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(5 mods not in local dataset)
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994 mods- management
Leo - Events
This mod prioritizes gameplay over pure immersion, adding over 60 new events to keep your playthroughs unpredictable.
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Raid Warning
Incoming (vanilla) threats are detected, sending you an advance warning with a time of arrival.
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Rimsonable
Rimsonable A growing collection of "this should be more reasonable" fixes for RimWorld 1.
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边缘弹道导弹:【地球科技】
IRBM Expand:Tech From Terra This is an extension of the IRBM mod, and I hope to incorporate more historical missiles into the game through its implementation.
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Fallout 76 Soundtrack
Adds 40 songs from the Fallout 76 music Soundtrack and the trailer song Take Me Home, Country Roads by the band Spank.
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Fallout 4 Soundtrack
Adds 64 songs from the Fallout 4 music Soundtrack, including 17 battle songs and 47 anytime songs.
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Node Research
What is this? This is a total overhaul for research in Rimworld, while keeping gameplay largely the same. Nodes system This mod takes all of your research projects, turns them all into nodes and creates an ultra-performant visual chart inspired by the note-taking app Obsidian. Le
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SimpleBabyCarry
SIMPLE BABY CARRY As previewed in the Biotech DLC menu now your colonists (adults and children) with childcare work can carry babies in a cloth sling, industrial carrier or tribal sling while they work, fight and go about their day (without vanilla autodropping it) - and both hav
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Enhanced Work Tab
Enhanced Work Tab Enhanced Work Tab is a comprehensive embedded Work tab overhaul for RimWorld.
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Legion, The Undying Soldiers Race and Faction
Update - 2026-08-08 -Attachment system added A little girl living in the Rim prayed that the heavenly angels would come down and save her family from forces of evil.
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Custom Prisoner Interactions
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
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ResearchTree (Eheieh Version)
This is a fork and further development of Research Tree (Continued), maintained by Mlie: This version is focused on large mod lists.
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Aliaile Race Launcher Reloadable Patch
This mod is a patch that converts the two weapons added by Aliaile Race — “AR Recoilless Rifle” and “AR Anti-Tank Grenade Launcher” — into reloadable weapons that use mortar shells.
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Aliaile Race Security Arsenal
Several new defensive structures will be added for the Aliaile Race.
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Empire Refactored
This mod has nothing to do with the Empire faction added by the Royalty DLC.
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Meals On Wheels - Continued
Colonists grab meals from animals, or each other, if needed - if there is nothing else available.
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Faster Game Loading - Continued
This mod:GitHub Original(Taranchuk):GitHub === Does RimWorld take forever to load?
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Living Bonds
This mod adds various interactions between pawns who are in family relationships.
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[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
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Rim Colosseum
Settle it with the ultimate contest Whether you want to organize a colonist kumite, a prisoner fight club, or even set up firing squads or Old West gun duels at high noon, Rim Colosseum will allow you to live out your organized hostility dreams.
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[JDS] Destiny - Cabal Armor
As people dont know how a "Credits" section work or where to find it i am now posting this here.
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Ascension Megacorp
Introduction Not every world built by Colonial fleet can maintain its utopia after fleet departure.
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VVE Raid
This mod adds vehicle-based raids and reinforcements from Civilized, Space Pirate, and Imperial factions.
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Urban Combat Framework 1.6
Hey thanks for checking out my mod and I hope that below I can answer some questions about Urban Combat Framework 1.
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[Z]40k Props and Decor
+++ Z40K: Decorative Props & Decals +++ Bring the grimdark of the 41st millennium to your colony.
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Urban Combat Expanded - Royalty Expansion
Have you been like me and raided your local faction's settlement, and wanted more than a few shacks in an open field?
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Urban Combat Expanded - Pirate Expansion
Have you been like me and raided your local faction's settlement, and wanted more than a few shacks in an open field?
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Urban Combat Expanded - Outlander Expansion
Have you been like me and raided your local faction's settlement, and wanted more than a few shacks in an open field?
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Aliaile Race Furniture
This mod adds a variety of furniture that matches the Aliaile Race aesthetic.
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Melee Weapons For All Tech Levels
Update! EMP Maces and less-than-lethal weapons! Melee Weapons For All Tech Levels Bring your melee arsenal into every stage of the colony, from industrial workshops to endgame tech. Adds tiered versions of Gladius, Longsword, Spear, and a heavy side-weapon line (Hammer/Axe), with
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Ratkin Knights+
注意:新更新导致骑士会默认在发射飞船时作为访客离开,请在发射时取消“强制驱逐访客”选项! 注意:如果你的鼠鼠不睡觉,大概率是因为没吃饱饭,如果饭太远他们是不知道在哪里的! 为鼠族添加了我们精心制作的骑士团机制! 在空旷的房间内放置“骑士团祭坛” 将房间类型转变为“骑士礼堂” 招募各种风格不同,战力高强的骑士团友军! 调令!集结!挑战荣耀的试炼! (殖民者右键祭坛开启) 制作者 画师:ICEorANGE、小町蜂雀、羊羊羊乃乃乃、游荡的金楚糕、 文案:果粒鲜橙多 联动 鼠族异象:解锁“召唤黑暗骑士”研究后,可招募“鼠族圣骑士团” 失能机关:订阅失能机关:机动
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[AKT] Critical Hit Vanilla Items
Adds a critical hit chance offset provided by Critical Hit to several vanilla items.
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[AKT] Critical Hit Traits
Adds traits that offset the three Stats provided by Critical Hit (critical hit chance / critical hit dodge / critical hit damage factor).
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Discoveries
Background Just a few weeks ago, I was watching someone play Breath of the Wild and was reliving the feeling of awe I got from first playing that game.
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RimMerit - 邊緣軍功
Whether it's tribal raids, mechanoids, or infestations—late-game raids can become a repetitive chore.
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Urban Combat Expanded - Tribal Expansion
Have you been like me and raided your local faction's settlement, and wanted more than a few shacks in an open field?
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Footsteps
What is this? This is near direct port of Presence Footsteps, from the Minecraft modding community, built to work inside of Rimworld. Footstep profiling Different materials have different types of sounds. This is based mostly off stuffables, though other detection is used. Terrai
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THIGAPPE - Automatic Apparel Refitting with Apparel Paper Pattern
OVERVIEW THIGAPPE is a graphical enhancement mod.
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Coventech Mechsuit Framework
The Mechsuit framework which has taken quite some time to get running, This contains the core components to making modular mechsuits and other varieties of interesting designs Coventech's Discord server come here for talk of related mods, and other news.
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WNA - Whelingnorther Alliance
Dark cracks appear in the sky, the faction named Whelingnorther Alliance has already landed on this small rimworld.
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RimCoins | Fork by [ETF]
======> DISCLAIMER <====== I am not the original author of this mod.
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Halo Infinite MJOLNIR MK VII
Adds MJOLNIR MK VII and other power armor variants from Halo Infinite to RimWorld WIP Update January 2026 -RAKSHASA-class Mjolnir added -Shoulders separated from the main armour to allow for some small amount of customisation -ARTAIUS-class Mjolnir Helmet added This is an on goin
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Xenotype Pawn Preview
Adds a preview of the currently selected pawn to the Xenotype editor.
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Rim Prison
RimPrison · Rebuilt RimPrison provides a complete prisoner management system for your colony.
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Generally More Research
What is this? This mod is a long-term community project aiming to add more research projects. The intention is to make researching certain technologies feel more intentional. The more times a player asks for something and the game gives it to them, the less overwhelmed they feel
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Legacy of The Rim - Shadow of the East
This mod adds the Snaga orc xenotype, Mordor faction, equipment, and buildings inspired by the universe of Lord of the Rings.
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Legacy of The Rim - Men of the West
Adds a faction of Men inspired by Gondor from Tolkien's Lord of the Rings universe.
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Air Territories
*machine translate* Air Territories Adds “faction airspace” rules and transit control to flying vehicles on the RimWorld world map.
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Auto Doc (Continued)
Update of Ordos mod - Improved the texture to distinguish it from the vanilla cryopod - Added save-support, it will now save any current progress - Ingredients and the actual surgery will now be done at the end of the count, not at the start Auto Doc This mod is intended for solo
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Art AI Colonist Avatars
Art AI Colonist Avatars Generate unique AI-powered portrait avatars for your colonists based on their actual appearance, traits, skills, mood and xenotype — or import your own images.
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Bad Meat Category
Puts all meat that is defined as coming from a Humanlike race and would cause bad thoughts from eating in its own category Also Meat from Insectoids Rotten meat from Rotten Meat Chaomeat from Pawnmorpher Rotten Meat from Biotech xenotype expanded - Rotfish Synthmeat from Replimat
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Work History
Adds a History tab to the colonist inspect pane showing where their time has gone.
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Iron Curtain Barrier Generator
The Iron Curtain Barrier Generator is a large power-grid-driven colony defense structure.
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Ratkin Force Factions+
This MOD is an unofficial add-on that simply adds the Ratkin Force faction.
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Creatures of the Vael
CREATURES OF THE VAEL is a heavily work-in-progress, dark-medieval pack adding custom fantasy creatures made for a more grounded kind of setting, fitting well with existing mods such as Dark Ages: Beasts and Monsters and Medieval Overhaul.
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Cybranian - Waratomics
About This mod adds the ability for AI factions to possess and use nuclear weapons.
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Clean Command Bar
This is a lightweight UI overhaul designed for players who manage squads, psycasters, and large colonies without the visual headache.
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Living Enemy Settlements
Ever attacked an enemy settlement in RimWorld and thought: “Wait… this is it?
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Rocket's Ranks: UK Army
An expansion rank pack for Rocket's Ranks, adding UK army ranks for generals, officers, and other ranks.
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Vehicle Raid Ardennes Assault
EN: This mod expands the vehicle combat system, allowing eligible factions to conduct armored assaults and enabling tanks (from the Ardennes Assault Mod or compatible ones) to engage enemy forces.
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Worksites Expanded
You’ve built your great weapons and now you need some innocent workers to test them on, maybe you need the materials to build them, or perhaps you have an appetite for destruction that needs to be satiated.
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Seal's Backstory Collection
v1.3.5 - 137 total backstories / 4 PlaceDefs This mod is a collection of various backstories all written by me. It adds 137 new ones. More will be written and added in future updates as time goes on. The mod also adds new "Places" that will appear in the procedurally generated id
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WRelicK's APP Utilities
OVERVIEW APP Utilities is a set of utilities that extend the capabilities of Apparel Paper Pattern.
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Valyrian Steel
A simple mod that adds Valyrian steel, a high-grade material meant to make the highest-tier weapons and armor.
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Cluster Projection
Launch your cluster! Clusters now are not ever a previledge of the mechanoids. You can assemble and launch your clusters to anywhere. To launch the cluster, you should firstly build a cluster assembler. A cluster assembler starts with the cluster projection console, then 2 orthog
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Moe's Backstories Collection
Backstory Pack This mod literally just adds in over 100 new backstories for RimWorld.
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RE Black Storm Guard
This mod adds Black Storm Guard From Resident Evil(NO CE) Features: - Black Storm Helmet - Black Storm GasMask - Black Storm Vest - Black Storm Apparel - Black Storm Pants - Tavor-21 (Weapon) - USP Pistol (Weapon) Its not Official 1,6 version I will take it down if original autho
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I Cant Fix That
This mod stops your pawns from being able to repair buildings, apparel and weapons that they do not know how to build in the first place.
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[TMC] EFT Sharpsticks Retooled
A remaster version of the original EFT Sharpsticks mod, now with (almost) all melee weapons from the game Escape From Tarkov, old weapons from original mod now has updated graphics using new drawing software.
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Go Scout
In Rimworld sending a pawn to fetch some resources from nearby tiles is almost everytime a option.
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Rocket's Ranks: US Air Force
An expansion rank pack for Rocket's Ranks, adding USAF enlisted ranks.
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Custom Woods - Vanilla
=== Custom Woods - Vanilla === Adds 23 new types of wood to RimWorld, complete with unique stats, colors, and a massive quality-of-life UI update for your architect menu.
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Daily Login Rewards
Grants your colony a supply drop once per real-world calendar day whenever you load your save file.
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Progression: Gravship
Additional mods patched - Debt-Bound Gravship - Orbital Station Start Best paired with - Progression: Core , for tech traversal/advancing entirely within your control.
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Nice Bill Tab - Expansion
Expands Nice Bill Tab with recipe hiding, quick-add recipe buttons, compact ingredient icons, and an optional side-by-side bill layout, in addition to bug fixes and enhanced mod integrations!
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Useful Marks in Colony Groups
Useful Marks in Colony Groups Makes Useful Marks show up in the Colony Groups colonist bar.
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Jet
Add a new drug:jet aiming speed, melee speed, +50% cooldown -50% researchPrerequisite: PsychiteRefining 添加了辐射中的药物:捷特 增加瞄准速度、近战攻击速度 减少瞄准冷却 还有活力水的一些效果 需要精神药物提炼科技
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RimDark 40k - qwezxc's Power Armor and Emperor's Children (OLD)
NEW VERSION FROM ORIGINAL AUTHOR !
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Record Timeline Logger
Record Timeline Logger Record Timeline Logger is a RimWorld mod for streams and recordings.
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Simple Hostile Empire
Adds a permanently hostile pirate faction equipped with the forces and technology of the Shattered Empire.
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Resource Delivery Helper
In simple terms: This just makes it so when you hover over a blueprint it shows what it needs.
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Intercontinental Ballistic Cargo Pods
Vanilla transport pods have been outclassed by the shuttles added in Odyssey so I didn't think the balance of their miniscule cost outweighed the tedium of having to daisy chain drop pod trips over long distance so I have added an upgraded version.
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Raid wealth: ignore quality
(That's my first mod, because I really wanted it and I don't think anyone has done it before.
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[Og] Recruit (Any) Guest
Description: Have you ever felt helpless when an amazing pawn appears among your visitors?
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[SCT] Missionary | Work Type: Convert
Tired of arresting your colonists just to convert them?
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[Foxhole x Rimworld] Persistent Warfare
You assembled you gears and headed to the front lines to help secure victory in the war, but unfortunately, you were hit and killed on the way by a speeding bus blasting music at max volume.
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Automatic Eaves
Update Added support for steel/uranium walls The logic is now added to walls via simple XML patch.
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Vehicle Prisoner Cargo Fix
Fixes prisoner loading issues in Vehicle Framework and Vanilla Vehicles Expanded.
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Loadout Cabinet (Exosuit Framework Addon)
Loadout Cabinet for Exosuit Mechs A functional add-on for AOBA's Exosuit Framework (EF).
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Tribal Siege Raids
Features Adds sieges for Neolithic / Medieval factions Up to 4 catapults per siege Dynamic cover that scales with raid points Harder to provoke than normal sieges Options to use only wooden barricades and simple meals to help the "low tech" vibe New turrets - Catapults and Double
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Missile Girl - Performance Mod
MissileGirl MissileGirl, an updated fork of RocketMan, is a mod that is designed to improve RimWorld Performance.
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Gloria A Las Plagas
Summary This Mod adds the Los Iluminados Cult from Resident Evil 4 alongside its subject of worship to the Rim.
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Empire Extra Biome Support
This mod implements additional support for different kinds of modded Biomes with the Empire mod.
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Gerrymon's Greekcore Style
Ancient Greek! This add half-fantasy half-historical Hellenic-themed Greekcore style. The main purpose of this stylepack is for providing more civilian apparel variety for classical era and continuous roleplay throughout industrial and spacer colonies, hence the name being "Greek
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Long-Range Pod Launcher
This mod's transport pod launcher features **higher durability and compound fuel capacity**, while still using the vanilla transport pod assets.
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Varan Xenotype
Description This mod simply adds two new xenotypes, a hostile faction, a new scenario and three new genes.
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Superhero Genes - Hero Organization
This requires Villains and Stereotypes because it needs to reference multiple parts of that mod, most notably the League of Villains is a target of many quests, Some of the backstories are used for both factions, and the xenotypes are used by all of the pawns.
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(NWN) Real Fog of War (Continued)
Update of Luca De Petrillos mod - Reported to be compatible with CAI 5000 - Advanced AI + Fog Of War as long as the fog of war in that mod is turned off - Wall and ceiling cameras can now be placed over other items, using the same mechanic as wall-mounted lights.
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Patty's Backstories (Continued)
Original mod by IAmPattyJack If the original author requests it, I will remove this update.
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Superhero Genes - Villains and Stereotypes
Villains and Stereotypes gives an enemy faction that uses the genes provided by Superhero Genes, and some xenotypes and gene randomizers that make it easier to quickly make a super.
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Totem of Undying
Adds a new item! The Totem of Undying from Minecraft. When equipped by a colonist, it will be consumed upon death, heal all wounds, and resurrect your pawn. 【Mod Options】 - Auto-resurrect (belt trigger): can be toggled on/off. When off, the totem can only be used via rituals - Re
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Operation - Lend Lease
Bring the iron heartbeat of eastern Europe small arms to your frontier.
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Rim-Hivers: Hatching Fixed
Fixes the outdated function call for spawning pawns with a harmony override.
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Det's Xenotypes - Stoneborn
Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into your game, this first module introduces the Stoneborn.
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Medieval Overhaul: House Ignivar
House Ignivar After making the Firelance mod, I wanted to create a full house submod for Medieval Overhaul.
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Eat them alive
A simple mod with basic functionality that allows you to bite and eat the living.
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Research: Inflation
27th April 2026 Update Added additional options, the extra Research cost per era can now be additive or replacement.
- weapons
Ratkin Weapons+
More ratkin weapons. Added several ranged and melee weapons, including medieval and spacer weapons. It also includes some other content related to combat, such as ratkin candy making and some simple ratkin costumes. There may be occasional updates in the future, please feel free
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Biomes! Framework
Biomes! Framework is the new code-only framework mod for the Biomes! mod series (as well as any other series, such as Genetics!). It will be usable by other modders much more easily than Core as it won't contain content, just code! Place this mod BEFORE any other Biomes! mods, in
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Prisoners Can Betray
Vanilla recruiting has always felt a bit strange to me, so I made this to make it a bit more risky to recruit pawns instead of just guaranteeing a colonist.
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Gloomy Extra - Kitchen (Continued)
Original mod by Semo If the original author requests it, I will remove this update.
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No Factory Floor Requirement
What is this? This lets you place factories anywhere. Enjoy! That's it? It also nerfs the cost of the floor a little bit because it now has no function, and updates the descriptions of all the buildings to reflect that the requirement is no longer present.
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Visit Settlements
This is an update of alt4s mod: Allows caravans to visit friendly settlements.
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Kingfisher
Kingfisher By tracing and measuring the vanilla source code and identifying performance bottlenecks, Kingfisher replaces them with more efficient implementations.
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Bradson's Main Button Icons (Forked + Expanded)
Disclaimer/History This is a mod originally built by Bradson and Harkon, maintained for the 1.
- storage
Adaptive Storage Buildings
Adaptive Storage Buildings allows you to turn almost any building in the game into storage, powered by Adaptive Storage Framework.
- weapons
Custom Weapons Expanded
Custom Weapons Expanded Expand the Customize Weapon framework with new modules, ammo types, and built-in compatibility patches for popular weapon packs and exploration mods.
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Performance Esmolas
"Argh! Damn you Arky, why can't I read the thumbnail? Why do that to me!?" I just felt like it :) With that out of the way... I started a colony on Sea Ice and I want it to be very long running. So everytime it starts operating below 900TPS I am patching something to solve the is
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Empire: Landmark Bonuses
This mod implements support for the Landmarks system that was introduced with Odyssey to apply unique stat boosts to any settlement that's placed on a landmark.
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Immersive Opening
What is this? This mod makes the start of your run read out the opening scenario dialogue text to you sentence by sentence, while giving you small glimpses of the map. This should make things feel a bit more exciting, force you to slow down a bit and really process what's going o
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Explosive Vests
Adds several types of vests that can be worn by pawns and able to be detonated on command.
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Big and Small - Lamias and other Snake-People
Adds snake-like xenotypes, related genes, and optional factions for them.
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Desolate Moon
Now works with old saves adding itself onto existing saves to let you explore them in older colonies!
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Gerrymon's Medieval DBH Retexture
Summary Medieval retextures for Dubs Bad Hygiene Lite, and changed the research of hot tub to medieval and it now requires wood fuel instead of electricity.
- weapons
Kit's Gunpowder Weapons - Medieval Overhaul patch
A mod patching Kit's Gunpowder Weapons to better integrate with Medieval Overhaul's materials and researches.
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Xenotype Summary
Xenotype Summary So, you’ve spent four hours crafting the perfect genetic abomination, or met a xenotype from a new mod.
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Empire:Warfare Expanded
Empire:Warfare Expanded This mod expands the combat system of Empire by introducing prolonged battles and command mechanics, transforming warfare into a more strategic and immersive experience.
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Hellsing ARMS Ultimate
Hellsing ARMS Ultimate includes an array of powerful weapons, apparel, abilities, races, factions, etc.
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Rebound (Continued)
Update of AKreedz mod A brief explanation of the mod as I understand it: - New trait: Sword Master, low natural chance but automatically added when pawn has 20 in Melee - Bullets can be rebounded as long as pawn has a Melee-weapon, but player-pawns must be drafted.
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Colony Radio
Build a colony radio and use its gizmos to play, pause, switch stations, skip tracks, and refresh the station list.
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Family Relations: Adoption
Want a more accurate relation designator for the non-bio-parent of your same-sex couple that just had a surrogate baby?
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Economics & Demography x Faction Territories Compatibility Patch
A compatibility patch to unify the Expansion systems of Faction Territories and Vassalage and Economics & Demography.
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[MF]Turn off the lights
Sleep With Lights Off Have you ever wondered why colonists keep the lights on while sleeping?
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The Dead Man's Switch - Expedition
Introduction Odyssey is good, but living in orbit isn't good enough since your moving range limited by Gravship flight range and your food are mostly limited by hydroponics.
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Fallout Traits Continued
Adds 71 new perks to Rimworld based on the theme from fallout games.
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Lisa's Western Apparel
Lisa's Mousekin and Human Western Apparel Accessories Shaman Necklace A Shaman Necklace B Sheriff Star Badge Gold Sheriff Star Badge Silver Apparel Apron Buck Skin Dress Buck Skin Dress Child Buck Skin Pants Buck Skin Pants Child Buck Skin Shirt Buck Skin Shirt Child Cowboy's Ban
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Vaults n' Finance (Continued)
Original mod by Starfoth + DimonSever000 + Nelson If the original author requests it, I will remove this update.
- furniture
Architect Menu Optimizer
Optimizes the architect (building) menu performance when many mods add hundreds of buildings.
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Apex's ArcStar And Thermite
Throwing Arc Stars! Throwing Thermite Grenades! This mod adds two throwables from Apex Legends: the Arc Star and the Thermite Grenade. Keep in mind that both occupy the belt slot, meaning you cannot equip a shield belt or jump pack at the same time. They also have limited charges
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Conquest Fist - Invincible
Description This mod is pretty simple, there is one new weapon "Conquest Fist" inspired by the same character from the show "Invincible".
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[SH]Gene Expand
Description I often feel restricted when creating my own diverse Xenotypes in the vanilla game.
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EFT-Faction-Scavs
Faction Scav in escape from tarkov 一個加入塔科夫SCAV派系的簡單模組 使用RH系列武裝〈盡可能貼合派系風格〉 測試中.
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Powerful Faction Bases (Continued)
Update of NilchEis mod Proof-of-concept mod I made for fun, using the fact that attacking faction bases are not mandatory content of the game.
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Mark of Manhood
Mark of Manhood Features Limits beards on teenage male pawns Optional setting to allow beards to grow on the birthday when pawns become fully adult Introduction "Gosh, did you see that majestic full beard on that 13-year-old boy?
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Replace Context Menu
This mod implements a menu replacement similar to Vanilla UI Expanded Please forgive my terrible English.
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Empire Extra Buildings
Empire Routes and Resources compatible: Legacy version for older RimWorld Versions: Just download the legacy version Zip File This mod contains 59 unique buildings which can be builtjavascript:ValidateForm() If you want to see a stats breakdown for each building you can look here
- furniture
Vanilla Furniture Expanded - Factory
Check change notes. Vanilla Furniture Expanded - Factories brings a full industrial revolution to the rim, replacing slow and expensive legacy systems with some tech-level appropriate automation! These new factories utilize a familiar bill-based UI, allowing you to set production
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DefLoadCache
DefLoadCache DefLoadCache caches the result of RimWorld's XML def loading and patch application, so repeat launches with the same mod list skip the two slowest stages of startup.
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VPE - Luminis
Github and license here, click on the green code button and download zip: Weave the light in the world to manifest various psychic phenomena.
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Hidden Enemy Bio (Continued)
Update of cjgunnars mod - Included some more information in the tooltips for hidden attributes - Added the Chinese translation by BUyue and the Russian translation by Osetrokarasek Hides the Bio of enemies and prisoners until their resistance is low enough.
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Jin-Roh Kerberos Panzer Cop Armor (Continued)
Update of Poolers mod - Updated the CE-patch and removed the redundant CE-options CE patch is now included in CE itself - Added EVA tags for Save Our Ship 2 Armor set based off of the 1999 japanese animated film Jin-Roh: The Wolf Brigade.
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Trait Manager
自用 MOD。 主要功能:Trait 启用/禁用管理、分组与颜色编辑、标记与 tooltip 显示。 与 Trait Rarity Colors 不兼容。 Personal-use mod only.
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Inventory Management
I’ll admit, item management in the vanilla game never quite sat right with me.
- weapons
[MR]Military Weapons Contractor
Military Weapons Contractor ---------javascript:ValidateForm()--------------------------------------------------------------------------------------------- If you like, there are other weapon packs here: Safe house security forces -------------------------------------------------
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Economics & Demography
Economics and Demography (World Simulation) Economics and Demography transforms the empty planet map into a living, active environment.
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RimThunder - Ardennes Assault 1.6 Continued
Unofficial continuation of RimThunder – Warhorse of Reich Original mod by Cannon Mutton Original Workshop page: About this mod This is an unofficial continuation and update of RimThunder - Ardennes Assault for RimWorld 1.
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Skin Duster
This mod adds a magnificent human-skin duster lined with cotton for added comfort.
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Prisoners Dont Have Keys
I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.
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Goodwill Preview
Features & How to Use Displays faction goodwill changes in the transport pod launch dialog.
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AutoAddPawnToOutpost
Description This simple mod adds a gizmo to Outposts from Vanilla Outposts Expanded It is toggled "on" per default.
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Nice Inventory Tab
Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.
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FIP - Greenway
Fallout Immersion Project - Greenway "Faith grows where the old world finally cracks.
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FIP - Repconn
Fallout Immersion Project - Repconn "Reach for the stars, bill the wasteland.
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FIP - RobCo
Fallout Immersion Project - RobCo "Automation for a brighter tomorrow - even if there's no one left to see it.
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FIP - WestTek
Fallout Immersion Project - West Tek "Progress is just another word for mutation.
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FIP - Arktos
Fallout Immersion Project - Arktos "Reclaim the wasteland, one biome at a time.
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FIP - H&H Tools
Fallout Immersion Project - H&H Tools "The right tool for the end of the world.
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[1.6] Clean Pathfinding 2 (Fork)
A full-feature revival of Clean Pathfinding 2 for Rimworld 1.
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Loading Screen Repository
While you wait... This mod is a long term community project for adding loading screen tips to Rimworld. The hope is to include mod support for as many mods as possible, and for the core game and its DLCs. I did most of the work for this mod a year ago and haven't touched it since
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Simple Slavery Collars (+Tweaks)
Add collars from Simple Slavery Mod and some tweaks related to slavery in Ideology DLC.
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Ideo Tick Optimization
One line description: Skips Ideologies ticks with no pawns to improve TPS.
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Darklings - Biotech
My own version of DrWalZ’s Darkling mod, from which I borrowed the name, original concept, and textures (the mod was abandoned by its creator).
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Load in Background
What is this? This mod lets the game load while the game is running in the background. So you can alt tab while your map is generating or whatnot, and do something else and your game will be ready to play when you click back on the game. Isn't there a 'Run in Background' option i
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Dawn Gear
Adds in the weapons and armors from the Dawn line from Dead Frontier, they can be researched.
- combat
Void Armor Set
Adds in the armors from the Void line from Dead Frontier, they can be researched.
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Pawn Compatibility Editor
Pawn Compatibility Editor Have you ever wanted two pawns to like each other more, but can't 'cause of their negative compatibility?
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Forgotten Realms - Biotech Edition
Forgotten Realms inspired races, implemented as Biotech Xenotypes.
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Medieval Transport Airships
Description This mod introduces smaller, personal transport versions of the airships from Medieval Trader Airships.
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Ultimate Colonist Name Generator
This mod is a work in progress, more languages will be added and weights changed over time.
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Medieval Trader Airships
This is an updated version of Medieval Trader Airships with a modernized assembly that does not play well with existing saves.
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RHI Command Gear
莱茵重工指挥装备 RHI Command Gear 简介: 为了增强战地机械师的指挥能力,莱茵重工(RHI)将更加先进的机械师战术装备带到了边缘世界。 To enhance the tactical command capabilities of battlefield mechanitors, Rhine Heavy Industries (RHI) has brought advanced mechanitor tactical gear to the RimWorlds.
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Helldivers 2 Super Earth Factions
Overview: Spread managed democracy alongside SEAF and the Helldivers while also repeling the attacks of the dreaded Chaosdivers!
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Vanilla Outposts Expanded: Land On Outposts
Allows aerial vehicles from Vehicle Framework to land on Vanilla Outposts Expanded outposts, forming a caravan to collect resources.
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MorrowRim - Dunmer Styles
A continuation of SirMashedPotatoes' mod, now maintained by Theo.
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Multi Conversion
这个mod只做两件事情: 1. 取消了教化仪式的冷却时间。 2. 教化仪式结束时,房间内所有观众都会同时受到教化效果。 现在,举办一场盛大的教化仪式,一次性归化所有不信者吧! ---------------------------------------------------------- This mod does only two things: 1. Remove the cooldown of conversion ritual. 2. When the conversion ritual ends, all spectators in the
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Ancient Arsenal: Warcaskets (Continued)
"Heyo! I made a small addon to VFE - Pirates that adds 2 warcaskets, + 2 extra helmets and 7 weapons. 3 ranged weapons have multiple fire modes (inspired by Dredd, Robocop, and WH40k). Armors grant substantial buffs to pawns." - ♂Master♂ Updated the legendary work of ♂Master♂ to
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Vanilla Races Expanded - Starjack
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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HE-Ford E-Series 250 '92
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
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Vanilla Races Expanded - Archon
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Steamworld Defenses
Warning: This mod requires Vanilla Expanded Framework Description Steamworld Defenses is a historically inspired mod that aims to add various weapons and defensive structures from the early industrial/Victorian era.
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Comfortable Vehicles
Comfortable Vehicles: This mod adds features which make Pawn eat, drink, read, rest in vehicles.
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Linkable Groups
Linkable Groups is a universal framework for managing linkable buildings in large modlists.
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Choose Your Outfit
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters.
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770K Continued
Unofficial continuation of 770K Original mod by Nix² Original Workshop page: About this mod This is an unofficial continuation and update of 770K for RimWorld 1.
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[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
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New Ritual Rewards
What does it do? This mod adds a large number of possible rewards to your rituals (9 for vanilla and DLC games, 2 for mods). Your raider ideology rituals can finally detect innocent miners and lumberjacks. More of a mercenary or hero type? Your rituals will guide you toward enemy
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Animal Traits System Expanded
📐 What It Does? This mod adds 28 more Unique, Vanilla-Friendly traits for the Animal Traits System mod for you to discover! (And more to come!) ❓ FAQ Q: Is it safe to add to an existing save? A: Yes, if you already have Animal Traits System installed. Q: Is it safe to remove fro
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RW - Planet Atmosphere
RW - Planetary Atmosphere Adds an atmospheric scattering effect to the game's planetary maps, making the atmosphere look more realistic.
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RimThunder - Warhorse of Reich 1.6 Continued
Unofficial continuation of RimThunder – Warhorse of Reich Original mod by Cannon Mutton Original Workshop page: About this mod This is an unofficial continuation and update of RimThunder – Warhorse of Reich for RimWorld 1.
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Keep Converting
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.
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Universal Blueprints DMS Pack
Universal Blueprints The Dead Man's Switch Pack 12 new blueprints for The Dead Man's Switch-related structures and one Odyssey spaceship blueprint have been added.
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Coat of Arms - Faction Icon Editor
Coat of Arms - A faction icon editor Design a custom icon and use it as the faction icon on the world map.
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Medieval_fantasy_equipment冠军侯灵能铠甲
CE yes!!! 兼容中世纪模组,兼容CE,本模组不带任何武器,图中的武器来自战锤精灵mod 装备能与每个符合原版身形的服装战甲搭配,很帅很酷,不建议为肥胖人士穿戴,硬是要穿的话只能穿戴老款带有延展性的装备(你怎么会让你的王牌骑士是一个大肥胖子来呢?!!!) 灵能铠甲有着大量的心熵消散和精神敏感度,专门为各种类型的灵能战士提供正义支持! 1.6版本拥有更加强悍的状态属性加成和回血效果,未来会持续更新中世纪原版ICE风格的中世纪套装 注意:如果出现GJH为关键词的红字,无视即可,它是检测其他模组用来防止断肢的代码 6/22:更新一款气球飞船,载重2500
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Non-Lethal: Re-Factored
About This mod has a focus on game balance and verisimilitude which was missing from other mods on this theme.
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Dark Ages : Beasts and Monsters
A new entry of the Dark Ages series inspired by medieval fantasy, folklores and tales in order to bring you new creatures to populate the lands of the rim.
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PrisonerResearchPod
Are you tired of prisoners being worthless after they've donated their organs as compensation for inconveniencing your colony?
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[GJH] Medieval Fantasy Equipment - English Patch
English translation patch for the mod "Medieval Fantasy Equipment".
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Surgical Strike
Surgical Strike Allows drafted pawns to perform precise melee attacks targeting specific body parts of downed humanoids, strike enemy structures with a focused attack, and hunt downed animals with melee weapons.
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Visual Brutality
Caution: This mod is still under development, bugs are expected and it's not suggested to add it mid-save.
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Days Played
I was annoyed by having to manually add days in to the top corner of videos, so I ended up making something to show wealth, days and hours on the screen.
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Progression: Agriculture
Core Removed "Devilstrand" project Medieval Overhaul Research project for "Millstone" 'Basic agriculture' project is renamed to 'planter boxes' as that is all there is left in the project Removed 'intermediate agriculture' project Removed 'advanced agriculture' project Medieval O
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Auto Mod Config (Continued)
Original mod by Garethp If the original author requests it, I will remove this update.
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Rim-Skeletons (Continued)
Original mod by VexedTrees If the original author requests it, I will remove this update.
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RimThunder - Kon'
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
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Nice RPG Inventory Compat
Nice RPG Inventory Compat No more conflicts, seamless switching — Make Nice Inventory and RPG Style Inventory coexist perfectly.
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Steamworld Uniforms
Warning: This mod now requires Vanilla Expanded Framework Description Steamworld Uniforms is a historically inspired mod that aims to add various uniform parts from the early industrial/Victorian era.
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Big and Small - Vampires and the Undead
Adds Genes, Xenotypes, and Mechanics related to Vampires ("Sanguophages"), Demons, and the Undead.
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Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
- furniture
More Prop Categories
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new categories. Prop categories
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Big and Small - Simply Robots
A variety of robotic colonists designed to be flexible and and have strong compatibility with vanilla and mod content.
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RimThunder - Breakthrough
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
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I will be back [EN patch]
Since «I will be back» is made by the Chinese (who I respect a lot and wish all the best to) the language presented is REALLY subpar and immersion-breaking when it hits.
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Semi Random Research: Progression Fork
THIS MOD HAS CEASED DEVELOPMENT, IT FUNCTIONS AS EXPECTED AND CAN BE ADOPTED AT ANY POINT BY ANY OTHER AUTHOR.
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Pawn Badge - UA Naval Forces
This mod adds real Ukrainian Navy ranks, emblems, and shoulder patches to RimWorld.
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Stuff List (Continued)
Update of Pretzalcohuatls mod - Added color to the readout for a better overview - Added amount-column, counts all resources on the current map - The list-window now dynamically uses 95% of screen width and 70% of screen height - Added tooltips on all item and stats - Added mass
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Obsidia Expansion - Tortle Xenotype
The main innovation of the mod is the Tortle xenotype, from the planet Obsidia.
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Callouts (Continued)
Update of Captain Muscles (Nathan Harbour)s mod Based on Profligates continued version - Added setting for using non-offensive language in callouts Profilgates addition I tried contacting CaptainMuscles and even pushing the 1.
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Rim Fortress Apparel Expansion
New Fashion! Wear a collection of team fortress themed clothing! Mod includes around 36 outfits, hats and accessories. Compatibility (The mod doesn't require another mod to function and it should not interfere with others to my knowledge.) Updates and Balance Fixes Recent Changes
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Grateful Refugees
Tired of refugees from "Refugees / travelers seek shelter" having constant mental breaks?
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Audrey's Styles: Omnibus Edition
Original mods by Audrey If the original author requests it, I will remove this update.
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
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BetterSliders (fixed)
This mod adds direct number input fields next to sliders throughout the game interface.
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More Trait Slots
Mod that lets pawns have more traits :) 🤷♂️ Why I made this I love playing with a bunch of trait mods (Vanilla Traits Expanded, General Traits, Sims Traits), so it's really satisfying when my pawns actually have more of them to show off that variety.
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Alpha Random
Features Alpha Random adds a sense of "pride and accomplishment" to your RimWorld playthroughs by adding some loot randomization: - Adds themed loot boxes.
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Gerrymon's Upscaled Vanilla Textures
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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Expanded Incidents (Continued)
Update of Linqs mod - Added settings for the triggerchance of the incidents This mod increases the variety of incidents your colony faces.
- furniture
UN-Furniture (Continued)
Update of Sadjuuks mod - Added support for Soft Warm Beds Version that uses vanilla resources, by OutboundLegend: This mod adds more furniture to UN-Colony mod.
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Ancient Rim (Continued) (TSP)
TurtleShroom Productions Proudly Presents: Ancient Rim Mod Series (Continued)!
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Not Only just a cannon (Continued)
Update of AobaKumas mod Nothing But just a cannon Updated , now we are "Not only just a cannon" XD.
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Animal Traits System
Animal Traits System - Core Framework Lore and Vanilla-friendly, 63 custom-made animal traits and a framework for adding more, for you to explore and discover :] I think every animal has something unique about it if you pay enough attention.
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Progression: Production
Core Stonecutting is now Neolithic Smithing is now Neolithic New research project for "Research bench" New research project for "Sculpting bench" New research project for "Table saw" New research project for "Blast furnace" Medieval Overhaul Basic woodworking is now Neolithic Tex
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Camping Tent - Remove Tech Restriction
This patch removes the tech level restriction for the Teepee and Viking Tent from Camping Tent by Aoba, so that they can be built by anyone as long as the research has been unlocked.
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Pause other settlements simulation
Introduction A simple mod that pauses the simulation of settlements you are not currently viewing.
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Gore Upon Dismemberment
This mod is no longer maintained, you can check the new one About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground.
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Rimdark 40K - Ranks of the Custodes
This is an unofficial Rimdark addon that adds Adeptus Custodes ranks The mod is mid-save compatible (maybe) planned updates: -New ranks -Some abilities -Sisters of silence As you can see the description is quite unfinished, because i have no idea how to do those, if you wanna hel
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CharacterEditor-VPsyE compatibility patch
compatibility patch that allows VanillaPsycastsExpanded specific data (skill points, learning paths, psycast abilities, etc.
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Absolute Legends: Hair
Strongly Recommended (but not needed) Hair Modding Plus Continued Mullets, and other legendary styles.
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RimForge
RimForge adds new materials, weapons, defences, mechanics themed around metal alloys This is a content mod, adding many new materials, weapons, and mechanics to spice up the Rim.
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Corpse Description Fix
What is this? This is a user experience/fix mod that puts the description of the animal in the corpse info panel, instead of just saying that its dead. That's it? Yes! Compatibility - Works with literally everything. Best paired with Corpse Info, for colonists. Credits - Taranchu
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Absolutely More Cannons - Long Range Artillery (Continued)
Original mod by Faryzal2020 If the original author requests it, I will remove this update.
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Transport Shuttle Standalone (Continued)
Original mod by Azazellz If the original author requests it, I will remove this update.
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Draft Anything 2.0
Draft Anything 2.0 squashes most of the bugs that have been around since 1.2. This mod allows the player to control all the pawns (Humans, Instectoids, Mechanoids, Anomalies, Drones) in the game and should work for almost all modded pawns as well. This mod also adds a mod menu fu
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Vanilla Races Expanded - Fungoid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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No Modlist on Loading
What is this? This is a performance/ux mod that removes the modlist at the bottom of the loading screen. Why was this created? When using a modlist of over like 50 mods, this menu becomes incredibly laggy to the point of just being functionally useless and feeling generally unpol
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Practical Pemmican
This is just a straight up re-upload of Practical Pemmican because the Rimsort error is driving me nuts.
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Faction Display Fix
Details Vanilla RimWorld does not account for setups with many modded factions.
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Ratkin GreatWar Medals
Military-Style Medals for Ratkin Thanks to browncofe’s amazing mod for inspiring me!
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
- combat
Fortification Industrial - Frontier
yes another fortification mod is out, with new mechanic added.
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TDS Bug Fixes - Continued
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
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Aide Ideology Role 副官文化职位
概述: 为你的殖民地意识形态系统添加了领袖和传道者的总共5个副官职位,提供战斗优势和增强的管理能力。 能力拆分自领袖和传道者,以弥补过长的技能冷却。 职位: • 作战官员 - 具有战斗加成和战术能力的军事领袖 - 可以使用战斗命令 • 生产官员 - 提升工作效率和生产力的监督者 - 可以使用工作激励 • 传道教士 - 富有魅力的传教者,用于转化他人信仰你的意识形态 - 可以使用教化 • 心理教士 - 心理健康顾问,帮助维持殖民者的稳定状态 - 可以使用劝慰 • 医疗教士 - 结合医疗专业知识与信仰的精神治疗师 - 可以使用健康宣讲 语言: 简体中文 英语
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Matrix Rimloaded (Continued)
Update of Ushankas mod Matrix Rimloaded aims to add the Matrix movie experience to Rimworld.
- combat
Vehicle Framework - Local Flight Systems
"Give Your Vehicles the Ability to Reposition Anywhere on the Map – No World Travel Required!
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World Map Enhanced (Continued)
Original mod by Laast If the original author requests it, I will remove this update.
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Fuck Learning Helper
What is this? This just deletes the learning helper from the game. The entire system, gone. Nowhere will it be referenced, all buttons activating/modifying it will be removed. Why was this created? When using a large modlist, the learning helper gets incredibly disorganized and c
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PriorityMaster
Just a simple priority modifying mod All features can be configured ingame using the settings menu of the mod Features: - Customizable colors -> Supports gradients between two colors (gradients can also be reversed) -> Supports to change the color for each priority individually -
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Forgelings Race (Continued)
Original mod by Ogam, Taranchuck, Venomancer777 Continued by Mlie until 1.
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
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Eccentric Extras - Angel Hairs
A simple extras mod that adds several hairstyles from The Eccentric's Angels Comic Series.
- furniture
Knick Knacks - Let your colonists decorate!
Knick Knacks adds various decorative items that your colonists can autonomously decorate their rooms with!
- management
Personal Work Categories
Description When setting up work priorities, each column, in fact, may include a whole group of different tasks.
- weapons
GHJ's Grenade Pack
Overview A vanilla-friendly pack that adds 8 additional grenade types for more variety and tactical depth, with a focus on specialized advancements of the vanilla frag grenades.
- management
Steamworld Uniforms - Prestige
Warning: This mod requires Vanilla Expanded Framework and its parent mod Steamworld Uniforms Description Steamworld Uniforms – Prestige is a companion mod to Steamworld Uniforms, adding the prestige tier to various uniform items; some previously part of the parent mod.
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Haul After Stripping
Haul After Stripping After a colonist performs the "Strip" operation on a living person, they will automatically haul the removed apparel.
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Shift Info
Keep track of what your pawns are doing The mod adds a separate low-prio alert for each of the possible time assignment types, even those added by mods.
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Pawn Badge - UA Air force
This mod adds ranks, emblems, and shoulder patches of the Ukraine air forces.
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Pawnmorpher
Updated for 1.6. Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With Pawnmorpher, you can bring an array of mutagenic items
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Phil Tribal Pack
This pack is intended to be a buff to tribal/neolithic and to just increase variety and make tribal more interesting.
- combat
RIMSide NSO Combat Armors
Mod添加了来自游戏《行星边际2》中纳能系统阵营风格的战斗护甲,造型设计基于游戏内的时装Black Ops系列外观。支持combat extended模组。 This mod adds some combat armors with style from the Nanite System faction in a online game .
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Landkreuzer P1000 Ratte
This mod add a massive 15 x 9 vehicle, the LandKreuzer p1000 rattle have many armamenets and capable of housing 50 crews.
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Vanilla Races Expanded - Waster
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Halo Reach Soundtrack
Halo Reach soundtrack | Soundtrack is by Stephen Rippy Label: Sumthing Else Music Works Content Usage Rules
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FemaleBodyVariants
Mod Compatibility It seems my mod has an incompatibility with EBSG Framework But it should work if you load this mod after it.
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Aztec Factions and Culture Patch (Continued)
Original mod by OdysseyLotus If the original author requests it, I will remove this update.
- weapons
Aztec Weapon Style Pack (Continued)
Original mod by Halituis Amaricanus If the original author requests it, I will remove this update.
- medical
Crypto Bionics | Fork by [ETF]
======> DISCLAIMER <====== I am not the original author of this mod.
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Red Steel: Mi-8 Helicopter
This mod contains all of the information your Colony requires to produce the ancient Mil Mi-8T transport helicopter, a relic of the Cold War and an icon of Russian aviation that is used by almost a hundred different countries in our modern world.
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VeteranColonist(仮)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ★元Mod作者 様による「VeteranColonist」をRimWorld 1.
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Better Scroll Bars
The default Unity scrollbars were very distracting, so this mod makes them match the look of the vanilla interface.
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Vanilla Races Expanded - Lycanthrope
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Vanilla Races Expanded - Highmate
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Pawn Badge - Helldivers 2 Ranks
Adds all the ranks from the game HELLDIVERS 2, including purchaseable ones like Viper Commando, into the Pawn Badge mod Ranks taken from the wiki: helldivers.
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Teleportation Trap (Continued)
Update of SilkCircuits mod A marvel of frontier ingenuity and sadism, this security device teleports enemies to or from a linked teleportation trap.
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Pawn Badge - UA Ground forces
As the saying goes – if you want something done, do it yourself.
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Star Wars - KoTOR to Outer Rim Intergration Patch
A small mod to patch some resources between the KoTOR Mods and the OuterRim Mods.
- furniture
Medieval Lighting and Heat
A collection of various lighting and heating implements to help diversify a medieval playthrough.
- management
Darkest Dungeon Traits
Added 15 traits from the Darkest Dungeon 1 Yellow Quirks Luminous 2 Red Quirks Risk, Frenzy 4 Regular Quirks Skinned, NaturalEyes, Natural, Slugger 3 Corvid Quirks CorvidsEyes, CorvidsGrace, CorvidsResilience 5 Prismatic Quirks AlienForce, AlienSpeed, AlienCalm, AlienPrecision, A
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Relations Tab (Continued)
This is a continuation of Relations Tab by Fluffy Replaces the faction tab with a relations tab.
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SRTS Expanded - Battlestar Galactica (continued)
Updated for 1.6 by me, will be removed at the original author's request. Original mod : Original description : This mod adds ships from the Battlestar Galactica universe to SRTS Expanded. All ships have their own characteristics, size, speed, fuel capacity, power supply, and so o
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Preemptive Strike 1.6
This is WIP adaptation of the mod Previous version: There are a lot of open questions and issues (yeah, the original mod is from previous life basically :) ).
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Blood and Stains (Continued)
Original mod by Gouda quiche If the original author requests it, I will remove this update.
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Pawn Badge - US AirForce Ranks
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Pawn Badge - US Space Force Ranks
Adds pawn badges based off the ranks in the US Space Force.
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Pawn Badge - US Navy Ranks
- management
Pawn Badge - US Army Ranks
- management
Pawn Badge - Marine Ranks
- medical
Medieval Prosthetics
A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs.
- management
Entosomnia - Medieval Cryptosleep
A sarcophagus filled with insect jelly and lined with intricate arcane conduits allows for indefinite suspension of living beings.
- management
Pathfinding Avoidance
Make pawns try to avoid certain areas, such as filth-generating terrain or configured doors.
- management
Deadeye Targeting (Continued)
Original mod by Nixson If the original author requests it, I will remove this update.
- management
Det's Xenotypes - Boglegs
Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs.
- management
[LF] Star Wars Republic Senate Commando
This mod adds a set of Senate Commando Armor from the Clone wars era of Star Wars.
- management
No Restrictions on Faction Ideologies (continued)
Removes restrictions placed on Faction Ideologies — 1.
- management
Room Quality Colors
This mod changes the color of the room characteristics depending on the quality.
- management
Human Power Generator - Prisoner Use
Make the Human Power Generator usable by prisoners without the need of Prison Labor.
- management
Spread The Word (Continued)
Update of crazedmonkey231s mod - Opened the strings for translation A couple of simple harmony patches that aims to convert other factions to your ideoligion.
- management
Det's Xenotypes for [NL] Facial Animation
If you are experiencing parts being drawn for other xenotypes it probably means steam has not automatically updated Facial Animation, please unsubscribe and subcribe to Facial Animation to get on the latest version.
- management
Too Many Areas (Continued)
Update of mr_chimicks mod - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface This mod adds an alternate layout for the areas on the schedule and animal tabs, so that when you have too many areas it looks much better.
- management
RimThunder - Western Green (1.6 update)
A group of trader fleets are arrived the sector of rimworld, sellingindustry techs and replicas of those old war machines from theSecond Earth War.
- management
Dusk Wood Biome
💀Welcome to the Dusk Wood💀 This unsettling biome has been designed to offer a dark and macabre experience.
- management
ResearchPowl
This is an 1.5/1.6 update of a ResearchPowl by Owlchemist. Since original fork is discontinued and Owlchemist is MIA, I've made it as a teporary update with some minor bug and compatibility fixes. Changes: * Partial Anomaly support * Merged compatibility with VE, VVE and Rimediev
- management
Move Interaction Cell
Having trouble fitting all workbenches in that crowded kitchen and wished you could just move that spot one step?
- management
More Slavery Stuff
I don't like slave rebellions, but using a mod that disables them with no downside feels like cheating.
- management
Stray Dogs (rescued)
A continuation of the following mods: - Berner from @Hyou, Berner's texture from @Erin - Japanese dogs from @PoetikDragon - Spidercamp's Dog Pack from @SpiderCamp - Spidercamp's Dog Pack Retextured from @Halituis Amaricanous - Swedish Vallhunds from @The Scrungler If any of the a
- management
Steam World (Continued)
Update of Tamias mod - Some errors can show when accepting quests since the quests mostly uses shuttles - Empire faction is also removed - Added support for Simple FX: Smoke "Steam Worlds: Similar to Earth in the 19th century.
- management
[MR]Safe house security forces
Safe house security forces ------------------------------------------------------------------------------------------------------ This is my first time uploading RimWorld mod This module setting is not a military level weapon It's just a simple defense weapon It contains six fire
- management
Wander Joiner Plus
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission.
- management
BetterInfoCard
Expand the information card interface of the vanilla game, and make some QOL changes.
- management
Wall Heater/Cooler
Details This mod lets you use a wall-mounted solution for heaters and coolers.
- combat
[Dizzy] Combat Shields (Continued) 1.6
A retexture/ XML/rebalance port of N7Huntsmans mod with permission.
- management
Roo's Minotaur Xenotype Expanded (1.6)
(Original mod by Rooboid and Zelan) Features: • 35+ minotaur related backstories.
- management
RimThunder - Flying Chariot (1.6 update)
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
- combat
[JDS] Ratnik-3 Prototype Armor
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- furniture
Architecture of the Rim (incl. corners)
With permission from AOBA, the original creator of Architecture of the Rim, this mod now also includes the regular eaves.
- weapons
Skyrim Dragonbone Weapons Pack
All one-handed weapons (Sword, Waraxe, Mace, and Dagger) require smithing to be researched, while the two-handed weapons (Greatsword, Battleaxe, and Warhammer) require long blades to be researched.
- weapons
Skyrim Steel Weapons Pack
The generic steel weapons from The Elder Scrolls V: Skyrim brought into Rimworld, in-case you ever want that Nord steel feel.
- weapons
Skyrim Elven Weapons Pack
All one-handed weapons (Sword, Waraxe, Mace, and Dagger) require smithing to be researched, while the two-handed weapons (Greatsword, Battleaxe, and Warhammer) require long blades to be researched.
- weapons
Skyrim Dwarven Weapons Pack
All one-handed weapons (Sword, Waraxe, Mace, and Dagger) require smithing to be researched, while the two-handed weapons (Greatsword, Battleaxe, and Warhammer) require long blades to be researched.
- weapons
Skyrim Daedric Weapons Pack
All one-handed weapons (Sword, Waraxe, Mace, and Dagger) require smithing to be researched, while the two-handed weapons (Greatsword, Battleaxe, and Warhammer) require long blades to be researched.
- management
Survivalist's Additions (Continued)
Update of cuproPandas mod based on the update by mantrasong - Replaced Universal Fermenter with Processor Framework.
- management
Dressers Hold Clothing (Continued)
Update of Cozars mod ***Destroy Any Dressers and End Tables Before Adding To An Existing Game*** Key Features Dressers and end tables are now storage.
- management
Det's Xenotypes - Half-foot
Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots.
- management
Smart Pistol
The Smart Pistol scans for hostile targets within a short range, locking onto them automatically.
- management
[JDS] Ghost Recon Breakpoint - Wolves Apparel
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] StarWars - Shore Trooper
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- furniture
RimDark 40k - Extra Decorations
Unofficial Decorations mod for RimDark 40k - Mankinds Finest.
- management
Dead Cryptosleep (Continued)
Update of JohnnyNovas mod - Added ancient cryptocaskets as valid storages - Blocks rotting of corpses in crypto caskets Frontier Developments Dead Cryptosleep Features Allows hauling corpses to cryptosleep caskets.
- combat
Grimworld 40,000 - Traitor Marine Armor Addon
Some scattered pieces of armor for the traitor legions.
- management
Cybranian - Social Interface
About This mod adds a new button to the social menu, by clicking on which you will switch to the extended view mode.
- management
Cybranian - Faction Interface
About This mod adds a new button to the factions menu, by clicking on which you will switch to the extended view mode.
- management
Cybranian - Backstory Constructor
About A handy tool for creating your own backstories inside the game.
- management
Cybranian - Ideology Virtues
About This mod is an attempt to refine the theme of traits in ideology.
- management
No More Lethal Damage Threshold
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason?
- weapons
Dead Goat's Weapon Pack(continued)
Original Author: Dead Goat Original Description:A pack of various weapons.
- management
Amplified Mobility Platform
the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exoskeletons used on Earth in the mid-21st century__Avatar Wi
- management
Rim-Hivers! - Biotech
Adds a new xenotype, the hivers - a race from the game Kenshi by Lowfi Studios.
- management
Roo's Minotaur Xenotype (1.6)
(Original mod by Rooboid and Zelan) This update ensures the mod works properly on RimWorld 1.
- management
Terraforming Devices (1.6)
(Original mod by SilkCircuit) Take control of your map's terrain with Terraforming Devices—reshape soil, water, and landscapes to bend nature to your will.
- management
Outfit Stands Plus
About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns.
- management
Kure's Rimworld of Magic Class Expansion Pack
A class expansion pack for Rimworld of Magic!
- management
More and Retextured Head Shapes for VTE for Facial Animation
Adds a pointy head option for males and a square head option for females using the same head shapes in the vanilla game, slightly modified to fit facial animation.
- management
Malang More Faces : New Face Packs
Mode description This mode adds a few new faces based on the face shape of the 'Malang Face' mode.
- management
Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
- management
[1.6 ] MoreTraits Remake
This is a mod based on my first work,rewrite completely for those who still need it in 1.
- management
Empiricism and Faith - Mort's Ideologies: Memes and Precepts
Dedicate your society towards finding truth, through either science or religion!
- management
Gene Ripper
Updated for 1.6 Compatibility. This is not my own creation, but taken upon myself to update it as it has not been updated for 1.6 yet, and no word from the original uploader. I will take it down if requested by the original uploader :) Original Description: The Gene Ripper is an
- management
Last Visited (Continued)
Original mod by elfstone Creative Commons Share-Alike license All the same; if the original author requests it, I will remove this update.
- management
Enemy Self Preservation (Continued)
Update of Murmurs mod BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY.
- management
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
- management
Suppression (Continued)
Update of YAYO (Original by D A)s mod - Added french translation, thanks qux!
- management
HD Faces(Nonvanilla-Earless)
Attention! There will be a new Mod out at somepoint in the close future, which will contain these textures and replacement textures for the other head attachements. it will obviously be dependant on Biotech and 1.4 but there will be no further Updates on this mod What is this? Th
- storage
[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
- management
Medieval Overhaul: WMBP
This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project.
- management
Ultima Britannia Construction Co.
This mod focuses mainly on structures and floors or objects that could otherwise be considered such.
- management
Titanfall 2-Ronin
A mod based on an Exosuit framework, adding the Ronin Titan from Titanfall 2.
- management
Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
- management
[sbz] Cryogenic Tank
Cryogenic Tank · Safe to add to a save game Adds three types of cryogenic tanks for displaying and preserving pawns I've always wanted to preserve enemy leaders, powerful mechanoids, and rare creatures as trophies.
- management
Det's Xenotypes - Keshig
Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-gone empires to discover the dusty lore of the Keshig!
- furniture
Architect Icons: Viking Edition Colored Icons
I didn't like the looks of the icons, so I put this thing together.
- management
Technical map Vehicles
introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want.
- management
Gene Menu
Description: This mod allows you to customize biostats of any gene with precise control - set custom values for metabolism, complexity, and archite costs, or make genes completely free!
- management
Industrialisation (Continued)
Update of TrashedDTs mod that was based on duduluus mod - Removed redundant base definitions for better compatibility Adds some heavy industries to the game.
- management
Forgotten RimWorld (Continued)
Original mod by Coutin If the original author requests it, I will remove this update.
- management
[LFS] Genes Expanded - Blood
This mod introduces an expansive palette of 75 new blood colours to RimWorld.
- management
Improvised Firearms (Continued)
Original mod by SomeRandomDude, updated by volkania, Guyver If the original author requests it, I will remove this update.
- management
Morphs Assorted: Tattoos
What is this? This is a mod which adds a few tattoos into Rimworld which are specifically made for the animelike faces you can also find in my workshop or the link below. There are 6 different tattos with 2 inverted versions (the two heads looking to the sides.) which sums up to
- management
RimDark 40k - SUBMOD: Additional Pauldron Insignias
This is the compilaton of my 'completed' chapter shoulder insignias for RimDark 40k.
- management
Ranged DPS (Continued)
Update of Pausbraks mod Finally, a way to easily compare ranged weapons and turrets!
- management
RimUniverse - Biomes (Continued)
Update of Balthorazs mod TEMPORALY NOT MAINTAINED As I'm working on another project, I don't have time to dedicate to this mod, also there are other mods outside doing what I wanted to do with this mod.
- combat
[JDS] Death Stranding - Higgs Monaghan Armor Set
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
Rimworld Exploration Mode
Description: Why is it that your lost and naked pawns know about the locations of every faction bases and landmark on the planet?
- management
Late Roman Infantry (continued)
This mod features three variations of late Roman armour and a shield.
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
RimUniverse - Core (Continued)
Update of Balthorazs mod Expand your RimWorld into the next level with RimUniverse!
- management
HE-Law Enforcement Pack
Report any bugs or issues with the mod in comments so I can know what is wrong with my mod and fix it asap.
- management
CaveworldFlora (Continued)
Update of Rikikis mod Works well with the CaveBiome (continued) There is also an updated version by Flyffysminion with new graphics here: Into the Wild: Caveworld Flora Unleashed This mod adds some caveworld flora.
- combat
Huscarl Power Armor Vac 1.6
Updated for 1.6 + Odyssey - Added vac and toxic resistances to Huscarl Power Armor. Vac values are identical to a vac suit in base Odyssey. - Minor XML fixes Craftable after Huscarl armor research Original Mod *** Mod will be maintained by myself indefinitely until original mod a
- management
Titan Vehicles Continued
This is a continuation of Titan Vehicles by Halituis Amaricanous, starting with an update to Rimworld 1.
- furniture
Industrial Age - Objects and Furniture (Continued)
Update of jecrells mod The release of RimWorld 1.
- management
[RH2] Faction: Gruppa Krovi
Backed and funded by The FSSR (Federation of Soviet Socialist Republics), Gruppa Krovi is a notorious Soviet based PMC (Private Military Company) sent to do the dirty work that the Federation's Red Army can't be officially tied to.
- combat
HE-Cold War US Military
Report any bugs or issues with the mod in comments so I can know what is wrong with my mod and fix it asap.
- management
HE-Ford Crown Victoria Police Interceptor '99
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
Biotech Expansion - Insectoid
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
- management
Mo'Events (Continued)
Update of ilawz mod - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger-chance of the events - Chinese translation added, thanks gast!
- management
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Update of Jecrells mod - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg - Also checkout the RimWriter Addon by greensniperhat Add tablets, books, scrolls, libraries, and more to your RimWorld pl
- weapons
Yayo's Combat 3 - Unique Weapons Patch
Fixes compatibility between Yayo's Combat 3 and odyssey unique weapons by adding support to Yayo's shooting calculations for unique weapon damage types.
- management
Det's Xenotypes - Avaloi
Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the complex and colorful world of the coreworlds, introducing the Avaloi!
- management
GhillieModPack (Continued)
Original mod by troedl If the original author requests it, I will remove this update.
- management
Kill Counter (Continued)
Original mod by Sincere If the original author requests it, I will remove this update.
- management
Medieval Backstories No HAR
Medieval Backstories by Shenanigans without HAR requirement This is an unofficial port of Shenanigans' Medieval Backstories mod for Rimworld v1.
- management
RPG Style Level Up Mod
- that's how rimworld works earn EXP by work or killing enemy, Level up and distribute stats!
- management
GiTS Cybernetic Equipment
Ever felt that the vanilla medical bed was not quite enough for, I don't know, just the routine replacement of a colonist's entire nervous system.
- management
Signs and Comments Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- weapons
Explosive Slave Collar
Explosive Slave Collar Three ways to discourage unauthorized career changes.
- management
Morphs Assorted: Hairs
What is this? This is a mod which adds a few hairs into Rimworld which are specifically made for the animelike faces you can also find in my workshop or the link below. (Some hairs dont cover the ears and will look a bit off on the Earless version, you've been notified) This shou
- management
Blake's Apparel (Continued)
Original mod by Blake If the original author requests it, I will remove this update.
- weapons
19th Century Weaponry (Continued)
Original mod by Captain Nemo If the original author requests it, I will remove this update.
- management
UNSC Vehicles Halo (Continued)
Update of Mr Scoots mod Stats UNSC Pelican 700 kg capacity 1-13 passengers For over a century, Pelican dropships have been the UNSC’s best and most prominent method of troop and materiel transportation in its various military endeavors.
- management
HD Head Attatchments for Nals Facial Animation
THIS MOD IS FINISHED AND ONLY RECEIVES MAINTENANCE.
- management
AirtightGarageDoors
Makes garage doors from Vanilla Vehicles Expanded airtight so you can create hanger rooms or whatever on your gravship.
- management
Dynamic Population Unlocked
What it is Allows you to dynamically adjust your population in gameplay.
- management
HE-Pierce Arrow Pumper '90
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-M60A3 Patton Medium Tank '78
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-Lenco BearCat G3 '13
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-Land Rover Range Rover Sport '10
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-Ford LTD Crown Victoria '83
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-Ford F350 Ambulance '90
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-Ford Explorer '19
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-Chevrolet Tahoe '07
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-Bell 412 Helicopter '81
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-AM General M998 '92
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
HE-AM General M35A2 '78
Vehicle Framework mod is needed as this mod is a sub-mod of Vehicle Framework.
- management
Medieval Melee Sounds
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary; it best fits for mediev
- management
What's Missing?
Original link: Highlighted requirements and tooltips for recipe descriptions.
- furniture
Gloomy Furniture Upscale
Upscaled textures of the gloomy furniture, upping the resolution by 4x.
- management
I Clearly Have Enough! (Continued)
Update of ChippedChaps mod - Added japanese translation, thanks Ɖjur!
- management
Scrollable Inspect Panes
When having many mods, some of the pawn inspect tabs can become too full, leading to some parts not being visible.
- management
Gain Skill Passions
Colonists have chance (configurable in settings) to gain/lose skill passion upon level up/down.
- management
Call of Cthulhu - Factions - Items Only (Continued)
Update of Jecrells mod - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Replaced Jecs Tools for Enable Oversized Weapons.
- management
Razorcrest (Continued)
Update of Topkeks mod This adds to Rimworld the famous Razorcrest, from the star wars TV Series "The Mandolorian" Take flight across the Rim on your bounty hunter adventures in the Razor Crest!
- management
SRTS Submod - Valkyrie Gunship (Continued)
Update of Col.Rices mod The Astra Militarum's greatest air support asset are now in your hand. Guardsman, serve the Emperor wells. This submod of SRTS Expanded adds in the Valkyrie Gunship from the Universe of Warhammer 40K. The Valkyrie Gunship are equivalent to the SRTS Tier II
- management
More Realistic Traits
(Desc. Updated on 7/22/25) tag has been updated to 1.6! so you wont get any more issues with the wrong version in game! (still need to update the thumbnail but thats the next step! P.S. I removed the donation banner since i myself am inconsistent in the modding scene so it did no
- storage
LWM's Adaptive Deep Storage
An independent port and update of LWM's Deep Storage to the performance friendly Adaptive Storage Framework.
- management
BitCards - Royalty (Continued)
Original mod by Bidibits If the original author requests it, I will remove this update.
- management
BitCards (Continued)
Original mod by Bidibits If the original author requests it, I will remove this update.
- management
Life Support Pack
An advanced pack that interfaces with the user and their armor to provide extra protection against the harshest of conditions.
- management
Oops all BUGPARTS 2
Bee Update! Added new bee parts that can easily be used for your ants and possibly fly colonies! Also fixed up the masks on a few items, enjoy! **HELLO EVERYONE. Sorry for the long Haitus! Update brought to you by Redmattis's coding! From spikey antennea to large head eyes, fun b
- management
Precepts and Memes - Rituals module (Continued)
Update of Zezzs mod Adds new rituals for the Precepts and Memes mod.
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Traps Plus (Continued)
Update of shites mod - Higher quality textures, thanks to Jabbamonkey - You can select the new or old texture by rotating the trap before placing This is a mod that plans on adding more traps to the Rimworld universe.
- management
Tradeable Trinkets (Continued)
Update of Captain Muscles (Nathan Harbour) mod - Added russian translation by Tkhakiro Tradeable Trinkets adds four types of craftable trinket items to the game.
- management
Precepts and Memes (Continued)
Update of Zezzs mod ATTENTION: All rituals now belong to their own separate mod, as they have their own dependencies.
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Unrestricted Ideo Buildings
A mod that allows buildings exclusive to certain ideologies to be built anyways Supported Mods Vanilla Ideology Expanded - Memes and Structures Alpha Memes From Ashes to Ashes, Dust to Dust The Devil's Bong Biomes!
- management
Steampunk: Power Conduit (Continued)
Original mod by Ouroboros226 If the original author requests it, I will remove this update.
- medical
Early Industrial Prosthetics
BACKGROUND This started out as a patch for Nuno's mod, "Medieval Prosthetics", applying rebalancing to work amounts, materials, etc to align with values from "Medieval Medicines - Medieval Overhaul Edition", with the fantasy elements removed.
- management
Snowy Trees
Original mod by Nandonalt, updated to Harmony/a17 by Tejko _______________________________________________________________ Description: Makes plants snowy when they are covered by snow.
- management
Giddy-Up 2 Forked - OUTDATED
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead.
- management
[RF] Tribal Pawn Names (Continued)
Update Rainbeau Flambes mod Regarding the view from RF about the vanilla tribal names can be questioned like this (from user Ric): The tribal names in the base game RimWorld are from Galicians (Spanish Gaul tribes) during the Roman times.
- weapons
Weapons Sorter
A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option to sort by CE ammo-set Option for grenades subcategory Option for ranged subcategory Option for melee subcategory Works with all weapon
- management
SCP (Only Clothing)
Works best with RN² - Weapons Original Description Comes with a crap ton of clothing you can find all in the regular workbench.
- management
Real Faction Guest (Continued)
Update of YAYOs mod Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.
- combat
[RH2] Deathstroke Armor
The Promethium Armor, also known as the Deathstroke Armor, is the embodiment of ruthless efficiency, where excellence always demands a high price.
- management
Stabilize Bleeding
Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity.
- management
[RH2] Faction: Task Force 141
Having escaped a mechanoid hive invasion from their home world, its people are left to choose between a brave new rimworld or extinction.
- management
Custom Hit Marker (Continued)
Update of Dalraes mod Simple mod If the attack is hit, create a hitmarker!
- management
Repairable Gear (1.6 TEMP)
This is a temporary port of Repairable Gear by SteveZero Will be deleted when the official version gets an update or original author request deletion.
- management
UNAGI Vanilla Apparel うなぎのバニラ服
作者がゲーム内で頻繁に使う服のリテクスチャです。 バニラのグラフィックを大きく変えるというより 雰囲気を残して調整をする方向で、 バニラの背景や家具に馴染むくらいの描きこみを意識してます。 基本的に自分用なのでHulkとFatの体型が無いものもあります。 (ダスターコートやパーカーなど無いと目立つものには実装済です) ・ケープ ・カウボーイハット ・ダスターコート ・防弾ジャケット ・パーカー ・襟付きシャツ ・一枚布 ・ニット帽 ・Tシャツ ・ヘルメット ・フロップハット などが含まれています。 ※追加 ウォーマスク(動物) 真空ヘルメット 真空スーツ
- management
[RH2] CPERS: Arrest Here!
Save precious time and arrest a downed prisoner without the need of a room!
- management
[RH2] Helldivers: Super Firearms
Ready to liberate. Features: - 19 new Helldivers 2 super Firearms - 9 new Helldivers 2 super support weapons - 5 new super support packs - (Jump pack still not added, currently has issues when airborne, sweet liberty) Notes: - Custom categories - Custom workbench - Custom sound e
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Det's Xenotypes - Brawnum
Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum.
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Start Date
This small mod allows you to change the starting year, as well as changing how old mechanoids can spawn as and disabling cryptosleep in newly generated pawn backstories (the cause of differing biological and chronological ages in pawn generation).
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【中世纪复兴】Medieval Renaissance (Continued)
Original mod by TangW If the original author requests it, I will remove this update.
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Auto Dissector
Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary.
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Launch Sites Expire
Description A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever.
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Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that.
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Dark Ages : Medieval Tools
Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands.
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Biotech Expansion - Core
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
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Cyberpunk 2020 Traits and Backstories
Cyberpunk 2020 Roles for RimWorld 🌆 Welcome to the Dark Future Step into the neon-soaked streets of Night City with this comprehensive mod that brings the iconic character roles from Cyberpunk 2020 to RimWorld!
- weapons
Weapon Racks
Show off your colony's weapons arsenal with these presentation-oriented storage racks!
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Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
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Simple FX: Vapor...Revaporized
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.
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Clothing Sorter
A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Option to generate layer-categories for apparel that only occup
- weapons
The Wild Fields - apparel and weapons
Hello guys. Welcome to my first mod ever. One of my favourite ways of playing Rimworld is turning it into completely medieval experience using lots of overhaul mods. There are many amazing ones on the workshop, but there is something you can never get enough of - mods that add mo
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H-47
Adds H-47 helicopter(With custom made animations) H-47 is a heavy cargo helicopter, designed to carry lots of cargo.
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SimpleStairs (Fork)
SimpleStairs (Fork) This is a fork of the original "SimpleStairs" mod for RimWorld, updated to support version 1.
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BetaTraps
This will add back in the rearmable deadfall traps that were removed a few versions back.
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Absolutely More Cannons (Continued)
Original mod by Faryzal2020 If the original author requests it, I will remove this update.
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Cupro's Alloys (Continued)
Update of The White Crayons mod - Sorted the floors into four groups since that was requested in the original mod.
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Medieval Overhaul Extra Signs
If you're looking for a standalone version, try this mod instead => Description This mod adds a couple of new signs to the Medieval Overhaul.
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No Random Apparel on Ideology Edit
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure an
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Floors Are (Absolutely) Worthless
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s
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[DF] Gold Xenotype
The Golds are the closest thing to walking gods, created to shape planets with their unparalleled abilities.
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ReBuild: Vanometric Generator
A detailed record of all changes can be found in the “Changelog” tab.
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[1.6 Fork] Xenotype And Ideology Buttons TitleScreen
This mod adds 2 buttons to the main menu, 1 to go to the xenotype editor and 1 to go to the ideology editor.
- combat
Fortification Industrial -Nuclear Dawn
Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.
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Blueprints Forked - 1.6
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:
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A RimWorld of Magic - Apotheosis DemiGod Class 1.6
I won't add or change anything in this mod!
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Ultima Factions: Britannia
This is the first iteration of the RimWorlds of Ultima faction: Britannia based on the Ultima series by Richard Garriott aka Lord British.
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Ultima Factions: Buccaneer's Den
v1.6.1.1 'Twould be easy to say that such a place as this is one best avoided by followers of Virtue. However, the headquarters of pirates and other assorted thugs called Buccaneer's Den is also a place of great resource, where shoppes sell exotic wares such as mystic gems and ma
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[LYN] Add-On for Vanilla Traits Expanded (Unoffical Update)
Vanilla Traits Expanded added five character Classes: Academian (Intellectual/Medicine), Ecologist (Animals/Plants), Gastronomist (Cooking/Artistic), Groundbreaker (Construction/Mining) and Tycoon (Social/Crafting).
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Custom Ritual Framework
A currently new but growing framework for creating custom Ideology rituals and outcomes fully-definable with XML.
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Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
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Korean War Uniforms
Summer and winter unifrom sets of north and south korean armies form the 50's korean war.
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Cossack WW1 kit
Adaptation of uniform worn by Russian Imperial Cossack cavalry around World War 1.
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Redcoats!
Adaptation of uniforms worn by The 10th British Regiment Of Foot and Von Hyun Hessian Regiment during the War for American Independence.
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HE-Fire Service Clothes
Report any bugs or issues with the mod in comments so I can know what is wrong with my mod and fix it asap.
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Reunion
+ Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day?
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Medieval Shelling 1.3-1.6
Quick update to 1.6. If the author requests I'll take this down. Original mod by pdxthehunted Original Description: Adds three medieval-tech shells to be used in conjunction with the SRTS Medieval Expanded Tweaks and Translation military dirigible. Technically can also be used wi
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Classical Airships (1.3-1.6)
Quick update to 1.6! Should be compatible with 1.3-1.5. If the original author comes back I'll take this down. ORIGINAL DESCRIPTION: An Srts extension adding airships. Not mine, created by Chiklidy
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JecsTools Unofficial 1.6
Ported to 1.6 by me for my other jecrell mod ports. Will be further updated for optimization later. Note for Mod Devs: HumanlikeOrdersUtility is replaced and uses this now, anything that used it needs to be updated. JecsTools.FloatMenuOptionProvider_HumanlikeOrders.Register( myCo
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WarCasket Expanded
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup solution for the humanoid a
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RimHammer40k -Dreadnought
added dreadnought as a type of warcasket,it is expensive but with a colossus body and armour.
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Fortifications - Medieval - Material
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot
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Avatar
Show a pixel-art style avatar for pawns Currently covers most vanilla and DLC contents: hair styles tattoos cosmetic genes life stages: newborn, child, adult, corpse gear (clicking on the avatar toggles the visibility of the headgear worn) Supported mods Modded hair styles are re
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[K4G] RimWorld War 2 Stuffable Apparel
Krazy's Community on Fluxer Krazy's Community on Discord Do not use with RimWorld War 2!
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Gas Traps And Shells
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given me permission to take o
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More Jackets!
---------------------------------------------------------------------------------------------------- 6/2/2020 Pelt Poncho added.
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Livestock Traders
Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there?
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More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
- medical
[CZK] Eye Prosthetics (Continued)
Original mod by CitizenKanye If the original author requests it, I will remove this update.
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Star Wars Slave Bikini Outfit
A bikini-style costume consisting of a gold brassiere fastened over the neck and behind the back with string, a gold thong g-string panty and red flowing veils attached to the front and back of the panty.
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[FB] Ameiro anime hairs Upscaled
It kinda bothers me that the original mod was a bit blurry when zoomed in so I made this upscaled patch of Ameiro Anime Hairs.
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Furnace
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures.
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The Vanity Project - Beards
Adds 10 beards. Q: Safe to add mid-game? A: Yes. Q: Help, X is not working! A: Report bugs in the comments with an error log. If an error log is not available, try to detail the bug as much as possible. Art by catdoghorse XML by Generic Anime Girl All original content (e.g., art,
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God of War Weapons
Description Have you ever wanted to wield the legendary weapons you've seen in God of War?
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Shield Generators
Buildings not being detected is not a bug, otherwise you wouldn't be able to use SRTS and similar through shields, which was the whole point of the change.
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Seamless Embrasures
When they match it's good, when they do it automatically with any mod retexture too?
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Raids For Me
What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust
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Guards For Me
WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect area) and reaction forces (search and kill threats).
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Additional Traits (Heroes + Gods Optional)
v1.0 update of Gewen/Swenzi's Additional Traits (w/ Heroes + Gods) ________________________________________________________________________________ Description: Have you ever felt that there aren't enough traits to immersify your game-play? Well, I've got just the mod for you wit
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Rebuild: Embrasures
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended.
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WASDed Pawn
UPD: Mod is discontinued While having a WASDed was a lovely experience for me, my skills and time were very limited for such a big project.
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Vanilla Races Expanded - Pigskin
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou
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Vanilla Races Expanded - Hussar
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
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Epitaph
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus shows the departed’s name
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Castle Walls Reborn
This is the rebuild of JangoD'Soul's Castle Walls mod Original mod can be found here This is a good expansion pack: Q: Why are the Castle walls all separated building?
- storage
Adaptive Ideology Storage
This mod patches re-implements objects in Ideology to use the Adaptive Storage Framework so you can use them as build able storage objects and includes spiffied up versions of their textures made by me in case dilapidated aint your vibe!
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UNAGI Facial Animation.biotech
うなぎフェイスのバイオテック用アドオンです。 バイオテックが無ければ機能しません。 Facial Animation - WIPと Facial Animation - Experimentals、 うなぎフェイスの後にロードしてください。 豚鼻やとがり耳のテクスチャを反映させたい場合は 他のリテクスチャMODの下に配置してください。 This is an add-on for Biotech for UNAGI Face.
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UNAGI Facial Animation
自分用に作成したFA対応の顔セットです。 (元のテクスチャを変更、追加します。) バニラの丸っこい雰囲気を残しつつ、 アニメっぽい顔で遊びたくて作りました。 元のFAと比べるとシンプルな絵だと思います。 自然生成でも可愛くなるように相互でなるべく違和感の無いように調整しています。 男性用にSETパーツも最近作りました。 ※男女別のパーツもあり 顔の形 5~7種 瞼の形 33~34種 瞳の形 22~28種 口の形 27~28種 眉の形 16種 肌 13種 前後のはずです。 This is a face set compatible with FA that
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Buried Alive! (Continued)
Update of 1trickPonytas mod - Pawns will now take a while to die after buried Bury downed pawns alive.
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Remove Industrial Stuff
- Options to remove industrial (and greater) items, research, factions and pawnkinds - Based heavily on the mod Lord of the Rims - The Third Age Since modding is just a hobby for me I expect no donations to keep modding.
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Temperature Gauge (Continued)
Update of Aeryl mod - Added a wall-mounted gauge, since people asked for it and I liked the idea!
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[NL] Apparel Paper Pattern
Precautions This mod is a challenging mod and some of the specifications may change.
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Halowars2soundtrack
(Shout out to LilScoot for the nice thumbnails) Summary: Adds halo wars 2 soundtrack (151 mb so yeah) 01.
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Fallout New Vegas - Elite Riot Gear
(Updated with proper vector art fat and tough textures by me.
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The Corporation - Mort's Factions
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal.
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Gene Bank Indicators
Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage.
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[SYR] Individuality (Continued)
Update of Syrchaliss mod - Romance option should now respect the replacement sexuality methods of the mod Adds new traits, rebalances vanilla traits and shifts boring traits.
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Tooltipped Long Names
Tooltipped Long Names Adds an ability to see non-truncated long names in the tooltip that shows when hovering the mouse over truncated object name on the inspect window.
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Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
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Hellsing ARMS
Hellsing ARMS versus Hellsing ARMS Ultimate Hellsing ARMS: Just some weapons and apparel.
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[JDS] The Forge - Anvil
As people dont know how a "Credits" section work or where to find it i am now posting this here.
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Biotech Expansion - Mythic
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
- weapons
Weapon Sounds Overhaul
~ (WSO) ~ ⚑ This mod replaces sound design of all vanilla weapons represented in Rimworld.
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Plague Doctor's Suit (Continued)
Update of Fierydrakens mod Brings the iconic plague doctor's suit into Rimworld The Suit: Gives a tiny bit of armour and adds better tending quality, tending speed, improves surgerory chance, improves surgerory speed, and makes the wearer gain immunity quicker.
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Remove Spacer Stuff (Continued)
Rewrite of DarthBoers mod - Rewrote the whole mod to C# instead - Shield belts are Industrial tech so they will not get removed - Added options to remove spacer items, research, factions and pawnkinds - Based heavily on the mod Lord of the Rims - The Third Age Do you ever wish Ri
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JustWalls
--- Retexture for walls, changed type of Gold, Silver to Shiny (a new type this mods creates) and a Metal texture atlas so Steel, Plasteel and Uranium won't use the Smooth texture so only Jade uses it now.
- storage
Adaptive Simple Storage
This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron.
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SF Simple Oil Lantern (Continued)
Update of Shotgunfrenzys mod - Added support for Simple FX: Smoke Adds a simple oil lantern that runs on chemfuel, helps during blackouts Basically an alternative to the vanilla torch, except uses chemfuel instead of wood and you can also place this anywhere, such as a table, dre
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RimCuisine 2: Smokes and Shrooms Expansion (Continued)
Update of Crustypeanuts mod RimCuisine 2: Smokes and Shrooms Expansion for 1.
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Amnabi's Flags (Continued)
Update of Amnabis mod - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6!
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More Graphs (Continued)
Update of natbob1s mod - Added spanish translation, via Ferchu - Added research-graph, points researched per tech-level - Added weather graphs, based on the main player map - Added separate social and hard drugs data - Updated spanish translation, thanks Ferchu Adds more graphs t
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Explosive Implant (Continued)
Update of ma1tas mod - Lowered the value of the implant as 800 was a bit high - The explosion should now always remove the pawns head since the implant is in the brain - Added an advanced implant with twice the blast-radius - Added a knockout implant that instantly sedates the pa
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Realistic Darkness 1.6
This is an update of the original mod "Realistic Darkness" to make it compatible with the 1.
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Tribal Signal Fire (Continued)
Update of Cryusakis mod - Removed despawn on fuel empty - Fixed call-menu to just include visible factions - Can now be used during solar flare, since its not electric - Now requires pawn to see and manipulate instead of talking - Added option to limit contacts to Tribal-factions
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Quality And Durability (Continued)
Update of Amnabis mod - Added mod-settings for the quality multipliers Quality affects max hit points for weapons and armour.
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No Missing Gene Icons
Will generate missing icons for ChemicalDefs so they do not get the default "missing icon" when autogenerated into possible genes.
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All Ideoligions Are Fluid
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's.
- weapons
Net Gun (Continued)
Update of yiuaaas mod - Added the Net Belt from Net Belt 抓捕網腰帶 - Added a net turret A net gun is a non-lethal weapon designed to fire a net which entangles the target.
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Fortifications - Neolithic
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Prisoner Arena (Continued)
Update of Gl0b on Steams mod - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be released as reward as well as getting glory - Spectators stand outside of the gray area to enable construction of fences around
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[SYR] Essentials: Stone (Continued)
Update of Syrchaliss mod Rebalances stone types and improves colors of granite and jade.
- storage
Simple Stockpile Presets (Continued)
Update of Lanilors mod - If you want a version where the presets can be edited try the forked version: - Added french translation, thanks Imprécation.
- weapons
No vanilla weapons
If you have any suggestion on more properties to sort on, leave a comment here or on the Discord-server!
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MultipleRaids (Continued)
Update of MemeTurtles mod - Migrated from old HugsLib settings, opened the settings for translations If you feel that fighting one raid at a time is too easy and want some real challenge then this mod is for you.
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Better Records Tab (Continued)
Update of Odies mod Applies color to the list of records on the Records tab: - Green text = selected colonist has the max in this record - Yellow text = selected colonist does not have the max in this record - White text = no colonist has achieved this record yet This helps quick
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Follow Me 1.6 "port"*
*IT'S NOT A PORT... SAYING THIS TO MAKE THE USER TRUE WINGER HAPPY I did not made this mod. I DON'T KNOW HOW IT WORKS. I ONLY MADE IT COMPATIBLE BY ADDING "1.5, 1.6" ON THE "ABOUT" FILE. If you came here to say that i didn't port anything, i uploaded someones work without permiss
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Legacy Ark (Continued)
Update of lindseyries mod The animals saved from that version is - Merino Sheep - Highland Cow The rest is found in the AnimalCollabProj-mod For a full description see the Wiki Deep in rimspace, a science vessel was recently discovered.
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SpeakUp
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.
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TVForPrison (Continued)
Update of peladors mod - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added support for tvs and hifi in WallStuff Overview V1.
- weapons
Explosive Radius (Continued)
Update of colinfangs mod This is a little QoL mod that displays explosion radius on all explosives on selection and placing.
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Export and Import Mod Settings
Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack.
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Nahuatl Tribal Names
Replaces the Galician tribal names in vanilla with authentic names from the Nahuatl language of Mesoamerica (best known for being the language of the Aztecs).
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Dire Raids (Continued)
Update of Pyrces mod - Removed the HugsLib dependency - Added option to ignore mechanoid raids Dire Raids Creates a mid-to-late game event called a Dire Raid.
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Capture Them (Continued)
Update of busted_bunnys mod Not feeling like looking for free pawns to capture enemies before they bleed out?
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Ugly Together
Harmony patch to remove the social debuff and lowered romance chance between pawns who are both ugly or staggeringly ugly Can be safely added or removed mid-save.
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Delmain Tweaks - Role Apparel
A relatively simple mod that enables the player to customize which clothing pieces are available to be assigned to any given Ideology role.
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Persistent Precepts
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc.
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Display Cases (Continued)
Update of Calis mod Adds display cases for showcasing legendary items.
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Slave Rebellions Improved (Continued)
Update of busted_bunnys mod Brand new rebellion experience awaits.
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Separate Tree Chopping Priority (Continued)
Update of Landon Martins mod - Trees should no longer be cut down by pawns with the Tree cutting job disabled.
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Apex: Rimworld Legends (Continued)
Update of Oskar Potockis mod with permission - Now includes the CE patches made by Heart Eyes Patches now included in the main CE-mod instead 1.
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Yayo's Meteor (Continued)
Update of YAYOs mod Update: In the options you can adjust the delay time before the Meteor drops.
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Savegame Compressor (Continued)
Update of Revolus mod - Added translation strings Automatically compress savegame files: It's actually quite a bit faster!
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Beat Your Prisoners (Continued)
Update of Captain Muscles (Nathan Harbour)s mod - Prisoners now also get beaten to reduce their will, thanks Virstag for the added functionality.
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SRTS Expanded Medieval
Mod adds medieval transport hot air balloon To work you need SRTS Expanded or SRTS Expanded (continued) You can voluntarily support me here:
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Gloomy Face mk2
Mod update Gloomy Face mk2 I am not a mod author at the request of the author, I will remove this mod mod in test , write if it works or not ;) You can voluntarily support me here:
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Gloomy Hair
Partially updated mod Gloomy Hair mk2 I am not the author of the textures If the author wishes, the mod will be immediately deleted Textures taken from here You can voluntarily support me here:
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Pawn Notes
Adds a new button in the log tab of your pawn that allows you to take custom notes Commissioned by: Ezfi Credits: Code - Nalzurin Art - Ezfi Want to commission a mod and need a coder?
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Better Projectile Origin
Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible.
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DeepRim (Continued)
Update of meowmeows mod - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mod-settings for changing the size of the generated map-layers - Added mod-setting for low-tech mode where the dr
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Bad Leather Category
Puts all leather that is defined as coming from a Humanlike race and would cause bad thoughts from wearing in its own category Russian translation by Tkhakiro Idea by: ldvhl Since modding is just a hobby for me I expect no donations to keep modding.
- weapons
Ready Those Guns
Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it.
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Multi-Bed Royalty Patch (Continued)
Update of Oldkings mod - Multibeds should now only count if all pawns assigned to it have some romantic relation with any of the other pawns assigned.
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Toggleable Shields Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Mid-Save-Saver Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Scattered Flames Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Melee Please (Continued)
Update of ianchen31s mod - Replaced Jecs Tools dependency with Enable Oversized Weapons No longer needed in 1.
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Moloy Traits (Continued)
Update of Moloy559s mod Also check out the Trait and Backstory Icons by superniqui10 Have you ever thought that most traits seem a bit boring?
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Westerado Wilderness (Continued)
Update of Soyuz, DanRatherman, and SpiderCamps mod THIS MOD REQUIRES WESTERADO TO WORK!
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Westerado (Continued)
Update of Soyuz, DanRatherman, SpiderCamp, and dismarzeros mod Also included is the CE-patch made by hringur and Margrave - Update work done by craze - Rye is no longer a valid ingredient for meals, akin to VGP's wheat, sugarcane, etc.
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Arrow Please - Faction Addon (Continued)
Update of ianchen31 mod Require "Arrow Please" to work.
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Spidercamp's Horses (Continued)
Update of Spidercamps mod - Included an updated version of the CE-patch by rebelscum CE-patches now included in the main CE-mod instead 1.
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Custom Badges Bloat Edition
This version is a all-in-one version with 900+ Badges for all jobs from Rimworld and almost all of popular mods on workshop.
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Fog Color Changer
Simple mod allowing you to change the fog of war color using HSV sliders in the mod settings.
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UNAGI_Hair2
主に男性用のショートヘアを21種追加します。 どんな頭でもあまり違和感が無いように、なるべく横顔の耳をくりぬかずに覆っています。 このMODは配信や動画等で自由にご使用ください。 報告や紹介も不要です。(投げ銭等ある配信でもご自由に) 個人、動画や配信等で使う分には自由に調整してください。 (使っている頭の形によって耳の穴を開けたり、少し調整したりしたいと思うので) MOD再配布のみ禁止です。 別のMODに組み込みたいなど特殊な使用をするときのみご連絡ください。 Caution Redistribution of this MOD data is pro
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UNAGI_Hair1
主に女性用のかわいい髪型を21種追加します。 どんな頭でもあまり違和感が無いように、横顔の耳をくりぬかずに覆っています。 このMODは配信や動画等で自由にご使用ください。 報告や紹介も不要です。(投げ銭等ある配信でもご自由に) 個人、動画や配信等で使う分には自由に調整してください。 (使っている頭の形によって耳の穴を開けたり、少し調整したりしたいと思うので) MOD再配布のみ禁止です。 別のMODに組み込みたいなど特殊な使用をするときのみご連絡ください。 Caution Redistribution of this MOD data is prohibi
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UNAGI Vanilla Hairs うなぎのバニラ髪
●自分用に作成した「UNAGI Facial Animation」用の バニラヘアのリテクスチャです。 ●This is a vanilla hair retexture for “UNAGI Facial Animation” created for myself.
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UNAGI Decorative Furniture
コロニーツアー動画にした「白亜の城塞」 を作る際に自分用に作成した装飾家具セットです。 ガゼボや薔薇の屋根などはあくまで装飾で、雨を防ぐ機能はありません。 ※一部謎にテクスチャが伸びていますが 直し方がわからないのでそのままです。 This is a set of decorative furniture I created for myself when building the “White Castle” that I made for the colony tour video.
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UNAGI Another Duster Coat
ダスターコートとセットで着れるシャツと同じ性能の服を追加します。 バニラのバランスを維持したいけど、オシャレな服を入植者に着せたいので作成しました。 ・ドレス風コート ・ダッフルコート ・セーラーコート ・リボンシャツ が含まれています。性能は全てバニラに合わせてあります。 Caution Redistribution of this MOD data is prohibited.
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Mod Options Sort
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.
- storage
Adaptive Primitive Storage
This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron.
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RimBeast (Continued)
Update of rooki1s mod Used the A17 update by The-Eroks This mod adds various species.
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No Ranged Cooldown (Continued)
Update of Squidds mod - Replaced the overwrites with a patch instead, now targets all weapons with cooldown defined, not just vanilla v0.
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Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
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Fallout Stimpak (Continued)
Update of RamRods mod with permission - Added stack-graphics - Chinese Translation This is a mod that adds in simple stimpaks with HD textures and no C#.
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Napoleonic Age (Continued)
Update of beans mod - Fixed the Cannon-definition - Added Royalty goodwill patch - Added faction leaders Updated.
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Royal Apparel (Continued)
Update of tomis mod - Added Royalty and Ideology properties based on the existing crowns in Royalty This mod adds three types of crowns and a throne at the moment.
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RimCards (Continued)
Update of Stokovskis mod Mechanoid Expansion here : RIMCARDS TO COLLECT !
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Pirates! (Continued)
Update of Shinzys mod - Adds nautical-inspired medieval pirate faction.
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Norbal Viking Program (Continued)
Update of Shinzys mod - Adds a Viking faction with Medival weapons, plus some more advanced that they stole Behold the Norbals of the Rim, Fearless and hairy!
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Lorica Segmentata Armor Set (Continued)
Update of VerdeCaelums mod A set of Roman Armor befitting Rimworld's Gladius and Pila was nowhere to be found.
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Flags and Banners (Continued)
Update of Sadjuuks mod - Added flags in this version Green Badger Snake Gryffon Raven Union Jack - There is also a companion mod Flags and Banners (Canons Expansion) by author Canon with even more flags This is a Haku 10 request : Only the Flags and Banners from UN-Colony mod.
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Arrow Please (Continued)
Update of ianchen31s mod - Added CE support Patches now included in the main CE-mod instead - The user Tec has made a temporary CE patch until CE updates Other CE Patches This mod adds several ranged weapons to Rimworld, including 4 neolithic weapons, 4 medieval weapons(all cross
- weapons
Ancient Asian Weapons (Continued)
Update of eatKennys mod This mod adds some ancient asian weapons.
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Rimworld Westernization Project (Continued)
Update of Tamias and JackeryFoxs mod The release of RimWorld 1.
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Industrial concrete
a standalone version of Fortification Industrial Concrete with a new concrete mixer.
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ROKA Pawn Badge (한국군 계급장)
Support Language : English, Korean Sorry to say, this mod is only using English and Korean.
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
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Medicines+
From the original 1.2 post (all credits to Atlas): Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at any tech level in game with over: -5 New Medicines For Tri
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[LC] Consolidated Traits
Update of this mod: Original description: When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I really like, but also some I dislike, and none of the
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Cobblestone Floors (Continued)
Update of BaconBits mod Adds a cobblestone floor that is built from loose stones on the ground at no cost.
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Repair Work Type (Continued)
Update of Lytalms mod - Added a check for Fluffys Breakdowns mod as to not cause issues when its not used Adds the Repair work type in the Work tab.
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FCP - Classic Fallout Music (Continued)
Original mod by Kurtus_Mob If the original author requests it, I will remove this update.
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New Joy Source: Play Music (Continued)
Update of Morbleues mod Finally, music for the soul for b19 and v1!
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FPS Stabilizer
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.
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Who shot my leg off?
Quick description Displays what caused injuries and when they happened in the health tab forever.
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Harvesting Is Plant Cutting (Continued)
Update of Lytalms mod Removes the Harvesting task from Growing and put it in Plant cutting work type instead.
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Bug Bombs
Adds a new insecticide gas that is relatively harmless to most living organisms but very lethal to insectoids.
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Ball and Chain Slave Body Strap
Adds an additional slave body strap that includes a ball and chain.
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Planetside Politics
“There are some ideas so absurd that only an intellectual could believe them.
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Planetside Politics plus Religions
Adds political ideologies as traits which create harmony or conflict among pawns.
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Titles For Me
Spun out from "Guards For Me" by aRandomKiwi If the original author requests it, I will remove this update.
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[sd] round tables (Continued)
Update of sulusdacors mod - Now inherits vanilla baseDefs instead of creating its own, should make it more compatible not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.
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Permanent Enemies Never Flee
Just stops pawns from fleeing from combat if their faction is a permanent enemy of the colony Idea by: SublimeShark Since modding is just a hobby for me I expect no donations to keep modding.
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Hide Raid Strategy
This mod prevents the game from giving away details about how a raid will proceed, such as whether raiders will breach walls, attack immediately or avoid traps.
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Time As a Slave
This simple mod provides 'Time as a slave' and 'Time as a visitor' records for each pawn.
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Malang Face add-on: Biotech Gene expanded
Description Retexture graphics expressed through xenotype editing, added in Biotech DLC.
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Malang Face
replace faces. In this mode, there are 'Average' faces with sparkling eyes and 'Narrow' faces with dark black eyes. Notice 10.29.22) I found that the head type based on average and narrow brings a more abrupt change to the hair in version 1.4 than in version 1.3. The patch added
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Gloomy Hair mk2 FORKED
Forked version of Gloomy hair mk2 for Biotech Gene system Version 1.
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Animal Feed Trough (Continued)
Update of BaconBits mod - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Overhaul Straw - Included patch for Rim Cuisine 2 Various crops - Included patch for Animal Foods Extended - Added Portuguese tr
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Biotech Expansion - Mammalia
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
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No Center Drop Raids
The odds of raiders dropping into the center of your colony are reduced to 0.
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Corpse info
Add a link to deceased pawn in order to access their info card even after death.
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Nationalist Structures - Mort's Ideologies
Play as an ideology themed around national identity!
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GiTS Seburo Advanced Weapon Systems
Seburo Advanced Weapons Systems is a Japanese megacorporation tasked with creating modern security equipment.
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PrisonerRansom
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.
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Faces of the Rim - Facial Animation
Update to support 1.5 version, (mod was compatible before, but now it won't appear as outdated anymore). Added tons of new textures (eyes, mouths and skin textures). About 50 new textures, including eyes, eyebrows, heads, skin imperfections... (Severe scars and wrinkles do not ap
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Pawn Badge - Soviet Aviation
Adds Soviet military rank badges from "Soldat" to "Chief Marshal of Aviation of the Soviet Union" Make sure to place this mod below Pawn Badge as it depends on it to to function.
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Pawn Badge - Soviet Navy
Adds Soviet military rank badges from "Matrose" to "Admiral of the Fleet of the Soviet Union" Make sure to place this mod below Pawn Badge 1.
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Pawn Badge - Soviet Army
Adds Soviet military rank badges from "Soldat" to "Marshal of the Soviet Union" o Make sure to place this mod below Pawn Badge as it depends on it to to function.
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Twisted Insurrection: Music Replacement
Replaces the vanilla soundtrack with songs from C&C: Twisted Insurrection, a Command & Conquer fan-game.
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Roo's Satyr Xenotype
Within the clutches of the forest live the satyrs; a race of goat-like pranksters with a penchant for causing mischief.
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20th Century Uniforms: Korean Empire
With the Joseon in flames, the The Empire Of Korea rises from its ashes!
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Kaiserreich: Warring China
"WAR!! The Qing falter in the new century, factionalism, and foreign actors have pushed their positions to the forefront. Zhang Zuolin's National Pacification Army converges on the Northeastern frontier. Mongolian separatism rises, breaking from under the yolk of Qing rule, and t
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20th Century Uniforms: Scandinavia
Mod adds uniforms and standard infantry rifles of Denmark, Sweden and Norway from the turn of the century.
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Kaiserreich: American Civil War
This mod adds an infantryman’s uniform and a marine addition to each of the several factions seen in Kaiserreich.
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Roo's HD Royalty Hairstyles
I have risen once again out of the crust of the earth to put even more fancy hair onto your pawns heads.
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Roo's HD Dreadlock Hairstyles
This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512).
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Automatic Job Titles
About Your colonists come from all walks of life, with different backstories.
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Black Widows (Continued)
Update of Zamnaths mod - Added support for Trait Value - Removed legacy HugsLib dependency Description: Introducing the Black Widows, a new unique playable race for Rimworld!
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Honorbound
Adds a meme that finally lets you be more of a goody two-shoes but also promoting military growth, essentially a more advanced Supremacist meme.
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Careful Raids
Careful Raids makes raiders a little less eager to walk straight into obvious death.
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Convert Then Recruit
Adds a prisoner-interaction to first convert prisoner and then recruit them.
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American Civil War Hats
Hats from the American Civil War (1861-1865) This mod includes two kepis and two cavalry general hats, in Union blue and Confederate grey.
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Pawn Badge - Vietnamese People's Army
Adds Vietnamese military rank badges from "Private" to "General of the Vietnamese People's Army.
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RG Eye Color Genes for [NL] Facial Animation
Simply, why not. Who doesn't want more variety. This adds 52 eye color gene choices for Facial Animaition. I simply chose the colors from the quick picker in Character Editor since most people just pick off that square. I did not add the alternate colors from the bottom for each
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Settlement Descriptions
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generators) and not the actual
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[SYR] Terrain
Changes texture of gravel, soil and rich soil to include patches of green and be more distinctive.
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TY Female Body - Upscaled
HD Upscaled and redrawn version of TY Female Body - Four times the texture quality for apparel!
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Ponytails Are Cute - Upscaled
HD Upscaled and redrawn version of Ponytail Is Kawaii - Four times the texture quality!
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Medieval Shelling
Adds three medieval-tech shells to be used in conjunction with the SRTS Medieval Expanded Tweaks and Translation military dirigible.
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Pawn Badge - Halo MCC Rank Badges
Season rank icons from Halo - The Master Chief Collection, for PawnBadge-FanFork by Ogliss If you have a badge request hit me up.
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Pawn Badge - US Army Enlisted Civil War Ranks
US Army Enlisted Civil War Ranks (1861-1865) They arent exactly in the right order, or even the right names, but whatever.
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[JWL] Fleet Insignias and Ribbons for Pawn Badge
11/25/2021 - Initial release (Happy Thanksgiving!
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BitCards
Do you like the mod RimCards, well this is just like that but, with lower quality.