Hediffs
About This mod will add various hediffs to hostile mechanoids.
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Cybranian - Faction Interface
About This mod adds a new button to the factions menu, by clicking on which you will switch to the extended view mode.
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Cybranian - Social Interface
About This mod adds a new button to the social menu, by clicking on which you will switch to the extended view mode.
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Cybranian - Name Bank
About This mod provides the ability to add new names to the game and assign them to certain categories.
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Sculpting Bench (DEVELOPMENT CEASED)
THIS MOD HAS BEEN MERGED INTO PROGRESSION: PRODUCTION Unless something drastic happens to Rimworld's internals, this mod will likely continue to work for the rest of the game's lifespan.
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Ambiguous Anomaly
What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Dark research", as it was named in the work tab. Any refer
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Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
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Vanilla Expanded: Hero Backgrounds
What does this do? This adds a curated selection of the highest quality Vanilla Expanded hero characters as additional backgrounds in the pool. Does this replace existing backgrounds? Yes. This replaces the existing character-less versions of the existing wallpapers. Why not all
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Progression: Production
Core Stonecutting is now Neolithic Smithing is now Neolithic New research project for "Research bench" New research project for "Sculpting bench" New research project for "Table saw" New research project for "Blast furnace" Medieval Overhaul Basic woodworking is now Neolithic Tex
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Progression: Kitchen
Medieval Overhaul + Vanilla Cooking Expanded (and more) Cheese press overlap, Medieval Overhaul takes priority (I have ported all of the VE ecosystem cheeses to MO's processor framework so they can be used in the cheese press) Medieval Overhaul + Vanilla Factions Expanded - Medie
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Progression: Gravship
Additional mods patched - Debt-Bound Gravship - Orbital Station Start Best paired with - Progression: Core , for tech traversal/advancing entirely within your control.
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Bradson's Main Button Icons (Forked + Expanded)
Disclaimer/History This is a mod originally built by Bradson and Harkon, maintained for the 1.
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Progression: Education
This marks workbenches from mods as valid benches for training specific skills in skill classes.
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MedPod Addictol Patch
ABOUT I noticed that pawns I'd given Addictol to would attempt to use a MedPod in order to remove the detoxification effect that was making them throw up a lot.
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MedPod
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium.
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Oracle's Skill Icon Retextures
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons.
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Pawn Name Variety (Continued)
Update of Murmurs mod Did you know that a large portion of the pawns in your game have predefined names and backstories?
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Log Publisher from HugsLib
This is a standalone version of the Log Publisher from HugsLib (created by UnlimitedHugs).
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Vanilla Cooking Expanded - Bakery
Vanilla Cooking Expanded – Decorative Baking Module introduces the world of creative baking to RimWorld, expanding your colony’s culinary artistry beyond savory meals and into the realm of sweet, hand-crafted confections.
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[RH2] Hand-To-Hand - ReBalanced
About This mod changes Hand-To-Hand's skill cooldowns to something more balanced.
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Necroa Archovirus
A highly configurable mod that adds a single new infectious disease: the Necroa Archovirus.
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Biological Warfare
Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons.
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Luciferium Expansion
This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Food Texture Variety - Snacks
We all know that life on the Rim can be difficult, with a stick in the ground and a couple of horseshoes as the only reprieve from the constant, oppressive fear of death hanging over our colonist's little potato heads.
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Food Texture Variety - Vanilla Expanded Coffee and Tea
Updates the Coffees and Teas module from Vanilla Expanded to use randomized textures.
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Food Texture Variety - Nutrient Paste
Are your colonists tired of eating the same unidentifiable round blob day in and day out?
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Food Texture Variety - Beer
Are your colonists tired of drinking the same kind of beer day in and day out?
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Food Texture Variety - Vanilla Expanded Stew
Updates the Stew module from Vanilla Expanded to use randomized textures.
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Food Texture Variety - Vanilla Expanded Sushi
Updates the sushi module from Vanilla Expanded to use randomized textures.
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Food Texture Variety - Vanilla Expanded Cooking
Updates Vanilla Expanded Cooking to use randomized textures.
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Food Texture Variety - Vanilla Expanded Brewing
Updates Vanilla Expanded Brewing to use randomized textures.
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Food Texture Variety Core
Are your colonists tired of eating the same unidentifiable round blob day in and day out?
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Food Texture Variety - Replacement
This mod updates the base game meals to use the Food Texture Variety Core graphics class!
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Steam workshop links for mod sources
For things added by mods, you can find the "Content Source" in their info cards.
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What's Missing?
Original link: Highlighted requirements and tooltips for recipe descriptions.
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Auto links
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg
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Missing Fabrication Recipes
New Update - Fix wools for the synthread recipe, now work also with wools from other mods.
- medical
Count Stacked Prosthetics in Recipes
Makes recipes with "Do until X" mode count stacked prosthetics.
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Lingering Weather
If you're tiered of rainy thunderstorms turning into endless cycle of fire -> rain -> fire -> rain, now there is a mod for this.
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Common Sense - opportunistic cleaning patch
Since the 1.1.47 update of Common Sense, The great avil allow us to "define which actions should always or never use opportunistic cleaning through xml patching". Here is my Patch. The opportunistic cleaning are disabled for the following jobs: _Attempt to Recruit, Convert, Ensla
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Easy Conversions
Original mod : So you got a new colonist and want to convert them to your Ideology.
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Beauty Matters
You ever wonder why a colonists beauty doesn't sweeten deals, make people take what you say to heart more?
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Inspired Conversion
Adds an additional inspiration to the game that functions like Inspired Recruitment but for ideological conversion.
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T's Conversion Staff
A Simple staff that boosts conversion power and chance to spread Ideology.
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Spread The Word (Continued)
Update of crazedmonkey231s mod - Opened the strings for translation A couple of simple harmony patches that aims to convert other factions to your ideoligion.
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Rimsenal Xenotype Pack - Harana
"So, Ms. Su-Ah, please tell me, what does your xenotype say?" "Ha-Lan-Ah, but you can call it Harana." "Then would you please tell me about your strengths and weaknesses? I want to make sure you're the kind of person we need in our settlement." "Hmm. As you can see, I have wings
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Training Console
Now it work in 1.2, 1.3 & 1.4 Now your colonists will be able to quickly develop their skills using a special device. This is an update on created by Broken Valkyrie. The original is at created by Captain Juicy Attention! The difference between my version mod is that it works acc
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Warhammer 40k Darktide Music
Adds some Warhammer 40k Dark Tide music to RimWorld, music composed by Jesper Kyd, mainly music to make the battles and daily work more intense.
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Heat Signature OST Odyssey
Adds music from Heat Signature OST to Odyssey, meaning they will only place in space.
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Ancient amorphous threat
DETAIL This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks.
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Time-of-Day Switches
Adds power switches that can be activated or deactivated according to the current in-game time.
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Bread Mo's Valentine's Day apparel
Added a series of Valentine's Day themed apparel, all of which can make the wearer more charming.
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Amorphous style pack
Contents This mod has added a series of amorphous style weapons and some furniture styles.
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Better Luciferium
Do you think Luciferium, RimWorld’s most iconic drug, has become too weak after the Anomaly update?
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Categorized Cleaning - Combo
Splits the cleaning filth work into three, in descending priority order: Cleaning sterile rooms (kitchens, hospital and laboratories) Cleaning indoors Cleaning outdoors and in barns There are already plenty of cleaning mods.
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Gravship Water Systems
Adds a passive water generator and water tank that can be built in gravships.
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Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
- weapons
Combat Extended - Charged Ammo
This mod is CE-ONLY. If you haven't installed Combat Extended (CE), you'll only get a near-useless pistol from this mod. It's really disheartening to have to abandon a weapon just because it uses small-caliber bullets. Since the issue lies with the bullets, let's solve it with bu
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No Version In Pause Menu
This mod makes it so the game does not display the version info in top left when game is paused.
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AlmostImpassable Chest-deep Water
Makes chest-deep water extremely slow to move through (12% move speed), and keeps the walk speed of shallow water at 30%.
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Simple Make Reinforced Barrel 1.6 (Temp)
Updated for 1.6 Temp fork to craft simple reinforced barrels. WorkAmount: 9000 (Time required for one and a half components) Cost: 60 Steel Minimum skills: 7 New Market value : 150 *** Mod will be maintained by myself indefinitely until original mod author updates their mod. File
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Metalhorror Scanner
The Mod adds a simple device capable of detecting a metalhorror carrier.
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ANDH - Animals Nuzzling Detects Horrors
ANDH - Animals Nuzzling Detects Horrors Give your cats and yorkies a chance!
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Dlc collaboration - Void universe
Content Update #2025/1/4 We've expanded the rewards for assisting the Mechanoid Hive Mind!
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Project RimFactory Revived
INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod.
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[DHM]Organized Trade Pod System
Organized Trade Pod System Tired of trade goods scattering chaotically?
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[DHM]GravEngineCooler
An auxiliary cooling system designed to prevent overheating of the Grav Engine.
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[DHM]Control Bar Plus
2025.08.18 - UI fixed ( arrow button x 3) - font fix for custom font 2025.08.17 - some bug fixed 2025.08.15 Mod Settings - Added a Reset button - Added UI Editor functionality Group Management Window -Added a Mod Settings button -Group member order can now be changed via drag-and
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[DHM]LightOutPatch
LightOutPatch The purpose is to support LightsOut for all light-emitting buildings.
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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[DHM]Hybrid-Powered Gravships
2025.07.24- Now, you can choose electric or chemfuel, and also can select which use first. 📦 Hybrid-Powered Gravships Gravships no longer rely solely on chemfuel. Now, they can draw power directly from fuel tanks or batteries. 🔹 Overview This mod upgrades the functionality of t
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GGerom framework
Technical mod. Contains shared components and classes used by other GGerom mods. Does not add gameplay content. Required only as a dependency. Includes components: – gas generation based on specified parameters; – debris generation with visual effects. Enjoy your game! If you enc
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Tactics Mode Redux
This is an improved version of likeafox's Tactics Mode mod ready for use with 1.
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Loading Progress
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.
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Recruit Slaves
This mod lets you recruit slaves in a balanced way without having to imprison them first.
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Ideology Development+
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions.
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
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RimThunder - Zarya
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
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RimThunder - Western Green (1.6 update)
A group of trader fleets are arrived the sector of rimworld, sellingindustry techs and replicas of those old war machines from theSecond Earth War.
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[SSR]Solar System Republic Vehicles Part 太阳系共和国载具拓展包
背景介绍 Background introduction 除了昂贵而强大的太空军外,装甲力量一直是陆军部队最强有力的矛头,这些轰鸣着向前推进的战争机器为陆军带来了一场又一场的胜利。现在,你可以在边缘世界中建造这些战争机器,而它们将碾碎你的敌人。 In addition to the expensive and powerful space force, the armored force has been the most powerful spearhead of the Army forces, and these thundering forwar
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Alpha Vehicles - Neolithic
Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requires no research or infrastructure - 2 new traction modes
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Vehicles Wrecks Expanded
This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats).
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Vehicles - Pelican(Helldivers 2)
This mod add the pelican——a light transport aircraft utilized by HELLDIVERS Pelican shuttles are tiltwing single-stage-to-orbit (SSTO) transport craft, with a medium-caliber (exact round unknown) autocannon mounted underneath the cockpit.
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Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
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UI Not Included: Customizable UI Overhaul
Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization.
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Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
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Disable Raid Needs
What Here's a quality of life mod that automatically disables the decay of needs (food, sleep, recreation) for all pawns during raids.
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Nal's Eye Compatibility Patch
Description A simple texture patch that replaces wounded, bionic, bandaged, and xenotype eye textures with nothing, improving compatibility with Nal's Facial Animation Textures.
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No Gray Eyes
Hides the weird gray eyes texture (This is useful for all similar situations because the texture is directly hidden from the game).
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No Red Eyes
Hides the weird red eyes texture (This is useful for all similar situations because the texture is directly hidden from the game).
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[CNEIO] Just Help For Me
"I need some backup!" you scream into the comms console. Your ally receives the request, takes one look at the several hundred mechanical centipedes surrounding your base, and decides to send their five best warriors armed with five of their finest autopistols. And your relations
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Real-Time Auto Save
Description Allows you to configure auto-saves to happen on a real-time interval rather than an in-game time interval (default is 10 minutes).
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Mid-Save-Saver Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Write Fictional Books
This mod adds two recipes to Vanilla Books Expanded's writer and type writer table.
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Improved Need Indicator
What Adds tooltip text to inform the player how long a pawn has until mood debuffs.
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女武神星际运输机-Valkyrie Interstellar Transporter
这应该是rimworld mod社区最大的运输机,贴图尺寸为25X13,实际占地面积9X5,载重500吨。 This is likely the largest transport in the RimWorld mod community, texture size 25X13, true size 25x13 with a payload capacity of 500 tonnes.
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Comfortable Fishing
Transform your colony's fishing experience into a luxurious, skill-building, zen-like activity!
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Safe Related Raiders
Prevents raiders who are blood or bonded relations of your colonists from dying outright during raids.
- weapons
CE GrenadesToInventory
Description This mod changes the behavior of grenades in the Combat Extended loadout settings Instead of equipping grenades, they will go to the pawn's inventory This mod is especially good with Throw them that allows you to throw grenades which are not equipped but in your inven
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CE SkillAffectsReload
Description This mod allows you to modify how much the shooting skill affects the reload speed in Combat Extended You can set concrete percentages from 10% to 500% for the shooting skill levels 0, 5, 10, 15 and 20.
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Intellectual Matters
Description Your Intellectual skill acts like a brain-stat for that colonist.
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CE StopAfterOneThrow
Description This simple mod makes a pawn in Combat Extended only throw one grenade per manual attack command The vanilla behavior is that the pawn spams grenades until out of inventory which I found pointless This mod is especially good with chained commands like throw grenade, m
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CE SkillAffectsSway
Description This mod allows you to modify how much the shooting skill affects the weapon sway (wobbling during a burst) in Combat Extended This allows you to make low level pawns spray bullets during a burst much more and high level pawns much less You can set concrete percentage
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CE SkillAffectsWarmup
Description This mod allows you to modify how much the shooting skill affects the warmup time (i.
- weapons
Combat Extended Traders Have Ammo
Ever wondered why traders sell guns with no ammo, or why they always have just one rifle of each kind?
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Pass It Through The Window! (Continued)
Update of SilkCircuits mod A two-sided pass-through window for transferring items between rooms without entering or disrupting the other room's climate—perfect for moving raw food directly to the kitchen or cold storage.
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AutoUpgrade
I'm so tired of my colonists endlessly crafting tons of socks, dresses, hoodies, hair accessories, jackets, scarves, backpacks, glasses, body armor, and weapons for the kiiro cats.
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1trickPwnyta's Odyssey Patch
This mod makes a handful of small tweaks to the Odyssey DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- combat
Turret Vanilla Retexture and Industrial theme
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod
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Rimefeller Retexture and Restyle
Since I wanted my base to look harmonious and stylish, I created this mod.
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Mechanoid Commanders Retextured
This is a mod that updates the appearance of the mechanoid commanders in the game to new designs.
- management
Archotech cargo hold
🌀 Archotech Cargo Hold When "a couple of shelves" just won’t cut it anymore.
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Recycle This (Continued)
Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles
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Retextured! - Recycle This
Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. Q: Is this compatible with Mod/Rimworld version 1.X? A: Thi
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UNAGI Vanilla Apparel うなぎのバニラ服
作者がゲーム内で頻繁に使う服のリテクスチャです。 バニラのグラフィックを大きく変えるというより 雰囲気を残して調整をする方向で、 バニラの背景や家具に馴染むくらいの描きこみを意識してます。 基本的に自分用なのでHulkとFatの体型が無いものもあります。 (ダスターコートやパーカーなど無いと目立つものには実装済です) ・ケープ ・カウボーイハット ・ダスターコート ・防弾ジャケット ・パーカー ・襟付きシャツ ・一枚布 ・ニット帽 ・Tシャツ ・ヘルメット ・フロップハット などが含まれています。 ※追加 ウォーマスク(動物) 真空ヘルメット 真空スーツ
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Cherry Picker
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.
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RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
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Adjustable Sexual Orientation Commonality
Adds a way to change how often you get pawns with the traits: gay/bisexual/asexual.
- management
The Dead Man's Switch-more dozer
This was a competitive bidding elimination project for a colonial fleet.
- medical
Water Bottles Begone (Dubs Bad Hygiene)
Make water bottles from Dubs Bad Hygiene have a world record speed deterioration.
- medical
Dubs Bad Hygiene: StallDoorFix
Short Description: Fix the graphic issue (T shape) of stall door when dubs hygiene and rebuild are used together.
- medical
Dubs Bad Hygiene - Hot Spring Water Patch
Enables Hot Springs and Healing Springs as clean water sources for Dubs Bad Hygiene.
- management
Vanilla Races Expanded - Android
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Lycanthrope
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Vanilla Races Expanded - Archon
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Vanilla Races Expanded - Insector
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
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Vanilla Quests Expanded - Deadlife
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Quests Expanded - Cryptoforge
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Races Expanded - Starjack
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Vanilla Quests Expanded - The Generator
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Recycling Expanded
Check Change notes, or if there is nothing there, check our Vanilla Expanded Github.
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Undraft After Repairing
Details GitHub Automatically undrafts pawns after they are finished repairing something.
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Expando Zone
Adds a new type of zone which will automatically expand to fill its enclosing room.
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Better Stacktraces
Better Stacktraces After looking at too many stacktraces to count, I decided to make this to make developers' lives just a bit easier.
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UNAGI Vanilla Hairs うなぎのバニラ髪
●自分用に作成した「UNAGI Facial Animation」用の バニラヘアのリテクスチャです。 ●This is a vanilla hair retexture for “UNAGI Facial Animation” created for myself.
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UNAGI EYE Parts Retexture
自分用に制作した強化視覚センサーとアルコテック眼のオリジナルのテクスチャです。 These are the original textures of the enhanced visual sensor and alcotech eye that I created for myself.
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UNAGI Facial Animation.biotech
うなぎフェイスのバイオテック用アドオンです。 バイオテックが無ければ機能しません。 Facial Animation - WIPと Facial Animation - Experimentals、 うなぎフェイスの後にロードしてください。 豚鼻やとがり耳のテクスチャを反映させたい場合は 他のリテクスチャMODの下に配置してください。 This is an add-on for Biotech for UNAGI Face.
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UNAGI Facial Animation
自分用に作成したFA対応の顔セットです。 (元のテクスチャを変更、追加します。) バニラの丸っこい雰囲気を残しつつ、 アニメっぽい顔で遊びたくて作りました。 元のFAと比べるとシンプルな絵だと思います。 自然生成でも可愛くなるように相互でなるべく違和感の無いように調整しています。 男性用にSETパーツも最近作りました。 ※男女別のパーツもあり 顔の形 5~7種 瞼の形 33~34種 瞳の形 22~28種 口の形 27~28種 眉の形 16種 肌 13種 前後のはずです。 This is a face set compatible with FA that
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[IMO]IMO Hairstyles
IMOFace専用に作った自キャラやよそ子の髪形 現43種 こちらの顔MOD専用: 同じ髪形で眼鏡やヒゲがついたバージョンがあったり似たような髪形があったりしますが、本来自分用に作ったものを要望受けて公開したものなので、その点はご了承ください。 気分で増えたりする可能性もあります。
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CE: Armors - Extended Cut
MORE STUFF!!! As title suggests, this is an addon for Combat Extended: Armors module (not required but highly recommended), bunch of items that didn't make the cut and I was missing them. Also goes very well with my Tastier Vanilla Clothes retexture mod (same art style, outlines
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Wolfein Race Facial Animation
Facial Animation of the Wolfein Race Framework by: Nals 、 Facial Animation - WIP XML-related code:塔洛斯_Talos Wolfein Race Mod: Wolfein Race
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Wolfein CE Patches
Wolfein CE Patches If there are any errors, please provide feedback in the comment section
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Gravship Exporter
Update/Rewrite of my previous Gravship export mod, much easier now and instead of building a lot of hard to understand XML just click a few buttons and have the game generate it for you !
- management
Gravship Crashes
GravshipCrashes This mod takes Gravships found in my other mod Gravship Exporter and randomly adds POIs to the map where a crashing ship may be found.
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Rimball
Adds a football pitch to the game, the pitch is a Joy type that allows your pawns to practice playing football !
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Vanilla Cooking Expanded - Haute
Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expanded mod.
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Miho, the celestial fox
Wow! Fluffy Foxes! Miho, the celestial fox Miho, the vagrant of love and the celestial fox, are foxes that were uplifted by the power of Archotech, or something. They have a trait that can adore the entire human species, for some reason. Yes, They love you. Their bodies have a el
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[CP] Rimmu-Nation - Gloves N' Boots
How do you run 10 miles everyday without our selection of footwear?
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Serious Melee Sounds
Replaces vanilla's melee and armor sounds with louder, more "killer" sounds, sourced from Madness: Project Nexus and Magmacow.
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Rimworld: Soundscape Enhanced
Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player.
- management
Gore Upon Dismemberment
This mod is no longer maintained, you can check the new one About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground.
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Space Cowboy Vehicles
Space Cowboy: Vehicles This mod aim at enhancing the vanilla "space cowboy" feels of Rimworld by adding two little vehicles.
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Reward, not Punish
Changes the behavior of the new change towards specialized rooms introduced in 1.
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Better Scroll Bars
The default Unity scrollbars were very distracting, so this mod makes them match the look of the vanilla interface.
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Delayed Deterioration
Do you rescue a downed colonist's weapons before you rescue the colonist?
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Scenario Searchbars [1.6]
Adds functional search bars for most scenario parts with a lot of items.
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Linkables Info Expanded
Provides full information of the stats linkable facilities provide in the information window.
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Blood Dries (Continued)
Blood that has splattered on the ground now steadily darkens as it dries up over a few days if the temperature is above 0, and faster if it is hot (customizable in mod settings).
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Smarter Capture Them
Smarter Capture Them The original Capture Them: Not feeling like looking for free pawns to capture enemies before they bleed out?
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Cat's Boots and Gloves
It always frustrated me that there were no armor options that could cover hands or feet.
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ScrubDaddy's Bodies
This mod retextures the following body types: - Male - Female - Child (Biotech) - Thin - Fat - Hulk - FurCovered Male (Biotech) - FurCovered Female (Biotech) - FurCovered Child (Biotech) - FurCovered Thin (Biotech) - FurCovered Fat (Biotech) - FurCovered Hulk (Biotech) All retext
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Odyssey Transport Shuttle
Odyssey Transport Shuttle This mod is an ideological continuation of the Transport Shuttle Standalone mod, but based on flight mechanics from the Odyssey DLC.
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Grav-Shuttle
Hello Everyone! I bring you: The Grav Shuttle! After tinkering around with with gravcores, the colonists understand they cannot replicate a grav-engine. With this said, gravcores produce gravitons, so if you strap it to the top of a shuttle, then surely you can make it work! Thus
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Grav-Shuttle Retextured
This mod replaces, the Grav-Shuttle with alternate 320x textures for the vehicle A re-texture of the Grav-Shuttle By TurboPickle.
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Stealth Shuttle
This mod adds a Stealth Shuttle capable of bypassing orbital defenses with a built in signal jammer.
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Stealth Shuttle Retextured
This mod replaces, the Stealth Shuttle with alternate 320x textures for the vehicle A re-texture of the Stealth Shuttle By Mr.
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Orca Shuttle
Ops~ We find a locally-used shuttles on a mining world filled with green crystals.
- management
Shuttle Start for Mechanitor
This patch mod changes the Mechanitor start from using a drop pod approach to having the mechanitor standing around with an empty shuttle nearby.
- management
Shuttle Start for Rich Explorer
This patch mod exchanges the Rich Explorer scenario's drop pod approach with a start that has the explorer standing expectantly near their shuttle after exhausting its fuel to reach the location.
- furniture
Flooring Floors Upscaled
The actual mod is HERE A simple texture replacement for Flooring Floors .
- management
Epitaph
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus shows the departed’s name
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Firefoam PGM Add-on for Eccentric Tech - Defense Grid
No longer maintained Other modders may take over maintaining this mod.
- management
Piped Deuterium Extractor
This mod adds a modified version of the deuterium extractor from Eccentric Tech - Fusion Power which (exclusively) uses water from Dub's Bad Hygiene.
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StK VacDoors
VacDoors With a low cost of 3 gravlite panels you can vacproof any of your powered doors of any size.
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Bigger Gravlite Panel Crafts
Got tired of the x4 Gravlite panel craft option, made bigger ones.
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Meat on a Stick
Are your colonists recently crashed into the wilderness and barely surviving on hunted game?
- management
Rimpsyche - Personality Core
Version 1.0.41 - PsycheData saving will now save the latent sexuality for pawns whose sexuality is not expressed. See detailed patch note in the update log. Older versions are available on Github Rimpsyche supports Prepatcher. Use prepatcher to make Rimpsyche even more performanc
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Rimpsyche - Disposition
v.1.0.18 - More Injury integration. - Thought Tags are now exposed to xml. For more information, refer to the update log If you'd like to see integration with specific mods, please let me know in the "Mod Integration Request" For any bugs you encounter, report them in the "Bug re
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The Dead Man's Switch - More Synthetics
This mod is currently in trial mode without any updates in plan.
- management
Research Whatever
When research subject is not selected, pawns just choose the cheapest one on their own.
- management
Electrofishing
This mod adds a new High-Voltage Electrofisher to the game, which can release a huge amount of energy into water and drain local fishing resource within seconds.
- management
[LYN] Simple Aquatic Resources
About I wanted to make a colony in the middle of the ocean, but alas, there's no way to get resources from it without some land nearby.
- management
Atmospheric Water Collection (Continued)
Update of joeyjoejoeshabidoos mod While it's true most societies rely on ground water, regional communities and households around the world look to the sky to fill their glass.
- management
Beautiful Water (Fork)
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Forked from CrunchyDuck Git Repo: Github What does this mod actually do?
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1trickPwnyta's Defaults
Description Tired of having to go through the same ritual every time you start a new colony of configuring your colonists' schedules, setting your quest reward preferences, turning down the medicine setting so you don't waste your good medicine on bruises, and more?
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Insectoids 2 - Isopoda geneline
Added a new geneline for Vanilla Factions Expanded - Insectoids 2 <Genes> If you have used Vanilla Races Expanded - Insector,You can use IsopodaPherocore to obtain them <Buildings> isopoda glow pod spire : A large bioluminescent pod produced by isopoda insects.
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
- weapons
Modded Weapon Sound Replacement
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants.
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Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
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[1.6] No Forced Slowdown
Tweaks the forced x1 speed multiplier which triggers on some events.
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Twisted Insurrection: Music Replacement
Replaces the vanilla soundtrack with songs from C&C: Twisted Insurrection, a Command & Conquer fan-game.
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Too Many Areas (Continued)
Update of mr_chimicks mod - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface This mod adds an alternate layout for the areas on the schedule and animal tabs, so that when you have too many areas it looks much better.
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Compact Work Tab (Continued)
Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.
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Power Tab 2 - 1.6 Bug Fixed Version
Power Tab 2 - 1.6 Bug Fixed Version This is a decompile, fix and re-compile of Owlchemist's PowerTab 2 mod. It will be taken down if the original author requests it. Original Power Tab 2 by Owlchemist This mod is only tested for RimWorld 1.6, in theory it supports 1.5 and 1.4, bu
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Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
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EndlessGrowth
This mod removes the skill cap of 20, making it possible to scale way higher.
- management
Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
- management
Nice Short Female Hairs
About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod.
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EnchantQualityPlus
//-------------------------------------------------------------------------------------------------// Unofficially updated to 1.
- management
FemaleApparelVariants
This mod provides a way to load, on the fly, a different apparel texture for thin, fat and hulk females if the texture exists (loaded by another mod).
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FemaleBodyVariants
Mod Compatibility It seems my mod has an incompatibility with EBSG Framework But it should work if you load this mod after it.
- management
ReGrowth 2 World Map Beautification for Realistic Planets 1.6
This is a compatibiliuty patch for Regrow 2 World Map Beautification module and Realistic Planets 1.
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Realistic Planets 1.6 [DISCONTINUED]
DISCONTINUED -- REPLACED BY REALISTIC PLANETS 2 This is the legacy version of RP.
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Ambient Light
Small mod that modifies the behavior of the ambient light of RimWorld, because before under a roof it was totally dark.
- management
Emergency Heal (He's not dead, Jim) (Continued)
Update of tremeloes mod Your friend is dying.
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Emergency Focus Booster
This mod adds a "Focus Booster Generator" which will produce boosters inspired from the Arknights game you can use to refill your psycaster's focus bar!
- management
LightsOut
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?
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CE IED RemoteDetonation
Description This mod adds two gizmos to all Combat Extended IEDs One gizmo allows you to switch off the proximity trigger (i.
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RIMMSqol
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects.
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Move the Patient
Allows moving pawns between beds, adds priority to the medical beds and to designate beds for operations.
- management
Packs Are Not Belts
Moves the jump pack, low-shield, and some modded packs to the torso slot so they can be worn with belts.
- combat
[Og] Shield Core Expanded
Description: Do you think it's a waste for the crystallization of the mech race's technology - the shield core to be made into a consumable low-shield pack?
- management
More Injuries (Continued)
Overhaul RimWorld's medical system with deeper injury simulation, cascading complications, and challenging emergency care that can make or break your colony's survival stories.
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Blood and Stains (Continued)
Original mod by Gouda quiche If the original author requests it, I will remove this update.
- management
Seamless Embrasures
When they match it's good, when they do it automatically with any mod retexture too?
- management
Breachable Embrasures - An AI-Behaviour Change
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embrasures?
- combat
Flamethrower Revamp for Combat Extended
Overview Makes flamethrower projectiles split upon impact.
- management
Citizen Sleeper Music 2 Pack by CC
The best music for any space setting — atmospheric, deep, and cyberpunk-inspired.
- management
Citizen Sleeper Music Pack by CC
The best music for any space setting — atmospheric, deep, and cyberpunk-inspired.
- combat
[MG]Mech Spider Girl
Warning: This mod is very powerful, and the added mechanoid can resist the original high-intensity attack alone, please subscribe with caution Now This mod require we Core:”MG-tech:core“to run CORE’link : Welcome, distinguished guests present: This mod adds a special "humanoid" m
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[MG]MG-Tech:Core 1.6update
MG-tech is fall.....But his children are still fulfilling the duties he had before his death This mod add new workstation.new Researchtree,and new material by the MG-tech It will be the core of all future "MG-Tech" mods. Although it is still quite rudimentary now, it will become
- combat
[MG]Mech Lamia girl Return
Weaver still remembers the day of the explosion—the blazing flames that took her junior, leaving only a damaged core in the ruins.
- management
Snow Covers All
After hours of snowfall your pawn can somehow still see the revolver and five silver dropped by the raider the night before?
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Sense Of Depth For Tall Buildings
Description This mod visually adds a sense of depth to tall buildings.
- management
Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
- management
Multi-Reinstall
Overview This mod allows you to reinstall multiple pieces of furniture at once.
- management
Choose Your Outfit
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters.
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Rimefeller - Drill Progress Multiplier
"Because John Feller needs his oil quick to make some yummy chemfuel.
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Colored deep resources
No more hovering above every deep drill resource to find the right one!
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Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
- weapons
PBs 20x42mm Inkunzi Strike Grenade Machinegun
This mod is compatible with both Combat Extended (CE) and Vanilla environments.
- management
The Dead Man's Switch - Medium Caliber Multi-Purpose AutoCannon Program
This mod is an expansion for DMS.
- management
Life Support Pack
An advanced pack that interfaces with the user and their armor to provide extra protection against the harshest of conditions.
- management
VacSlipsuit
A high-tech slipsuit which serves as a sort of "second skin" for spacers and protects the wearer from harsh environments like space.
- management
Vacuum Extra Protections
add some items that can help in protecting yourself from vacuum and enhancing items to make them resistant to vacuum enviroment, items can be found in quest area or exploration or made add reinforcement canister which can be use on apparel to give it more vacuum resistance add a
- combat
Power armor has vacsuit vacuum resistance
Makes the vanilla power armors give 32% vac resistance, and power armor helmets 69% vac resistance - just like the vacsuit's stats.
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Hard Vacuum
10 seconds of useful conciousness, 30 seconds until severe long term damage, 90 seconds until death.
- medical
Just cut it off! (Emergency Surgery)
Allow body part removal without medicine - They aren't going to like it.
- management
Adaptive TPS
Stop the Lag!! Get the Best of Both Worlds: Game Tick (TPS) + Smoothness (FPS)! Controlling things at high game speeds often causes your FPS to plummet, severely impacting your player mood. This can eventually lead to terminal eye strain... perhaps even requiring the installation
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Tilt the Planet! - Realism Overhaul
支持简体中文 This mod brings the challenges and meaning of real life into Rimworld - without losing the fun.
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Launch Sites Expire
Description A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever.
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Multiple Orbital Scanners Work
Allows multiple orbital scanners to work simultaneously to find more quests and signals.
- management
VVE - Drop Pod Orbital Upgrade
VVE – Drop Pod Orbital Upgrade This is a simple XML-only patch.
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Mechanitor's Orbital Trader
About this Mod -add a new orbital trader "Mechanitor's Orbital Trader" -add mechlink -add biotech chips Change Log v1.
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Show Known Techprints
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
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Orbital Market
Orbital Market ✨ 「特定の資源を売りたいが、なかなか買い取り先が見つからない…」を解決。いつでも気軽に資源や梱包品を軌道のトレーダーへ出品できる端末を追加します。 クイックスタート 研究:軌道取引 建設: 軌道取引端末 を設置・通電(600W) 端末 → 出品 から資源/梱包品を登録 → ETA(到着予定日数)後に自動購入・ドロップポッドでシルバー到着 主な機能 出品一覧:ETA(到着予定日数)/ 価格 / 数量 と履歴を表示。未到着なら キャンセル可能(返送はドロップポッド)。 自動出品(2025/09/25):在庫しきい値(≥/≤)・
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Better Orbital Traders
Better Orbital Traders is a massive buff and re-balance to vanilla orbital traders.
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[GTG]Odyssey Orbital Trader
This is a simple mod that adds a single type of orbital trader ship affiliated with the Traders Guild faction,you can buy almost every item from the Odyssey dlc in this trader.
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[GTG]Anomaly Orbital Trader
This is a simple mod that adds only one orbital trader with no faction affiliation.
- management
Salvagers Refuel Asteroid
After investigating your first gravengine you'll also hear about the coordinates of a near by salvager refueling station.
- management
Anomaly Research Asteroid
Have the chance to find an overtaken anomaly research asteroid after scanning to provide extra Anomaly/Odyssey Integration.
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Mechanitor Orbital Platform
Have the chance a lost mechanitor platform after scanning to provide extra Biotech/Odyssey Integration.
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Echoes of the Rim
Echoes of the Rim is designed with nomad runs in mind, but also adds flavor to casual playthroughs.
- management
Wastepacks are Waste
Moves toxic wastepacks into the "Waste" category added by dubs bad hygiene.
- medical
Hygiene Recycled
Description This mod will add dubs hygiene functionality to junk items littered across the world.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Bigger Gravships (and other Odyssey spaceship related settings)
Configurable Gravship Size.
- management
More Buildable Grav Engine Sizes
Build-able grav engines with sizes for both smaller and larger ships.
- management
Mini Gravships
Mini Gravships v1.1 For Rimworld 1.6 + Odyssey DLC (Load near the top of the mod-list, above other Gravship mods for best compatibility) Lite Edition: Recently added: very low gravcore spawn rate on exotic traders. empire traders should usually have a gravcore. Shields are builda
- management
Post-Odyssey Gravcore and Mechanoids
A very lightweight mod that adds research, a studiable item, and recipes for gravcores and mechanoid chips - craftable at the Fabrication bench after 'beating' Odyssey.
- management
Setosa's Power Tools
This mod adds several new power tools to the game: Electric Drill Auger Power Saw Jackhammer Chainsaw Nailgun Electric Chisel These are industrial level items and can be unlocked via Machining research and then built at the Machining Table.
- management
Put Linkables With Linked!
Put Linkables With Linked Moves linkables (like the tool cabinet) to the same category as the things they link to (usually Production).
- management
Directly Abandon Settlement
Have you found yourself with tons of “abandoned settlement” tiles?
- management
I'm Off (Continued)
Original mod by CrunchyDuck If the original author requests it, I will remove this update.
- combat
Combat Extended Armory
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment.
- furniture
Better Architect Menu | Tweaks
Better Architect Menu | Tweaks A series of tweaks to Ferny's Better Architect Menu, condensing categories, renaming categories to all be nouns, decluttering the Water (Dubs Hygiene) category, and more!
- management
Melee Fitness
Description Melee Fitness treats Melee as physical fitness: it scales how well a colonist moves, works, and carries, and it turns a hard day of walking and labor into Melee XP overnight.
- management
GTek's Vehicles - 1998 Subaru Forester
A typical looking station wagon, with seats for two in the front and three in the back.
- management
GTek's Vehicles - Ripsaw M5 UGV
The Ripsaw M5 is a car-sized unmanned tank armed with a 30x173mm cannon and a top mounted M2 machine gun.
- management
GTek's Vehicles - Oshkosh L-ATV
Born from the JLTV project, the L-ATV is designed to combine the size and mobility of the Humvee with the armor of an MRAP.
- management
GTek's Vehicles - Navistar MaxxPro MRAP
The first in a series of vehicles I plan to add to Rimworld.
- management
Devilstrand Synthesis
A simple mod that allows creation of devilstrand at a biofuel refinery.
- management
GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense
Tired of raiders showing up with the same old autopistol?
- management
GTek's Arsenal Ancient Urban Ruins Loot Replacement
I originally made this for my personal use, but after frequent requests to release it I finally have done so.
- management
GTek's Vehicles - 2021 Ford F-150
Suited for a wide variety of uses, the F-150 is a typical modern pickup truck that is also commonly used as a family car.
- combat
Combat Extended Realistic Animal Stats
Long ago, Combat Extended had patches that adjusted the health and body size of each animal to more realistic values, as well as increased the chance of hitting an animal's internal organs.
- weapons
Hideous Destructor - 7.76mm Weapons
For the ZM66 (and other mods of mine), check out the collection listed above.
- weapons
2035 Armories - Arma 3 Weapons
After about 2 years of development, I present the entire roster of weapons from Arma 3, with additional color variants exclusive to raiders/traders.
- weapons
2035 Armories - Arma 3 CDLC Weapons
An expansion mod for my 2035 Armories series, dedicated to the guns added in the Armaverse Creator DLCs.
- management
Vanilla Hairs and Beards Retextured
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads.
- medical
Multi-Doctor Surgery
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!
- management
Do Recreation When Idle
Many people are commenting about the recreation loop issue and/or incompatibility.
- management
ReBuild: Vanometric Generator
A detailed record of all changes can be found in the “Changelog” tab.
- weapons
Fictional names for Advanced Armaments
This is an optional submod for Advanced Armaments that replaces the names of the weapons with fictional but more realistic names.
- weapons
Weapon Range Rebalance for AEMC
A rework of weapon(gun) range for Ancient urban ruins ExGT UrbanCombat Mono Weapons Pack Combat Extended Attachments 2024/10/12 add Hideous Destructor - 4.
- weapons
Weapon Range Rebalance more mod patches
This mod reworks weapon ranges for the the following mods bringing them in line with Weapon Range Rebalance For CE.
- weapons
Weapon Range Rebalance for Combat Extended
A problem I've always had with Combat Extended was the absurd ranges that firearms had.
- furniture
Proper Polearms
This is a simple mod that gives some extra range to long polearm-style weapons like halberds, spears, etc.
- management
Birds of a Feather - A simple, consensual incest mod
An overview of the changes made by this mod This is a simple mod that tweaks the negative romance factors between kin - which is the term Rimworld uses for pawns related by blood - and allows kinfolk to freely romance each other.
- management
The Sovereignty - A Faction Expansion
I've always wanted a somewhat-established industrial faction in Rimworld.
- management
Intimacy - Friends n' Lovers
Intimacy is the core of a series of mods aiming to expand human behavior in Rimworld.
- management
Fog Color Changer
Simple mod allowing you to change the fog of war color using HSV sliders in the mod settings.
- management
Better Trees
A better framework for improving the look of trees with retextures, resizes, and other visual enhancements.
- management
Loading Screen Repository
While you wait... This mod is a long term community project for adding loading screen tips to Rimworld. The hope is to include mod support for as many mods as possible, and for the core game and its DLCs. I did most of the work for this mod a year ago and haven't touched it since
- management
Faction Raid Cooldown (Continued)
Update of Murmurs mod When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again.
- management
Enemy Self Preservation (Continued)
Update of Murmurs mod BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY.
- management
BetterSliders
Hi everyone, I’m taking a break from active development and community moderation for the project.
- management
[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
- management
Dependency Overdose Fix
Hard drugs in Rimworld have a random overdose chance, which the relevant dependency genes prevent, and also a cumulative overdose severity, which the dependency genes do not prevent.
- management
Odyssey Space Music: FTL: Faster Than Light + EVE Online
Adds the soundtracks of FTL: Faster Than Light and EVE Online to the space maps in Odyssey.
- management
Cowboy Bebop Music Odyssey
ENG This mod adds 32 jazz-infused tracks from the legendary Cowboy Bebop anime to RimWorld: Odyssey, expanding the in-game soundtrack with noir, space-western, and high-tension melodies.
- management
Halo 3 Soundtrack
Description Halo 3 Soundtrack Album by Martin O'Donnell and Michael Salvatori This mod is best coupled with RimTunes for ease of playing playlists - (Shout out to Cope Destroyer for making me want to expand the Halo Soundtrack on Rimworld) Content Usage Rules
- management
MultiTending
Are you also tired of watching a single doctor struggle while your colonist bleeds out?
- management
MultiHunter
Are you also tired of drafting and micro managing two or more of your pawns to hunt a bigger animal or predator?
- management
MultiConstruction
Are you also tired of watching one pawn slowly hammer away at a project while the rest of your builders stand idle?
- management
Minerals Rock
Version 0.1 A complete overhaul of mountainous terrain and rocks in RimWorld. This has been adapted from the Hardcore SK mod "Minerals" by the original author (Me!). - Rocks come in different sizes, textures, and shapes other than square! - Different types of rocks have distinct
- management
Minerals Frozen
Version 0.1 Adds dynamic ice and snow formations that can be used for building walls and cooling rooms. - Deep snow banks spawn and grow when it snows, and melt with temperatures are above freezing - Icicles spawn and grow near the edges of roofs and under natural roofs when the
- management
Minerals Sparkle
Version 0.1.2 Adds crystals that can be mined for valuable gems, particularly in remote and extreme biomes. - Make exploring caves and mountains more rewarding and makes underground environments more interesting - Rough gems are mined from crystals and can be cut to provide a val
- management
Minerals Framework
Version 0.1 An overhaul of anything mineable and the foundation for the "Minerals" collection of mods. This mod does not add any content to the game, but provides a framework for other mods to build upon. Rocks and minerals produced by this framework have the following improvemen
- management
Save File Compression
Use compression to save your game Vanilla's game save files are stored in plain text, so editing your save file is easy, but they can get to hundred(s) of Megabytes in size.
- management
Watergazing Spot
Adds Watergazing spot where pawns can stand and look at the water as a medative joy activity.
- combat
Craftable Shield Cores
Adds a late game research which allows you to craft shield cores at fabrication benches The research costs 4000 research and requires the Ship Basics and Shield Belt researches.
- management
Better ground-penetrating scanner
This mod allows to tune the ground-penetrating scanner to scan for a specific resource.
- management
ReplaceLib
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, which is very helpful for a
- furniture
More Prop Categories
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new categories. Prop categories
- storage
Progression: Storage
Reel's Expanded Storage + Medieval Overhaul Hay bale (Removed from Reel's) Wood pile (Removed from Reel's) Large wood pile (Removed from Reel's) Wood crate (Removed from Reel's) Large wood crate (Removed from Reel's) Stone pile (Removed from Reel's) Large stone pile (Removed from
- furniture
Better Architect Menu
Organized to perfection This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists.
- management
Don't Put Yourself in Danger!
Don’t Put Yourself in Danger helps your colony stay inside when it matters by creating and using two safe areas, then assigning colonists to them at the right moments.
- management
Lobotomy Corporation Music
Small mod that adds some of the tracks from the Lobotomy Corporation OST.
- management
LimbusCompany Canto4OST
Art is made by >>> Vellmori <<< Adds some of the canto 4 songs from Limbus Company to Rimworld.
- management
[TS][1.6]绝区零音乐包 Zenless Zone Zero Musicpack
This mod adds 17 songs from the Zenless Zone Zero - Extreme Commission (Zenless Zone Zero Game Soundtrack Album) album Support 1.
- management
Halo 2 Soundtrack
Description Halo 2 Soundtrack Album by Martin O'Donnell, Michael Salvatori, Paul Lipson, Lennie Moore, Tom Salta, Brian Trifton, Misha Mansoor and guitar legend Steve Vai.
- storage
Warehouse Storage
This mod fully implements bulk storage solutions for all of your uorganized needs.
- management
Help me build
This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches.
- management
Tunnelers ARE deep drills
Basically, this mod makes it so that tunnelers will go out and drill at any scanned veins on the map if there are no stones or ores marked for mining on said map.
- management
Anomaly for Gravship
Anomaly for Gravship This mod adds a small holding platform, improved inhibitor and new security door that allow to conveniently keep the entities on the gravship.
- management
Astronomy Style Pack
Mod adds a Style pack for the Ideology DLC - The Astronomy style pack adds themed weapons, armor, and buildings to help fit the Space-life experience.
- management
Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
- management
Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
- medical
Van's Retexture : Organ jars
I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting'.
- management
The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
- management
The Dead Man's Switch - MobileDragoon
The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.
- management
The Dead Man's Switch - Motorized
Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure.
- management
The Dead Man's Switch - Synthetic
The Synthetics Colonial fleets sometimes sell technology they don't use.
- management
Cinders of the Embergarden
Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance, unable to fix paw hairs
- management
The Dead Man's Switch - AncientCorps
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years.
- management
You've Never Eaten Without a Table [1.4-1.6]
This is a fork of You've Never Eaten Without a Table updated to 1.
- management
Not Overhead Meal
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?
- management
[WYD] Worthless Junk (Adjusted)
This is an adjusted version to Bickley's Worthless Junk Mod.
- management
Configurable Deconstruct Percentage
Adds many options to the amount of material returned when a building is deconstructed, failed to construct, cancelled, or destroyed.
- management
[RH2] BCD: First Aid
Save precious time during the golden hour of survival with this first aid mod!
- management
[RH2] Hand-To-Hand
Perform Hand-To-Hand abilities to have an advantage over your opponent in melee combat.
- management
Slag Refined Plus (Continued)
Update of Enraks mod - Rebalanced to reflect vanilla values, thanks Thels for the report!
- management
Mechanoid slag to Plasteel
Smelt mechanoid slag into 5 steel and 5 plasteel instead of 15 steel.
- management
[RH2] Faction: Gruppa Krovi
Backed and funded by The FSSR (Federation of Soviet Socialist Republics), Gruppa Krovi is a notorious Soviet based PMC (Private Military Company) sent to do the dirty work that the Federation's Red Army can't be officially tied to.
- management
[RH2] Faction: Utilitarian
Utilitarian. Titan Corp's Private Military and Security Company. Closely tied with Union Aerospace Corporation, Utilitarian is part of the Armed Response Coalition (ARC) initiative. They patrol the Outer Rim to help develop local communities who seek their services in order to he
- management
[RH2] Faction: Bounty Hunters
Bounty Hunters, glorified mercenaries out for fortune in a cruel Outer RimWorld where the defenseless may have nowhere to run and nowhere to hide.
- management
[Og] Simple Gate
Description: The 1.5 version adds a cool ornate door, however it cost 75 material and 50 gold to build, which is really expensive in early days. This mod adds a 1x2 gate that use the same mechanism as ornate door, but does not need gold and build faster. Notice: Require 1.5 (or n
- management
Table Range
Shows from how far pawns will travel to use a specific table when placing or selecting it (for ingestible items that have default search range).
- management
Trading Spot
Adds a Trading Spot to the game, which allows you to set the location where traders will arrive.
- combat
Show me your shield
Have you ever fired a Kingmaker artillery strike and killed yourself because you didn't see the low-angle shield?
- management
Blueprints Forked - 1.6
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:
- management
Even More Linkables Reupload
DO NOT ADD MID-SAVE IF YOU HAVE UNDERGROUND ORE DEPOSITS ON YOUR MAP (if you have discovered any using the scanner.
- management
WorkBench Support - More Linkable Facilities -
■Summary‐概要‐■ Add facilities that can be linked to each workbench and increase the speed of work and research on the workbench.
- management
Research Tree (Continued)
Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res
- management
Land On Anything
Compatibility with Vanilla Gravship expanded To get rid of damage from obstruction when using VGE install No Landing Damage for Vanilla Gravship Expanded.
- management
FTL Music for Odyssey
A simple mod that adds a personal selection from the FTL OST (and related) to the list of music available to play in space.
- management
Chill the Fork Out
Does your pawn need to take a break, but they just keep on working instead?
- management
Edge of Descension - Stuncaster 3.0
Descend into madness, crave violence and avenge yourself from your past mistakes.
- management
DMS QuickEquipGizmo
adds a gizmo button that quickly equips a weapon to all selected Automatroids.
- management
Auto Conduits
Select conduit. Hold Shift. Click on walls. Flood fill. Options: Door Behavior: • Default: Doors are treated as walls and the selected conduits are placed. • Skip Doors: Doors are treated as walls, but no conduits are placed on door cells. • Hidden Conduits Under Doors: Hidden co
- management
BuilderTweaksReplica
A Replica of BuilderTweaks The original mod finally stopped working with version 1.
- management
AutoBlink
This mod is a small framework that adds an automatic teleportation feature for pawns while they are moving.
- management
No One Left Behind (1.6)
This is an update of Captain Muscles' original mod: Which was then updated by SaberVS7 (1.
- management
No Power Wires
A simple mod to hide the little power connection wires (the wires that go from conduit to each individual object that uses electricity).
- management
Floor-Mounted Aquarium
(Use either Vanilla Fishing Expanded or Odyssey DLC, but both for optimal results.
- management
[AV] Space Solar Panels
This minimod adds 1x2 and 1x3 solar panels, which gather 30% more power in orbit.
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- management
Furnace
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures.
- management
Basic Double Doors
About A lightweight mod that adds double door versions of the vanilla doors using the new 1.
- management
Transparent Substructure
Craft transparent variants of gravship substructure and heavy bridges!
- management
Allies are Helpful
This is an update of alt4s mod: Makes allies tend and rescue incapacitated colonists and allies.
- management
More Linkables
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed!
- management
Vehicle Tab Patch
This mod ensures that any vehicles from mods using the Vehicle Framework that are not already in the "Vehicles" tab are properly moved there, even if they originally appear in other tabs.
- combat
Vehicle Framework - Local Flight Systems
"Give Your Vehicles the Ability to Reposition Anywhere on the Map – No World Travel Required!
- storage
[sbz] Workbench Shelf
Workbench Shelf · Safe to add to a save game Add three types of workbench shelves for neat storage Adds three shelves that can be placed on top of a workbench.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
- storage
[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
- management
Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
- management
Layered Wall Destruction - Additional Patches
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
- management
Labels on Floor (continued)
Labels on Floor (continued) Display room and zone names directly on the floor, Prison Architect style!
- management
Steve's Walls Continued [1.6]
DISCLAIMER: This is NOT my mod, I am simply uploading it until the official mod gets updated to the current game version.
- management
Simple FX: Shinies (Continued)
Original mod by Owlchemist If the original author requests it, I will remove this update.
- management
Dire Raids (Continued)
Update of Pyrces mod - Removed the HugsLib dependency - Added option to ignore mechanoid raids Dire Raids Creates a mid-to-late game event called a Dire Raid.
- management
Wall Vitals Monitor (Continued)
Original mod by zzz If the original author requests it, I will remove this update.
- management
Music Manager (Continued)
Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.
- management
Just Ignore Me Passing (Continued)
Update of Andreas Pardeikes mod MOD RETIRED It was a great time and now it’s over.
- management
Titan Vehicles Continued
This is a continuation of Titan Vehicles by Halituis Amaricanous, starting with an update to Rimworld 1.
- management
Perspective: Eaves (Continued)
Update of Owlchemists mod A small mod to fix roof shadowing.
- management
Meals On Wheels - Continued
Colonists grab meals from animals, or each other, if needed - if there is nothing else available.
- management
Custom Alerts - Continued
Set up alerts using custom filters so you know when something shows up on the map.
- management
Everybody Gets One - Continued
Set a bill to craft things until there's one for each member of the colony.
- management
TDS Bug Fixes - Continued
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
- management
Perspective: Buildings (Continued)
Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.
- management
Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
StylePack - Combined Logistics Command
Ideology Style plack of Combined Logistics Command, replace Weapons, apparel and RitualSustainers.
- management
ExGT Bio Mechanoid
Contains Added some bio mechanoids, they are basically humans, but the brain and circulatory system are different from humans.
- management
Ancient mining industry
Description The ancient mining industry added a set of mining production lines, including from mining to screening.
- management
Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
- furniture
Architecture of the Rim (incl. corners)
With permission from AOBA, the original creator of Architecture of the Rim, this mod now also includes the regular eaves.
- management
Amplified Mobility Platform
the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exoskeletons used on Earth in the mid-21st century__Avatar Wi
- management
The Dead Man's Switch - Control Spine
Developed by the Disorder Sect, this illegal implant is based on sealed colonial fleet technology, capable of forcing any target—regardless of faction or loyalty—to immediately defect to our side.
- management
Cargo container
A simple mod that add buildings that can hold stuffable resources,and some specific item.
- management
Radioisotope Thermoelectric Generator
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons.
- management
Scattered Flames Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Boundary Training Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Permeable Terrain Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Toggleable Shields Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Perspective: Paths Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Exosuit Framework
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.
- management
P–5000 Powered Work Loader
The P–5000 Powered Work Loader, commonly referred to as the Power Loader, was a commercial mechanized exoskeleton manufactured by Caterpillar, and was used for lifting heavy materials and objects.
- management
Auto Strip on Haul
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them.
- management
Uncompromising Fires
Primary Changes The goal of this mod is to make fires more interesting and dynamic!
- management
Useful Terror
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap.
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
Build From Inventory - Continued
Construction will use things in your colonist or pack animal's inventory.
- management
Who shot my leg off?
Quick description Displays what caused injuries and when they happened in the health tab forever.
- management
Draw From Center
Adds an optional keybind (default: Alt) that lets you drag draw styles from the center point instead of the corner.
- management
Follow Target
Simple mod to order a pawn to follow another pawn, through the right-click context menu.
- management
Shoebody Bop
Plays the Shoebody Bop near pawns that are attacking or downed while in water.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Move Interaction Cell
Having trouble fitting all workbenches in that crowded kitchen and wished you could just move that spot one step?
- management
Monument Highlight
A simple visual mod that displays the name of monuments associated with a quest along with the time left to build, keep, or protect them.
- weapons
Hideous Destructor - 4.26mm Weapons
Adds the ZM66 and Vulcanette from Hideous Destructor, a Doom gameplay mod.
- management
[TW1.6]堂丸贴图重置~结构 Tang's~Retexture~Structure
简介: *此mod会将墙体替换成完全区别于原版的风格! 这是我的一点个人尝试,如果不喜欢,可以把mod放到本地后删除其中的贴图! 这里是堂丸的贴图重置系列。 此mod重置了结构(也包括沙袋和掩体)。 等待更新的:沙袋贴图重新设计,文化dlc的结构重置。 目标是重置大部分看不顺眼的贴图! ——————————————————————————— 更新: 2024/02/26 mod发布。 ——————————————————————————— 如果你喜欢并且有能力支持,可以上爱发电搜索堂丸,请我一瓶可乐。 也欢迎加入QQ群一起吹水:946658839。 ——
- management
More Descriptive Words and Names
Adds a plethora of new words to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc.
- management
Glass+Lights
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.
- management
Animal Variety Coats
1.6 note: For the time being, bears and capybaras have been removed. I have not found a way to make the swimming graphics accept the alternate colours. If I do manage in the future I will add them back in. Odyssey animals will slowly be added, but I got extremely frustrated over
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Animal Collab Project Vanilla-Style
Adds over fifty animals into the game for every biome and environment!
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Cargo waste container
a simple mod that makes a building that can hold waste pack and degrade them at a fairly slow rate.
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Eccentric Tech - Defense Grid
Built around the hull of a crashed, ancient warship, the colony of Angel's Rest is famed for its maid staff, high quality food, and eccentric aesthetics.
- furniture
Eccentric Tech - Spacer Furniture
Adds a variety of miscellaneous Eccentric-themed furniture and devices to your colony!
- management
Letter Permanent Injury
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury.
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Custom Prisoner Interactions
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
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[DN] Custom Mote Maker
When you select a colonist this mod spawns a mote over the selected colonist depending on their current mood.
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Automatic Night Owl
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.
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Rimsenal - Maid Omniservant
A simple retexture mod that dresses the Omniservant in a maid's outfit.
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Rimsenal Faction Pack - Spacer
The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology style, and more.
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Rimsenal Style Pack - French
"Je n'en peux plus! The fact that my ancestors surrendered once, thousands of years ago, doesn't give you the right to insult my culture!" "Once? But what about the Atlantic war?" "Hey, that was not-" "And what about the outer-sol liberation war?" "You can't d-" "And what about t
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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Grapple Belt
Takes the grappling hook of the privater armor and puts it into a belt so you can use it earlier in the game.
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RimThunder - Cold Front
in the past, there was a trend which television show producer from midWorld and GlitterWorld using the entire planet as a stage to shoot so-called war shows in rimworld.
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RimThunder - Flying Chariot (1.6 update)
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
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RimThunder - Core
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The Vanity Project - Beards
Adds 10 beards. Q: Safe to add mid-game? A: Yes. Q: Help, X is not working! A: Report bugs in the comments with an error log. If an error log is not available, try to detail the bug as much as possible. Art by catdoghorse XML by Generic Anime Girl All original content (e.g., art,
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More Mini-Horns
Adds 12 new mini-horn variations for Impids and mini-horned xenotypes to spawn in with!
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Pawn quick info
About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at!
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VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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Pawn Surrender
About Rimworld raiders always fight until their last breath even when they're hopelessly stuck pounding random doors in your colony.
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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RimThunder - Roaring Tiger
There was once a time when Glitterworld television producers used entire planets as staged battlegrounds to shoot and broadcast "War Drama" for the galactic audience.
- management
Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Engine Industries
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone.
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Technical Vehicles
Colonies in poverty, defectors who evade the empire, or bandits who plunder the wilderness There is an urgent need for some cheap and durable combat vehicles, and innovative people have installed fixed turrets on civilian vehicles.
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Rimsenal Style Pack - Murica
"I found some data about America of the old Earth in the Graydale Foundation's data vault.
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Rimsenal Style Pack - Urbworld
Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly, all your petty possessions will be attributed to our glorious administration. In acc
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DeepRim (Continued)
Update of meowmeows mod - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mod-settings for changing the size of the generated map-layers - Added mod-setting for low-tech mode where the dr
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Bunk Beds
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!
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Medieval Melee Sounds
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary; it best fits for mediev
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Projectile Bullet Retexture
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.
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Guards For Me
WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect area) and reaction forces (search and kill threats).
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BetterInfoCard
Expand the information card interface of the vanilla game, and make some QOL changes.
- weapons
Eccentric Extras - Signature Weapons
In the course of surviving on the rimworlds, The Eccentric's research and development team has produced a long list of weapons, apparel, and equipment that are considered standard issue.
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RimThunder - Mobile Infantry
add mobile infantry and related weapon from war thunder event.
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
- weapons
Ammo Variety - Shotguns - Bloat Module
Adds even more ammo types for Combat Extended shotguns.
- weapons
Ammo Variety - Grenade Launchers
Adds many new auxillary ammo types for grenade launchers of Combat Extended.
- weapons
Ammo Variety - Shotguns
This mod adds 6 new ammo types (and 3 old ones) for shotguns of Combat Extended.
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Fill backstories
Makes multiple custom backstories to avoid the "Cant find random backstory" error thats often caused by not having enough to choose from.
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Cybranian - Backstories+
About The mod will add over 400 backstories of your characters and special names to the game.
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Cybranian - Backstory Constructor
About A handy tool for creating your own backstories inside the game.
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Traits Plus
Trats Plus What this mod does:- Adds about 15 new backstories and some 50 traits to the pool.
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RimTraits - Vanilla Trait Colors
Mod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Traits Expanded Vanilla Fishi
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RimTraits - General Traits
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi
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AFU Cosmetic Gene Expanded
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change according to the age of
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Roo's HD Dreadlock Hairstyles
This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512).
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Mod Options Sort
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.
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Vanilla Races Expanded - Hussar
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Saurid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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[LC] Consolidated Traits
Update of this mod: Original description: When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I really like, but also some I dislike, and none of the
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Traders Have Money
Support on Ko-fi The mod has been re-worked so the prices are no more just higher.
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ModDiff
Alternatime Mods Mismatch window with better indication of things going on Ever tried to find a mod actually missing in that 100+ list by pocking monitor with a finger?
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Gloomy Hair mk2 FORKED
Forked version of Gloomy hair mk2 for Biotech Gene system Version 1.
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More Components and Steel (More) Vanilla
This is a simple mod that increases the yield when mining Compact Machinery (2 -> 6) and Steel (40 -> 120).
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Trait and Backstory Icons
This mod adds icons to traits and backstories on the pawn bio tab.
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Into The Breach Soundtrack
Includes all 26 (25) tracks from Into the Breach for use in Rimworld gameplay, with some editing in Audacity thrown in to fit them better with Rimworld.
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Arknights Music
Introduction We provide different music tailored to the current season, time, and situation.
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RimPunk 2077 (Music Pack)
Adds the combat songs from Cyberpunk 2077, to play during combat Wushu Dolls Musorshchiki Rebel Path Scavenger Hunt Militech Valentino Patri(di)ots Maelstrom
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Roo's HD Glasses Hairstyles
This is a HD update of my original Roo’s Glasses Hairs Mod- all hairs have been redrawn at a higher resolution and to match better with the vanilla art style.
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Roo's Dreadlock Hairstyles
This mod adds a wide variety of dreadlock / afro hairstyles for your colonists to flaunt.
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Compensate For Lost Limbs
Over time pawns that have lost limbs will find ways to compensate for it to some extent.
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Live With The Pain
Injuries that gets permanent and causes permanent pain will now get less painful over time.
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Prisoners Dont Have Keys
I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.
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Ignore Idle Guests
Makes the warning for idle colonists ignore guests (or any pawn) that cannot do any work.
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[RH2] Faction: The Rangers
In a cold and cruel world where there is no rule of law, a brave few stand in the way between the sheep and the wolves.
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[RH2] Faction: Task Force 141
Having escaped a mechanoid hive invasion from their home world, its people are left to choose between a brave new rimworld or extinction.
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Just Put It Over There
When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.
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Food Poisoning Cures
A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.
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Victorian Era Apparels!
【 ! CAUTION ! 】 Some of the clothing (dresses, etc.) in this mod will have a debuff to the mood when worn by male pawns. The mod will add 23 additional apparels modeled after those of the Victorian era. ・adventure dress ・elegant dress ・maid dress ・walking dress ・riding habit dres
- combat
Binoculars Revamp for Combat Extended
Adds a new texture to binoculars, new artillery marker texture and radio chatter sounds when they are used.
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Food Poisoning Stack Fix (Continued)
Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Trading Expanded
Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a
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Character Editor Retextured
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling.
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Mechanoids Feel Chill Now (Continued)
Update of Jdalt40s mod Ever annoyed on how you can't enjoy heat death scenarios without pesky mechanoids walking straight through those -250C conditions?
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Smaller radius for Anima Trees, Shrines and Animus Stones
Smaller radius for Anima Trees, Shrines and Animus Stones for those compact bases.
- weapons
Grenade Variety for Combat Extended
This mod adds 7 new types of grenades to take advantage of CE mechanics.
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
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Ask Before Enter
Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base.
- management
DDI - Deep Drill Indicator
Tired of hovering above every deep drill resource till you find right one?
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Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
- management
Dub's Paint Shop
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.
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De-generalize Work
Because tailoring and smithing are totally different skills Description: 1.
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Infinite Reinforce
Adds a machine that consumes tons of resources and additionally can improve your equipment.
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Construction Friendly Infestations
Infestations will avoid spawning at buildings/furniture Suggestions/Bugs?
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WarCasket Expanded
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup solution for the humanoid a
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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[XND] Memorable Auroras (Continued)
Update of XeoNovaDans mod - Added french translation, thanks qux!
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- storage
Flickable Storage
Storage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retrieve only - Pawns can only retrieve items, not store them Examples Y
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
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Solar Flares Affect Mechanoids
Hi everyone, I’m taking a break from active development and community moderation for the project.
- combat
RT Solar Flare Shield
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.
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[RH2] Rimdeed® - Pawn Recruitment
What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their team! In summary: A mod where you can hire pawns How do
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Reasonable Components
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components.
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Bulk Recipe Generator (Continued)
Update of Lowlofirs mod - Added setting for skipping making bulk recipes for products that has quality - Added setting to change how products that has quality are created, individually or in bulk with the same quality - Added setting to define how much work a recipe could have an
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Various Space Ship Chunk (Continued)
Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!
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BetterWeight
Requires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do?
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
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Dubs Central Heating
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights.
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Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
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Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Categorized Bill Dropdown
Replaces standard bill drop-down menu with a multilayered categorized one.
- management
Deep Scanner Patch
Description : Expand the range size of resources that can be scanned by the ground-penetrating scanner.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Quality Overlay
A simple mod to display colored overlay for different quality things (weapons and apparels) and buildings when toggle on.
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Pipette Tool
Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu.
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[RH2] CPERS: Arrest Here!
Save precious time and arrest a downed prisoner without the need of a room!
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[RH2] BCD: CASEVAC
Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod!
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Better Quest Rewards
Modifies quest rewards to focus heavily on items that cannot be crafted.
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Morphs Assorted: Hairs
What is this? This is a mod which adds a few hairs into Rimworld which are specifically made for the animelike faces you can also find in my workshop or the link below. (Some hairs dont cover the ears and will look a bit off on the Earless version, you've been notified) This shou
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Bodyparts Rot
Any natural bodyparts/organs left lying around will rot unless frozen, like meat.
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Better Linkable Colors
A RimWorld mod to make the lines drawn between linkable buildings easier to see.
- management
Better Pawn Control
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.
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SS Lightning Rod (Continued)
Update of Spdskatrs mod - Added a basic rod, unlocked with smithing.
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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While You Are Nearby
Colonist will now be more likely to do jobs nearby instead of walking long distances.
- management
Roo's Accessory Hairstyles
"That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 30+ new hairstyles that include some kind of accessory. These accessories might be worn or seen underneath a hat, such as a headband, a face mask or even
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Roo's Royalty Hairstyles
This hair mod adds 60 new royal hairstyles (30 masculine, 30 feminine), each with a fancy flair for your most distinguished pawns.
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Roo's HD Hairstyles
This hair mod adds a whopping 50+ hairstyles to spice up your Rimworld colonies!
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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Eccentric Tech - Fusion Power
Across the breadth of colonized space are high-tech worlds known as "glitterworlds", named so for the vast amounts of artificial light they cast in the void of space.
- management
Eccentric Tech - Core
This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series.
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Eccentric Extras - Flares
Adds a number of illumination devices to help light up areas when it gets dark!
- management
Eccentric Tech - Foxy's Armory 2.0
The enigmatic figure known only as The Eccentric has a veritable army of highly-trained security staff at his disposal, but perhaps more important than their numbers or training is their arsenal of high-tech military-grade charge weaponry.
- management
Eccentric Tech - Cosmetic Modifications
Across the long history and thousands of cultures of humanity, people have applied a dizzying array of modifications to themselves.
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Eccentric Extras - Angel Hairs
A simple extras mod that adds several hairstyles from The Eccentric's Angels Comic Series.
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Eccentric Tech - Angel Apparel
Never forget the memory of the hardships of your previous lives nor the feeling of humble, honest labor, for though we have been blessed with His gifts, we cannot truly appreciate them without the context of what we rise above.
- management
Eccentric Extras - Signature Gear
This mini-mod adds four extra gear-layer apparel items based on specific characters from The Eccentric's Angels!
- management
Eccentric Tech - Advanced Shields
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects!
- management
Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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Rimsenal - Security Pack
Rimsenal: Security Pack is designed to offer players a wider range of tactical defense options.
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Rimsenal - Storytellers Pack
This mod adds three new storytellers, Accipiter Accidental, Sereniz Sadistic, and Hildegarde Heroic.
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Rimsenal Faction Pack - Federation
Rimsenal: Federation Faction Pack Adds a new hostile faction: the Federation Peacekeeper Corps.
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Rimsenal Faction Pack - Feral
Rimsenal: Feral Faction Pack You have to give up a lot when you're pushed to the limit.
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Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
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Vanilla Achievements Expanded
Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Fishing Expanded - Fishing Treasures AddOn
Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables.
- management
Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
- management
Rimsenal - Hair pack
"Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Relevant Stats In Description
Depending on the type of building, selected stats are shown in the description-window in the architect-menu.