NevikTheStoryteller's RimWorld 1.6 Mod Repository (Library 2)
A place where I may store the interesting and often obscure items that I find so that I might return to them later and integrate them into new modlists.
Load order
959 mods- management
Disable Vanilla Music
Removes all Vanilla and Royalty music except the end credits and menu tracks.
- management
RimPunk 2077 (Music Pack)
Adds the combat songs from Cyberpunk 2077, to play during combat Wushu Dolls Musorshchiki Rebel Path Scavenger Hunt Militech Valentino Patri(di)ots Maelstrom
- management
Instruments play Touhou Music
About This mod replaces the music your colonists play on instruments with Touhou tracks of my choice.
- management
Frostpunk 1 and 2 Music [1.4 + 1.5]
ORIGINAL MOD HERE: Adds the music from Frostpunk and Frostpunk 2 to Rimworld.
- management
[ARY] Butchering Drops Skeleton [1.5 - 1.6]
Butchering Drops Skeleton #arylice #arybds You do not swallow whole your preys like a python, correct?
- management
No Restrictions on Faction Ideologies
Ideology has several hardcoded restrictions on the Ideologies of non-player Factions.
- management
Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
- management
Animal Foods Extended
Your Colonists get some food options, some progression and minor buffs after putting in the effort towards better foods.
- management
Greater Dye Yield
I'm always running out of dye, and the low yield of tinctoria was bugging me.
- management
Allow Prisoners To Eat Corpses
Prisoners should be able to be feed corpses and other food items at normal hunger levels (~20%).
- management
Wild Plants Give Hay
Have you ever cleared a field of grass, ready for planting, and thought "man, what a waste!
- management
VWE Research Cleanup
Originally intended to be a simple patch for VWE Quickdraw that would make the bullpup DMR available without the base Vanilla Weapons Expanded mod, this quickly spiralled out of control into a comprehensive patch for the entire VWE series.
- management
LED Lights Strip
This mod adds simple LED light strips to RimWorld, including standard and hidden variants.
- management
Dark Ages : Beasts and Monsters
A new entry of the Dark Ages series inspired by medieval fantasy, folklores and tales in order to bring you new creatures to populate the lands of the rim.
- management
GravEngine Transmits Power
=XML Extensions is only required for mod options, you can play without it= A small patch that makes the GravEngine give off 350W of power.
- management
[Abandoned]Mortars Auto-Cool
Tired of waiting for your mortars to cool down after each shot?
- management
[Abandoned]Toggle Power Instantly
"Designate toggle power" now makes power toggle instantly instead of waiting for colonists to do the work.
- management
[Abandoned]Hold Open Door Instantly
"Hold open" now makes doors open instantly instead of waiting for colonists to pass through.
- weapons
Craftable Odyssey Unique Weapons
This is a simple mod that makes all unique weapons from the Odyssey DLC craftable.
- weapons
Sellable Odyssey Unique Weapons
This is a simple patch that allows the unique weapons from Odyssey DLC to be purchased from war merchant,combat supplier,and imperial trader(Royalty DLC),as well as at their base locations.
- management
Psilocap Cultivation
Adds the ability to sow psilocap mushrooms in biomes where they grow naturally or in indoor farms.
- storage
Build From Storage
Allows colonists to use minified items from storage when constructing buildings, furniture, and other structures.
- management
Animal Apparel: Vac Belt
Features This mod introduces a belt that can be equipped to animals to let them survive vacuum exposure.
- medical
A Dog Said... Animal Prosthetics 2
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said.
- management
AlmostImpassable Chest-deep Water
Makes chest-deep water extremely slow to move through (12% move speed), and keeps the walk speed of shallow water at 30%.
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Animal Biosculpter
This mod patches biosculpter pods to accept your animals as well as your colonists.
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Alpha Vehicles - Neolithic
Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requires no research or infrastructure - 2 new traction modes
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Dynamic's Minor Tweaks
A smaller content mod that adds any changes I wished to make that were too small to really justify their own mod.
- management
Vanilla Fix: Haul After Slaughter
Colonist will now haul the corpse after slaughtering an tamed animal.
- management
Perspective: Trees
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it.
- management
Odyssey Transport Shuttle
Odyssey Transport Shuttle This mod is an ideological continuation of the Transport Shuttle Standalone mod, but based on flight mechanics from the Odyssey DLC.
- management
Janky Orbital Construction
Allows construction of orbital platforms at the cost of 12 plasteel each, and removal of orbital terrain.
- management
Door Clearance Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Entities texture replacement :实体娘
为异象DLC的几乎全部实体添加了可爱的娘化贴图(画师:戈蕾gray) 已完成娘化: 血肉兽一家 隐形魔 血棘巨人 嵌合兽 吞噬兽 夜魇 幽魂 金属怪形 厄兆噬树 苦痛之球 三个方尖碑 doro化已移至: 后续更新计划: 巨石、巨坑、隐形魔巨人等亚种差分
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RG Bigger Trees
I AM GOING TO SAY THIS AGAIN, USE BETTER TREES SINCE IT DOES EVERYTHING AND MORE.
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Anima and Gauranlen Tree Retexture
Retextures for Anima and Gauranlen Trees, making then as imposing as theys should be.
- management
Sins Dryad Retexture
A retexture of the vanilla dryads, to make them look like real barky tree people!
- management
Directly Abandon Settlement
Have you found yourself with tons of “abandoned settlement” tiles?
- combat
Healer Mech Serum Regrows Genes
Allows the Healer Mech Serum to cure the "genes regrowing" hediff, because apparently regrowing cells to remake an entire limb is ok but regrowing cells to be extracted is too hard.
- combat
[WMS] Healer Mech Serum Crafting
Simple healer mech serum crafting mod, recipe is 10 Plasteel, 4 advanced component and 1 glitterworld medicine.
- management
Trees in Space
Trees in Space Overview Trees in Space is a simple but essential mod that makes all magical and special trees in RimWorld immune to vacuum damage, allowing them to thrive in space colonies and other airless environments.
- management
Setosa's Power Tools
This mod adds several new power tools to the game: Electric Drill Auger Power Saw Jackhammer Chainsaw Nailgun Electric Chisel These are industrial level items and can be unlocked via Machining research and then built at the Machining Table.
- management
Buildable Grav Engine
Buildable Grav Engine Makes the Grav Engine from RimWorld's Odyssey DLC constructible.
- management
SFIR's Liberated Highmate Factions (1.6)
Freemates are former Highmates who have cast off their chains of sexual slavery and forced marriages.
- management
Sentience Catalyst Filth Rate Reducer
A lightweight, highly configurable mod that finally gives your hyper-intelligent animals the utility and cleanliness to match their boosted brainpower!
- combat
Animal Apparel: Universal Basic Armor
Features This mod allows the basic armors introduced by Animal Apparel: Basic Armor to be equipped by ALL animals.
- management
Animal trap
I present to you the “Animal Trap” mod, which adds a new kind of trap to the game.
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Gaussian Pawn Ages
This is my very first mod, I am highly open for feedback and bug reports.
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Cables and plumbing
Do you find it weird how pawns directly build power cables out of a single piece of steel on the bare ground in under a second ?
- management
Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
- management
Imperial Redhound Mount Patch
🐺 Imperial Redhound Mount Patch – Giddy-Up 2 Compatibility Give your loyal war beasts the saddle they deserve.
- management
[Dizzy] Beds Need Bedding
This simple mod makes any bed you build require Bedding, such as pillows, blankets, sheets.
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Logistics Mechanoid
This mod adds in a new gentle giant to whisk your carry weight issues away.
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Smutty Fanfiction Continued (reuploadedetc)
original mod link : , will be removed on demand or when original updates Adds the unfortunately missing catagory of smutty fanfiction to the game.
- management
Caravan Ghouls
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals.
- management
Corpse info
Add a link to deceased pawn in order to access their info card even after death.
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Give up your building (Continued)
Update of LingLuos mod Give up your buildings so that enemies won't attack them.
- management
Ignore Idle Guests
Makes the warning for idle colonists ignore guests (or any pawn) that cannot do any work.
- management
Raise specialist limit
- Снимает (на самом деле поднимает лимит до 50) ограничение на количество слотов специалистов в редакторе идеологии.
- management
Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
- management
Van's Paintings
Those are my first couple of tries at painting some rimworld backgrounds, figured that i'd share it as some people may be interested !
- management
Letter Permanent Injury
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury.
- management
Toddlers
New life stage: Toddler 1- and 2-year-old pawns are no longer completely passive objects toddlers cannot work, but can move around and interact with the world toddlers gain capabilities over time – configurable young toddlers are blocked by doors and can be confined to their crib
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More Pause Events
Hi everyone, I’m taking a break from active development and community moderation for the project.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Impressionable Children
Makes children and teenagers easier to convert to a different ideology, and makes classroom teaching gradually convert the pupil to the teacher's ideology.
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Limit Quest Pawns
Makes vanilla quests asking you to send a specific amount of pawns on a shuttle to attack a site only count adults when determining how many pawns to require.
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Beauty Matters
You ever wonder why a colonists beauty doesn't sweeten deals, make people take what you say to heart more?
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[lmgginspace] Force Do Job
WARNING: Important disclaimer This mod's original author is: not me.
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Inject Genes
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma" for 2 days and destroys
- storage
[Og] Not My Shelf
Description: Although in vanilla RimWorld colonists won't automatically haul items onto neutral shelves in ancient ruins, certain mods may alter this behavior — only for you to realize after launching the gravship that some valuable resources were permanently left behind on those
- management
Pick Up at Home (Fork)
Pick Up At Home (1.6 Update) This is a reimplementation of the original "Pick Up At Home" mod for RimWorld, updated to support version 1.6. In RimWorld 1.5, the original mod added a Float Menu option via Harmony patching, allowing pawns to manually pick up items within player-con
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SimpleStairs (Fork)
SimpleStairs (Fork) This is a fork of the original "SimpleStairs" mod for RimWorld, updated to support version 1.
- management
Fishing Work Type
As of Patch 1.6.4566 this mod is obsolete as fishing as a work tab has now been added to the base game Patch 1.6.4566 notes Thanks for all the support, and glad this is now directly in the game! Description Simple mod to add a Fishing work type in addition to Hunting that can be
- weapons
Explosive Chemfuel
A simple patch that changes chemfuel explosion type to bomb instead of flame, while still leaving flammable chemfuel puddles afterwards.
- management
Vanilla Expanded: Hero Backgrounds
What does this do? This adds a curated selection of the highest quality Vanilla Expanded hero characters as additional backgrounds in the pool. Does this replace existing backgrounds? Yes. This replaces the existing character-less versions of the existing wallpapers. Why not all
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Autoharvest Wild Plants
A RimWorld mod that automatically marks harvestable wild plants for you.
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Anomaly Research Asteroid
Have the chance to find an overtaken anomaly research asteroid after scanning to provide extra Anomaly/Odyssey Integration.
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Mountains Are Beautiful
📐 What It Does? This mod changes the Beauty values of natural and smoothed stone walls to satisfy all your cave base needs. 🧱 Natural Stone Walls Beauty Slate: 1 Granite: 1 Sandstone: 1 Marble: 2 Limestone: 1 🧱 Smoothed Stone Walls Beauty Smoothed Slate: 2 Smoothed Granite: 2
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[RH2] CPERS: Arrest Here! (Fork)
CPERS: Arrest Here! (1.6 Update) This is a reimplementation of the original " CPERS: Arrest Here!" mod for RimWorld, updated to support version 1.6. In RimWorld 1.5, the original mod added a Float Menu option via Harmony patching. However, as of RimWorld 1.6, this functionality c
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Destroy Steam Geysers
Hey! Do you have a perfectly symmetrical base planned, but oops a steam geyser is right on your walls? Look no further! With this mod, you can simply smash them. (albeit they have a lot of health). This is mostly for personal use, but if you're like me and dont want to just decon
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Animal Sapience: Anima Root
Ever wanted to befriend an animal but were afraid of technology and poking weird devices into your friend's brain?
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Smart Medicine - Continued
Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
[DHM]Hybrid-Powered Gravships
2025.07.24- Now, you can choose electric or chemfuel, and also can select which use first. 📦 Hybrid-Powered Gravships Gravships no longer rely solely on chemfuel. Now, they can draw power directly from fuel tanks or batteries. 🔹 Overview This mod upgrades the functionality of t
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TD Enhancement Pack - Continued
A whole bunch of UI enhancements or tiny improvements Original Mod Github Original Description Most things can be toggled on/off in settings.
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[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
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Remove Immersion Breaking Icons
Disables all of the (in my opinion) immersion breaking ideology icons from VEI - Icons and Symbols.
- management
Grand Rivers Reforked
Grand Rivers Reforked Grand Rivers Reforked: Expanding the might of Rimworld's waterways once again, again!
- combat
Claimable Fortified Walls
Lets you claim the fortified walls from Odyssey, to live in the quest locations.
- management
Less Sad Night Owls 2
Night owls won't complain about being awake during the day if their scheduled activity from 11h-18h is set to sleep (or 11h-14h if they are a quick sleeper).
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PnzrMods Improved Engine Range
This simple little mod just increases engine range for Small Thrusters from 10 to 16 and on Large Thrusters from 16 to 26.
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Gravship Captain Set
Adds a nice helmet and coat for your gravship captain to wear and not die from vacuum exposure.
- medical
Quality Bionics Remastered
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics better than “standard”?
- weapons
[LTS]Ammunition - Simple Ammo Pack
The Simple Ammo pack provides just the very basics of ammo management, weapons will fire their original ammunition based on their vanilla stats, and ammo are more general purpose and is primarily based on tech level (e.
- weapons
Vanilla Vehicles Expanded and [LTS]Ammunition - Simple Ammo Pack compatibility patch
A simple mod that allows to reload military vehicle turrets with high-explosive mortar shells from vanilla RimWorld and ammo from Ammunution - Simple Ammo Pack.
- weapons
Royality and [LTS]Ammunition - Simple Ammo Pack compatibility patch
Simple patch that allows to reload shoulder grenade launchers on grenadier's power armor from Royality DLC with explosive ammo from Ammunition - Simple Ammo Pack.
- weapons
VWE - Grenades and [LTS]Ammunition - Simple Ammo Pack compatibility patch
Simple mod that allows to reload grenade belts from VWE - Grenades with explosive ammo from Ammunition - Simple Ammo Pack.
- combat
Turret Rebalance and LTS Ammunition Patch
Rebalances turrets to be more useful and use LTS simple ammunition instead of steel.
- combat
Vanilla Combat Reloaded
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got mad that hands and feet ar
- management
Shields Must Have HP
护盾必须有生命值 如果护盾没有生命值(护盾值),则给它添加5000点HP。 护盾被打破后,如果没有默认充能时间,则可以在90秒(5400 ticks)后恢复。 对于原版游戏,适用于机械族低角护盾、便携护盾背包、灵能折跃护盾。 同样适用于mod添加的护盾。 5把速射机枪,4轮射击,大概可以破坏这个护盾。 Shields Must Have Hit Points If a shield does not have Hit Points (Shield HP), it must be given 5000 HP.
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Biomes! Core
This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.
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Biomes! Fossils
Changelog: Please check the change notes tab Build your own museum with Biomes!
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Mountains Retexture
This mod changes visuals of the natural mountains so that each mountain tile is a separate rock.
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Progression: Agriculture
Core Removed "Devilstrand" project Medieval Overhaul Research project for "Millstone" 'Basic agriculture' project is renamed to 'planter boxes' as that is all there is left in the project Removed 'intermediate agriculture' project Removed 'advanced agriculture' project Medieval O
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Arthur GC's Random Vegetables at Game Start
⠀⠀⠀⠀🌽 Arthur GC's Random Vegetables at Game Start 🥕 Random Vegetables at Game Start adds a configurable number of random farm-grown, edible vegetables during the scenario creation screen, so they spawn alongside your colonists when a new game begins.
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Neutroamine craftable
Neutroamine craftable This mod just unlocks Neutroamine for crafting in the drug crafting table as other medicine (ingredients), too.
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Glitterworld Medicine Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for glitterworld medicine?
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Devilstrand Synthesis
A simple mod that allows creation of devilstrand at a biofuel refinery.
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Synthread Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for Synthread?
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Orca Shuttle
Ops~ We find a locally-used shuttles on a mining world filled with green crystals.
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Launch Sites Expire
Description A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever.
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[MUS]逆重飞船舱壁贴图替换 Gravship Hull Texture
将逆重飞船舱壁纹理改为太空基地家具的风格。 Change the Texture of GravshipHull to the style of SpaceBaseDecorative.
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FTL Music for Odyssey
A simple mod that adds a personal selection from the FTL OST (and related) to the list of music available to play in space.
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Deep And Deeper - Cavern Texture
Entrance Cavern Retexture ────────────────────────────────────────────────── This mod replaces the cave entrance from Deep And Deeper with a more structured tunnel design.
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[RH2] BCD: First Aid (Fork)
BCD: First Aid (1.6 Update) This is a reimplementation of the original " BCD: First Aid" mod for RimWorld, updated to support version 1.6. In RimWorld 1.5, the original mod added a Float Menu option via Harmony patching. However, as of RimWorld 1.6, this functionality can now be
- management
Steve's Walls Continued [1.6]
DISCLAIMER: This is NOT my mod, I am simply uploading it until the official mod gets updated to the current game version.
- weapons
Adjustable Odyssey Unique Weapon Traits
This mod allows customization by adding and removing traits on unique weapons from the Odyssey DLC.
- management
Improved Odyssey Insect Larva [Outdated]
I was disappointed with how lacklustre the new Hive Queen and Larva was once I tamed them, so this mod makes some improvements to them without being a whole expanded overhaul or anything like that.
- management
Pilot Console Retexture
Retexture of the Odyssey's gravship Pilot Console to make it fit alongside my other console mods with more variants.
- storage
Adaptive Old Simple Storage
Unofficial port of the old JDS Simple Storage mod to the Adaptive Storage Framework.
- management
Odyssey 4x Upscale
This upscales Odyssey assets like 90% of them, terrain will come after, the edges or border of the upscaled images are very soft not blurry.
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VQE-Deadlife: Scavengeable Shards
Ever wished looting a silo full of shambler would help you progress a little toward understanding anomalies?
- management
Better Mechanoid Loot (continued)(reuploadedetc)
Continued version of the Mechanoid Better Loot mod by Canguro (then continued version of relaxedotter continuination :D) will be removed on demand/when original gets updated (original continued version i mean lol) original (continued) mod link: Gloomlight/Mech node = Free Sun Lam
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Simple Blinking Animation
This mod adds a simple blinking animation to humanlike pawns in vanilla-looking style.
- weapons
Recraft Unique Weapon
This is a mod that allows you to craft unique weapons obtainable in Odyssey.
- management
Disable Animated Marsh | Clean Textures - VTE, Regrowth Compatibility Patch
Disable Animated Marsh | Clean Textures - VTE, Regrowth Compatibility Patch Description Disables the animated marsh from Vanilla Textures Expanded and Regrowth: Core so that the Clean Textures marsh texture works properly.
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Cerebrex Node Unleashed
Github and license here, click on the green code button and download zip: ODYSSEY SPOILERS!
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Psychic Ritual Mechanoids
- Description - Adds a craftable Psychic Ritual Mechanoid called the Ritualist that can which can perform Psychic Rituals, assist with entity research, and carry out entity suppression.
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Beautiful Water (Fork)
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Forked from CrunchyDuck Git Repo: Github What does this mod actually do?
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Secured Thrusters
Secured Thrusters Do those pesky raiders keep running off with your gravship's thrusters?
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[lmgginspace] Area/room decals
(You may want to check/test my new mod: Dynamic decals, as it may render this one obsolete) What is this mod about?
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No Lockout Hack
"Goodbye, LockOut." 📌 Features Removes annoying lockout mechanics for a smoother experience. Simple, lightweight, and only needs Harmony.
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Odyssey Space Music: FTL: Faster Than Light + EVE Online
Adds the soundtracks of FTL: Faster Than Light and EVE Online to the space maps in Odyssey.
- management
Rimthemes: Sci-Fi Dark Mode
This is a RimTheme loosely based on the "Dark UI" mod from the game Stellaris.
- management
Uniform Growing Zone Tool
This mod adds a new growing zone tool that lets you click and drag to select only tiles of the same fertility based on starting tile.
- weapons
Melee Weapons: Speed and Damage
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.
- management
Increased Dodge Chance (Continued)
Update of ThatOddGuys mod - Removed the vanilla-overwrites and simplified the patch Description This mod increases a pawn's chance to dodge melee attacks based on his/her health and melee skill, making it a more valuable ability for higher level pawns.
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Rim long and prosper (Animal lifespan)
"Sad, that your bird-buddies and other animals age much too fast?
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Little Critters
Now CE compatible! Adds several little critters to the game meant to serve as prey animals. This mod supports many biome mods including Alpha Biomes, Advanced Biomes, Biomes! Islands, and more! All critters have stats lower than the Vanilla rats. Species: - Mouse - found in tempe
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VAE Handwear and Footwear Addon Updooted
I (Lessyloo) have up-dooted this wonderful little for 1.
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Fabricor Can Art continued (reuploadedetc)
- original mod link, will be removed on demand or if mod updates Patches the fabricor so it can art.
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Vacsuits are sealed!
Makes vacsuits and kid vacsuits actually protect against toxic environments when combined with a helmet.
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[LTS]Ammunition - Framework
This mod does not contain any form of ammunition by itself and will require an accompanying ammo pack such as the Simple Ammunition pack or Advanced Ammunition pack, both of which can be found below.
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GGerom framework
Technical mod. Contains shared components and classes used by other GGerom mods. Does not add gameplay content. Required only as a dependency. Includes components: – gas generation based on specified parameters; – debris generation with visual effects. Enjoy your game! If you enc
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Geyser activity
I present to you the mod “Geyser Activity”, which adds a new event to the game.
- management
Gravship Launch Info
Gravship Launch Info An info display for your gravship showing launch important information at a glance: time until next launch current gravship capabilities missing ship components connected substructure exceeds limit missing fuel not installed engine Current included translatio
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Hard Vacuum
10 seconds of useful conciousness, 30 seconds until severe long term damage, 90 seconds until death.
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Overcooked Meals
Overcooked Meals Incompetent cooks have a chance to overcook meals that would otherwise cause food poisoning.
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Smart Firefight
Firefighting imrovements: - Extinguish fire around home area automatically when needed.
- management
Life Support Pack
An advanced pack that interfaces with the user and their armor to provide extra protection against the harshest of conditions.
- management
Hunter Ghoul
Hunter Ghoul The ghoul only hunts animals that have been marked for hunting, and will not pursue targets if its health is too low.
- management
Pathfinding Avoidance
Make pawns try to avoid certain areas, such as filth-generating terrain or configured doors.
- management
Simple Work Drone
Add two work drones (freight unit & cleaning unit) that do not require mechanitor.
- management
Less Terrible Starjacks
Replaces and removes/adds some genes to give starjacks a more unique/less tedious and annoying build.
- combat
sellin_my_soul's Turret Pipeline patch
Just a simple patch derived off of Xiangleng's Turret Pipeline patch to make the turrets from Defense Machine Gun Turret Pack compatible with Reel's Turret Pipeline system.
- weapons
Defensive Machine Gun Turret Pack
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.
- management
Deep Lava bridge and Substructure no terrainAffordanceNeeded
Now you can land in the middle of the lake, lava lake, on any surface, and allow bridges to be built on deep lava you need Deep Water bridge mod for bridge on deep water Optional: Transparent Substructure (patched) Optional: Vanilla Gravship Expanded - Chapter 1 (patched)
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Consistent Naming
I made this because I prefer to see everything in sentence case, as that is how the vanilla content is formatted.
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Progression: Aesthetics Lite
Progression: Aesthetics Lite Integrates furniture mods into Vanilla progression.
- management
Det's Xenotypes - Half-foot
Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots.
- storage
Buildable Ancient Stockpiles
Beta version of Buildable Ancient Stockpiles, a simple mod that allow you to build ancient stockpiles wherever you want.
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Altars Don't Mind Workbenches (continued)
Continuation of Altars Don't Mind Workbenches by Yinyang107.
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Sensible Factions
VERSION 3: Added Biome weighting for factions I know on the list some of those biomes dont occur in normal gameplay please do not put weight settings for them as it wont do anything.
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Forced Environment Readout
After noticing my game was missing Indoors / outdoors display, I build an alternate Indoors/Outdoors/Temperature indicator display to force it back.
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Pause other settlements simulation
Introduction A simple mod that pauses the simulation of settlements you are not currently viewing.
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Rim Stranding Hemogen Retexture
Just changes the base hemogen pack to look like the one from death stranding.
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Vanilla Races Expanded - Starjack
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In
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Vanilla Nutrient Paste Expanded: Reimagined Progression
If you've ever thought that Vanilla Nutrient Paste Expanded could use rebalancing, deeper integration with Vanilla game, variety of paste meals or new features, then this mod might be exactly what you need.
- medical
Medical Cabinet
A mod that adds a two wall mounted medical cabinets, one powered and thermally regulated and the other a simple box.
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W1NG VacSuit Set
"The XG-01WV Suit, or W1NG Suit, was developed by a bird-brained crackpot known as Dr.
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Auto Close Research Popup
- Description - Auto close the research finished popup that interrupts gameplay and adds a notification letter instead.
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[TW1.6]幻彩林地 Rainbow forest
—————————————————————————————————— Introduction: Welcome to the Rainbow Forest!
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Bradson's Main Button Icons (Forked + Expanded)
Disclaimer/History This is a mod originally built by Bradson and Harkon, maintained for the 1.
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The Profaned
Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more.
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Life Lessons
Have you ever questioned how that tribal you just recruited is suddenly able to build all of the advanced technological marvels that your colony has unlocked?
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Convert Resurrector into Healer
Overview This mod is a simple mod that will allow a skilled technician to convert from resurrector mech serum to healer mech serum.
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FriendClever
Update 2025.8.29 Tynan has updated some animal AI. Now this mod can: --Sentience catalyst now can stack, only the intelligence effect though. --Allow you to remove the body size limit of training in mod setting. --Allow you to make animals that are implanted with sentience cataly
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Xenogerms Cost Neutroamine
Adds a neutroamine requirement to xenogerm creation, scaling with gene complexity.
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Gravship Keeps Pollution
Did you want to be stinky, but the game just kept you clean no matter how hard you tried?
- combat
Rechargeable Low-shield Pack(Continued)
A simple update of xrushha's mod: --------------------------------------------------------------------- Will be deleted if the original mod is updated.
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Gene Extractor Tiers
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available.
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Campfire Stews
Stewing is one of the oldest, simplest ways of cooking raw ingredients into something edible.
- weapons
Ion Weaponry (Continued)
Original mod by Elseud Credits: Design, XML, Textures: Elseud C# - SmArtKar Athena Framework code - MIT License This mod is distributed under Creative Commons Attribution 4.
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GravshiptoSpaceship
グラブシップ上で宇宙船のパーツを有効化します。 グラヴシップの船体は宇宙船の船体骨格の役割を果たし、船体骨格以外のパーツを揃えたグラヴシップは宇宙船として機能します。バニラの宇宙船をグラヴシップに積み込んで発射することもできます。 コンピュータコアは発射の品質に大きなボーナスを与えます。 船殻センサー束は発射の品質へボーナスを与え、軌道スキャナーの性能を向上させます。 起動済みの反応炉のエネルギー供給を受けた核物質エンジンはグラヴシップの航続距離を大きく伸ばします。 1つあれば大陸の端から端まで移動できます。宇宙船として機能させるには3つ必要です。 核物
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Appliances Expanded
What was initially an expansion on available Chemfuel appliances, evolved into a much larger mod to expand your base capabilities.
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Perspective: Doors (continued)
Update of Owlchemist's mod: A mini-mod which simply retextures east-west facing doors to fit the perspective better.
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Chemfuel Generator Siphon
Simple mod to pull fuel from chemfuel tanks to chemfuel generators automatically.
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No Metabolism Floor Cap When Implanting Xenogerms
Allows implanting xenogerms that would put a pawn's metabolism to below the metabolism lower limit (-5 in Vanilla).
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Roidgy's Alt Items
Note: This is a PERSONAL texture pack I made for myself years ago, that I am sharing on the off chance someone else might be interested.
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EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
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Mechanoid Invaders
Adds new combat mechanoids inspired by many of the aliens from the XCOM game series.
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[AV] Mechanoid orbital traders
This mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the player full control about which of those features are active.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Rebalanced Doors
Doors usually have HINGES, KNOBS and other hardware, so this mod reflects this reality.
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Improved Wargs (Continued)
Original mod by Bueno Horse If the original author requests it, I will remove this update.
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Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
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[Og] Repair Your Gear
Introduction This mod allows your colonists to automatically repair their worn-out gear.
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Visible Cybernetics
Visually enhance your pawns with Visual Cybernetics, featuring a recon eye and three new shoulder-mounted appendages.
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Comfortable Fishing
Transform your colony's fishing experience into a luxurious, skill-building, zen-like activity!
- medical
Animal Medical Bed 1.5
Introducing a cozy hospital bed for animals that helps them heal faster and boosts medical care.
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Encounter Baby Animals
Description This mod allows animals to spawn as babies or juveniles (in the wild, as a manhunter, during a quest, at a trader.
- combat
Mech Colors
Set individual colors for each mech, for each mech group and/or for each mechanitor.
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Medieval Repair
Replace the audio-visual effects of the “Repair buildings and construct buildings” with the medieval style.
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Nice Hands Retexture Fix
Fixes one texture which appears as the standard Show Your Hands ball hand texture without this mod.
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No Quests Without Comms
This is an unofficial update of eBae's to versions + some improvements and fixes Description: Prevents most of the quests from firing until your colony has a working comms console or its substitute.
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Nudist's Evasion
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior.
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Ominous SFX Collection (AAF)
A collection of various ominous ambient SFX using alt's Ambience Framework (AAF).
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Steel slag breakdown
On Ice Sheet or Ice Sea maps, getting steel from slag can be really hard, especially early on.
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This Is Mine (Continued)
Update of El Luchadors mod - Furniture that gets moved or just minified will now reset their ownership - Changed one of the hotkeys as it was requested in the comments - Updated icons by Soul If the icons look distorted, try to uncheck texture compression in the game settings.
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Watergazing Spot
Adds Watergazing spot where pawns can stand and look at the water as a medative joy activity.
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Trading Spot
Adds a Trading Spot to the game, which allows you to set the location where traders will arrive.
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[RH2] V.O.I.D. Storyteller
This is a warning. this is a welcome. This is home. Adds a new storyteller. A representative of V.O.I.D., he has an unmatched record of hospitality, giving all around him a warm and unforgettable stay in the outer Rimworld. Storyteller features: - ??? allows population to be doub
- weapons
VVE - Secondary Weapons
Vanilla Vehicles Expanded - Secondary Weapons addon Adds secondary weapons into VVE combat vehicles, and then some.
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Deathrest Pauses Biological Age
In base Rimworld, children do not gain growth score during deathrest; this avoids an exploit in which a player could bring a child up to a maximum learning need and then suspend it, gaining high growth for no effort.
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Reverse Engineered Region Adjusters
Content: Reverse Engineered Region Adjusters grants the player access to many of the world affecting buildings that are normally used against them.
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Staggered Raids
Mod Release This mod optimises raids to prevent performance issues by allowing you to configure raid size and the time between waves.
- medical
Dubs Bad Hygiene - Hot Spring Water Patch
Enables Hot Springs and Healing Springs as clean water sources for Dubs Bad Hygiene.
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[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
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[LTS]Maintenance
Maintenance expands upon the game's degradation and breakdown system by providing ways to let pawns repair worn equipment such as weapons and armor through the introduction of Weapon Toolkits and Sewing Toolkits.
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Repairable Gear (1.6 TEMP)
This is a temporary port of Repairable Gear by SteveZero Will be deleted when the official version gets an update or original author request deletion.
- weapons
Dynamic Weapon Cooldown
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it.
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Popup Alerts for Condition Ending
This mod makes a full alert popup when a game condition such as Toxic Fallout, Cold Snap, Heat Wave, etc ends.
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Condition Matters
A mod that makes you actually care about the condition of your equipment (i.
- weapons
Modded Weapon Sound Replacement
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants.
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[VAE] Boots and Gloves for sale!
This simple patch add boots, shoes and gloves from Vanilla Apparel Expanded for sale to settlements and caravans.
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Hooded Helms addon for Medieval Overhaul
DESCRIPTION Hooded Helms Add-On for Medieval Overhaul - Adds hooded variations for most of Medieval Overhaul's helms.
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AirtightGarageDoors
Makes garage doors from Vanilla Vehicles Expanded airtight so you can create hanger rooms or whatever on your gravship.
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Launch into empty space
Make gravship destination any desired orbit tile, even if there isn't any world object.
- combat
Simple Additions: Mech Clusters
Welcome to a brand new mod series I'm starting: Simple Additions.
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Vanilla Chemfuel Expanded - Odyssey Patch
A quick and dirty patch to integrate the gravship engine and vanilla chemfuel tanks into the Vanilla Chemfuel Expanded pipe network.
- weapons
Eltex Weaponry (Continued)
Original mod by Sir Van, Elseud Nexus edition - changes to damage code, infinite scaling, etc.
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More Spider Traps
Adds four new spider drones: - Incendiary Drone - EMP Drone - Tox Drone - Antigrain Drone All except the Antigrain Drone come with a backpack launcher.
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(Redundant) Slower World Tick Rate
A slap-dash butchering of Arky's wonderful Slower Pawn Tick Rate.
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More Slavery Stuff (Continued)
The original has been updated, so I have unlisted this copy.
- medical
Bad Hygiene + Vanilla Expanded Patches
Removes all AC content from DBH in favor of 'VE - Temperature'.
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Pregnancy Attitude
Short description Pawns' attitudes towards pregnancy now depend on their pregnancy approach.
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Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Murder Party
Were you intrigued by the fact that Odyssey's crows can be trained to attack targets but disappointed by the fact that they only have 1 melee attack power?
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Personality Plus
Personality Plus The point of this mod is to add a little more personality to our colonists.
- combat
Power armor has vacsuit vacuum resistance
Makes the vanilla power armors give 32% vac resistance, and power armor helmets 69% vac resistance - just like the vacsuit's stats.
- furniture
[HMC]Wall Furniture
Several pieces of furniture have been added and hung on the wall Wall-mounted TV: Wall-mounted TV.
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Facial Animations RE Renegade:Asari Compatibility
This patch ensures a basic level of compatibility between Facial Animations and Rim-Effect Renegade: Asari xenotypes that use custom heads.
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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Facial Animation - Retexture
A full retexture meant to be used with Nals facial animation All eyes, faces etc.
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Everybody Gets One - Continued
Set a bill to craft things until there's one for each member of the colony.
- combat
FreeMilitaryAid
都哥们 原版需要消耗好感度在控制台请求盟友支援。 该MOD可以在和其他派系是盟友关系的情况下可免费让盟友帮忙战斗。 最高可选择8000点数 如果需要什么调整请告诉我 ----------------------- 25-7-24 增加了一个便携设备,可以在任意地图呼叫随机盟友,在机械加工台制作。 ----------------------- we are bro For the Bros In the original game, you need to spend goodwill to request ally support via the co
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Progression: Worlds
Compatibility - Anything in my modpack - Should work well with most other stuff too FAQ Can I travel between planets mid-game?
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Necroa Archovirus
A highly configurable mod that adds a single new infectious disease: the Necroa Archovirus.
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[Worldbuilder] The Earth [No factions] (Merged - No longer used)
Our homeplanet in Rimworld.
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Wolf Cape 1.6 (Temp)
Temp update for 1.6 compatability. Will remove once main file is updated or author requests for file to be taken down. Original Mod - A Wolf Cape from Valheim -
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Shuttle can reach Stations
This mod makes shuttles capable of bypassing orbital defenses with a built in signal jammer Very simple, all shuttles are able to bypass signal jammer requirement.
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Worlds Adrift Music
Adds Worlds Adrift songs to RimWorld by Murugan Thiruchelvam - 32 songs Tip: also use Music Manager(continued) by Zaljerem Buy me a coffee for better works :
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Rimpsyche - Personality Core
Version 1.0.41 - PsycheData saving will now save the latent sexuality for pawns whose sexuality is not expressed. See detailed patch note in the update log. Older versions are available on Github Rimpsyche supports Prepatcher. Use prepatcher to make Rimpsyche even more performanc
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Water Is Cold (fork)
Makes water cold. Useful if the weather is hot, annoying and possibly dangerous if the weather is cold. Description Fork of Water Is Cold by Cozarkian. See the original mod for the full description. This fork includes the following changes: Updated to 1.6 and Odyssey. Changed wat
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VFE Pirates - Hardworking Warcaskets
Allows warcaskets to work again, but with reduced work speed.
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Passengers Music Odyssey
ENG This mod adds 23 immersive music tracks from the 2016 sci-fi film Passengers to RimWorld’s Odyssey DLC.
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IceWorld: Tribal Outerwear
Mantles Allows pawns to make leather mantles at crafting spots, providing moderate warmth but limited protection.
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Mechs can brew
For some reason, Tynan felt the need to specifically disallow mechanoids from operating the brewery or interact with fermenting barrels.
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Medieval Overhaul Integration Fixes
Fixes integration issues with Medieval Overhaul, including: - Ensures Medieval Overhaul research shelves properly connect to Simple Research Bench - Adds tall end table as a linkable facility to all Medieval Overhaul beds (straw beds, wicker beds, etc.
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History Auto Cleaner
Automatically deletes battle logs, archived messages and letters, historical quests, and tales at set intervals.
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Loading Progress
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.
- storage
Adaptive Storage Rotation Fix
Now you can safely rotate your ship without worrying about storage containers disappearing!
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GroundClear
Have you ever had your colonists dig a nice path through the snow, only to leave a giant tree in the middle?
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Self Enslavement
Description Adds a new ritual allowing the participant to enslave themself.
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Possessions Plus
Possessions Plus Possessions Plus lets pawns take true ownership of their gear.
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Build From Inventory - Continued
Construction will use things in your colonist or pack animal's inventory.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Useful Terror
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap.
- combat
Armor is Uncomfortable 3
No longer are colonists happy to be encased in a suit of heavy armor for eternity!
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Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
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Charge Rifle Retexture MK.2
Repainted all charge weapon textures (mainly repainted charge rifle textures), and reworked charge bullet textures Now supports Odyssey DLC unique charge rifle and unique charge lance Author's bilibili space:
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(Updated) Berries and Milk: No food poisoning
Mod originally by cyto (sellerisalt), updated for all versions of Rimworld.
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Visit Settlements
This is an update of alt4s mod: Allows caravans to visit friendly settlements.
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Change Rain Sound and Volume in Patch 1.6 against DMCA claims
Allows adjusting rain sound volume live via mod settings (weather will change to clear and back to rain for a second to allow applying changes) and changes the rain sound to dmca free version (avoiding claims on youtube or other plattforms caused by the rain sound actually) - the
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Even More Linkables Reupload
DO NOT ADD MID-SAVE IF YOU HAVE UNDERGROUND ORE DEPOSITS ON YOUR MAP (if you have discovered any using the scanner.
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Biome Compatibility Project
Abstract: This mod automatically adds mod added content to mod added biomes, e.
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Linkable Hydroponics
Link hydroponics basins together to automatically sync their plant types.
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Hive Protection
This mod gives you a simple toggle allowing you to stop your colonists targeting and attacking bug hives, letting you safely harvest insect jelly without accidentally destroying the hive itself.
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FriendFlyTogether
Update 2025/8/29 Tynan has added 3 vanilla options in taking-off UI to control visitors, animals and mechs.
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No One Left Behind (1.6)
This is an update of Captain Muscles' original mod: Which was then updated by SaberVS7 (1.
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Asteroid Mineral Scanner
This adds a Asteroid Mineral Scanner building that allows you to search for rich asteroids in a specific resource in orbit as an alternative to the vanilla long-range mineral scanner on the surface.
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
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Heat Signature OST Odyssey
Adds music from Heat Signature OST to Odyssey, meaning they will only place in space.
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Dynamic Bombardment: Get Bombed!
Get bombed! This mod adds a highly customizable bombardment event to the game. In the MOD OPTIONS, you can change all of the following: - Duration of the bombardment (including the option to make it indefinite) - Minimum and maximum number of days between bombardments - Seconds b
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Paint-N-Tweaks
This is the successor to one of my earliest mods, Paintable Spots & Objects.
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ScrubDaddy's Bodies
This mod retextures the following body types: - Male - Female - Child (Biotech) - Thin - Fat - Hulk - FurCovered Male (Biotech) - FurCovered Female (Biotech) - FurCovered Child (Biotech) - FurCovered Thin (Biotech) - FurCovered Fat (Biotech) - FurCovered Hulk (Biotech) All retext
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Melee Animation Hand Size Tweak
Makes the hand size in Melee Animation match the hands from Show Me Your Hands.
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Monolith is a part of the ship
Now the monolith and obelisk is part of the ship, it can be transported by gravity ship to drag the monolith use the mod: or You can voluntarily support me here:
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Mythic Ages: Megafauna Bestiary
Mythic Ages: Megafauna Bestiary expands RimWorld's wild and Animal pack ecosystems with ancient megafauna, dangerous predators, rare herd beasts, and creatures designed around risk, reward, and survival.
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Bluelibra's Personal Music Player
Does your grumpy, pacifist colonist need a utility item so they don't feel left out?
- weapons
Yayo's Combat 3 - Unique Weapons Patch
Fixes compatibility between Yayo's Combat 3 and odyssey unique weapons by adding support to Yayo's shooting calculations for unique weapon damage types.
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Airtight VTE Industrial Cooler and Heater
Makes VTE industrial coolers and heaters airtight.
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Imperial Standards
Update! Now compatible with Combat Extended. Another update! Now compatible with VE: Empire Imperial Standards: Empire Loadout Uniformity Just because your empire is shattered doesn't mean your fashion sense has to be as well! This mod changes the loadouts of the Shattered Empire
- management
Choose Where To Land
Note If you didn't click "Choose landing spot and land", any shuttle bugs you run into are not from this mod — quest shuttles, Royalty shuttles, whatever.
- storage
[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
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Allies are Helpful
This is an update of alt4s mod: Makes allies tend and rescue incapacitated colonists and allies.
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Help me build
This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches.
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[1.6] Do Not Avoid Fire
A simple mod which make nonflammable pawns never avoid fire when pathfinding.
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Unburned
Fire is scary Rimworld has serious issues with flamethrowers and the common sense of their use Lets start with the fact that pawns during fight in a fire (especially mechanoids) do anything but hit each other!
- management
Interaction Bubbles Text Clipping Fix
Fixes the text sometimes getting clipped when using UI scales greater than 1x.
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Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
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Lickable Walls
Makes tasty walls lickable for recreation, includes lickable wallpaper and support for several mods with tasty walls.
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[JPT] Traps Go Wet
Raiders aren't afraid to dip their toes, so why should you have to build a bridge to hold your traps?
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Hold Open Opens Doors (continued)
Continuation of the "Hold Open Opens Doors mod" for questions or bugs please go to my Discordunder the "Rimworld" category or create an issue on my Github unsubscribe from old mod to avoid issues using this one.
- management
Tidy Designation
Hide designation window when selected an item, and show back when deselected, so the entire screen is available for placing .
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Never Sleep Alone
This mod negates the '-4 Sleeping Alone' mood debuff for anyone with the 'Never Sleep' gene.
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[1.6] Odyssey Fishing Is Fun By Nebs
Fishing Is Fun!! Have you ever wondered why fishing in RimWorld doesn't count as recreation? How can you go fishing for hours and not feel any joy from it?? This is a mod designed for Rimworld, 1.6 and the Odyssey DLC. This is intended to make the Odyssey DLC’s fishing activity c
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Warhammer themed Mechanoids
Summary Standalone mechanoids contents pack - better not to be used with MIM Warhammer 40k mod set, since it messes you up with redundant contents.
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GO Inseminate Yourself
Description Adds a new craftable injectable which allows the pawn to impregnate themself or others.
- management
Better Hemogen Farm (Forked)
The mod conditionally adds a Gizmo to a Player's Colonists/Tribals or their Slaves, which allows you to flag them to automatically extract hemogen or ovum where appropriate.
- weapons
Impact Weaponry - Reloaded
Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items!
- management
Ghouls Prefer Twisted Meat
Github link is Ghouls prefer Twisted Meat, then human meat, then insect meat, then humanlike corpses, then insect corpses, then animal meat, then animal corpses.
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StK Outfit Stand Beauty
This mod adds beauty value to the outfit stands based on the items currently displayed.
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FriendHelpfulRemake
2025/8/29 Update Smart animals can have some random joy now (in about every 12 hours).
- management
Floor-Mounted Aquarium
(Use either Vanilla Fishing Expanded or Odyssey DLC, but both for optimal results.
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(NWN) Real Fog of War (Continued)
Update of Luca De Petrillos mod - Reported to be compatible with CAI 5000 - Advanced AI + Fog Of War as long as the fog of war in that mod is turned off - Wall and ceiling cameras can now be placed over other items, using the same mechanic as wall-mounted lights.
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Vanilla Nutrient Paste Expanded: Sleeping Spot Fix
Fixes the nutrient paste dripper from vanilla nutrient paste expanded not working for sleeping spots.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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RepairLast
Updated to 1.6 "Repairing is not as important than Building new stuff." sets the inworktypepriority on 55 - meaning reparing walls and furniture comes last but before smoothing walls and floors. Ur Pawns will construct and deconstruct before repairing. Inside the Construction Wor
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All Silent Raids Patch
A patch to convert standard vanilla enemy raids and manhunter packs to silent enemy raids and manhunter packs.
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Guarding Pawns
Consider this mod as abandoned This means there will be no new features, no fixes and no updates unless I feel like it, and best of all: License This mod adds 3 different jobs to protect your colony and pawns from possible threats.
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Guarding Pawns - Subtle Spots
Makes the spots added by Guarding Pawns more subtle in appearance.
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
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Pawn quick info
About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at!
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Pawn HealthBar
Version: 1.5.0 Pawn HealthBar Forget the poor little red bar on your Pawn's NameLabel, now there is a more intuitive and powerful health bar feature! Recommend use with Camera+ Or SimpleCameraSetting ,Better camera zoom Ratio Default HealthBar size Based on Camera+ Adjusted ,If u
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Roads of the Rim (Continued)
Update of Loconekos mod - Can be added to save-games - Russian settings translation added, thanks Festival!
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Rescuee Joiner Plus
Made for Rabbitt Rescuees shouldn't just join your colony, they should need permission.
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Allow Tool Tweak: Deathless
Overview Allow Tool's Finish Off mechanic makes killing pawns who have the Deathless gene very easy once they are downed, which I disagree with.
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Unisex Royalty Apparel
Makes Royalty apparel unisex, removing the "wearing male/female apparel" debuff.
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[LYN] Simplified Vehicle Crafting
About Replaces the vehicle recipes from various mods to use vanilla resources like any other building, instead of requiring realistic vehicle parts.
- combat
[Dizzy] Combat Shields (Continued) 1.6
A retexture/ XML/rebalance port of N7Huntsmans mod with permission.
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Relationship Generation Plus
Relationship Generation Plus 'Relationship Generation Plus' blocks all relations for starting pawns but allow 'world pawns' to have family (we are on their planet, after all).
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Unofficial VE Shields Addon
Hello there i have ever been disappointed at the lack of shields in the game?
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Archean Willow Trees
Adds three types of Archean willow trees that spread shallow ocean water, shallow water, and hot springs water.
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Chemfuel Production Gives XP
==THIS MOD IS NOW APART OF All Production Gives XP== Chemfuel!
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Traited Backstories
Traited Backstories adds 98 backstories (72 Adult, 26, Child), 72 of wich have at least 1 trait attached to them.
- management
Name in Game Remover
If you wanted a higher amount of variety from the pawns in your game, this mod removes the 'name in game' pre-build pawns from the pool.
- management
Better Trees
A better framework for improving the look of trees with retextures, resizes, and other visual enhancements.
- management
Better Mountains
A better framework for improving the look of mountains with retextures, recolors, and other visual enhancements.
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StK Outfit Stand Bodytypes
This mod adds gizmo to the outfit stands that allows you to dynamically select from different body types.
- management
All Production Gives XP
Behold! An amalgamation of these three mods, made by me! I did this because people wanted it. As with the standalone versions of these mods, you can adjust the amount of crafting XP gained. You can also disable XP gains for a work type. For example, you can disable XP gains for s
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Ghoul Implants for Human [1.6]
Hi, obviously I didn't make this mod, I just wanted to clean up the noticeable ones I can find within the span of a couple mins.
- management
Safe Related Raiders
Prevents raiders who are blood or bonded relations of your colonists from dying outright during raids.
- management
Obsidia Expansion - Nanomorph Xenotype
The main innovation of the mod is the Nanomorph xenotype, from the planet Obsidia.
- management
Not Created Equally Plus
Not Created Equally Plus 'Not Created Equally Plus' give you the option to randomize certain stats for all pawns in the game.
- management
Power Retexture
Just a retexture mod for two mods I like but doesn't have the best textures.
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Dirt Walls And Floors
Adds Dirt Walls,Floors,Doorways,Mounds =========================== Dirt Wall: Beauty :0 Flammability :0% Hitpoints :33 WorkToBuild : 5 ================ Dirt Floor: Beauty :0 Flammability :0% WorkToBuild : 300 ================ Dirt Door: Beauty :0 Flammability :0% Hitpoints :33 Wo
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Overhead Mountain Miner
This mod is the Bob adaptation of the former "Thick Roof Miner" mod.
- management
Brew Beer directly
A lightweight XML patch that lets you cook beer directly from hops, finally obsoleting that loathsome gimmick pipeline of brewery, wort, and fermentation barrels.
- management
Raised Platforms
Introduction This mod introduces platforms, raised structures that allow colonists and turrets to fire (and be fired at) over walls.
- management
Reinforced Mechanoid 2 (Continued)
Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod with permission The release of RimWorld 1.
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RimEffect Renegade Research Bench Linkables Patch
Makes the Spacer Tech Research Bench count as a Laboratory building and adds support for various mods' linkables Bugged me that the Spacer Tech Research Bench didn't count as a building to make a room a Laboratory.
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Bigger Better Stronger Alpha Animals Continued
Disclaimer & Credits: This mod is an expanded continuation of 此生无悔入东方's original work, which I noticed had not been updated for some time.
- management
Space Turbulence
#### There may be a bug in the current version that causes the "Broken Lands" map to spawn in the ocean.
- management
Enhanced Beliefs (Updated)
This is an updated version of SmArtKar's Enhanced Beliefs mod ready for use with 1.
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Muffalo Retexture
The Muffalo texture is one of the oldest in Rimworld, and while I believe it is charming, I think it looks outdated.
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Quest Target Info
Quest Target Info adds compact travel information for world-map targets in RimWorld.
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[WD] Reinforced Doors
A small content mod which adds stronger versions of Vanilla doors and autodoors.
- management
All Music Plays in Space
By default Rimworld will only ever play 6 tracks in space, with 2 of them reserved for raids.
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Melee Animation Vanilla
Removes the extra features like lassos and duels in Melee Animation.
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Hyper Roll
Adds a rare loot hyperroll spores to the game that can be planted to make hyperweave.
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Furskin Body Retexture
Note: Cover art is based on the anime 贄姫と獣の王 (Sacrificial Princess and the King of Beasts).
- management
Shuttle Lights Enhanced
Original Mod: Inspired by Deepfield's Shuttle Lights mod, this is a version with several enhancements.
- medical
Van's Retexture : Organ jars
I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting'.
- management
Trains of the Rim
Trains of the Rim Overview Trains of the Rim revolutionizes your colony's bulk transportation options by introducing a railway vehicle system.
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Cybranian - Vacworld
About The mod adds a new biome - vacstone wasteland, as well as a custom planet for Worldbuilder.
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Simple Cape and Hood Retexture
Description Simple retexture of the vanilla hood and cape to fit my liking.
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Deus Ex Music Odyssey
ENG This mod adds 50+ immersive tracks from the original Deus Ex (2000) soundtrack to RimWorld: Odyssey DLC.
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Belant
🌱 Belant: Rare and Unique Plants Adds 5+ unique, genetically-modified plants to the game, each with special mechanics, valuable resources, and deep integration into RimWorld's gameplay systems.
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VFE Insectoids Equipment - Craftable Patch
This adds a plasma weapons research item and allows the plasma weapons from VFE Insectoid Equipment (and Kit's VFE Weapons (Continued)) to be crafted.
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Endless Space 2 Odyssey Space Music
Adds the beautiful soundtrack from Endless Space 2 (my favourite 4X and possibly one of the greatest games ever made) to the space music suite in Odyssey.
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Custom Map Generator Size
Set the Rimworld map generator to use any size you like upon map generation.
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[Woog] More Mechanitors (x6)
Makes Biotech Mechanitor Complex quests happen about 6x as often (about once every 45 days) For slightly less mechanitors, see the 3x version:
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[Woog] More Mechanitors (x3)
Makes Biotech Mechanitor Complex quests happen about 3x as often (about once every 90 days) For even more mechanitors, see the 6x version:
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zone dryads
this mod makes dryads from the gauranlen tree able to be zoned so they can stop acting like they own the place
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Better Bodytypes (No extra sizes version)
This is an alternate version of Better Bodytypes.
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Shuttle Start for Rich Explorer
This patch mod exchanges the Rich Explorer scenario's drop pod approach with a start that has the explorer standing expectantly near their shuttle after exhausting its fuel to reach the location.
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Cybranian - Anomaly Ghosts
About The mod adds a new anomaly mutant entity to the game - a ghost.
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[AV] Space Solar Panels
This minimod adds 1x2 and 1x3 solar panels, which gather 30% more power in orbit.
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[AV] No blinking icons
This simple mini-mod gives the player additional settings to turn off the blinking/pulsing effects of overlay icons.
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[AV] Mechtech
This is my love letter and content addition for the mechanitor playstyle of the biotech DLC.
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[AV] Mechanoid Spots [Legacy 1.5]
This mod is about controlling where your mechs guard or chill at, by giving them their own special spots.
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[AV] Sparkling jade
This mod is about making jade more useful by giving it a fictional electric property as the main resource for tribals to maintain mechs which they might acquire.
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[AV] Tribal Mechlink
This mod adds a new mechlink harvestable from fully grown anima trees.
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[AV] Show Utility Apparel
A mini-mod which will redraw the icons below the colonist bar to include utility apparel.
- management
Angled Hull Expansion
Angled Hull Expansion Angled Hull Expansion provides the ability for any ThingDef (walls, hulls, etc.
- storage
Storage Memory
This small mod allows storage buildings (like shelves) to "remember" their contents when uninstalled (minified) and restores them when reinstalled.
- management
Setosa's Power Tools - Nerfed
This nerfed version of the mod is now deprecated thanks to true_mogician.
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[Odyssey] Aethric Ship
⚠️Here is the link to a version that only includes the retexturing New Feature – Aethric Components Industrial components are now replaced with Aethric components.
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Bunny Framework
This is a framework with code that I made mostly for myself to not keep copying the said code to other mods.
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Ancient Junk Loot
Ancient Power is included inside this mod because I wanted to implement ancient power cells drops in a different and more compatible way with other mods while not changing Ancient Power mod and adding a dependency to it.
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More Tree Products [DISCONTINUED]
All products drop only when the trees are grown enough to be harvestable.
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More Animal Products
The 1.4 version of the mod requires Custom Butcher Framework. RimPy may warn you that this mod still requires Custom Butcher Framework. This appears to be an issue on RimPy side, the mod works without any errors if you do not have Custom Butcher Framework and does not require it.
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More Plant Products
Glowstool, agarilux and bryolux are made sowable in order to have a reliable source of luciferin.
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Nomad Scavenger
: v1.1 - Fixed some tags. - Updated for Rimworld version 1.6 A small commissioned mod which adds a series of new clothing items and a weapon with a nomad scavenger theme. Art and code done by Argón. Mod commissioned by Ganymede. Rimworld is owned by Tynan Sylvester.
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Scavenging
Scavenging works similarly to deep drilling, but it uses scavenging job instead of mining.
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Mark For Destruction Patche - BasicWorker Worktype
The classification of destruction orders added by the Mark For Destruction MOD has been changed from Hauling to Basic Worker, allowing pawns who cannot carry to participate in destruction.
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Shuttle Start for Mechanitor
This patch mod changes the Mechanitor start from using a drop pod approach to having the mechanitor standing around with an empty shuttle nearby.
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RimDead Redemption (Continued)
Original mod by Flee If the original author requests it, I will remove this update.
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Undraft After Tucking Enhanced
Undraft After Tucking Enhanced This mod expands upon the original Undraft After Tucking by adding new features.
- management
Unaligned Icon Fix
Fixes the Anomaly DLC's Codex and Search icons having improper spacing in the bottom-right corner of the screen.
- weapons
Vanilla Weapons Retextured to WW2 German
This mod replaces the textures of firearms with those used by the German Wehrmacht during World War II.
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Dead Man Switch Craftables
Makes the The Dead Man's Switch items craftable T/R Comp - Needs Dead Man's Switch Research.
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Land On Anything
Compatibility with Vanilla Gravship expanded To get rid of damage from obstruction when using VGE install No Landing Damage for Vanilla Gravship Expanded.
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Frostpunk Heat Generator Tower
Version: 0.0.3 This mod adds the Heat Generator Tower from Frostpunk, originally created by wws_kyon. The original mod was taken down around June 2025, but this version has been updated, rebalanced, and expanded by me. Without other mods, the Generator works as a powerful heater,
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GravTech
Gravcores... They were used for a variety of purposes: grav engines, huge terraformers, inexhaustible sources of energy. What other opportunities do they offer and is it possible to create them yourself? The answers are waiting in GravTech. This modification allows you to create
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ETRT: Tribal Apparel (continued)
Original mod by Evil Tactician : I implemented the retextures made by Ogam with his agreement, thanks to him!
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Det's Xenotypes - Buzzers
Welcome to another installment of Det's Xenotypes, this time introducing the repulsive yet surprisingly useful Buzzers.
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Outfit Stands Plus
About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns.
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juc - Reinstallable Objects
This mod allows select buildings to be uninstalled and reinstalled elsewhere — making them minifiable.
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juc - Enhanced Trees
Enhanced Trees Enables replanting of special world trees and tweaks their unique properties for better integration into gameplay Anima Trees: Are now be replantable Their meditation interference radius has been reduced from 10 to 5 tiles, making base design easier for tribal psyc
- combat
juc - Neolithic Turrets
Adds two early-game turret options to help defend your colony before electricity: Stone Sling Turret – A simple, low-cost defense that hurls rocks at incoming threats.
- management
juc - Unstable Power Cell Rework
This mod enhances Mechanoid Unstable Power Cells to make them more powerful — and more dangerous.
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True Visual Misses (1.6 r3)
True Visual Misses Bullets that look like they missed… actually miss.
- management
Birds of a Feather - A simple, consensual incest mod
An overview of the changes made by this mod This is a simple mod that tweaks the negative romance factors between kin - which is the term Rimworld uses for pawns related by blood - and allows kinfolk to freely romance each other.
- combat
Addie's Power Armor Retextures
Addie's Power Armor Retextures Vanilla+ style retexture of vanilla and royalty power armor.
- management
Inexact Examine
Maybe you want to roleplay as a colony that doesn't have the time to meticulously catalogue the exact state of every single pair of trousers in storage.
- management
[Woog] Let Me Skip You
Tired of roleplaying as a "good wizard" and getting flak for saving allies with magic?
- management
MechMagneticStorm磁暴机
添加了一款死后会发射磁暴瘫痪周围建筑和机械体的轻型机械体。 Added a lightweight mechanic that fires a magnetic storm that paralyzes surrounding buildings and mechanics upon death.
- management
VRE with [NL] Compatible Body 2
Since I couldn’t find a mod that did this, I decided to make it myself.
- combat
Fragile Armor
Just die already! Sometimes, in large modpacks, you encounter the frustrating situation where your target is simply immune to any damage. And no, the problem isn’t that youre some tribal with a “Short Bow 47% (Poor)”, but that your target has an absurd 8912348218937512931% armor
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Life Lessons Vanilla Vehicles Expanded Patch
Adds Life Lessons proficiency requirements to everything in Vanilla Vehicles Expanded: Research: BasicVehicles: Engines, Fluiddynamics ComplexVehicles: Engines, Fluiddynamics, MechanicalEngineering AerialVehicles: Engines, Fluiddynamics, MechanicalEngineering, MaterialsPhysics Co
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Smoked Meat - Industrial Smoker
This mod adds a smaller, electric version of the Smokehouse, which can be used to smoke meat and fish.
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[Odyssey] Gravship Aethric Retextured
Aethric Ship – Medieval Celestial Vessel (Reskin Version) Based on my medieval version of the gravship This version of the mod only retextures the Gravship into a magical medieval skyship, powered by azure crystals and aetheric artifacts, without changing its name, gameplay, fuel
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Pawn Name Variety (Continued)
Update of Murmurs mod Did you know that a large portion of the pawns in your game have predefined names and backstories?
- management
Mechanoids Crisis
Mod Overview This mod adds four unique rituals and some anomaly events, introducing the Omnic Crisis setting into the RimWorld universe.
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Clean Helixien Gas Geyser Retexture 1.4➜1.6
Clean Texture version of Helixien Gas Geyser Clean Textures is optional so if you don't want to use it you don't have too Small update: made the green less neon lol
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Higher Apparel is Fine, too
Have you made a roleplay heavy colony where your self-insert character was the god-emperor, and you wanted to give him a crown, but oops, you made him a noble?
- management
GRiNDTerra World Map
Worldmap Textures for Vanilla, Odyssey, Alpha Biomes and More Vanilla Biomes!
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[KV] Impassable Map Maker (Continued)
Update of Kiame Vivacitys mod - Added option to not generate quests on impassable tiles Allows settlements on Impassable tiles.
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Faction Raid Cooldown (Continued)
Update of Murmurs mod When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again.
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Enemy Self Preservation (Continued)
Update of Murmurs mod BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY.
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Invasion of the Borg
We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile.Update 1.3.5Fixed Research requirements. This update introduces the Omicron Research
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Undraft After Tending
Details GitHub Automatically undrafts pawns after they are finished tending and/or being tended to.
- management
Nice-o-sphere
For when you love your happy little murder-ball and want to keep it around for longer.
- management
Prisoner Hitching Reborn
Adapted for 1.6. Allows you to rope prisoners to caravan hitching spots, just like animals. Designed for nomadic and caravan-based playthroughs. Simple and immersive. Original: Enjoys! Todo: Variable rope length Taking prisoners without cell Rope and escape management (weak rope
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Research Broker
Research Broker A research broker event will occasionally appear, offering research data in exchange for silver.
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Scenario Editor UI Overhaul
Improved the UI of several floating buttons in the scenario editor.
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Blessed by Horax
This mod introduces many blessings Horax's cultists can receive, making them stronger and their raids more interesting.
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Simple Hiveships
This mod allows you to make insectoid gravships that support hive buildings.
- management
Kindred Skies – Pregnancy Tweaks
Kindred Skies – Pregnancy Tweaks Lightweight, configurable baby-centric storytelling for RimWorld 1.
- management
Orbital Base Gifting
"Since we're allies, I was hoping to send you something as a token of goodwill.
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Vanilla Fences Reworked
This mod aims to make vanilla fences connect properly with nearby walls,fence doors and other fences.
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Drafted AI
Automate micromanagement for pawns when they are drafted, while considering friendly fire avoidance, cover, lines of sight, enemy weapons, and more.
- combat
Reel's Turret Pipeline - Rah's Vanilla Turrets Expansion
This mod patches turrets from Rah's Vanilla Turrets Expansion to use the turret pipeline from Reel's mod.
- management
Safely Hidden Away (Continued)
Update of Uuuggggs mod continued in their memory as they sadly passed away.
- management
Outfit Manager
Outfit Manager Outfit Manager automates apparel logistics in RimWorld by handling clothing prioritization for your colonists.
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Outfitted 1.6
Outfit management Github Set the desired weights for buffs and penalties for each outfit type, and watch your Pawns choose their gear automatically - no more micromanagement.
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Fuel Economy (Continued)
Update of Uuuggggs mod continued in their memory as they sadly passed away.
- combat
Extra Turrets - Cosmic + Reel's Turret Pipeline
Adds various additional turrets made in a combination of vanilla and high-tech style.
- medical
Vanilla Nutrient Paste Expanded Patch For Dubs Bad Hygiene
营养膏滴喂器可以补充饮水值,每次补充消耗管道系统中1单位营养膏 建议使用dbh完整版,尽量不要使用拆分版,使用时将饮水需求打开。兼容Vanilla Nutrient Paste Expanded: Reimagined Progreession。 The nutritional paste dropper can replenish the water value, consuming 1 unit of nutritional paste from the piping system each time it is used.
- combat
Unique Apparel & Armor
- Description - Introduces a unique trait system for apparel & armor, inspired by the Persona and Unique Weapons systems.
- management
Seek Enemies
- Description - Adds a toggle gizmo for player pawns to automatically seek out enemies anywhere on the map while undrafted, providing passive defense.
- management
Quality Expanded [1.4+ Fork]
Original mod description Provides various configurable options for increasing the impact of quality.
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Everything Has Quality [1.4+ Fork]
Original mod description (Almost) everything has quality.
- management
Kid Apparel Expanded
Kid Apparel Expanded is about giving child pawns more things to wear besides the limited vanilla items.
- management
Roo's Minotaur Xenotype (1.6)
(Original mod by Rooboid and Zelan) This update ensures the mod works properly on RimWorld 1.
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Atelier Logic Firearms
The mod currently adds the Atelier Logic weapons inspired by the weapons from Project Moon games such as Limbus Company and Library of Ruina.
- management
Labels on Floor (continued)
Labels on Floor (continued) Display room and zone names directly on the floor, Prison Architect style!
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Growth Moments Make Sense Now (1.6)
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents?
- management
Improved Map Search
Groups similar items in the map search view (the magnifying glass icon).
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Cortex Control - Mind Control Implants
Description: Transform your RimWorld experience with Cortex Control!
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Better Trees: More Djeeshka Like Textures
This mod contains recolors and variants for several Trees originally drawn Djeeshka and Comigo, some of which were edited by tzverg's for Majestic Foliage, and then further edited by me.
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VFE Pirates Warcaskets Vacuum Patch
This patch adds vacuum resistance and extreme insulation to all Warcasket helmets from Vanilla Factions Expanded - Pirates, making them functional and survivable in outer space environments introduced by the RimWorld: Odyssey DLC.
- management
Replace Sentience Catalyst With Momotaro Jirushi's Millet Dumplings
Use Doraemon's gadget in RimWorld!
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Roo's Satyr and Faun Xenotypes Expanded (1.6)
(Original mod by Rooboid and Zelan) Features: • A new faction of satyrs and fauns with their own culture and unique settlements.
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Q's Sleepytime Animals
This XML patchset is designed to use the Vanilla Expanded Framework's additional "ExtendedRaceProperties" mod extension to allow animals to be set to a circadian rhythm cycle other than Diurnal (daytime activity).
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Frostpunk Electricity Generator Tower
Version: 0.0.1 This mod adds the Heat Generator Tower from Frostpunk, originally created by wws_kyon. This fork of my revived mod adds versions of the two generators from the main mod that produce electricity instead of heat. This is the main mod where the Generators produce heat
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All Music Plays In Horror
Makes anomaly music part of base game music, and allows all basegame music to play during horror situations.
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VVE - Shuttle Recipe Tweaks
Odyssey’s new shuttles can make earlier VVE vehicles feel obsolete.
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Alpha Thrumbo - Bond of Legends
As you wander the continent, you realise you’ve made a name for yourself.
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ResearchPal 1.6 - Temp
Forked for 1.6 Smooth painless research # Features - Dynamically generated to maximize readability. - Shows research projects, buildings, plants and recipes unlocked by each research project. - Projects can be queued, and colonists will automatically start the next project when t
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More Space Factions
Generates more than one faction in the Traders Guild so you have more options for orbital platforms and space traders.
- management
RatKin DLC Backgrounds
本Mod添加了六张独特的鼠族背景图,分别适配游戏的核心内容以及五大DLC扩展包。 This mod adds six unique background images for the Ratkin faction, each designed to match the game's core content as well as the five major DLC expansions.
- management
Prisoner Restraints (Discontinued, Alternative in Description)
Better version of this reupload: Reupload with 1.
- weapons
Non-Lethal Extra for Vanilla Expanded (Continued)
Continuation of VWE-Non Lethal Extra Made by; Revolver for questions or bugs please go to my Discordunder the "Rimworld" category or create an issue on my Github New weapons and turrets for 'Vanilla Weapon Expanded - Non-Lethal' mod.
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World Map Beautification Project (Continued)
Original mod by Odeum If the original author requests it, I will remove this update.
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World Search Distance
Just a simple mod to help you figure out which one of those stockpiles is closest to you!
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[RAZ] Asteroid Scenarios
Adds 4 new asteroid starting scenarios All starting scenarios should spawn an Archean Tree.
- management
Grav Reactor
Grav Reactor Based on the ancient grav reactor this power-plant features the ball.
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Gene Implanter Master-Thrall Relationship
This mod is meant to give a little more storytelling interaction to the xenogerm implantation mechanic that sanguophages have.
- management
No Lung Rot (Continued)
Not my mod. Just updated the version. Idk if it even works actually, be careful. Original: Removes lung rot from the game. This mod is recommended for large colonies that don't have a way to manage rot stink without micro-management hell, until and unless the developers make some
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VRE Waster No Gaunt Body
Replace the body textures of the Waster race from Vanilla Races Expanded with those from Realistic Body.
- management
Roo's Minotaur Xenotype Expanded (1.6)
(Original mod by Rooboid and Zelan) Features: • 35+ minotaur related backstories.
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Nanogel Persona Core
What to expect Adds a late‑game, research‑gated recipe to craft an AI persona core using a new ressource extracted from mechanoids (Nanogel), Luciferium, and advanced materials.
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Gondor Citadel Guard Mod
Добавляет в игру броню и оружие стража цитадели из вселенной Властелин Колец.
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Glitterworld Destroyer 5 - Mechanoid Addon
!!Attention: The difficulty of this mod is very high. If your mod environment intensity is low, or you feel difficult or even painful during play, please do not force, immediately uninstall this mod. Does the original mechanoids feel completely inadequate to fight? Tired of deali
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Glitterworld Destroyer 5 Expansion
Added a new mechanical -Ancient -Knight Legionary -Phoenix Tesseron -Grenadier Pikeman -Notircopa -Mole Cricket Currently adding units that can't make unit recipes -scyther in black -lancer in black -legionary in black -tesseron in black Add some HAR rangers' bowler else: -Adds s
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More Orbital Music
Adds news tracks to be played while in orbit Currently adds five new tracks that play while in space Big thanks to .
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Repeatable Research
Keep your researchers busy forever — no more idle research pawns in the late game!
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Sociable Trauma Savant
Simple mod that removes all the annoying debuffs from the Trauma Savant condition.
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Hibernation
Adds new gene allowing pawns to hibernate Hibernation is exactly like deathrest except no need for hemogen Commissioned by sanguinarc Repository Credits Nalzurin - XML, C# Immortalus - Icon
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RimTalk
💬 RimTalk – Bring Your Colonists to Life Give your pawns real conversations with RimTalk.
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Quality Workbenches
Quality Workbenches & Research Benches Craft work & research benches with real, vanilla-style quality — from Awful to Legendary — and feel the difference.
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Aqued Subnautica Fishes
Description Adding some of the peaceful fauna from the game Subnautica to Rimworld Features Adds 6 fishes from Subnautica: Peeper Bladderfish Boomerang Magmarang (only in hot and lava biomes) Hoopfish Garryfish All of them can only be fished in oceans and they're available in mos
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Transport Food Policy Manager
A simple mod that automatically changes food policies for pawns in caravans, transport pods, and shuttles.
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Enhanced Vat Learning
This is an update of SmArtKar's and Elseuad's original mod: I never noticed any issues using the original on 1.
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ShelterShuttle
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Orbital_Support(轨道打击支援)
Three new spacecraft buildings have been added:laser strike system, orbital strike center, and engineering port.
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Inclusive Skin Tones 1.6
Note: In the (modfolder)\About\Skin Tones\ folder, you will find both Simple and Expanded skin tone scales.
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Infestations Spawn in Darkness 1.6
Infestations will only spawn in the dark (exact light % adjustable in settings).
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It's Not Slavery!
It just isn't! A simple mod to prevent drop pod gifts from giving the "sold slave" mood/opinion malus. But why? Because RimWorld is a game that allows the player to be cruel, it assumes that the player will be cruel. Many game mechanics are designed with the assumption that the p
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Undraft After Repairing
Details GitHub Automatically undrafts pawns after they are finished repairing something.
- management
Actual Devil's Bargain
Improves luciferium in every way, adding unique attributes that cannot be obtained by any other vanilla means.
- management
Floor Menu (DEVELOPMENT CEASED)
AN IMPROVED VERSION OF THIS MOD IS NOW INCLUDED IN Development of this standalone mod has ceased.
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MutatorWorldIcons
Displays icons for animal habitats, wild plants, and maybe more on each world map tile.
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Bug Off
Insects will prefer defending their hives and won't attack your colony if another faction provokes them.
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Improved Void Touched Fork
I updated this for myself using ChatGPT 5 Improved Void Touched Fork Original mod by Dankan37: I really liked the original mod but some of the functions broke with 1.
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Cat's Boots and Gloves
It always frustrated me that there were no armor options that could cover hands or feet.
- medical
Disease Outbreaks Start With One Pawn
During disease outbreak events, only one pawn will recieve the disease.
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Callouts (Continued)
Update of Captain Muscles (Nathan Harbour)s mod Based on Profligates continued version - Added setting for using non-offensive language in callouts Profilgates addition I tried contacting CaptainMuscles and even pushing the 1.
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Death Knight RimTheme
Features Complete interface rework with an undead medieval style Dark and gloomy design for full immersion.
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Static Factions
I got tired of seeing indistinct and boring names for factions, so I added some static names based on what felt unique & thematically appropriate.
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Violent Takeoff
When I launched my gravship for the first time, I was so eager to see how exactly does it destroy the map during takeoff, but I saw.
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Impactful Skills
Impactful Skills Skill-to-stat scaling, configurable and lightweight Every skill level matters.
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Gravship Biofuel Refinery Retexture
Replaces the Refinery texture with one that might look better on your gravship.
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Force Raid Direction
Description This mod allows you to configure from which sides raids may enter the map Using the basic configuration you can define weights per side via sliders There is quite some cleverness in the script to check whether it is even possible to enter the map from a certain side (
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Draw From Center
Adds an optional keybind (default: Alt) that lets you drag draw styles from the center point instead of the corner.
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Recycle Skill Based
Description This mod adds a recipe that allows you to recycle weapons and apparel at the tailoring bench Heavily inspired by the old mend & recycle mod but I did not care about the mending part and wanted more control over the details (e.
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HoldingPlatform Retexture 5500
Retexture 5500 HoldingPlatform 5500 Retexture HoldingPlatform HoldingPlatform Retexture 5500
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Medieval Tower
🏰 Medieval Tower – Bunker Rework and Adaptation An immersive reimagining and adaptation of the bunker, tailored for a medieval RimWorld experience.
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Heartfelt Music Additions
Heartfelt Music Additions adds 126 songs from various other games for a more atmospheric, emotional, storybuilding experience.
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Forced Tattoo and Haircut - Prisoners
Forced Tattoo and Haircut - Prisoners Ever wanted to force tattoos onto prisoners or change their haircut as part of your colony's identity or ideology?
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Jelano retexture - RPG Style Inventory
8 July 2023: add new retextured icon from rpg style inventory revamped remove dependency from original rpg style inventory 29 May 2023: compatibility with RPG style inventory revamped has been improved icon of carrying weight has been improved The Jelano retexture series aims to
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Better Infestations (Continued)
Original mod by Machine If the original author requests it, I will remove this update.
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Paintable archotech ship parts
🛡️ Paintable Archotech Ship Parts Shields, thrusters, engines… now with 100% more ✨aesthetics✨.
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Bill Door's No Hair Style Change (Continued)
Temp 1.6 update for Bill Door's No Hair Style Change. This mod will be removed immediately upon original mod update or author's request. Original mod:
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No Giggling In Colonist Bar
Prevents baby giggling showing as a mental state in the colonist bar.
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Vacsuit Middle Slot
Vacsuit Middle Slot A simple XML edit to make adult Vacsuits only occupy the "Middle" slot, where previously they occupied both Middle and Outer.
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ancienturbanruins_customize
Ancient Urban Ruins Customize Weapon - Simple Patch Adds modular parts support to weapons in ancient urban ruins.
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Elucidator Array (aka Gravship Lights)
Heavy-duty long-throw outdoor lights suitable for mounting on gravships.
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[WYD] Worthless Plants
Following on from Worthless Junk Adjusted, this mod adds drops to all the plantlife (grasses, bushes, vines, flowers, etc) in Rimworld: Core, Biotech and Royalty DLC that otherwise would yield nothing when harvested.
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Follow Target
Simple mod to order a pawn to follow another pawn, through the right-click context menu.
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Wall-Mounted Orbital Trade Beacon
- DESCRIPTION - A simple and original textured wall-mounted orbital trade beacon.
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Ultratec Passenger Shuttle
Ultratec Passenger Shuttle Requirement This mod requires the "Odyssey" DLC.
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Faster Caravan Speed
Tired of waiting for your caravan to reach the neighboring settlement and it's still far away from your shuttle?
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Misstall's Shuttle
This shuttle features a slightly larger cargo hold and fuel tank, at the cost of slightly reduced fuel efficiency.
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Gravship Biofuel Refinery Add On
Adds a new, separate Refinery workstation that might look better on your Gravship.
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Hotseat - Dynamic Storyteller Switcher
A mod which dynamically changes your storyteller from time to time.
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Keep your Names!
Commissioned by Turno This mod will make your colonists keep their names when marrying, rather than taking the name of their spouse, works with ideology even if the ideoligion says to always change the name, but it is primarily intended for those without ideology who want spouses
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BlueprintOverMinifiable (continued)
The mod allows you to place blueprints to construct/install over top of uninstallable things.
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RimTraits - Vanilla Trait Colors
Mod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Traits Expanded Vanilla Fishi
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Static Letters
Description This mod removes the letter 'bouncing' and flashing usually seen with red alerts on the right of the screen.
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Message 2 Letter
Make "wedding" and "pet getting hunted" into a letter, instead of just a message.
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The Elder Scrolls V Skyrim Soundtrack
Adds 52 songs from The Elder Scrolls V Skyrim music Soundtrack, including 8 battle songs, 16 nighttime songs, 14 daytime songs, and 14 anytime songs.
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Firefly Soundtrack
Adds the soundtrack from the Firefly TV series to the music that plays during the game.
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Age of Empires III Definitive Edition Music
Adds music tracks from Age of Empires III Definitive Edition album.
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Alien Isolation Soundtrack
Description Alien Isolation Soundtrack I did not make this music, it was composed by those involved in the Alien Isolation team.
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BAROTRAUMA Music 1.5
Adds the BAROTRAUMA OST for RIMWORLD This goes perfect for a dark gameplay!
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Warhammer 40k Darktide Music
Adds some Warhammer 40k Dark Tide music to RimWorld, music composed by Jesper Kyd, mainly music to make the battles and daily work more intense.
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Stealth Shuttle Retextured
This mod replaces, the Stealth Shuttle with alternate 320x textures for the vehicle A re-texture of the Stealth Shuttle By Mr.
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Grav-Shuttle Retextured
This mod replaces, the Grav-Shuttle with alternate 320x textures for the vehicle A re-texture of the Grav-Shuttle By TurboPickle.
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Stealth Shuttle
This mod adds a Stealth Shuttle capable of bypassing orbital defenses with a built in signal jammer.
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ANDH - Animals Nuzzling Detects Horrors
ANDH - Animals Nuzzling Detects Horrors Give your cats and yorkies a chance!
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Survival Expanded - Bare Essentials
Even with zero available resources all hope is not yet loss.
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SF [v1.6] Rain Removes All Filth
~Original Description~ A simple patch that allows rain to remove filth such as dirt, sand and animal filth, Gives your vegeta-- I mean cleaner, a little bit less work when it's raining.
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[Worldbuilder] The Earth [No Factions] [Odyssey] (Merged - No longer used)
Our homeplanet in Rimworld.
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[WYD] Worthless Mechanoids
Following on from Worthless Junk Adjusted, and Worthless Plants I present Worthless Mechanoids yay!
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[Worldbuilder] Luna (The Moon) [Odyssey]
Play on the moon! Start with Vacsuits and helmet. Start with research: Batteries, Solar panels, hydroponics and orbital tech. Includes a version with and without factions. THIS MOD FEATURES TWO MOON MAPS. The version with factions requires Moon Factions by ocarina.goat!!! But thi
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theMiniVacuumResistImplant
This mod adds three types of implants that boost vacuum resistance to the game.
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Hostile Empire Space Faction
Adds a hostile renegade Empire Faction that raids you from space.
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Edo Themed Expansion
Forewords This is the last time I upload this as a separate mod, I promise.
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Perspective: Eaves (Continued)
Update of Owlchemists mod A small mod to fix roof shadowing.
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You will die!
You Will Die! This mod is aimed at providing a challenge for highly modded games. It is NOT a balanced experience! Raids by highly equipped glitterworld raiders and orbital bombardment will threaten your colony. Events will start 1-2 years into the colony at the earliest. This mo
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Hidden Enemy Bio (Continued)
Update of cjgunnars mod - Included some more information in the tooltips for hidden attributes - Added the Chinese translation by BUyue and the Russian translation by Osetrokarasek Hides the Bio of enemies and prisoners until their resistance is low enough.
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Dynamic Shooting Cooldown
"Why does my level 20 shooter have the same weapon cooldown as a level 2 shooter!
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GlitterCore - Harder Research
Multi-Analyzers are not as easy to build anymore and are more demanding now, cool huh.
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Debt-Bound Gravship
A new scenario where you start with a basic gravship and crippling financial debt.
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Salvagers Refuel Asteroid
After investigating your first gravengine you'll also hear about the coordinates of a near by salvager refueling station.
- weapons
Weapon Policies
This mod adds a new category to the assign tab: weapon policies Works pretty much the same as for apparels.
- combat
[RRR] Better CerebrexNode : Mech ignore protocol
(TS by GPT) (Story) It is believed that the Cerebrex Node activates a deeply buried failsafe within the mechanoid Overmind.
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Better Cerebrex Node
All this does is removes the cooldown on deactivating mechanoids using the Cerebrex Node.
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TribalInstruments Retexture
Figured I'd contribute to the slew of retexture mods the community has been releasing with this retexture of Tribal Instruments, an old mod but one of my favorites.
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Fantastic Concert
Overview - It replaces the music that comes out when royals are holding concerts.
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Star Wars : The Force Factions
The Eternal Conflict Comes to the Rim This mod brings the iconic struggle between the Light and Dark Side of the Force to your world by introducing two fully realized factions: The Jedi Enclave and The Sith Order.
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Gauranlen Supremacy doesn't need Tree Connection!
We care about this tree, Not all the trees!
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Animal Variety Coats
1.6 note: For the time being, bears and capybaras have been removed. I have not found a way to make the swimming graphics accept the alternate colours. If I do manage in the future I will add them back in. Odyssey animals will slowly be added, but I got extremely frustrated over
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Situational Animal Graphics
Situational Animal Graphics is a framework mod that adds support for animal graphics that change actively depending on in-game circumstances.
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[ATW] Ridiculous Horse Variety
Ever felt your colonists need more horse colours in their lives?
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XenomorphInsectoids
Replaces sprites, names, and descriptions for the spelopede, megascarab, megaspider, locust, larva and hive queen to make them xenomorphs.
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Shamblers expanded:We are zombies now!
Machine translate Red text and bugs have been fixed, and performance has been further improved.
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Scaria Contamination Patch
Scaria Zombies (Previously known as Scaria Contamination Patch) Scaria is essentially just the Zombie Virus.
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Scaria Contamination
Scaria Contamination Do you think Manhunters Pack is too easy to overcome?
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Ask Before Enter
Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
- storage
Medieval Overhaul - Adaptive Storage Graphic Patch
Medieval Overhaul - Adaptive Storage Graphic Patch Changed all empty storage units in the MO so that they can change the texture depending on the items stored in it.
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Medieval Overhaul Sleep Accelerator Patch
Patches Medieval Overhaul's beds to link with sleep accelerators :D By default, Medieval Overhaul's beds only connect with its own modded furniture.
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[FM] DBH Addon: Expanded Pack
This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of giving a second life to junk from Ideology.
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Saddle-up 2!
A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting cows or pigs).
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Medieval Overhaul - Battle Elixir for Hussars
Now included in Joe's Tweaks: Description This patch replaces Hussar xenotype's genetic dependence on Go Juice with a genetic dependence on Medieval Overhaul's Battle Elixir.
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Medieval Overhaul: WMBP
This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project.
- storage
Progression: Storage Lite
Progression Storage lite Integrates storage mods into Vanilla progression.
- furniture
Tabletop Trove - Additional Joy Objects and Decor (Unofficial 1.6)
The unofficial 1.6 update to the official 1.4 version below: Update: Moved the research option 1 column to the right to avoid overlap with Heavy bridges. Tabletop Trove adds additional objects and decor to your colony. Simply research 'Tabletop Games' at a research bench or buy t
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LongCT_'s RimWorld Bingo Mod
Time to play Bingo! RimWorld Bingo Mod adds a new gamemode to your RimWorld playthrough: a bingo board! A distant archotech mind has spawned in a bingo board with 25 objectives. Form a complete bingo line, and you may get some cool rewards. Complete the board, and you may even fi
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Space Permits permitted
A patch that allows empire labor and combat permits to function in space Warning: Permits that summon troopers or workers, will probably die to the vacuum.
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Gravship Launch Time
This simple mod allows you to adjust Gravship launch time with a sliding multiplier in mod settings.
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Vehicle Map Framework
Caution This was not created by the author of Vehicle Framework, but is my complete personal work, not belonging to any team.
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Technical map Vehicles
introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want.
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Rim-Effect Vehicles: Kodiak - Element Zero Edition
Rim-Effect Vehicles: Kodiak (Element Zero Edition) is an unofficial add-on for Rim-Effect This mod adds the Kodiak as a usable passenger shuttle that runs off of Element Zero.
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Reactors Rebalanced
Re-balances various nuclear reactors and RTGs to produce 15,000wd per uranium.
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Faunapedia
Simple new UI for showing known animals, options allow for animals to be unlocked through various means, from simply being on the map to having to tame them.
- combat
Show me your shield
Have you ever fired a Kingmaker artillery strike and killed yourself because you didn't see the low-angle shield?
- combat
Anime Mech Retexture -Continued -Fork
我并不是这个mod的作者,我只是简单更改了图片的路径使其适配闪毁5。 如果原作者mod更新,或者任何人有需要,我会删除这个mod 请把这个mod放置在闪毁5以及其拓展的后面 Please load this mod AFTER GD5 and its expansions.
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More Mechanoids (Continued)
Original mod by Orion, JoeysLucky22, Erdelf GNU General Public License 3 Github: 1.
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Van's Retexture : More Mechanoids
I wanted to try and make some mechanoids, so i decided to retexture a mod that has probably the oldest looking mechanoids out there that i also happen to use, now they have brand vanilla fitting textures.
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Snow Crawler (Continued)
Original mod by Pal 5k If the original author requests it, I will remove this update.
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ↁ More Mechs
Add Freyja, Sif and Hlín mechanoids to the game, along with a bandwidth sublink implant.
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Vanilla Textures Expanded - No Toolbar Icons
Selectively removes all toolbar icons from Vanilla Textures Expanded, except for the Menu and other mini tab icons from another mods.
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Fleshmass Regeneration
- Description - Combine a unique drop from the Dreadmeld and a Fleshmass Nucleus with the research and technology of the Fleshmass Heart to implant your colonists with unmatched regeneration.
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Anomaly for Gravship
Anomaly for Gravship This mod adds a small holding platform, improved inhibitor and new security door that allow to conveniently keep the entities on the gravship.
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VVE - Drop Pod Orbital Upgrade
VVE – Drop Pod Orbital Upgrade This is a simple XML-only patch.
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Mood and Mental Breaks — Realistic Overhaul
Mood & Mental Breaks — Realistic Overhaul A gentle, long-term mental health layer that sits alongside vanilla Mood and breaks — easy to tune, fair, and immersive.
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Research Spot (Continued)
Original mod by ShiningKakera If the original author requests it, I will remove this update.
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Stronger Quality Scaling (1.6)
Because that masterwork helmet should be a bit more protective.
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Crop and Meat Quality(Continued)
Harvested crops and butchered meat now have a quality based on the skill of the harvesting pawn.
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Quality Affects Nutrition and Food Poison Chance
For use with mods like Crop and Meat Quality and/or Everything Has Quality .
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VPE - Biotech Integration Patches and Fixes
A lightweight patch for Vanilla Psycasts Expanded - Biotech Integration, adding support for more xenotype mods and fixing an issue with enemy psycasters and letting baseliners spawn with psychic genes.
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Red Alert! (Continued)
Original mod by Imperial Commander Zander, aka Endermaster567 If the original author requests it, I will remove this update.
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Blast Forge [Dynamic Effects Lite]
A new, high-performance version with lighting features, fire, embers and upgraded visuals is available:Dynamic Effects Forge 📜 Core Features 🩹 With a simple, non destructive harmony postfix, the framework allows overriding explosion effects.
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Where's My Treasure
Tired of having to check each building one by one after clearing ruins to see if it's a loot chest?
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Layered Wall Destruction - Additional Patches
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
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Roo's HD Hairstyles (continued)
Continuation of Rooboid's mods : -Roo's HD Hairstyles -Roo's HD Royalty Hairstyles -Roo's HD Glasses Hairstyles -Roo's HD Dreadlock Hairstyles -Roo's HD Accessory Hairstyles If the author updates his mods or requests it, I will delete this one.
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Atmospheric Water Collection (Continued)
Update of joeyjoejoeshabidoos mod While it's true most societies rely on ground water, regional communities and households around the world look to the sky to fill their glass.
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You Shall Not Be Hostile To Empire
When the relations of the empire reach -100, the planetkiller event will be triggered.
- combat
Yayo's Combat 3 - Addon
Description A mod aiming to improve ammo handling of Yayo's Combat 3 through quality of life features.
- management
Mechanitor Encounters
This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures!
- combat
Yayo's Combat 3 Scenario Auto Patcher
Patches ammo onto any scenario that has vanilla bows and guns.
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TastyHemo (Continued)
Update of Imojas mod - Added translation strings About: There was something wrong with Hemogenic Pawns requiring food for survival.
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Dusk Wood Biome
💀Welcome to the Dusk Wood💀 This unsettling biome has been designed to offer a dark and macabre experience.
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Medieval Transport
This mod adds researchable medieval-themed drop pods and a wooden airship (based on the Odyssey shuttle).
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Normal Light Growth
TL:DR - Allows plants and crops to grow under normal light at half speed (50%).
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Rimworld Exploration Mode
Description: Why is it that your lost and naked pawns know about the locations of every faction bases and landmark on the planet?
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MultiHunter
Are you also tired of drafting and micro managing two or more of your pawns to hunt a bigger animal or predator?
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[BTD] REMIX: Showrunner
Description I got tired of editing various mods for personal use, forgetting I'd made those edits and then re-doing those edits again the next time I used them.
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Bed Ownership Tools
Bed Ownership Tools reduces micromanagement of colonists' bed assignments by introducing new ownership controls on beds.
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Show Required Research
A comprehensive mod that displays all research requirements for any item or building in the info window.
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MultiTending
Are you also tired of watching a single doctor struggle while your colonist bleeds out?
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All Animals Nuzzle | Fork by [ETF]
======> DISCLAIMER <====== I am not the original author of this mod.
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Texture_tactical
原版贴图替换 战术装备,把ce的装备换成原版的! CE玩家不要订阅!CE玩家不要订阅!CE玩家不要订阅! CE玩家移步至此 建议本MOD放在最下面来防止其他原版MOD贴图替换造成的贴图不生效 请添加原版拓展框架以实现战术携行具的携带重量,原版没有携带重量的代码~
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无尽星芒
无尽科技,(星芒战甲)。环世界探险队员们从地心深处探寻到的一处尘封万年的古老遗迹里,尘封着一种闻所未闻的技术蓝图,科学家们根据蓝图发现这是一种超越世界科技的科技甲胄与武器设计!设计之精密,构造之细微令人叹为观止 战甲搭配的高科技计算系统,不仅能从生活的方方面面提供全景指导计算,还能协助使用者完成各种精密操作,工作效率大大提高!战斗方面提供了助推跃动,能强化下肢力量同时借助火力高速起跳~战甲外有高能防护罩,阻挡敌人火力的同时不会对自身发射造成影响~自身强大的防御能从容面对各种不利环境。此外帝国灵能科学家发现战甲不仅能大幅度提升心灵能力,还对心熵有散热效果,
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Retexture layered sense原版服饰层次感重置!
原版服饰层次感重置 目前重置了防尘大衣、衬衫和披肩,以后会陆续重置原版服饰 封面上部分发光装备来自我的模组 无尽星芒 The lighting effect clothing on the homepage cover is from my mod 封面上的战术挂包来自我的模组 Texture_tactical The tactical equipment on the homepage cover comes from my mod 给ICE老哥投喂奶茶咯~~~~!
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贴图替换 重型弹药包Heavy bandolier Texture replacement
重型弹药包贴图替换 Heavy bandolier Texture replacement.
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Eat them alive
A simple mod with basic functionality that allows you to bite and eat the living.
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Don't Put Yourself in Danger!
Don’t Put Yourself in Danger helps your colony stay inside when it matters by creating and using two safe areas, then assigning colonists to them at the right moments.
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Drill Until
⛏️ Drill Until Tired of deep drills spitting out endless piles of steel or chunks you don’t need?
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SFIR's Useful Moose w. Saddle Textures
!! THIS FORK IS NO LONGER REQUIRED !! The textures are now included in the original mod found so please use that one, this will remain unlisted: SFIR's Useful Moose ## Description This is a fork of SFIR's Useful Moose with added saddle textures to prevent issuse that arise when t
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Protocol Anomaly: Syndicate
The Shattered Syndicate once was an oppressive ultratech corporation that ruled Morsian Prime, now scattered across the rim after their war with Darkotech.
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Comigo - A Better Trees Mod
It's a template with Comigo's trees textures for Better Trees Framework.